[quake3-commits] [ioquake/ioq3] 0e4122: Add support for playing MP3s using libmad
Zack Middleton
zack at cloemail.com
Mon Aug 13 17:45:30 EDT 2018
Branch: refs/heads/game/eliteforce
Home: https://github.com/ioquake/ioq3
Commit: 0e412276c531cf394cb313c45636e8833fd78df1
https://github.com/ioquake/ioq3/commit/0e412276c531cf394cb313c45636e8833fd78df1
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2014-10-29 (Wed, 29 Oct 2014)
Changed paths:
M Makefile
M README.md
M code/client/snd_codec.c
M code/client/snd_codec.h
A code/client/snd_codec_mp3.c
Log Message:
-----------
Add support for playing MP3s using libmad
Based on Thilo's Elite Force patch for ioq3.
Updated Makefile changes. Left out in-tree win32 lib support.
Striped trailing whitespace from snd_codec_mp3.c.
Changed two #if USE_CODEC_MP3 to use #ifdef.
Commit: cd37c0adc37ee8874b5836a2b769571832e70180
https://github.com/ioquake/ioq3/commit/cd37c0adc37ee8874b5836a2b769571832e70180
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2014-10-29 (Wed, 29 Oct 2014)
Changed paths:
M code/qcommon/msg.c
M code/qcommon/qcommon.h
Log Message:
-----------
Revert "Remove MSG_WriteDeltaUsercmd and MSG_ReadDeltaUsercmd"
This reverts commit 80b0792980363479ecb458eef6ca4fe1a33ff8dc.
Commit: 4d666212b23c9e08086121551b4d653174b4ffe4
https://github.com/ioquake/ioq3/commit/4d666212b23c9e08086121551b4d653174b4ffe4
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2014-10-29 (Wed, 29 Oct 2014)
Changed paths:
M Makefile
M README.md
M code/client/snd_codec.c
M code/client/snd_codec.h
A code/client/snd_codec_mp3.c
Log Message:
-----------
Merge branch 'codec/mp3' into game/eliteforce
Commit: c6e5f060fead405081494cb2d528ccadf7f95088
https://github.com/ioquake/ioq3/commit/c6e5f060fead405081494cb2d528ccadf7f95088
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2014-10-29 (Wed, 29 Oct 2014)
Changed paths:
M Makefile
M code/botlib/be_aas_entity.c
M code/botlib/be_ai_chat.c
M code/botlib/be_ai_chat.h
M code/botlib/be_ai_goal.c
M code/botlib/be_ai_weap.c
M code/botlib/be_ea.c
M code/botlib/be_ea.h
M code/botlib/be_interface.c
M code/botlib/botlib.h
M code/cgame/cg_public.h
M code/client/cl_cgame.c
M code/client/cl_console.c
M code/client/cl_input.c
M code/client/cl_keys.c
M code/client/cl_main.c
M code/client/cl_net_chan.c
M code/client/cl_parse.c
M code/client/cl_scrn.c
M code/client/cl_ui.c
M code/client/client.h
M code/client/snd_codec.c
M code/client/snd_dma.c
M code/client/snd_openal.c
M code/game/bg_public.h
M code/game/g_local.h
M code/game/g_public.h
M code/qcommon/cm_local.h
M code/qcommon/cm_patch.h
M code/qcommon/cm_trace.c
M code/qcommon/common.c
M code/qcommon/files.c
M code/qcommon/msg.c
M code/qcommon/net_chan.c
M code/qcommon/net_ip.c
M code/qcommon/q_math.c
M code/qcommon/q_shared.h
M code/qcommon/qcommon.h
M code/qcommon/surfaceflags.h
M code/renderercommon/tr_common.h
M code/renderercommon/tr_noise.c
M code/renderercommon/tr_public.h
M code/renderercommon/tr_types.h
M code/renderergl1/tr_backend.c
M code/renderergl1/tr_init.c
M code/renderergl1/tr_light.c
M code/renderergl1/tr_local.h
M code/renderergl1/tr_main.c
M code/renderergl1/tr_scene.c
M code/renderergl1/tr_shade.c
M code/renderergl1/tr_shade_calc.c
M code/renderergl1/tr_shader.c
M code/renderergl1/tr_surface.c
M code/server/sv_client.c
M code/server/sv_game.c
M code/server/sv_init.c
M code/server/sv_main.c
M code/server/sv_net_chan.c
M code/server/sv_snapshot.c
M code/server/sv_world.c
M code/sys/sys_unix.c
M code/ui/ui_public.h
Log Message:
-----------
Port Elite Force iorev2231 patch to latest ioq3
Port Thilo Schulz's Elite Force Holomatch patch to latest ioq3.
Patch for ioq3 svn r2231.
No support for OpenGL2 renderer yet.
Commit: ccd93c127b6e947c15a3a4cf490222f033911b24
https://github.com/ioquake/ioq3/commit/ccd93c127b6e947c15a3a4cf490222f033911b24
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2014-10-29 (Wed, 29 Oct 2014)
Changed paths:
M code/renderergl2/tr_backend.c
M code/renderergl2/tr_extensions.c
M code/renderergl2/tr_init.c
M code/renderergl2/tr_light.c
M code/renderergl2/tr_local.h
M code/renderergl2/tr_main.c
M code/renderergl2/tr_scene.c
M code/renderergl2/tr_shade.c
M code/renderergl2/tr_shade_calc.c
M code/renderergl2/tr_shader.c
M code/renderergl2/tr_surface.c
M code/sdl/sdl_glimp.c
Log Message:
-----------
Port Elite Force renderer changes to OpenGL2
Appling the diff to renderergl2 mostly worked.
Had to change GLimp_HaveExtension to use GL_EXTENTIONS
directly because Elite Forces GL2 requires an extension that didn't fit in (the smaller than Q3)
glConfig.extensions_string.
Had to set ambientLight for RF_FULLBRIGHT, GL2 doesn't use ambientLightInt.
Made the RF_FORCE_ENT_ALPHA code change pStage->stateBits because the stateBits
are read a lot, whereas in GL1 it's done as an expression and passed to GL_State.
Copied from Spearmint.
There are a few issues; holodeck doors are missing and parts of light grid are black (???).
Commit: 80986cbf21cc26264cc89cd6e9bf91f8969a702f
https://github.com/ioquake/ioq3/commit/80986cbf21cc26264cc89cd6e9bf91f8969a702f
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2014-10-29 (Wed, 29 Oct 2014)
Changed paths:
M Makefile
Log Message:
-----------
Build Elite Force by default
Commit: b7cd6b60885d3e982121a6221423e33b8453713f
https://github.com/ioquake/ioq3/commit/b7cd6b60885d3e982121a6221423e33b8453713f
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2014-10-29 (Wed, 29 Oct 2014)
Changed paths:
M code/botlib/be_ai_chat.c
M code/botlib/be_ai_chat.h
M code/cgame/cg_public.h
M code/client/cl_cgame.c
M code/client/cl_console.c
M code/client/cl_keys.c
M code/client/cl_main.c
M code/client/cl_net_chan.c
M code/client/cl_parse.c
M code/client/cl_ui.c
M code/client/client.h
M code/client/snd_codec.c
M code/client/snd_dma.c
M code/client/snd_openal.c
M code/game/g_public.h
M code/qcommon/common.c
M code/qcommon/files.c
M code/qcommon/msg.c
M code/qcommon/q_shared.h
M code/renderercommon/tr_types.h
M code/renderergl1/tr_local.h
M code/renderergl1/tr_shader.c
M code/renderergl1/tr_surface.c
M code/renderergl2/tr_local.h
M code/renderergl2/tr_shader.c
M code/renderergl2/tr_surface.c
M code/server/sv_client.c
M code/server/sv_game.c
M code/server/sv_init.c
M code/server/sv_main.c
M code/server/sv_net_chan.c
M code/server/sv_snapshot.c
M code/ui/ui_public.h
Log Message:
-----------
Elite Force white space clean up
Also fixed some code to match ioq3 (a few comments, a printf, ..).
Commit: 7e663b7c86eb423d41ed52316de7436191b05215
https://github.com/ioquake/ioq3/commit/7e663b7c86eb423d41ed52316de7436191b05215
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2014-10-29 (Wed, 29 Oct 2014)
Changed paths:
M code/client/cl_main.c
M code/game/g_local.h
M code/qcommon/cm_patch.h
M code/qcommon/common.c
M code/qcommon/files.c
M code/qcommon/msg.c
M code/qcommon/qcommon.h
M code/renderergl1/tr_light.c
M code/server/sv_client.c
M code/server/sv_init.c
M code/sys/sys_unix.c
Log Message:
-----------
Misc Elite Force code clean up
Commit: 475e145d05feeca857aca5d7d058125907490219
https://github.com/ioquake/ioq3/commit/475e145d05feeca857aca5d7d058125907490219
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2014-10-29 (Wed, 29 Oct 2014)
Changed paths:
M code/renderergl1/tr_shade.c
M code/renderergl2/tr_shade.c
Log Message:
-----------
Fix holodeck doors fade out
Using the GL1 statebits in GL2 causes the doors to not fade not. Period.
In GL1 the items 'pop' into view after doors fade out completely.
Fix them both to fade out and blend over items.
Commit: 6557800707c66a988673b1346b8081d600ed594b
https://github.com/ioquake/ioq3/commit/6557800707c66a988673b1346b8081d600ed594b
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2014-12-02 (Tue, 02 Dec 2014)
Changed paths:
M code/cgame/cg_draw.c
M code/cgame/cg_newdraw.c
M code/renderercommon/tr_font.c
M code/renderergl1/tr_backend.c
M code/renderergl1/tr_image.c
M code/renderergl1/tr_local.h
M code/renderergl1/tr_shade.c
M code/renderergl1/tr_shadows.c
M code/renderergl1/tr_surface.c
M code/renderergl2/glsl/generic_fp.glsl
M code/renderergl2/glsl/generic_vp.glsl
M code/renderergl2/glsl/lightall_fp.glsl
M code/renderergl2/tr_animation.c
M code/renderergl2/tr_backend.c
M code/renderergl2/tr_extensions.c
M code/renderergl2/tr_extramath.c
M code/renderergl2/tr_glsl.c
M code/renderergl2/tr_image.c
M code/renderergl2/tr_init.c
M code/renderergl2/tr_local.h
M code/renderergl2/tr_model.c
M code/renderergl2/tr_model_iqm.c
M code/renderergl2/tr_shade.c
M code/renderergl2/tr_shade_calc.c
M code/renderergl2/tr_shader.c
M code/renderergl2/tr_shadows.c
M code/renderergl2/tr_surface.c
M code/renderergl2/tr_vbo.c
M code/sdl/sdl_glimp.c
M code/ui/ui_main.c
M opengl2-readme.txt
Log Message:
-----------
Merge branch 'master' into game/eliteforce
Commit: 956bea9cda3797a2e1d14185361bcbf7ab32ce2f
https://github.com/ioquake/ioq3/commit/956bea9cda3797a2e1d14185361bcbf7ab32ce2f
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2015-03-23 (Mon, 23 Mar 2015)
Changed paths:
M .travis.yml
M Makefile
M README.md
M code/asm/ftola.asm
M code/asm/snapvector.asm
M code/cgame/cg_consolecmds.c
M code/cgame/cg_draw.c
M code/cgame/cg_ents.c
M code/cgame/cg_weapons.c
M code/client/libmumblelink.c
M code/client/snd_openal.c
M code/game/ai_dmq3.c
M code/game/ai_main.c
M code/game/ai_main.h
M code/game/g_bot.c
M code/game/g_cmds.c
M code/game/g_main.c
M code/q3_ui/ui_players.c
M code/q3_ui/ui_splevel.c
M code/q3_ui/ui_startserver.c
M code/qcommon/common.c
M code/qcommon/cvar.c
M code/qcommon/vm_x86.c
M code/renderergl1/tr_shader.c
M code/renderergl2/tr_backend.c
M code/renderergl2/tr_fbo.c
M code/renderergl2/tr_image.c
M code/renderergl2/tr_shade.c
M code/renderergl2/tr_shader.c
M code/sdl/sdl_input.c
M code/server/sv_bot.c
M code/server/sv_main.c
M code/sys/con_win32.c
M code/sys/sys_unix.c
M code/tools/lcc/cpp/cpp.c
M code/tools/lcc/cpp/cpp.h
M code/tools/lcc/cpp/include.c
M code/tools/lcc/cpp/macro.c
M code/tools/lcc/cpp/unix.c
M code/tools/lcc/etc/bytecode.c
M code/tools/lcc/etc/lcc.c
M code/tools/lcc/src/c.h
M code/tools/lcc/src/enode.c
M code/tools/lcc/src/expr.c
M code/ui/ui_main.c
M code/ui/ui_players.c
M code/ui/ui_shared.c
Log Message:
-----------
Merge branch 'master' into game/eliteforce
Commit: 56bdf5d656fe286232940bb29cccf7d619c6d193
https://github.com/ioquake/ioq3/commit/56bdf5d656fe286232940bb29cccf7d619c6d193
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2015-04-30 (Thu, 30 Apr 2015)
Changed paths:
M Makefile
M code/cgame/cg_servercmds.c
M code/game/ai_main.c
M code/qcommon/unzip.c
M code/renderergl1/tr_animation.c
M code/renderergl2/tr_animation.c
M code/renderergl2/tr_extramath.c
M code/renderergl2/tr_image.c
Log Message:
-----------
Merge branch 'master' into game/eliteforce
Commit: 73de855c2744a4f04ceb5c5f447398a14d78c6bd
https://github.com/ioquake/ioq3/commit/73de855c2744a4f04ceb5c5f447398a14d78c6bd
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2015-06-24 (Wed, 24 Jun 2015)
Changed paths:
M Makefile
M code/client/cl_main.c
M code/qcommon/q_shared.c
M code/renderercommon/tr_common.h
M code/renderergl1/tr_local.h
M code/renderergl2/tr_local.h
M code/sdl/sdl_glimp.c
M code/sdl/sdl_input.c
M code/sys/sys_unix.c
M code/tools/lcc/cpp/unix.c
M code/tools/lcc/lburg/gram.c
M code/tools/lcc/lburg/gram.y
A opengl2-readme.md
R opengl2-readme.txt
Log Message:
-----------
Merge branch 'master' into game/eliteforce
Conflicts:
code/client/cl_main.c
Commit: 4daf397ca0d8371af73d2f33504ff48287207bf0
https://github.com/ioquake/ioq3/commit/4daf397ca0d8371af73d2f33504ff48287207bf0
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2015-06-24 (Wed, 24 Jun 2015)
Changed paths:
M code/qcommon/q_shared.h
Log Message:
-----------
Correct IDE product version for Elite Force
Make it match version in Makefile.
