[quake3-commits] [ioquake/ioq3] b48d90: OpenGL1: Use glGenTextures instead of hardcoded va...
Zack Middleton
zack at cloemail.com
Tue Mar 13 10:26:23 EDT 2018
Branch: refs/heads/master
Home: https://github.com/ioquake/ioq3
Commit: b48d902672c12b18f7c5ada894267509446d9ced
https://github.com/ioquake/ioq3/commit/b48d902672c12b18f7c5ada894267509446d9ced
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-03-13 (Tue, 13 Mar 2018)
Changed paths:
M code/renderergl1/tr_image.c
Log Message:
-----------
OpenGL1: Use glGenTextures instead of hardcoded values
It's the proper way to use the OpenGL API. It's already done in the
OpenGL2 renderer.
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