[quake3-commits] [ioquake/ioq3] b48d90: OpenGL1: Use glGenTextures instead of hardcoded va...

Zack Middleton zack at cloemail.com
Tue Mar 13 10:26:23 EDT 2018


  Branch: refs/heads/master
  Home:   https://github.com/ioquake/ioq3
  Commit: b48d902672c12b18f7c5ada894267509446d9ced
      https://github.com/ioquake/ioq3/commit/b48d902672c12b18f7c5ada894267509446d9ced
  Author: Zack Middleton <zack at cloemail.com>
  Date:   2018-03-13 (Tue, 13 Mar 2018)

  Changed paths:
    M code/renderergl1/tr_image.c

  Log Message:
  -----------
  OpenGL1: Use glGenTextures instead of hardcoded values

It's the proper way to use the OpenGL API. It's already done in the
OpenGL2 renderer.




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