Commit: add8b1826db6029f4d73eb04f0bbb69530774cc3
https://github.com/ioquake/ioq3/commit/add8b1826db6029f4d73eb04f0bbb69530774cc3
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2015-06-24 (Wed, 24 Jun 2015)
Changed paths:
M Makefile
M code/qcommon/q_shared.h
Log Message:
-----------
Rename ioST:V to Lilium Voyager
I'd like to avoid confusion with 'official' ioSTVEF releases.
Commit: 3e84d5696f436c13933ad12ca7bf747c5b671d12
https://github.com/ioquake/ioq3/commit/3e84d5696f436c13933ad12ca7bf747c5b671d12
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2015-06-24 (Wed, 24 Jun 2015)
Changed paths:
M Makefile
A make-linux-portable.sh
Log Message:
-----------
Add Spearmint portable SDL for Linux compile stuff
Commit: 88f7cf199437c118a35d1fa53f8ae38c34bacb50
https://github.com/ioquake/ioq3/commit/88f7cf199437c118a35d1fa53f8ae38c34bacb50
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2015-06-24 (Wed, 24 Jun 2015)
Changed paths:
M code/qcommon/qcommon.h
Log Message:
-----------
Make EF use separate client and server config files
Commit: 6b9a3a47db6b19a50223322476429c2dd6f54c33
https://github.com/ioquake/ioq3/commit/6b9a3a47db6b19a50223322476429c2dd6f54c33
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2015-07-09 (Thu, 09 Jul 2015)
Changed paths:
M Makefile
M code/asm/snapvector.asm
M code/botlib/l_precomp.c
M code/cgame/cg_event.c
M code/cgame/cg_servercmds.c
M code/client/cl_avi.c
M code/client/cl_cin.c
M code/client/cl_input.c
M code/qcommon/q_platform.h
M code/renderergl1/tr_main.c
M code/renderergl1/tr_shader.c
M code/renderergl2/tr_main.c
M code/renderergl2/tr_shader.c
M code/sdl/sdl_glimp.c
M code/sys/sys_win32.c
A misc/linux/server_compile.sh
A misc/linux/start_server.sh
Log Message:
-----------
Merge branch 'master' into game/eliteforce
Conflicts:
code/renderergl1/tr_main.c
code/renderergl2/tr_main.c
Commit: 2e3312676ec9a64ff89a5633e1d42b9444c550ea
https://github.com/ioquake/ioq3/commit/2e3312676ec9a64ff89a5633e1d42b9444c550ea
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2015-07-09 (Thu, 09 Jul 2015)
Changed paths:
M code/asm/ftola.asm
M code/asm/ftola.c
Log Message:
-----------
Fix Elite Force rounding for SnapVector
Make QVM convertion of float to long use round to nearest instead of
round toward zero. This fixes EF's SnapVector. Though native libs will
still need to fix SnapVector in the game code itself.
Side note: this changes rounding in the renderer too.
Commit: c51801e4c9f2fa1d2892b56214af96cf883d3170
https://github.com/ioquake/ioq3/commit/c51801e4c9f2fa1d2892b56214af96cf883d3170
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2015-07-09 (Thu, 09 Jul 2015)
Changed paths:
M code/renderergl1/tr_light.c
M code/renderergl2/tr_light.c
Log Message:
-----------
Merge branch 'master' into game/eliteforce
Commit: 1aa91c52dc64ca2c4ee6cb68c265d4dcda00d5c1
https://github.com/ioquake/ioq3/commit/1aa91c52dc64ca2c4ee6cb68c265d4dcda00d5c1
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2015-07-24 (Fri, 24 Jul 2015)
Changed paths:
M Makefile
A make-linux-portable.sh
Log Message:
-----------
Add Spearmint portable SDL for Linux compile stuff
Commit: 28ce8404c90957eb5f4287cc42c24390179856f3
https://github.com/ioquake/ioq3/commit/28ce8404c90957eb5f4287cc42c24390179856f3
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2015-07-24 (Fri, 24 Jul 2015)
Changed paths:
M code/sdl/sdl_icon.h
M code/sys/win_resource.rc
A misc/lilium.ico
A misc/lilium.png
A misc/lilium.svg
Log Message:
-----------
Use lily icon
Commit: 98395345434a5b1d36676839b1555505c022d322
https://github.com/ioquake/ioq3/commit/98395345434a5b1d36676839b1555505c022d322
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2015-07-24 (Fri, 24 Jul 2015)
Changed paths:
M Makefile
M code/cgame/cg_servercmds.c
M code/client/cl_main.c
M code/qcommon/cm_patch.c
M code/qcommon/files.c
M code/qcommon/q_platform.h
M code/qcommon/vm_x86.c
M code/renderergl1/tr_image.c
M code/renderergl1/tr_light.c
M code/renderergl2/tr_fbo.c
M code/renderergl2/tr_image.c
M code/renderergl2/tr_light.c
M code/sdl/sdl_icon.h
M code/sys/win_resource.rc
M code/ui/ui_main.c
A misc/lilium.ico
A misc/lilium.png
A misc/lilium.svg
Log Message:
-----------
Merge branch 'misc/lilium_common' into game/eliteforce
Commit: 8eeac09569f8c89a5a7cd79face1345e11c69ac3
https://github.com/ioquake/ioq3/commit/8eeac09569f8c89a5a7cd79face1345e11c69ac3
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2015-08-12 (Wed, 12 Aug 2015)
Changed paths:
M code/client/cl_curl.c
M code/game/bg_pmove.c
M code/sdl/sdl_gamma.c
M code/sdl/sdl_glimp.c
M code/sdl/sdl_input.c
M code/sdl/sdl_snd.c
M make-macosx-app.sh
Log Message:
-----------
Merge branch 'master' into game/eliteforce
Commit: 7f5096c45065175ca187664294a069d4030a1f7c
https://github.com/ioquake/ioq3/commit/7f5096c45065175ca187664294a069d4030a1f7c
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2015-08-16 (Sun, 16 Aug 2015)
Changed paths:
M code/server/sv_client.c
Log Message:
-----------
Fix protocol handshake with iostvoyHM 1.37 clients
iostvoyHM 1.37 asks for protocol 25 and falls back to legacy protocol 24
when rejected with a specific message.
When the protocol was changed to 26, the message the client checks for
whether it should use legacy protocol was changed causing it to no
longer be able to join. So let's restore the message.
Commit: 50c78e6d52a4cf1d17a5808a13ce2649abebeb1b
https://github.com/ioquake/ioq3/commit/50c78e6d52a4cf1d17a5808a13ce2649abebeb1b
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2015-08-22 (Sat, 22 Aug 2015)
Changed paths:
M code/server/sv_client.c
M code/server/sv_snapshot.c
Log Message:
-----------
Fix sending downloads to 1.2 clients / legacy protocol
Commit: 188ca86a92414bc75d86c267cbe5dce6ccbc519a
https://github.com/ioquake/ioq3/commit/188ca86a92414bc75d86c267cbe5dce6ccbc519a
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2015-08-22 (Sat, 22 Aug 2015)
Changed paths:
M code/client/cl_parse.c
Log Message:
-----------
Fix CL_ParseDownload when using legacy protocol
Commit: 95928708f7927f57940a5ca6aaeb3daeb9c1061a
https://github.com/ioquake/ioq3/commit/95928708f7927f57940a5ca6aaeb3daeb9c1061a
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2015-08-22 (Sat, 22 Aug 2015)
Changed paths:
M code/server/server.h
M code/server/sv_client.c
M code/server/sv_snapshot.c
Log Message:
-----------
Make sending downloads using legacy protocol work with sv_dlRate 1000
Send snapshot with each download block so that client updates reliable
acknowledge, otherwise client can error when asking for next block via
nextdl reliable command.
Commit: 69f9c7d692d3d0ef6fd199c345891f97a04eb567
https://github.com/ioquake/ioq3/commit/69f9c7d692d3d0ef6fd199c345891f97a04eb567
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2016-06-17 (Fri, 17 Jun 2016)
Changed paths:
M .gitignore
M Makefile
M README.md
M code/cgame/cg_local.h
M code/cgame/cg_newdraw.c
M code/client/cl_cgame.c
M code/client/cl_cin.c
M code/client/cl_curl.c
M code/client/cl_curl.h
M code/client/cl_input.c
M code/client/cl_main.c
M code/client/cl_parse.c
M code/client/client.h
M code/client/qal.h
M code/client/snd_mix.c
M code/client/snd_openal.c
M code/q3_ui/ui_addbots.c
M code/q3_ui/ui_gameinfo.c
M code/qcommon/cm_patch.c
M code/qcommon/cmd.c
M code/qcommon/common.c
M code/qcommon/cvar.c
M code/qcommon/files.c
A code/qcommon/json.h
M code/qcommon/net_ip.c
M code/qcommon/q_platform.h
M code/qcommon/q_shared.h
M code/qcommon/qcommon.h
M code/renderercommon/qgl.h
M code/renderercommon/tr_image_jpg.c
M code/renderergl1/tr_backend.c
M code/renderergl1/tr_cmds.c
M code/renderergl1/tr_image.c
M code/renderergl1/tr_main.c
M code/renderergl1/tr_shade.c
M code/renderergl1/tr_shade_calc.c
M code/renderergl1/tr_sky.c
M code/renderergl1/tr_surface.c
M code/renderergl2/glsl/calclevels4x_fp.glsl
M code/renderergl2/glsl/depthblur_fp.glsl
M code/renderergl2/glsl/depthblur_vp.glsl
M code/renderergl2/glsl/lightall_fp.glsl
M code/renderergl2/glsl/lightall_vp.glsl
M code/renderergl2/glsl/ssao_fp.glsl
M code/renderergl2/glsl/tonemap_fp.glsl
M code/renderergl2/tr_backend.c
M code/renderergl2/tr_bsp.c
M code/renderergl2/tr_cmds.c
A code/renderergl2/tr_dsa.c
A code/renderergl2/tr_dsa.h
M code/renderergl2/tr_extensions.c
M code/renderergl2/tr_fbo.c
M code/renderergl2/tr_fbo.h
M code/renderergl2/tr_glsl.c
M code/renderergl2/tr_image.c
A code/renderergl2/tr_image_dds.c
M code/renderergl2/tr_init.c
M code/renderergl2/tr_light.c
M code/renderergl2/tr_local.h
M code/renderergl2/tr_main.c
M code/renderergl2/tr_postprocess.c
M code/renderergl2/tr_scene.c
M code/renderergl2/tr_shade.c
M code/renderergl2/tr_shade_calc.c
M code/renderergl2/tr_shader.c
M code/renderergl2/tr_shadows.c
M code/renderergl2/tr_sky.c
M code/renderergl2/tr_surface.c
M code/sdl/sdl_input.c
M code/server/server.h
M code/server/sv_ccmds.c
M code/server/sv_client.c
M code/server/sv_init.c
M code/server/sv_main.c
M code/server/sv_snapshot.c
M code/sys/sys_local.h
M code/sys/sys_main.c
M code/sys/sys_osx.m
M code/sys/sys_unix.c
M code/sys/sys_win32.c
M code/tools/lcc/cpp/unix.c
M code/ui/ui_main.c
M code/ui/ui_shared.c
M code/ui/ui_shared.h
M misc/linux/q3a.service
M misc/linux/start_server.sh
M misc/msvc10/cgame.vcxproj
M misc/msvc10/cgame.vcxproj.filters
R misc/msvc10/cgame.vcxproj.user
M misc/msvc10/game.vcxproj
M misc/msvc10/game.vcxproj.filters
R misc/msvc10/game.vcxproj.user
M misc/msvc10/q3_ui.vcxproj
M misc/msvc10/q3_ui.vcxproj.filters
R misc/msvc10/q3_ui.vcxproj.user
M misc/msvc10/quake3.vcxproj
M misc/msvc10/quake3.vcxproj.filters
R misc/msvc10/quake3.vcxproj.user
M misc/msvc10/ui.vcxproj
M misc/msvc10/ui.vcxproj.filters
R misc/msvc10/ui.vcxproj.user
M misc/msvc11/cgame.vcxproj
M misc/msvc11/cgame.vcxproj.filters
