[quake3-commits] [ioquake/ioq3] f92c29: Add keys for SDL 2.0.14's new gamepad buttons
zturtleman
noreply at github.com
Thu Sep 22 11:39:09 EDT 2022
Branch: refs/heads/main
Home: https://github.com/ioquake/ioq3
Commit: f92c293f7b133c78be4c47e6d8c30351540a4868
https://github.com/ioquake/ioq3/commit/f92c293f7b133c78be4c47e6d8c30351540a4868
Author: Zack Middleton <zack at cloemail.com>
Date: 2022-09-22 (Thu, 22 Sep 2022)
Changed paths:
M code/client/cl_keys.c
M code/client/keycodes.h
M code/sdl/sdl_input.c
Log Message:
-----------
Add keys for SDL 2.0.14's new gamepad buttons
This fixes the additional buttons triggering binds for ioq3 left
and right joystick direction keys.
Commit: 84da6537c418e5cc0f34d86140780c6003496167
https://github.com/ioquake/ioq3/commit/84da6537c418e5cc0f34d86140780c6003496167
Author: Zack Middleton <zack at cloemail.com>
Date: 2022-09-22 (Thu, 22 Sep 2022)
Changed paths:
M code/sdl/sdl_input.c
Log Message:
-----------
Fix in_availableJoysticks cvar not updating
When in_restart is called or SDL controller added/remove event is
received, IN_InitJoystick() tried to update the list but instead
of updating the cvar Cvar_Get() just printed a developer message:
Warning: cvar "in_availableJoysticks" given initial values:
"first joystick
", "first joystick
second joystick
"
Compare: https://github.com/ioquake/ioq3/compare/29b0cc3a4d03...84da6537c418
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