M misc/msvc11/game.vcxproj
M misc/msvc11/game.vcxproj.filters
R misc/msvc11/ioq3.v11.suo
M misc/msvc11/q3_ui.vcxproj
M misc/msvc11/q3_ui.vcxproj.filters
M misc/msvc11/quake3.vcxproj
M misc/msvc11/quake3.vcxproj.filters
M misc/msvc11/ui.vcxproj
M misc/msvc11/ui.vcxproj.filters
A misc/msvc12/cgame.def
A misc/msvc12/cgame.vcxproj
A misc/msvc12/game.def
A misc/msvc12/game.vcxproj
A misc/msvc12/glsl_stringify.vbs
A misc/msvc12/ioq3.sln
A misc/msvc12/opengl1.vcxproj
A misc/msvc12/opengl1.vcxproj.filters
A misc/msvc12/opengl2.vcxproj
A misc/msvc12/opengl2.vcxproj.filters
A misc/msvc12/q3_ui.def
A misc/msvc12/q3_ui.vcxproj
A misc/msvc12/quake3.vcxproj
A misc/msvc12/quake3.vcxproj.filters
A misc/msvc12/ui.def
A misc/msvc12/ui.vcxproj
M misc/nsis/Makefile
M misc/nsis/ioquake3.nsi.in
A misc/osx/start_server.sh
M opengl2-readme.md
Log Message:
-----------
Merge branch 'master' into game/eliteforce
Conflicts:
Makefile
code/qcommon/q_shared.h
Commit: c67502a07ebaba2b1ad1e025b7cf1d7992970861
https://github.com/ioquake/ioq3/commit/c67502a07ebaba2b1ad1e025b7cf1d7992970861
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2016-06-17 (Fri, 17 Jun 2016)
Changed paths:
M code/qcommon/common.c
M code/ui/ui_main.c
Log Message:
-----------
Merge branch 'master' into game/eliteforce
Conflicts:
code/qcommon/common.c
Commit: 4837f4619e7a296176160204df369c7d2e40ff0d
https://github.com/ioquake/ioq3/commit/4837f4619e7a296176160204df369c7d2e40ff0d
Author: Zack Middleton <zack at cloemail.com>
Date: 2017-09-17 (Sun, 17 Sep 2017)
Changed paths:
M .travis.yml
R BUGS
M Makefile
R NOTTODO
M README.md
A autoupdater-readme.txt
M code/SDL2/include/SDL.h
M code/SDL2/include/SDL_assert.h
M code/SDL2/include/SDL_atomic.h
M code/SDL2/include/SDL_audio.h
M code/SDL2/include/SDL_bits.h
M code/SDL2/include/SDL_blendmode.h
M code/SDL2/include/SDL_clipboard.h
M code/SDL2/include/SDL_config.h
M code/SDL2/include/SDL_config.h.cmake
M code/SDL2/include/SDL_config.h.in
M code/SDL2/include/SDL_config_android.h
M code/SDL2/include/SDL_config_iphoneos.h
M code/SDL2/include/SDL_config_macosx.h
M code/SDL2/include/SDL_config_minimal.h
M code/SDL2/include/SDL_config_pandora.h
M code/SDL2/include/SDL_config_psp.h
M code/SDL2/include/SDL_config_windows.h
M code/SDL2/include/SDL_config_winrt.h
M code/SDL2/include/SDL_config_wiz.h
M code/SDL2/include/SDL_copying.h
M code/SDL2/include/SDL_cpuinfo.h
M code/SDL2/include/SDL_egl.h
M code/SDL2/include/SDL_endian.h
M code/SDL2/include/SDL_error.h
M code/SDL2/include/SDL_events.h
M code/SDL2/include/SDL_filesystem.h
M code/SDL2/include/SDL_gamecontroller.h
M code/SDL2/include/SDL_gesture.h
M code/SDL2/include/SDL_haptic.h
M code/SDL2/include/SDL_hints.h
M code/SDL2/include/SDL_joystick.h
M code/SDL2/include/SDL_keyboard.h
M code/SDL2/include/SDL_keycode.h
M code/SDL2/include/SDL_loadso.h
M code/SDL2/include/SDL_log.h
M code/SDL2/include/SDL_main.h
M code/SDL2/include/SDL_messagebox.h
M code/SDL2/include/SDL_mouse.h
M code/SDL2/include/SDL_mutex.h
M code/SDL2/include/SDL_name.h
M code/SDL2/include/SDL_opengl.h
A code/SDL2/include/SDL_opengl_glext.h
M code/SDL2/include/SDL_opengles.h
M code/SDL2/include/SDL_opengles2.h
A code/SDL2/include/SDL_opengles2_gl2.h
A code/SDL2/include/SDL_opengles2_gl2ext.h
A code/SDL2/include/SDL_opengles2_gl2platform.h
A code/SDL2/include/SDL_opengles2_khrplatform.h
M code/SDL2/include/SDL_pixels.h
M code/SDL2/include/SDL_platform.h
M code/SDL2/include/SDL_power.h
M code/SDL2/include/SDL_quit.h
M code/SDL2/include/SDL_rect.h
M code/SDL2/include/SDL_render.h
M code/SDL2/include/SDL_revision.h
M code/SDL2/include/SDL_rwops.h
M code/SDL2/include/SDL_scancode.h
M code/SDL2/include/SDL_shape.h
M code/SDL2/include/SDL_stdinc.h
M code/SDL2/include/SDL_surface.h
M code/SDL2/include/SDL_system.h
M code/SDL2/include/SDL_syswm.h
M code/SDL2/include/SDL_test.h
M code/SDL2/include/SDL_test_assert.h
M code/SDL2/include/SDL_test_common.h
M code/SDL2/include/SDL_test_compare.h
M code/SDL2/include/SDL_test_crc32.h
M code/SDL2/include/SDL_test_font.h
M code/SDL2/include/SDL_test_fuzzer.h
M code/SDL2/include/SDL_test_harness.h
M code/SDL2/include/SDL_test_images.h
M code/SDL2/include/SDL_test_log.h
M code/SDL2/include/SDL_test_md5.h
M code/SDL2/include/SDL_test_random.h
M code/SDL2/include/SDL_thread.h
M code/SDL2/include/SDL_timer.h
M code/SDL2/include/SDL_touch.h
M code/SDL2/include/SDL_types.h
M code/SDL2/include/SDL_version.h
M code/SDL2/include/SDL_video.h
M code/SDL2/include/begin_code.h
M code/SDL2/include/close_code.h
R code/SDL2/include/doxyfile
A code/autoupdater/autoupdater.c
A code/autoupdater/rsa_tools/.gitignore
A code/autoupdater/rsa_tools/build-libtom-unix.sh
A code/autoupdater/rsa_tools/build-rsa-tools.sh
A code/autoupdater/rsa_tools/rsa_common.c
A code/autoupdater/rsa_tools/rsa_common.h
A code/autoupdater/rsa_tools/rsa_make_keys.c
A code/autoupdater/rsa_tools/rsa_sign.c
A code/autoupdater/rsa_tools/rsa_verify.c
A code/autoupdater/rsa_tools/test-rsa-tools.sh
M code/botlib/aasfile.h
M code/botlib/be_aas_cluster.c
M code/botlib/be_aas_entity.c
M code/botlib/be_aas_file.c
M code/botlib/be_aas_main.c
M code/botlib/be_aas_move.c
M code/botlib/be_aas_reach.c
M code/botlib/be_ai_chat.c
M code/botlib/be_ai_goal.c
M code/botlib/be_ai_move.c
M code/botlib/be_ai_weap.c
M code/botlib/be_ea.c
M code/botlib/be_interface.c
M code/botlib/botlib.h
M code/botlib/l_libvar.c
M code/botlib/l_libvar.h
M code/botlib/l_log.c
M code/botlib/l_precomp.c
M code/botlib/l_script.c
M code/botlib/l_struct.c
M code/cgame/cg_draw.c
M code/cgame/cg_drawtools.c
M code/cgame/cg_local.h
M code/cgame/cg_main.c
M code/cgame/cg_newdraw.c
M code/cgame/cg_particles.c
M code/cgame/cg_players.c
M code/cgame/cg_predict.c
M code/cgame/cg_scoreboard.c
M code/cgame/cg_servercmds.c
M code/cgame/cg_snapshot.c
M code/cgame/cg_view.c
M code/client/cl_cgame.c
M code/client/cl_cin.c
M code/client/cl_console.c
M code/client/cl_curl.c
M code/client/cl_curl.h
M code/client/cl_input.c
M code/client/cl_keys.c
M code/client/cl_main.c
M code/client/cl_parse.c
M code/client/cl_ui.c
M code/client/client.h
M code/client/keycodes.h
M code/client/snd_mem.c
M code/client/snd_openal.c
M code/client/snd_wavelet.c
A code/curl-7.54.0/include/README
A code/curl-7.54.0/include/curl/curl.h
A code/curl-7.54.0/include/curl/curlbuild.h
A code/curl-7.54.0/include/curl/curlrules.h
A code/curl-7.54.0/include/curl/curlver.h
A code/curl-7.54.0/include/curl/easy.h
A code/curl-7.54.0/include/curl/mprintf.h
A code/curl-7.54.0/include/curl/multi.h
A code/curl-7.54.0/include/curl/stdcheaders.h
A code/curl-7.54.0/include/curl/system.h
A code/curl-7.54.0/include/curl/typecheck-gcc.h
M code/game/ai_chat.c
M code/game/ai_cmd.c
M code/game/ai_dmnet.c
M code/game/ai_dmq3.c
M code/game/ai_main.c
M code/game/ai_team.c
M code/game/bg_lib.c
M code/game/bg_slidemove.c
M code/game/g_active.c
M code/game/g_bot.c
M code/game/g_client.c
M code/game/g_cmds.c
M code/game/g_combat.c
M code/game/g_local.h
M code/game/g_main.c
M code/game/g_session.c
M code/game/g_svcmds.c
M code/game/g_team.c
M code/game/g_trigger.c
M code/game/g_utils.c
R code/libcurl-7.35.0/curl/curl.h
R code/libcurl-7.35.0/curl/curlbuild.h
R code/libcurl-7.35.0/curl/curlrules.h
R code/libcurl-7.35.0/curl/curlver.h
R code/libcurl-7.35.0/curl/easy.h
R code/libcurl-7.35.0/curl/mprintf.h
R code/libcurl-7.35.0/curl/multi.h
R code/libcurl-7.35.0/curl/stdcheaders.h
R code/libcurl-7.35.0/curl/typecheck-gcc.h
R code/libogg-1.3.1/include/ogg/config_types.h
R code/libogg-1.3.1/include/ogg/ogg.h
R code/libogg-1.3.1/include/ogg/os_types.h
R code/libogg-1.3.1/src/bitwise.c
R code/libogg-1.3.1/src/framing.c
A code/libogg-1.3.2/include/ogg/config_types.h
A code/libogg-1.3.2/include/ogg/ogg.h
A code/libogg-1.3.2/include/ogg/os_types.h
A code/libogg-1.3.2/src/bitwise.c
A code/libogg-1.3.2/src/framing.c
M code/libs/macosx/libSDL2-2.0.0.dylib
M code/libs/macosx/libSDL2main.a
M code/libs/win32/SDL2.dll
M code/libs/win32/libSDL2.dll.a
M code/libs/win32/libSDL2main.a
M code/libs/win32/libcurl.a
M code/libs/win64/SDL264.dll
M code/libs/win64/libSDL264.dll.a
M code/libs/win64/libSDL264main.a
M code/libs/win64/libcurl.a
R code/libspeex/_kiss_fft_guts.h
R code/libspeex/arch.h
R code/libspeex/bits.c
R code/libspeex/buffer.c
R code/libspeex/cb_search.c
R code/libspeex/cb_search.h
R code/libspeex/cb_search_arm4.h
R code/libspeex/cb_search_bfin.h
R code/libspeex/cb_search_sse.h
R code/libspeex/config.h
R code/libspeex/echo_diagnostic.m
R code/libspeex/exc_10_16_table.c
R code/libspeex/exc_10_32_table.c
R code/libspeex/exc_20_32_table.c
R code/libspeex/exc_5_256_table.c
R code/libspeex/exc_5_64_table.c
R code/libspeex/exc_8_128_table.c
R code/libspeex/fftwrap.c
R code/libspeex/fftwrap.h
R code/libspeex/filterbank.c
R code/libspeex/filterbank.h
R code/libspeex/filters.c
R code/libspeex/filters.h
R code/libspeex/filters_arm4.h
R code/libspeex/filters_bfin.h
R code/libspeex/filters_sse.h
R code/libspeex/fixed_arm4.h
R code/libspeex/fixed_arm5e.h
R code/libspeex/fixed_bfin.h
R code/libspeex/fixed_debug.h
R code/libspeex/fixed_generic.h
R code/libspeex/gain_table.c
R code/libspeex/gain_table_lbr.c
R code/libspeex/hexc_10_32_table.c
R code/libspeex/hexc_table.c
R code/libspeex/high_lsp_tables.c
R code/libspeex/include/speex/speex.h
R code/libspeex/include/speex/speex_bits.h
R code/libspeex/include/speex/speex_buffer.h
R code/libspeex/include/speex/speex_callbacks.h
R code/libspeex/include/speex/speex_config_types.h
R code/libspeex/include/speex/speex_echo.h
R code/libspeex/include/speex/speex_header.h
R code/libspeex/include/speex/speex_jitter.h
R code/libspeex/include/speex/speex_preprocess.h
R code/libspeex/include/speex/speex_resampler.h
R code/libspeex/include/speex/speex_stereo.h
R code/libspeex/include/speex/speex_types.h
R code/libspeex/jitter.c
R code/libspeex/kiss_fft.c
R code/libspeex/kiss_fft.h
R code/libspeex/kiss_fftr.c
R code/libspeex/kiss_fftr.h
R code/libspeex/lpc.c
R code/libspeex/lpc.h
R code/libspeex/lpc_bfin.h
R code/libspeex/lsp.c
R code/libspeex/lsp.h
R code/libspeex/lsp_bfin.h
R code/libspeex/lsp_tables_nb.c
R code/libspeex/ltp.c
R code/libspeex/ltp.h
R code/libspeex/ltp_arm4.h
R code/libspeex/ltp_bfin.h
R code/libspeex/ltp_sse.h
R code/libspeex/math_approx.h
R code/libspeex/mdf.c
R code/libspeex/misc_bfin.h
R code/libspeex/modes.c
R code/libspeex/modes.h
R code/libspeex/modes_wb.c
R code/libspeex/nb_celp.c
R code/libspeex/nb_celp.h
R code/libspeex/os_support.h
R code/libspeex/preprocess.c
R code/libspeex/pseudofloat.h
R code/libspeex/quant_lsp.c
R code/libspeex/quant_lsp.h
R code/libspeex/quant_lsp_bfin.h
R code/libspeex/resample.c
R code/libspeex/sb_celp.c
R code/libspeex/sb_celp.h
R code/libspeex/smallft.c
R code/libspeex/smallft.h
R code/libspeex/speex.c
R code/libspeex/speex_callbacks.c
R code/libspeex/speex_header.c
R code/libspeex/stack_alloc.h
R code/libspeex/stereo.c
R code/libspeex/testdenoise.c
R code/libspeex/testecho.c
R code/libspeex/testenc.c
R code/libspeex/testenc_uwb.c
R code/libspeex/testenc_wb.c
R code/libspeex/vbr.c
R code/libspeex/vbr.h
R code/libspeex/vorbis_psy.h
R code/libspeex/vq.c
R code/libspeex/vq.h
R code/libspeex/vq_arm4.h
R code/libspeex/vq_bfin.h
R code/libspeex/vq_sse.h
R code/libspeex/window.c
R code/libvorbis-1.3.4/include/vorbis/codec.h
R code/libvorbis-1.3.4/include/vorbis/vorbisenc.h
R code/libvorbis-1.3.4/include/vorbis/vorbisfile.h
R code/libvorbis-1.3.4/lib/analysis.c
R code/libvorbis-1.3.4/lib/backends.h
R code/libvorbis-1.3.4/lib/bitrate.c
R code/libvorbis-1.3.4/lib/bitrate.h
R code/libvorbis-1.3.4/lib/block.c
R code/libvorbis-1.3.4/lib/books/coupled/res_books_51.h
R code/libvorbis-1.3.4/lib/books/coupled/res_books_stereo.h
R code/libvorbis-1.3.4/lib/books/floor/floor_books.h
R code/libvorbis-1.3.4/lib/books/uncoupled/res_books_uncoupled.h
R code/libvorbis-1.3.4/lib/codebook.c
R code/libvorbis-1.3.4/lib/codebook.h
R code/libvorbis-1.3.4/lib/codec_internal.h
R code/libvorbis-1.3.4/lib/envelope.c
R code/libvorbis-1.3.4/lib/envelope.h
R code/libvorbis-1.3.4/lib/floor0.c
R code/libvorbis-1.3.4/lib/floor1.c
R code/libvorbis-1.3.4/lib/highlevel.h
R code/libvorbis-1.3.4/lib/info.c
R code/libvorbis-1.3.4/lib/lookup.c
R code/libvorbis-1.3.4/lib/lookup.h
R code/libvorbis-1.3.4/lib/lookup_data.h
R code/libvorbis-1.3.4/lib/lpc.c
R code/libvorbis-1.3.4/lib/lpc.h
R code/libvorbis-1.3.4/lib/lsp.c
R code/libvorbis-1.3.4/lib/lsp.h
R code/libvorbis-1.3.4/lib/mapping0.c
R code/libvorbis-1.3.4/lib/masking.h
R code/libvorbis-1.3.4/lib/mdct.c
R code/libvorbis-1.3.4/lib/mdct.h
R code/libvorbis-1.3.4/lib/misc.h
R code/libvorbis-1.3.4/lib/modes/floor_all.h
R code/libvorbis-1.3.4/lib/modes/psych_11.h
R code/libvorbis-1.3.4/lib/modes/psych_16.h
R code/libvorbis-1.3.4/lib/modes/psych_44.h
R code/libvorbis-1.3.4/lib/modes/psych_8.h
R code/libvorbis-1.3.4/lib/modes/residue_16.h
R code/libvorbis-1.3.4/lib/modes/residue_44.h
R code/libvorbis-1.3.4/lib/modes/residue_44p51.h
R code/libvorbis-1.3.4/lib/modes/residue_44u.h
R code/libvorbis-1.3.4/lib/modes/residue_8.h
R code/libvorbis-1.3.4/lib/modes/setup_11.h
R code/libvorbis-1.3.4/lib/modes/setup_16.h
R code/libvorbis-1.3.4/lib/modes/setup_22.h
R code/libvorbis-1.3.4/lib/modes/setup_32.h
R code/libvorbis-1.3.4/lib/modes/setup_44.h
R code/libvorbis-1.3.4/lib/modes/setup_44p51.h
R code/libvorbis-1.3.4/lib/modes/setup_44u.h
R code/libvorbis-1.3.4/lib/modes/setup_8.h
R code/libvorbis-1.3.4/lib/modes/setup_X.h
R code/libvorbis-1.3.4/lib/os.h
R code/libvorbis-1.3.4/lib/psy.c
R code/libvorbis-1.3.4/lib/psy.h
R code/libvorbis-1.3.4/lib/registry.c
R code/libvorbis-1.3.4/lib/registry.h
R code/libvorbis-1.3.4/lib/res0.c
R code/libvorbis-1.3.4/lib/scales.h
R code/libvorbis-1.3.4/lib/sharedbook.c
R code/libvorbis-1.3.4/lib/smallft.c
R code/libvorbis-1.3.4/lib/smallft.h
R code/libvorbis-1.3.4/lib/synthesis.c
R code/libvorbis-1.3.4/lib/vorbisenc.c
R code/libvorbis-1.3.4/lib/vorbisfile.c
R code/libvorbis-1.3.4/lib/window.c
R code/libvorbis-1.3.4/lib/window.h
A code/libvorbis-1.3.5/include/vorbis/codec.h
A code/libvorbis-1.3.5/include/vorbis/vorbisenc.h
A code/libvorbis-1.3.5/include/vorbis/vorbisfile.h
A code/libvorbis-1.3.5/lib/analysis.c
A code/libvorbis-1.3.5/lib/backends.h
A code/libvorbis-1.3.5/lib/bitrate.c
A code/libvorbis-1.3.5/lib/bitrate.h
A code/libvorbis-1.3.5/lib/block.c
A code/libvorbis-1.3.5/lib/books/coupled/res_books_51.h
A code/libvorbis-1.3.5/lib/books/coupled/res_books_stereo.h
A code/libvorbis-1.3.5/lib/books/floor/floor_books.h
A code/libvorbis-1.3.5/lib/books/uncoupled/res_books_uncoupled.h
A code/libvorbis-1.3.5/lib/codebook.c
A code/libvorbis-1.3.5/lib/codebook.h
A code/libvorbis-1.3.5/lib/codec_internal.h
A code/libvorbis-1.3.5/lib/envelope.c
A code/libvorbis-1.3.5/lib/envelope.h
A code/libvorbis-1.3.5/lib/floor0.c
A code/libvorbis-1.3.5/lib/floor1.c
A code/libvorbis-1.3.5/lib/highlevel.h
A code/libvorbis-1.3.5/lib/info.c
A code/libvorbis-1.3.5/lib/lookup.c
A code/libvorbis-1.3.5/lib/lookup.h
A code/libvorbis-1.3.5/lib/lookup_data.h
A code/libvorbis-1.3.5/lib/lpc.c
A code/libvorbis-1.3.5/lib/lpc.h
A code/libvorbis-1.3.5/lib/lsp.c
A code/libvorbis-1.3.5/lib/lsp.h
A code/libvorbis-1.3.5/lib/mapping0.c
A code/libvorbis-1.3.5/lib/masking.h
A code/libvorbis-1.3.5/lib/mdct.c
A code/libvorbis-1.3.5/lib/mdct.h
A code/libvorbis-1.3.5/lib/misc.h
A code/libvorbis-1.3.5/lib/modes/floor_all.h
A code/libvorbis-1.3.5/lib/modes/psych_11.h
A code/libvorbis-1.3.5/lib/modes/psych_16.h
A code/libvorbis-1.3.5/lib/modes/psych_44.h
A code/libvorbis-1.3.5/lib/modes/psych_8.h
A code/libvorbis-1.3.5/lib/modes/residue_16.h
A code/libvorbis-1.3.5/lib/modes/residue_44.h
A code/libvorbis-1.3.5/lib/modes/residue_44p51.h
A code/libvorbis-1.3.5/lib/modes/residue_44u.h
A code/libvorbis-1.3.5/lib/modes/residue_8.h
A code/libvorbis-1.3.5/lib/modes/setup_11.h
A code/libvorbis-1.3.5/lib/modes/setup_16.h
A code/libvorbis-1.3.5/lib/modes/setup_22.h
A code/libvorbis-1.3.5/lib/modes/setup_32.h
A code/libvorbis-1.3.5/lib/modes/setup_44.h
A code/libvorbis-1.3.5/lib/modes/setup_44p51.h
A code/libvorbis-1.3.5/lib/modes/setup_44u.h
A code/libvorbis-1.3.5/lib/modes/setup_8.h
A code/libvorbis-1.3.5/lib/modes/setup_X.h
A code/libvorbis-1.3.5/lib/os.h
A code/libvorbis-1.3.5/lib/psy.c
A code/libvorbis-1.3.5/lib/psy.h
A code/libvorbis-1.3.5/lib/registry.c
A code/libvorbis-1.3.5/lib/registry.h
A code/libvorbis-1.3.5/lib/res0.c
A code/libvorbis-1.3.5/lib/scales.h
A code/libvorbis-1.3.5/lib/sharedbook.c
A code/libvorbis-1.3.5/lib/smallft.c
A code/libvorbis-1.3.5/lib/smallft.h
A code/libvorbis-1.3.5/lib/synthesis.c
A code/libvorbis-1.3.5/lib/vorbisenc.c
A code/libvorbis-1.3.5/lib/vorbisfile.c
A code/libvorbis-1.3.5/lib/window.c
A code/libvorbis-1.3.5/lib/window.h
M code/null/null_glimp.c
A code/opus-1.1.4/celt/_kiss_fft_guts.h
A code/opus-1.1.4/celt/arch.h
A code/opus-1.1.4/celt/arm/arm2gnu.pl
A code/opus-1.1.4/celt/arm/arm_celt_map.c
A code/opus-1.1.4/celt/arm/armcpu.c
A code/opus-1.1.4/celt/arm/armcpu.h
A code/opus-1.1.4/celt/arm/armopts.s.in
A code/opus-1.1.4/celt/arm/celt_ne10_fft.c
A code/opus-1.1.4/celt/arm/celt_ne10_mdct.c
A code/opus-1.1.4/celt/arm/celt_neon_intr.c
A code/opus-1.1.4/celt/arm/celt_pitch_xcorr_arm-gnu.S
A code/opus-1.1.4/celt/arm/celt_pitch_xcorr_arm.s
A code/opus-1.1.4/celt/arm/fft_arm.h
A code/opus-1.1.4/celt/arm/fixed_arm64.h
A code/opus-1.1.4/celt/arm/fixed_armv4.h
A code/opus-1.1.4/celt/arm/fixed_armv5e.h
A code/opus-1.1.4/celt/arm/kiss_fft_armv4.h
A code/opus-1.1.4/celt/arm/kiss_fft_armv5e.h
A code/opus-1.1.4/celt/arm/mdct_arm.h
A code/opus-1.1.4/celt/arm/pitch_arm.h
A code/opus-1.1.4/celt/bands.c
A code/opus-1.1.4/celt/bands.h
A code/opus-1.1.4/celt/celt.c
A code/opus-1.1.4/celt/celt.h
A code/opus-1.1.4/celt/celt_decoder.c
A code/opus-1.1.4/celt/celt_encoder.c
A code/opus-1.1.4/celt/celt_lpc.c
A code/opus-1.1.4/celt/celt_lpc.h
A code/opus-1.1.4/celt/cpu_support.h
A code/opus-1.1.4/celt/cwrs.c
A code/opus-1.1.4/celt/cwrs.h
A code/opus-1.1.4/celt/ecintrin.h
A code/opus-1.1.4/celt/entcode.c
A code/opus-1.1.4/celt/entcode.h
A code/opus-1.1.4/celt/entdec.c
A code/opus-1.1.4/celt/entdec.h
A code/opus-1.1.4/celt/entenc.c
A code/opus-1.1.4/celt/entenc.h
A code/opus-1.1.4/celt/fixed_debug.h
A code/opus-1.1.4/celt/fixed_generic.h
A code/opus-1.1.4/celt/float_cast.h
A code/opus-1.1.4/celt/kiss_fft.c
A code/opus-1.1.4/celt/kiss_fft.h
A code/opus-1.1.4/celt/laplace.c
A code/opus-1.1.4/celt/laplace.h
A code/opus-1.1.4/celt/mathops.c
A code/opus-1.1.4/celt/mathops.h
A code/opus-1.1.4/celt/mdct.c
A code/opus-1.1.4/celt/mdct.h
A code/opus-1.1.4/celt/mfrngcod.h
A code/opus-1.1.4/celt/mips/celt_mipsr1.h
A code/opus-1.1.4/celt/mips/fixed_generic_mipsr1.h
A code/opus-1.1.4/celt/mips/kiss_fft_mipsr1.h
A code/opus-1.1.4/celt/mips/mdct_mipsr1.h
A code/opus-1.1.4/celt/mips/pitch_mipsr1.h
A code/opus-1.1.4/celt/mips/vq_mipsr1.h
A code/opus-1.1.4/celt/modes.c
A code/opus-1.1.4/celt/modes.h
A code/opus-1.1.4/celt/opus_custom_demo.c
A code/opus-1.1.4/celt/os_support.h
A code/opus-1.1.4/celt/pitch.c
A code/opus-1.1.4/celt/pitch.h
A code/opus-1.1.4/celt/quant_bands.c
A code/opus-1.1.4/celt/quant_bands.h
A code/opus-1.1.4/celt/rate.c
A code/opus-1.1.4/celt/rate.h
A code/opus-1.1.4/celt/stack_alloc.h
A code/opus-1.1.4/celt/static_modes_fixed.h
A code/opus-1.1.4/celt/static_modes_fixed_arm_ne10.h
A code/opus-1.1.4/celt/static_modes_float.h
A code/opus-1.1.4/celt/static_modes_float_arm_ne10.h
A code/opus-1.1.4/celt/vq.c
A code/opus-1.1.4/celt/vq.h
A code/opus-1.1.4/celt/x86/celt_lpc_sse.c
A code/opus-1.1.4/celt/x86/celt_lpc_sse.h
A code/opus-1.1.4/celt/x86/pitch_sse.c
A code/opus-1.1.4/celt/x86/pitch_sse.h
A code/opus-1.1.4/celt/x86/pitch_sse2.c
A code/opus-1.1.4/celt/x86/pitch_sse4_1.c
A code/opus-1.1.4/celt/x86/x86_celt_map.c
A code/opus-1.1.4/celt/x86/x86cpu.c
A code/opus-1.1.4/celt/x86/x86cpu.h
A code/opus-1.1.4/include/opus.h
A code/opus-1.1.4/include/opus_custom.h
A code/opus-1.1.4/include/opus_defines.h
A code/opus-1.1.4/include/opus_multistream.h
A code/opus-1.1.4/include/opus_types.h
A code/opus-1.1.4/silk/A2NLSF.c
A code/opus-1.1.4/silk/API.h
A code/opus-1.1.4/silk/CNG.c
A code/opus-1.1.4/silk/HP_variable_cutoff.c
A code/opus-1.1.4/silk/Inlines.h
A code/opus-1.1.4/silk/LPC_analysis_filter.c
A code/opus-1.1.4/silk/LPC_inv_pred_gain.c
A code/opus-1.1.4/silk/LP_variable_cutoff.c
A code/opus-1.1.4/silk/MacroCount.h
A code/opus-1.1.4/silk/MacroDebug.h
A code/opus-1.1.4/silk/NLSF2A.c
A code/opus-1.1.4/silk/NLSF_VQ.c
A code/opus-1.1.4/silk/NLSF_VQ_weights_laroia.c
A code/opus-1.1.4/silk/NLSF_decode.c
A code/opus-1.1.4/silk/NLSF_del_dec_quant.c
A code/opus-1.1.4/silk/NLSF_encode.c
A code/opus-1.1.4/silk/NLSF_stabilize.c
A code/opus-1.1.4/silk/NLSF_unpack.c
A code/opus-1.1.4/silk/NSQ.c
A code/opus-1.1.4/silk/NSQ.h
A code/opus-1.1.4/silk/NSQ_del_dec.c
A code/opus-1.1.4/silk/PLC.c
A code/opus-1.1.4/silk/PLC.h
A code/opus-1.1.4/silk/SigProc_FIX.h
A code/opus-1.1.4/silk/VAD.c
A code/opus-1.1.4/silk/VQ_WMat_EC.c
A code/opus-1.1.4/silk/ana_filt_bank_1.c
A code/opus-1.1.4/silk/arm/NSQ_neon.c
A code/opus-1.1.4/silk/arm/NSQ_neon.h
A code/opus-1.1.4/silk/arm/SigProc_FIX_armv4.h
A code/opus-1.1.4/silk/arm/SigProc_FIX_armv5e.h
A code/opus-1.1.4/silk/arm/arm_silk_map.c
A code/opus-1.1.4/silk/arm/macros_arm64.h
A code/opus-1.1.4/silk/arm/macros_armv4.h
A code/opus-1.1.4/silk/arm/macros_armv5e.h
A code/opus-1.1.4/silk/biquad_alt.c
A code/opus-1.1.4/silk/bwexpander.c
A code/opus-1.1.4/silk/bwexpander_32.c
A code/opus-1.1.4/silk/check_control_input.c
A code/opus-1.1.4/silk/code_signs.c
A code/opus-1.1.4/silk/control.h
A code/opus-1.1.4/silk/control_SNR.c
A code/opus-1.1.4/silk/control_audio_bandwidth.c
A code/opus-1.1.4/silk/control_codec.c
A code/opus-1.1.4/silk/debug.c
A code/opus-1.1.4/silk/debug.h
A code/opus-1.1.4/silk/dec_API.c
A code/opus-1.1.4/silk/decode_core.c
A code/opus-1.1.4/silk/decode_frame.c
A code/opus-1.1.4/silk/decode_indices.c
A code/opus-1.1.4/silk/decode_parameters.c
A code/opus-1.1.4/silk/decode_pitch.c
A code/opus-1.1.4/silk/decode_pulses.c
A code/opus-1.1.4/silk/decoder_set_fs.c
A code/opus-1.1.4/silk/define.h
A code/opus-1.1.4/silk/enc_API.c
A code/opus-1.1.4/silk/encode_indices.c
A code/opus-1.1.4/silk/encode_pulses.c
A code/opus-1.1.4/silk/errors.h
A code/opus-1.1.4/silk/fixed/LTP_analysis_filter_FIX.c
A code/opus-1.1.4/silk/fixed/LTP_scale_ctrl_FIX.c
A code/opus-1.1.4/silk/fixed/apply_sine_window_FIX.c
A code/opus-1.1.4/silk/fixed/autocorr_FIX.c
A code/opus-1.1.4/silk/fixed/burg_modified_FIX.c
A code/opus-1.1.4/silk/fixed/corrMatrix_FIX.c
A code/opus-1.1.4/silk/fixed/encode_frame_FIX.c
A code/opus-1.1.4/silk/fixed/find_LPC_FIX.c
A code/opus-1.1.4/silk/fixed/find_LTP_FIX.c
A code/opus-1.1.4/silk/fixed/find_pitch_lags_FIX.c
A code/opus-1.1.4/silk/fixed/find_pred_coefs_FIX.c
A code/opus-1.1.4/silk/fixed/k2a_FIX.c
A code/opus-1.1.4/silk/fixed/k2a_Q16_FIX.c
A code/opus-1.1.4/silk/fixed/main_FIX.h
A code/opus-1.1.4/silk/fixed/noise_shape_analysis_FIX.c
A code/opus-1.1.4/silk/fixed/pitch_analysis_core_FIX.c
A code/opus-1.1.4/silk/fixed/prefilter_FIX.c
A code/opus-1.1.4/silk/fixed/process_gains_FIX.c
A code/opus-1.1.4/silk/fixed/regularize_correlations_FIX.c
A code/opus-1.1.4/silk/fixed/residual_energy16_FIX.c
A code/opus-1.1.4/silk/fixed/residual_energy_FIX.c
A code/opus-1.1.4/silk/fixed/schur64_FIX.c
A code/opus-1.1.4/silk/fixed/schur_FIX.c
A code/opus-1.1.4/silk/fixed/solve_LS_FIX.c
A code/opus-1.1.4/silk/fixed/structs_FIX.h
A code/opus-1.1.4/silk/fixed/vector_ops_FIX.c
A code/opus-1.1.4/silk/fixed/warped_autocorrelation_FIX.c
A code/opus-1.1.4/silk/float/LPC_analysis_filter_FLP.c
A code/opus-1.1.4/silk/float/LPC_inv_pred_gain_FLP.c
A code/opus-1.1.4/silk/float/LTP_analysis_filter_FLP.c
A code/opus-1.1.4/silk/float/LTP_scale_ctrl_FLP.c
A code/opus-1.1.4/silk/float/SigProc_FLP.h
A code/opus-1.1.4/silk/float/apply_sine_window_FLP.c
A code/opus-1.1.4/silk/float/autocorrelation_FLP.c
A code/opus-1.1.4/silk/float/burg_modified_FLP.c
A code/opus-1.1.4/silk/float/bwexpander_FLP.c
A code/opus-1.1.4/silk/float/corrMatrix_FLP.c
A code/opus-1.1.4/silk/float/encode_frame_FLP.c
A code/opus-1.1.4/silk/float/energy_FLP.c
A code/opus-1.1.4/silk/float/find_LPC_FLP.c
A code/opus-1.1.4/silk/float/find_LTP_FLP.c
A code/opus-1.1.4/silk/float/find_pitch_lags_FLP.c
A code/opus-1.1.4/silk/float/find_pred_coefs_FLP.c
A code/opus-1.1.4/silk/float/inner_product_FLP.c
A code/opus-1.1.4/silk/float/k2a_FLP.c
A code/opus-1.1.4/silk/float/levinsondurbin_FLP.c
A code/opus-1.1.4/silk/float/main_FLP.h
A code/opus-1.1.4/silk/float/noise_shape_analysis_FLP.c
A code/opus-1.1.4/silk/float/pitch_analysis_core_FLP.c
A code/opus-1.1.4/silk/float/prefilter_FLP.c
A code/opus-1.1.4/silk/float/process_gains_FLP.c
A code/opus-1.1.4/silk/float/regularize_correlations_FLP.c
A code/opus-1.1.4/silk/float/residual_energy_FLP.c
A code/opus-1.1.4/silk/float/scale_copy_vector_FLP.c
A code/opus-1.1.4/silk/float/scale_vector_FLP.c
A code/opus-1.1.4/silk/float/schur_FLP.c
A code/opus-1.1.4/silk/float/solve_LS_FLP.c
A code/opus-1.1.4/silk/float/sort_FLP.c
A code/opus-1.1.4/silk/float/structs_FLP.h
A code/opus-1.1.4/silk/float/warped_autocorrelation_FLP.c
A code/opus-1.1.4/silk/float/wrappers_FLP.c
A code/opus-1.1.4/silk/gain_quant.c
A code/opus-1.1.4/silk/init_decoder.c
A code/opus-1.1.4/silk/init_encoder.c
A code/opus-1.1.4/silk/inner_prod_aligned.c
A code/opus-1.1.4/silk/interpolate.c
A code/opus-1.1.4/silk/lin2log.c
A code/opus-1.1.4/silk/log2lin.c
A code/opus-1.1.4/silk/macros.h
A code/opus-1.1.4/silk/main.h
A code/opus-1.1.4/silk/mips/NSQ_del_dec_mipsr1.h
A code/opus-1.1.4/silk/mips/macros_mipsr1.h
A code/opus-1.1.4/silk/mips/sigproc_fix_mipsr1.h
A code/opus-1.1.4/silk/pitch_est_defines.h
A code/opus-1.1.4/silk/pitch_est_tables.c
A code/opus-1.1.4/silk/process_NLSFs.c
A code/opus-1.1.4/silk/quant_LTP_gains.c
A code/opus-1.1.4/silk/resampler.c
A code/opus-1.1.4/silk/resampler_down2.c
A code/opus-1.1.4/silk/resampler_down2_3.c
A code/opus-1.1.4/silk/resampler_private.h
A code/opus-1.1.4/silk/resampler_private_AR2.c
A code/opus-1.1.4/silk/resampler_private_IIR_FIR.c
A code/opus-1.1.4/silk/resampler_private_down_FIR.c
A code/opus-1.1.4/silk/resampler_private_up2_HQ.c
A code/opus-1.1.4/silk/resampler_rom.c
A code/opus-1.1.4/silk/resampler_rom.h
A code/opus-1.1.4/silk/resampler_structs.h
A code/opus-1.1.4/silk/shell_coder.c
A code/opus-1.1.4/silk/sigm_Q15.c
A code/opus-1.1.4/silk/sort.c
A code/opus-1.1.4/silk/stereo_LR_to_MS.c
A code/opus-1.1.4/silk/stereo_MS_to_LR.c
A code/opus-1.1.4/silk/stereo_decode_pred.c
A code/opus-1.1.4/silk/stereo_encode_pred.c
A code/opus-1.1.4/silk/stereo_find_predictor.c
A code/opus-1.1.4/silk/stereo_quant_pred.c
A code/opus-1.1.4/silk/structs.h
A code/opus-1.1.4/silk/sum_sqr_shift.c
A code/opus-1.1.4/silk/table_LSF_cos.c
A code/opus-1.1.4/silk/tables.h
A code/opus-1.1.4/silk/tables_LTP.c
A code/opus-1.1.4/silk/tables_NLSF_CB_NB_MB.c
A code/opus-1.1.4/silk/tables_NLSF_CB_WB.c
A code/opus-1.1.4/silk/tables_gain.c
A code/opus-1.1.4/silk/tables_other.c
A code/opus-1.1.4/silk/tables_pitch_lag.c
A code/opus-1.1.4/silk/tables_pulses_per_block.c
A code/opus-1.1.4/silk/tuning_parameters.h
A code/opus-1.1.4/silk/typedef.h
A code/opus-1.1.4/silk/x86/NSQ_del_dec_sse.c
A code/opus-1.1.4/silk/x86/NSQ_sse.c
A code/opus-1.1.4/silk/x86/SigProc_FIX_sse.h
A code/opus-1.1.4/silk/x86/VAD_sse.c
A code/opus-1.1.4/silk/x86/VQ_WMat_EC_sse.c
A code/opus-1.1.4/silk/x86/main_sse.h
A code/opus-1.1.4/silk/x86/x86_silk_map.c
A code/opus-1.1.4/src/analysis.c
A code/opus-1.1.4/src/analysis.h
A code/opus-1.1.4/src/mlp.c
A code/opus-1.1.4/src/mlp.h
A code/opus-1.1.4/src/mlp_data.c
A code/opus-1.1.4/src/opus.c
A code/opus-1.1.4/src/opus_decoder.c
A code/opus-1.1.4/src/opus_encoder.c
A code/opus-1.1.4/src/opus_multistream.c
A code/opus-1.1.4/src/opus_multistream_decoder.c
A code/opus-1.1.4/src/opus_multistream_encoder.c
A code/opus-1.1.4/src/opus_private.h
A code/opus-1.1.4/src/repacketizer.c
A code/opus-1.1.4/src/tansig_table.h
R code/opus-1.1/celt/_kiss_fft_guts.h
R code/opus-1.1/celt/arch.h
R code/opus-1.1/celt/arm/arm2gnu.pl
R code/opus-1.1/celt/arm/arm_celt_map.c
R code/opus-1.1/celt/arm/armcpu.c
R code/opus-1.1/celt/arm/armcpu.h
R code/opus-1.1/celt/arm/armopts.s.in
R code/opus-1.1/celt/arm/celt_pitch_xcorr_arm.s
R code/opus-1.1/celt/arm/fixed_armv4.h
R code/opus-1.1/celt/arm/fixed_armv5e.h
R code/opus-1.1/celt/arm/kiss_fft_armv4.h
R code/opus-1.1/celt/arm/kiss_fft_armv5e.h
R code/opus-1.1/celt/arm/pitch_arm.h
R code/opus-1.1/celt/bands.c
R code/opus-1.1/celt/bands.h
R code/opus-1.1/celt/celt.c
R code/opus-1.1/celt/celt.h
R code/opus-1.1/celt/celt_decoder.c
R code/opus-1.1/celt/celt_encoder.c
R code/opus-1.1/celt/celt_lpc.c
R code/opus-1.1/celt/celt_lpc.h
R code/opus-1.1/celt/cpu_support.h
R code/opus-1.1/celt/cwrs.c
R code/opus-1.1/celt/cwrs.h
R code/opus-1.1/celt/ecintrin.h
R code/opus-1.1/celt/entcode.c
R code/opus-1.1/celt/entcode.h
R code/opus-1.1/celt/entdec.c
R code/opus-1.1/celt/entdec.h
R code/opus-1.1/celt/entenc.c
R code/opus-1.1/celt/entenc.h
R code/opus-1.1/celt/fixed_debug.h
R code/opus-1.1/celt/fixed_generic.h
R code/opus-1.1/celt/float_cast.h
R code/opus-1.1/celt/kiss_fft.c
R code/opus-1.1/celt/kiss_fft.h
R code/opus-1.1/celt/laplace.c
R code/opus-1.1/celt/laplace.h
R code/opus-1.1/celt/mathops.c
R code/opus-1.1/celt/mathops.h
R code/opus-1.1/celt/mdct.c
R code/opus-1.1/celt/mdct.h
R code/opus-1.1/celt/mfrngcod.h
R code/opus-1.1/celt/modes.c
R code/opus-1.1/celt/modes.h
R code/opus-1.1/celt/opus_custom_demo.c
R code/opus-1.1/celt/os_support.h
R code/opus-1.1/celt/pitch.c
R code/opus-1.1/celt/pitch.h
R code/opus-1.1/celt/quant_bands.c
R code/opus-1.1/celt/quant_bands.h
R code/opus-1.1/celt/rate.c
R code/opus-1.1/celt/rate.h
R code/opus-1.1/celt/stack_alloc.h
R code/opus-1.1/celt/static_modes_fixed.h
R code/opus-1.1/celt/static_modes_float.h
R code/opus-1.1/celt/vq.c
R code/opus-1.1/celt/vq.h
R code/opus-1.1/celt/x86/pitch_sse.h
R code/opus-1.1/include/opus.h
R code/opus-1.1/include/opus_custom.h
R code/opus-1.1/include/opus_defines.h
R code/opus-1.1/include/opus_multistream.h
R code/opus-1.1/include/opus_types.h
R code/opus-1.1/silk/A2NLSF.c
R code/opus-1.1/silk/API.h
R code/opus-1.1/silk/CNG.c
R code/opus-1.1/silk/HP_variable_cutoff.c
R code/opus-1.1/silk/Inlines.h
R code/opus-1.1/silk/LPC_analysis_filter.c
R code/opus-1.1/silk/LPC_inv_pred_gain.c
R code/opus-1.1/silk/LP_variable_cutoff.c
R code/opus-1.1/silk/MacroCount.h
R code/opus-1.1/silk/MacroDebug.h
R code/opus-1.1/silk/NLSF2A.c
R code/opus-1.1/silk/NLSF_VQ.c
R code/opus-1.1/silk/NLSF_VQ_weights_laroia.c
R code/opus-1.1/silk/NLSF_decode.c
R code/opus-1.1/silk/NLSF_del_dec_quant.c
R code/opus-1.1/silk/NLSF_encode.c
R code/opus-1.1/silk/NLSF_stabilize.c
R code/opus-1.1/silk/NLSF_unpack.c
R code/opus-1.1/silk/NSQ.c
R code/opus-1.1/silk/NSQ_del_dec.c
R code/opus-1.1/silk/PLC.c
R code/opus-1.1/silk/PLC.h
R code/opus-1.1/silk/SigProc_FIX.h
R code/opus-1.1/silk/VAD.c
R code/opus-1.1/silk/VQ_WMat_EC.c
R code/opus-1.1/silk/ana_filt_bank_1.c
R code/opus-1.1/silk/arm/SigProc_FIX_armv4.h
R code/opus-1.1/silk/arm/SigProc_FIX_armv5e.h
R code/opus-1.1/silk/arm/macros_armv4.h
R code/opus-1.1/silk/arm/macros_armv5e.h
R code/opus-1.1/silk/biquad_alt.c
R code/opus-1.1/silk/bwexpander.c
R code/opus-1.1/silk/bwexpander_32.c
R code/opus-1.1/silk/check_control_input.c
R code/opus-1.1/silk/code_signs.c
R code/opus-1.1/silk/control.h
R code/opus-1.1/silk/control_SNR.c
R code/opus-1.1/silk/control_audio_bandwidth.c
R code/opus-1.1/silk/control_codec.c
R code/opus-1.1/silk/debug.c
R code/opus-1.1/silk/debug.h
R code/opus-1.1/silk/dec_API.c
R code/opus-1.1/silk/decode_core.c
R code/opus-1.1/silk/decode_frame.c
R code/opus-1.1/silk/decode_indices.c
R code/opus-1.1/silk/decode_parameters.c
R code/opus-1.1/silk/decode_pitch.c
R code/opus-1.1/silk/decode_pulses.c
R code/opus-1.1/silk/decoder_set_fs.c
R code/opus-1.1/silk/define.h
R code/opus-1.1/silk/enc_API.c
R code/opus-1.1/silk/encode_indices.c
R code/opus-1.1/silk/encode_pulses.c
R code/opus-1.1/silk/errors.h
R code/opus-1.1/silk/fixed/LTP_analysis_filter_FIX.c
R code/opus-1.1/silk/fixed/LTP_scale_ctrl_FIX.c
R code/opus-1.1/silk/fixed/apply_sine_window_FIX.c
R code/opus-1.1/silk/fixed/autocorr_FIX.c
R code/opus-1.1/silk/fixed/burg_modified_FIX.c
R code/opus-1.1/silk/fixed/corrMatrix_FIX.c
R code/opus-1.1/silk/fixed/encode_frame_FIX.c
R code/opus-1.1/silk/fixed/find_LPC_FIX.c
R code/opus-1.1/silk/fixed/find_LTP_FIX.c
R code/opus-1.1/silk/fixed/find_pitch_lags_FIX.c
R code/opus-1.1/silk/fixed/find_pred_coefs_FIX.c
R code/opus-1.1/silk/fixed/k2a_FIX.c
R code/opus-1.1/silk/fixed/k2a_Q16_FIX.c
R code/opus-1.1/silk/fixed/main_FIX.h
R code/opus-1.1/silk/fixed/noise_shape_analysis_FIX.c
R code/opus-1.1/silk/fixed/pitch_analysis_core_FIX.c
R code/opus-1.1/silk/fixed/prefilter_FIX.c
R code/opus-1.1/silk/fixed/process_gains_FIX.c
R code/opus-1.1/silk/fixed/regularize_correlations_FIX.c
R code/opus-1.1/silk/fixed/residual_energy16_FIX.c
R code/opus-1.1/silk/fixed/residual_energy_FIX.c
R code/opus-1.1/silk/fixed/schur64_FIX.c
R code/opus-1.1/silk/fixed/schur_FIX.c
R code/opus-1.1/silk/fixed/solve_LS_FIX.c
R code/opus-1.1/silk/fixed/structs_FIX.h
R code/opus-1.1/silk/fixed/vector_ops_FIX.c
R code/opus-1.1/silk/fixed/warped_autocorrelation_FIX.c
R code/opus-1.1/silk/float/LPC_analysis_filter_FLP.c
R code/opus-1.1/silk/float/LPC_inv_pred_gain_FLP.c
R code/opus-1.1/silk/float/LTP_analysis_filter_FLP.c
R code/opus-1.1/silk/float/LTP_scale_ctrl_FLP.c
R code/opus-1.1/silk/float/SigProc_FLP.h
R code/opus-1.1/silk/float/apply_sine_window_FLP.c
R code/opus-1.1/silk/float/autocorrelation_FLP.c
R code/opus-1.1/silk/float/burg_modified_FLP.c
R code/opus-1.1/silk/float/bwexpander_FLP.c
R code/opus-1.1/silk/float/corrMatrix_FLP.c
R code/opus-1.1/silk/float/encode_frame_FLP.c
R code/opus-1.1/silk/float/energy_FLP.c
R code/opus-1.1/silk/float/find_LPC_FLP.c
R code/opus-1.1/silk/float/find_LTP_FLP.c
R code/opus-1.1/silk/float/find_pitch_lags_FLP.c
R code/opus-1.1/silk/float/find_pred_coefs_FLP.c
R code/opus-1.1/silk/float/inner_product_FLP.c
R code/opus-1.1/silk/float/k2a_FLP.c
R code/opus-1.1/silk/float/levinsondurbin_FLP.c
R code/opus-1.1/silk/float/main_FLP.h
R code/opus-1.1/silk/float/noise_shape_analysis_FLP.c
R code/opus-1.1/silk/float/pitch_analysis_core_FLP.c
R code/opus-1.1/silk/float/prefilter_FLP.c
R code/opus-1.1/silk/float/process_gains_FLP.c
R code/opus-1.1/silk/float/regularize_correlations_FLP.c
R code/opus-1.1/silk/float/residual_energy_FLP.c
R code/opus-1.1/silk/float/scale_copy_vector_FLP.c
R code/opus-1.1/silk/float/scale_vector_FLP.c
R code/opus-1.1/silk/float/schur_FLP.c
R code/opus-1.1/silk/float/solve_LS_FLP.c
R code/opus-1.1/silk/float/sort_FLP.c
R code/opus-1.1/silk/float/structs_FLP.h
R code/opus-1.1/silk/float/warped_autocorrelation_FLP.c
R code/opus-1.1/silk/float/wrappers_FLP.c
R code/opus-1.1/silk/gain_quant.c
R code/opus-1.1/silk/init_decoder.c
R code/opus-1.1/silk/init_encoder.c
R code/opus-1.1/silk/inner_prod_aligned.c
R code/opus-1.1/silk/interpolate.c
R code/opus-1.1/silk/lin2log.c
R code/opus-1.1/silk/log2lin.c
R code/opus-1.1/silk/macros.h
R code/opus-1.1/silk/main.h
R code/opus-1.1/silk/pitch_est_defines.h
R code/opus-1.1/silk/pitch_est_tables.c
R code/opus-1.1/silk/process_NLSFs.c
R code/opus-1.1/silk/quant_LTP_gains.c
R code/opus-1.1/silk/resampler.c
R code/opus-1.1/silk/resampler_down2.c
R code/opus-1.1/silk/resampler_down2_3.c
R code/opus-1.1/silk/resampler_private.h
R code/opus-1.1/silk/resampler_private_AR2.c
R code/opus-1.1/silk/resampler_private_IIR_FIR.c
R code/opus-1.1/silk/resampler_private_down_FIR.c
R code/opus-1.1/silk/resampler_private_up2_HQ.c
R code/opus-1.1/silk/resampler_rom.c
R code/opus-1.1/silk/resampler_rom.h
R code/opus-1.1/silk/resampler_structs.h
R code/opus-1.1/silk/shell_coder.c
R code/opus-1.1/silk/sigm_Q15.c
R code/opus-1.1/silk/sort.c
R code/opus-1.1/silk/stereo_LR_to_MS.c
R code/opus-1.1/silk/stereo_MS_to_LR.c
R code/opus-1.1/silk/stereo_decode_pred.c
R code/opus-1.1/silk/stereo_encode_pred.c
R code/opus-1.1/silk/stereo_find_predictor.c
R code/opus-1.1/silk/stereo_quant_pred.c
R code/opus-1.1/silk/structs.h
R code/opus-1.1/silk/sum_sqr_shift.c
R code/opus-1.1/silk/table_LSF_cos.c
R code/opus-1.1/silk/tables.h
R code/opus-1.1/silk/tables_LTP.c
R code/opus-1.1/silk/tables_NLSF_CB_NB_MB.c
R code/opus-1.1/silk/tables_NLSF_CB_WB.c
R code/opus-1.1/silk/tables_gain.c
R code/opus-1.1/silk/tables_other.c
R code/opus-1.1/silk/tables_pitch_lag.c
R code/opus-1.1/silk/tables_pulses_per_block.c
R code/opus-1.1/silk/tuning_parameters.h
R code/opus-1.1/silk/typedef.h
R code/opus-1.1/src/analysis.c
R code/opus-1.1/src/analysis.h
R code/opus-1.1/src/mlp.c
R code/opus-1.1/src/mlp.h
R code/opus-1.1/src/mlp_data.c
R code/opus-1.1/src/opus.c
R code/opus-1.1/src/opus_decoder.c
R code/opus-1.1/src/opus_encoder.c
R code/opus-1.1/src/opus_multistream.c
R code/opus-1.1/src/opus_multistream_decoder.c
R code/opus-1.1/src/opus_multistream_encoder.c
R code/opus-1.1/src/opus_private.h
R code/opus-1.1/src/repacketizer.c
R code/opus-1.1/src/tansig_table.h
R code/opusfile-0.5/include/opusfile.h
R code/opusfile-0.5/src/http.c
R code/opusfile-0.5/src/info.c
R code/opusfile-0.5/src/internal.c
R code/opusfile-0.5/src/internal.h
R code/opusfile-0.5/src/opusfile.c
R code/opusfile-0.5/src/stream.c
R code/opusfile-0.5/src/wincerts.c
R code/opusfile-0.5/src/winerrno.h
A code/opusfile-0.8/include/opusfile.h
A code/opusfile-0.8/src/http.c
A code/opusfile-0.8/src/info.c
A code/opusfile-0.8/src/internal.c
A code/opusfile-0.8/src/internal.h
A code/opusfile-0.8/src/opusfile.c
A code/opusfile-0.8/src/stream.c
A code/opusfile-0.8/src/wincerts.c
A code/opusfile-0.8/src/winerrno.h
M code/q3_ui/ui_atoms.c
M code/q3_ui/ui_local.h
M code/q3_ui/ui_main.c
M code/q3_ui/ui_players.c
M code/q3_ui/ui_qmenu.c
M code/q3_ui/ui_servers2.c
M code/q3_ui/ui_startserver.c
M code/qcommon/cm_patch.c
M code/qcommon/cm_trace.c
M code/qcommon/common.c
M code/qcommon/files.c
M code/qcommon/huffman.c
M code/qcommon/md5.c
M code/qcommon/msg.c
M code/qcommon/q_shared.h
M code/qcommon/qcommon.h
M code/qcommon/vm.c
A code/qcommon/vm_armv7l.c
M code/qcommon/vm_interpreted.c
M code/qcommon/vm_local.h
M code/qcommon/vm_x86.c
M code/renderercommon/qgl.h
M code/renderercommon/tr_common.h
M code/renderercommon/tr_noise.c
M code/renderergl1/tr_animation.c
M code/renderergl1/tr_backend.c
M code/renderergl1/tr_image.c
M code/renderergl1/tr_init.c
M code/renderergl1/tr_local.h
M code/renderergl1/tr_mesh.c
M code/renderergl1/tr_model_iqm.c
M code/renderergl1/tr_scene.c
M code/renderergl1/tr_shade.c
M code/renderergl1/tr_shade_calc.c
M code/renderergl1/tr_shader.c
M code/renderergl1/tr_surface.c
M code/renderergl1/tr_world.c
M code/renderergl2/glsl/bokeh_fp.glsl
M code/renderergl2/glsl/depthblur_fp.glsl
M code/renderergl2/glsl/dlight_fp.glsl
M code/renderergl2/glsl/generic_fp.glsl
M code/renderergl2/glsl/lightall_fp.glsl
M code/renderergl2/glsl/lightall_vp.glsl
M code/renderergl2/glsl/pshadow_fp.glsl
M code/renderergl2/glsl/shadowmask_fp.glsl
M code/renderergl2/glsl/ssao_fp.glsl
M code/renderergl2/tr_animation.c
M code/renderergl2/tr_backend.c
M code/renderergl2/tr_bsp.c
M code/renderergl2/tr_cmds.c
M code/renderergl2/tr_curve.c
M code/renderergl2/tr_dsa.c
M code/renderergl2/tr_dsa.h
M code/renderergl2/tr_extensions.c
M code/renderergl2/tr_extramath.c
M code/renderergl2/tr_extramath.h
M code/renderergl2/tr_fbo.c
M code/renderergl2/tr_flares.c
M code/renderergl2/tr_glsl.c
M code/renderergl2/tr_image.c
M code/renderergl2/tr_init.c
M code/renderergl2/tr_light.c
M code/renderergl2/tr_local.h
M code/renderergl2/tr_main.c
M code/renderergl2/tr_marks.c
M code/renderergl2/tr_mesh.c
M code/renderergl2/tr_model.c
M code/renderergl2/tr_model_iqm.c
M code/renderergl2/tr_postprocess.c
M code/renderergl2/tr_scene.c
M code/renderergl2/tr_shade.c
M code/renderergl2/tr_shade_calc.c
M code/renderergl2/tr_shader.c
M code/renderergl2/tr_shadows.c
M code/renderergl2/tr_sky.c
M code/renderergl2/tr_surface.c
M code/renderergl2/tr_vbo.c
M code/renderergl2/tr_world.c
M code/sdl/sdl_glimp.c
M code/sdl/sdl_input.c
M code/server/server.h
M code/server/sv_bot.c
M code/server/sv_ccmds.c
M code/server/sv_client.c
M code/server/sv_game.c
M code/server/sv_main.c
M code/server/sv_snapshot.c
M code/sys/con_tty.c
A code/sys/sys_autoupdater.c
M code/sys/sys_local.h
M code/sys/sys_main.c
M code/sys/sys_unix.c
M code/sys/sys_win32.c
A code/sys/win_manifest.xml
M code/sys/win_resource.rc
M code/tools/asm/q3asm.c
M code/ui/ui_atoms.c
M code/ui/ui_local.h
M code/ui/ui_main.c
M code/ui/ui_players.c
M code/ui/ui_shared.c
M make-macosx-ub.sh
M make-macosx.sh
M misc/linux/server_compile.sh
M misc/linux/start_server.sh
M misc/msvc12/quake3.vcxproj
M misc/nsis/Makefile
M misc/osx/start_server.sh
M misc/setup/Solaris_pkg.sh
M misc/setup/doit
M misc/setup/ioq3demo.sh
M misc/setup/ioquake3.SlackBuild
M misc/setup/ioquake3.sh
M misc/setup/pkg/ioq3ded.sh
M misc/setup/pkg/ioquake3.sh
M misc/setup/setup.xml.in
M opengl2-readme.md
Log Message:
-----------
Merge branch 'master' into game/eliteforce
Conflicts:
code/client/cl_main.c
code/qcommon/common.c
code/qcommon/files.c
code/qcommon/msg.c
code/qcommon/q_shared.h
code/renderercommon/tr_common.h
code/renderergl2/tr_extensions.c
code/sdl/sdl_glimp.c
Commit: 953fc72a2f2d8a3e6a345cc2914e11843749466a
https://github.com/ioquake/ioq3/commit/953fc72a2f2d8a3e6a345cc2914e11843749466a
Author: Zack Middleton <zack at cloemail.com>
Date: 2017-09-17 (Sun, 17 Sep 2017)
Changed paths:
M code/renderercommon/tr_common.h
M code/renderercommon/tr_noise.c
Log Message:
-----------
Fix wave random at high level-times
Commit: d7b202d4ebe969e7ddf48c277a59be83e07feb64
https://github.com/ioquake/ioq3/commit/d7b202d4ebe969e7ddf48c277a59be83e07feb64
Author: Zack Middleton <zack at cloemail.com>
Date: 2017-09-17 (Sun, 17 Sep 2017)
Changed paths:
M code/client/cl_main.c
Log Message:
-----------
Fix set but unused variable 'type' warning
Commit: f4edc947b5dbfc4766112fc6c92746eddb316eaa
https://github.com/ioquake/ioq3/commit/f4edc947b5dbfc4766112fc6c92746eddb316eaa
Author: Zack Middleton <zack at cloemail.com>
Date: 2017-09-18 (Mon, 18 Sep 2017)
Changed paths:
M code/client/cl_main.c
M code/qcommon/q_shared.h
M code/server/sv_main.c
Log Message:
-----------
Make changing com_gamename use dpmaster protocol instead of efmaster
Commit: 2bcc90fca9bfee235e25c62366ac55417282ba17
https://github.com/ioquake/ioq3/commit/2bcc90fca9bfee235e25c62366ac55417282ba17
Author: Zack Middleton <zack at cloemail.com>
Date: 2017-09-18 (Mon, 18 Sep 2017)
Changed paths:
M code/client/cl_main.c
Log Message:
-----------
Fix globalservers for Elite Force
Vanilla Q3 UI doesn't list multiple master servers. ioquake3 changed
globalservers 0 to be all masters so they show in Q3 UI, moving single
masters from 0-4 to 1-5.
Vanilla Elite Force on the other hand, uses 0-4 for separate master
servers. So restore that behavior.
Commit: 94a709dd6866b79a8bdc1cae7c86a14e42d57557
https://github.com/ioquake/ioq3/commit/94a709dd6866b79a8bdc1cae7c86a14e42d57557
Author: Zack Middleton <zack at cloemail.com>
Date: 2017-09-18 (Mon, 18 Sep 2017)
Changed paths:
A README-ioq3.md
R README.md
Log Message:
-----------
Rename ioq3 readme
Commit: 003f36a52771539dcc809788b5266a422399bb66
https://github.com/ioquake/ioq3/commit/003f36a52771539dcc809788b5266a422399bb66
Author: Zack Middleton <zack at cloemail.com>
Date: 2017-09-18 (Mon, 18 Sep 2017)
Changed paths:
A README.md
Log Message:
-----------
Add readme for Lilium Voyager
Commit: 198620b9416d9d8aa53b48b748499044d16fa2e5
https://github.com/ioquake/ioq3/commit/198620b9416d9d8aa53b48b748499044d16fa2e5
Author: Zack Middleton <zack at cloemail.com>
Date: 2017-09-20 (Wed, 20 Sep 2017)
Changed paths:
M README.md
Log Message:
-----------
Update readme
Commit: e45538b1c5790aae1e5e777927f98156e4803c76
https://github.com/ioquake/ioq3/commit/e45538b1c5790aae1e5e777927f98156e4803c76
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-03-03 (Sat, 03 Mar 2018)
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M .travis.yml
M ChangeLog
M Makefile
M README-ioq3.md
A SECURITY.md
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M code/botlib/be_aas_bspq3.c
M code/botlib/be_aas_cluster.c
M code/botlib/be_aas_debug.c
M code/botlib/be_aas_def.h
M code/botlib/be_aas_main.c
M code/botlib/be_aas_reach.c
M code/botlib/be_aas_route.c
M code/botlib/be_aas_sample.c
M code/botlib/be_ai_chat.c
M code/botlib/be_ai_gen.c
M code/botlib/be_ai_goal.c
M code/botlib/be_ai_move.c
M code/botlib/be_ai_weap.c
M code/botlib/be_ai_weight.c
M code/botlib/be_ai_weight.h
M code/botlib/be_interface.c
M code/botlib/l_log.c
M code/botlib/l_precomp.c
M code/botlib/l_precomp.h
M code/botlib/l_script.c
M code/botlib/l_utils.h
M code/cgame/cg_local.h
M code/cgame/cg_main.c
M code/cgame/cg_players.c
M code/cgame/cg_playerstate.c
M code/cgame/cg_public.h
M code/cgame/cg_servercmds.c
M code/cgame/cg_snapshot.c
M code/cgame/cg_view.c
M code/cgame/cg_weapons.c
M code/client/cl_cgame.c
M code/client/cl_input.c
M code/client/cl_keys.c
M code/client/cl_main.c
M code/client/cl_parse.c
M code/client/cl_ui.c
M code/client/snd_adpcm.c
M code/client/snd_dma.c
M code/client/snd_mix.c
M code/game/ai_dmnet.c
M code/game/ai_dmq3.c
M code/game/ai_dmq3.h
M code/game/ai_main.c
M code/game/ai_team.c
M code/game/bg_lib.c
M code/game/bg_pmove.c
M code/game/bg_public.h
M code/game/g_active.c
M code/game/g_bot.c
M code/game/g_client.c
M code/game/g_cmds.c
M code/game/g_items.c
M code/game/g_main.c
M code/game/g_missile.c
M code/game/g_mover.c
M code/game/g_spawn.c
M code/game/g_target.c
M code/game/g_trigger.c
M code/game/g_weapon.c
M code/q3_ui/ui_atoms.c
M code/q3_ui/ui_gameinfo.c
M code/q3_ui/ui_local.h
M code/q3_ui/ui_playermodel.c
M code/q3_ui/ui_qmenu.c
M code/qcommon/cm_patch.c
M code/qcommon/cm_polylib.c
M code/qcommon/cm_trace.c
M code/qcommon/cmd.c
M code/qcommon/common.c
M code/qcommon/cvar.c
M code/qcommon/files.c
M code/qcommon/huffman.c
M code/qcommon/md4.c
M code/qcommon/msg.c
M code/qcommon/net_chan.c
M code/qcommon/q_math.c
M code/qcommon/q_shared.c
M code/qcommon/q_shared.h
M code/qcommon/qcommon.h
M code/qcommon/surfaceflags.h
M code/qcommon/unzip.c
M code/qcommon/unzip.h
M code/qcommon/vm_powerpc.c
M code/qcommon/vm_x86.c
M code/renderercommon/qgl.h
M code/renderercommon/tr_image_png.c
M code/renderercommon/tr_public.h
M code/renderercommon/tr_types.h
M code/renderergl1/tr_backend.c
M code/renderergl1/tr_bsp.c
M code/renderergl1/tr_image.c
M code/renderergl1/tr_init.c
M code/renderergl1/tr_light.c
M code/renderergl1/tr_local.h
M code/renderergl1/tr_main.c
M code/renderergl1/tr_shade.c
M code/renderergl1/tr_shade_calc.c
M code/renderergl1/tr_shader.c
M code/renderergl1/tr_surface.c
M code/renderergl2/tr_backend.c
M code/renderergl2/tr_bsp.c
M code/renderergl2/tr_extensions.c
M code/renderergl2/tr_fbo.c
M code/renderergl2/tr_image.c
M code/renderergl2/tr_init.c
M code/renderergl2/tr_light.c
M code/renderergl2/tr_local.h
M code/renderergl2/tr_main.c
M code/renderergl2/tr_mesh.c
M code/renderergl2/tr_postprocess.c
M code/renderergl2/tr_shade.c
M code/renderergl2/tr_shade_calc.c
M code/renderergl2/tr_shader.c
M code/renderergl2/tr_vbo.c
M code/sdl/sdl_glimp.c
M code/sdl/sdl_input.c
M code/server/server.h
M code/server/sv_client.c
M code/server/sv_init.c
M code/server/sv_main.c
M code/server/sv_snapshot.c
M code/sys/con_log.c
M code/sys/sys_unix.c
M code/sys/sys_win32.c
M code/tools/asm/cmdlib.c
M code/tools/asm/cmdlib.h
M code/tools/asm/notes.txt
M code/tools/asm/q3asm.c
M code/tools/lcc/cpp/tokens.c
M code/tools/lcc/doc/4.html
M code/tools/lcc/etc/bytecode.c
M code/tools/lcc/etc/lcc.c
M code/tools/lcc/src/enode.c
M code/tools/lcc/src/error.c
M code/tools/lcc/src/gen.c
M code/tools/lcc/src/init.c
M code/tools/lcc/src/tree.c
M code/ui/ui_local.h
M code/ui/ui_main.c
M code/ui/ui_shared.c
M jenkins-ci-build.sh
M make-macosx-ub.sh
M make-macosx.sh
M misc/linux/q3a.service
M misc/linux/server_compile.sh
M misc/msvc12/cgame.vcxproj
M misc/msvc12/game.vcxproj
M misc/msvc12/opengl1.vcxproj
M misc/msvc12/opengl2.vcxproj
M misc/msvc12/q3_ui.vcxproj
M misc/msvc12/quake3.vcxproj
M misc/msvc12/quake3.vcxproj.filters
M misc/msvc12/ui.vcxproj
M opengl2-readme.md
Log Message:
-----------
Merge branch 'master' into game/eliteforce
Conflicts:
README.md
code/server/sv_client.c
Commit: d2ee25c8e9f854bf716ab47bc8ed96c31773a739
https://github.com/ioquake/ioq3/commit/d2ee25c8e9f854bf716ab47bc8ed96c31773a739
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-03-03 (Sat, 03 Mar 2018)
Changed paths:
M code/qcommon/msg.c
Log Message:
-----------
eliteforce: Revert "[qcommon] Remove dead serialization code"
This reverts commit d047210acaba2ea726169883094e525de33812e9.
Commit: b9131e59809f5438061261b66d34154ed8472cb9
https://github.com/ioquake/ioq3/commit/b9131e59809f5438061261b66d34154ed8472cb9
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-03-03 (Sat, 03 Mar 2018)
Changed paths:
M README.md
Log Message:
-----------
Add note about MP3 to Elite Force README
Commit: 3d85ba00b1059fad679824d927fb75d557f5f3a8
https://github.com/ioquake/ioq3/commit/3d85ba00b1059fad679824d927fb75d557f5f3a8
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-03-03 (Sat, 03 Mar 2018)
Changed paths:
M .gitignore
M .travis.yml
R BUGS
M ChangeLog
M Makefile
R NOTTODO
M README.md
A SECURITY.md
A autoupdater-readme.txt
M code/SDL2/include/SDL.h
M code/SDL2/include/SDL_assert.h
M code/SDL2/include/SDL_atomic.h
M code/SDL2/include/SDL_audio.h
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M code/SDL2/include/SDL_blendmode.h
M code/SDL2/include/SDL_clipboard.h
M code/SDL2/include/SDL_config.h
M code/SDL2/include/SDL_config.h.cmake
M code/SDL2/include/SDL_config.h.in
M code/SDL2/include/SDL_config_android.h
M code/SDL2/include/SDL_config_iphoneos.h
M code/SDL2/include/SDL_config_macosx.h
M code/SDL2/include/SDL_config_minimal.h
M code/SDL2/include/SDL_config_pandora.h
M code/SDL2/include/SDL_config_psp.h
M code/SDL2/include/SDL_config_windows.h
M code/SDL2/include/SDL_config_winrt.h
M code/SDL2/include/SDL_config_wiz.h
M code/SDL2/include/SDL_copying.h
M code/SDL2/include/SDL_cpuinfo.h
M code/SDL2/include/SDL_egl.h
M code/SDL2/include/SDL_endian.h
M code/SDL2/include/SDL_error.h
M code/SDL2/include/SDL_events.h
M code/SDL2/include/SDL_filesystem.h
M code/SDL2/include/SDL_gamecontroller.h
M code/SDL2/include/SDL_gesture.h
M code/SDL2/include/SDL_haptic.h
M code/SDL2/include/SDL_hints.h
M code/SDL2/include/SDL_joystick.h
M code/SDL2/include/SDL_keyboard.h
M code/SDL2/include/SDL_keycode.h
M code/SDL2/include/SDL_loadso.h
M code/SDL2/include/SDL_log.h
M code/SDL2/include/SDL_main.h
M code/SDL2/include/SDL_messagebox.h
M code/SDL2/include/SDL_mouse.h
M code/SDL2/include/SDL_mutex.h
M code/SDL2/include/SDL_name.h
M code/SDL2/include/SDL_opengl.h
A code/SDL2/include/SDL_opengl_glext.h
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A code/SDL2/include/SDL_opengles2_gl2.h
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A code/SDL2/include/SDL_opengles2_khrplatform.h
M code/SDL2/include/SDL_pixels.h
M code/SDL2/include/SDL_platform.h
M code/SDL2/include/SDL_power.h
M code/SDL2/include/SDL_quit.h
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M code/SDL2/include/SDL_syswm.h
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M code/SDL2/include/SDL_test_common.h
M code/SDL2/include/SDL_test_compare.h
M code/SDL2/include/SDL_test_crc32.h
M code/SDL2/include/SDL_test_font.h
M code/SDL2/include/SDL_test_fuzzer.h
M code/SDL2/include/SDL_test_harness.h
M code/SDL2/include/SDL_test_images.h
M code/SDL2/include/SDL_test_log.h
M code/SDL2/include/SDL_test_md5.h
M code/SDL2/include/SDL_test_random.h
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M code/SDL2/include/SDL_timer.h
M code/SDL2/include/SDL_touch.h
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M code/SDL2/include/SDL_version.h
M code/SDL2/include/SDL_video.h
M code/SDL2/include/begin_code.h
M code/SDL2/include/close_code.h
R code/SDL2/include/doxyfile
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M code/asm/snapvector.asm
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A code/autoupdater/rsa_tools/build-libtom-unix.sh
A code/autoupdater/rsa_tools/build-rsa-tools.sh
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M code/botlib/be_aas_bspq3.c
M code/botlib/be_aas_cluster.c
M code/botlib/be_aas_debug.c
M code/botlib/be_aas_def.h
M code/botlib/be_aas_entity.c
M code/botlib/be_aas_file.c
M code/botlib/be_aas_main.c
M code/botlib/be_aas_move.c
M code/botlib/be_aas_reach.c
M code/botlib/be_aas_route.c
M code/botlib/be_aas_sample.c
M code/botlib/be_ai_chat.c
M code/botlib/be_ai_gen.c
M code/botlib/be_ai_goal.c
M code/botlib/be_ai_move.c
M code/botlib/be_ai_weap.c
M code/botlib/be_ai_weight.c
M code/botlib/be_ai_weight.h
M code/botlib/be_ea.c
M code/botlib/be_interface.c
M code/botlib/botlib.h
M code/botlib/l_libvar.c
M code/botlib/l_libvar.h
M code/botlib/l_log.c
M code/botlib/l_precomp.c
M code/botlib/l_precomp.h
M code/botlib/l_script.c
M code/botlib/l_struct.c
M code/botlib/l_utils.h
M code/cgame/cg_consolecmds.c
M code/cgame/cg_draw.c
M code/cgame/cg_drawtools.c
M code/cgame/cg_ents.c
M code/cgame/cg_event.c
M code/cgame/cg_local.h
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M code/cgame/cg_newdraw.c
M code/cgame/cg_particles.c
M code/cgame/cg_players.c
M code/cgame/cg_playerstate.c
M code/cgame/cg_predict.c
M code/cgame/cg_public.h
M code/cgame/cg_scoreboard.c
M code/cgame/cg_servercmds.c
M code/cgame/cg_snapshot.c
M code/cgame/cg_view.c
M code/cgame/cg_weapons.c
M code/client/cl_avi.c
M code/client/cl_cgame.c
M code/client/cl_cin.c
M code/client/cl_console.c
M code/client/cl_curl.c
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M code/client/cl_main.c
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M code/client/client.h
M code/client/keycodes.h
M code/client/libmumblelink.c
M code/client/qal.h
M code/client/snd_adpcm.c
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M code/client/snd_mem.c
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M code/game/g_session.c
M code/game/g_spawn.c
M code/game/g_svcmds.c
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M code/game/g_team.c
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M code/game/g_utils.c
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R code/libspeex/include/speex/speex.h
R code/libspeex/include/speex/speex_bits.h
R code/libspeex/include/speex/speex_buffer.h
R code/libspeex/include/speex/speex_callbacks.h
R code/libspeex/include/speex/speex_config_types.h
R code/libspeex/include/speex/speex_echo.h
R code/libspeex/include/speex/speex_header.h
R code/libspeex/include/speex/speex_jitter.h
R code/libspeex/include/speex/speex_preprocess.h
R code/libspeex/include/speex/speex_resampler.h
R code/libspeex/include/speex/speex_stereo.h
R code/libspeex/include/speex/speex_types.h
R code/libspeex/jitter.c
R code/libspeex/kiss_fft.c
R code/libspeex/kiss_fft.h
R code/libspeex/kiss_fftr.c
R code/libspeex/kiss_fftr.h
R code/libspeex/lpc.c
R code/libspeex/lpc.h
R code/libspeex/lpc_bfin.h
R code/libspeex/lsp.c
R code/libspeex/lsp.h
R code/libspeex/lsp_bfin.h
R code/libspeex/lsp_tables_nb.c
R code/libspeex/ltp.c
R code/libspeex/ltp.h
R code/libspeex/ltp_arm4.h
R code/libspeex/ltp_bfin.h
R code/libspeex/ltp_sse.h
R code/libspeex/math_approx.h
R code/libspeex/mdf.c
R code/libspeex/misc_bfin.h
R code/libspeex/modes.c
R code/libspeex/modes.h
R code/libspeex/modes_wb.c
R code/libspeex/nb_celp.c
R code/libspeex/nb_celp.h
R code/libspeex/os_support.h
R code/libspeex/preprocess.c
R code/libspeex/pseudofloat.h
R code/libspeex/quant_lsp.c
R code/libspeex/quant_lsp.h
R code/libspeex/quant_lsp_bfin.h
R code/libspeex/resample.c
R code/libspeex/sb_celp.c
R code/libspeex/sb_celp.h
R code/libspeex/smallft.c
R code/libspeex/smallft.h
R code/libspeex/speex.c
R code/libspeex/speex_callbacks.c
R code/libspeex/speex_header.c
R code/libspeex/stack_alloc.h
R code/libspeex/stereo.c
R code/libspeex/testdenoise.c
R code/libspeex/testecho.c
R code/libspeex/testenc.c
R code/libspeex/testenc_uwb.c
R code/libspeex/testenc_wb.c
R code/libspeex/vbr.c
R code/libspeex/vbr.h
R code/libspeex/vorbis_psy.h
R code/libspeex/vq.c
R code/libspeex/vq.h
R code/libspeex/vq_arm4.h
R code/libspeex/vq_bfin.h
R code/libspeex/vq_sse.h
R code/libspeex/window.c
R code/libvorbis-1.3.4/include/vorbis/codec.h
R code/libvorbis-1.3.4/include/vorbis/vorbisenc.h
R code/libvorbis-1.3.4/include/vorbis/vorbisfile.h
R code/libvorbis-1.3.4/lib/analysis.c
R code/libvorbis-1.3.4/lib/backends.h
R code/libvorbis-1.3.4/lib/bitrate.c
R code/libvorbis-1.3.4/lib/bitrate.h
R code/libvorbis-1.3.4/lib/block.c
R code/libvorbis-1.3.4/lib/books/coupled/res_books_51.h
R code/libvorbis-1.3.4/lib/books/coupled/res_books_stereo.h
R code/libvorbis-1.3.4/lib/books/floor/floor_books.h
R code/libvorbis-1.3.4/lib/books/uncoupled/res_books_uncoupled.h
R code/libvorbis-1.3.4/lib/codebook.c
R code/libvorbis-1.3.4/lib/codebook.h
R code/libvorbis-1.3.4/lib/codec_internal.h
R code/libvorbis-1.3.4/lib/envelope.c
R code/libvorbis-1.3.4/lib/envelope.h
R code/libvorbis-1.3.4/lib/floor0.c
R code/libvorbis-1.3.4/lib/floor1.c
R code/libvorbis-1.3.4/lib/highlevel.h
R code/libvorbis-1.3.4/lib/info.c
R code/libvorbis-1.3.4/lib/lookup.c
R code/libvorbis-1.3.4/lib/lookup.h
R code/libvorbis-1.3.4/lib/lookup_data.h
R code/libvorbis-1.3.4/lib/lpc.c
R code/libvorbis-1.3.4/lib/lpc.h
R code/libvorbis-1.3.4/lib/lsp.c
R code/libvorbis-1.3.4/lib/lsp.h
R code/libvorbis-1.3.4/lib/mapping0.c
R code/libvorbis-1.3.4/lib/masking.h
R code/libvorbis-1.3.4/lib/mdct.c
R code/libvorbis-1.3.4/lib/mdct.h
R code/libvorbis-1.3.4/lib/misc.h
R code/libvorbis-1.3.4/lib/modes/floor_all.h
R code/libvorbis-1.3.4/lib/modes/psych_11.h
R code/libvorbis-1.3.4/lib/modes/psych_16.h
R code/libvorbis-1.3.4/lib/modes/psych_44.h
R code/libvorbis-1.3.4/lib/modes/psych_8.h
R code/libvorbis-1.3.4/lib/modes/residue_16.h
R code/libvorbis-1.3.4/lib/modes/residue_44.h
R code/libvorbis-1.3.4/lib/modes/residue_44p51.h
R code/libvorbis-1.3.4/lib/modes/residue_44u.h
R code/libvorbis-1.3.4/lib/modes/residue_8.h
R code/libvorbis-1.3.4/lib/modes/setup_11.h
R code/libvorbis-1.3.4/lib/modes/setup_16.h
R code/libvorbis-1.3.4/lib/modes/setup_22.h
R code/libvorbis-1.3.4/lib/modes/setup_32.h
R code/libvorbis-1.3.4/lib/modes/setup_44.h
R code/libvorbis-1.3.4/lib/modes/setup_44p51.h
R code/libvorbis-1.3.4/lib/modes/setup_44u.h
R code/libvorbis-1.3.4/lib/modes/setup_8.h
R code/libvorbis-1.3.4/lib/modes/setup_X.h
R code/libvorbis-1.3.4/lib/os.h
R code/libvorbis-1.3.4/lib/psy.c
R code/libvorbis-1.3.4/lib/psy.h
R code/libvorbis-1.3.4/lib/registry.c
R code/libvorbis-1.3.4/lib/registry.h
R code/libvorbis-1.3.4/lib/res0.c
R code/libvorbis-1.3.4/lib/scales.h
R code/libvorbis-1.3.4/lib/sharedbook.c
R code/libvorbis-1.3.4/lib/smallft.c
R code/libvorbis-1.3.4/lib/smallft.h
R code/libvorbis-1.3.4/lib/synthesis.c
R code/libvorbis-1.3.4/lib/vorbisenc.c
R code/libvorbis-1.3.4/lib/vorbisfile.c
R code/libvorbis-1.3.4/lib/window.c
R code/libvorbis-1.3.4/lib/window.h
A code/libvorbis-1.3.5/include/vorbis/codec.h
A code/libvorbis-1.3.5/include/vorbis/vorbisenc.h
A code/libvorbis-1.3.5/include/vorbis/vorbisfile.h
A code/libvorbis-1.3.5/lib/analysis.c
A code/libvorbis-1.3.5/lib/backends.h
A code/libvorbis-1.3.5/lib/bitrate.c
A code/libvorbis-1.3.5/lib/bitrate.h
A code/libvorbis-1.3.5/lib/block.c
A code/libvorbis-1.3.5/lib/books/coupled/res_books_51.h
A code/libvorbis-1.3.5/lib/books/coupled/res_books_stereo.h
A code/libvorbis-1.3.5/lib/books/floor/floor_books.h
A code/libvorbis-1.3.5/lib/books/uncoupled/res_books_uncoupled.h
A code/libvorbis-1.3.5/lib/codebook.c
A code/libvorbis-1.3.5/lib/codebook.h
A code/libvorbis-1.3.5/lib/codec_internal.h
A code/libvorbis-1.3.5/lib/envelope.c
A code/libvorbis-1.3.5/lib/envelope.h
A code/libvorbis-1.3.5/lib/floor0.c
A code/libvorbis-1.3.5/lib/floor1.c
A code/libvorbis-1.3.5/lib/highlevel.h
A code/libvorbis-1.3.5/lib/info.c
A code/libvorbis-1.3.5/lib/lookup.c
A code/libvorbis-1.3.5/lib/lookup.h
A code/libvorbis-1.3.5/lib/lookup_data.h
A code/libvorbis-1.3.5/lib/lpc.c
A code/libvorbis-1.3.5/lib/lpc.h
A code/libvorbis-1.3.5/lib/lsp.c
A code/libvorbis-1.3.5/lib/lsp.h
A code/libvorbis-1.3.5/lib/mapping0.c
A code/libvorbis-1.3.5/lib/masking.h
A code/libvorbis-1.3.5/lib/mdct.c
A code/libvorbis-1.3.5/lib/mdct.h
A code/libvorbis-1.3.5/lib/misc.h
A code/libvorbis-1.3.5/lib/modes/floor_all.h
A code/libvorbis-1.3.5/lib/modes/psych_11.h
A code/libvorbis-1.3.5/lib/modes/psych_16.h
A code/libvorbis-1.3.5/lib/modes/psych_44.h
A code/libvorbis-1.3.5/lib/modes/psych_8.h
A code/libvorbis-1.3.5/lib/modes/residue_16.h
A code/libvorbis-1.3.5/lib/modes/residue_44.h
A code/libvorbis-1.3.5/lib/modes/residue_44p51.h
A code/libvorbis-1.3.5/lib/modes/residue_44u.h
A code/libvorbis-1.3.5/lib/modes/residue_8.h
A code/libvorbis-1.3.5/lib/modes/setup_11.h
A code/libvorbis-1.3.5/lib/modes/setup_16.h
A code/libvorbis-1.3.5/lib/modes/setup_22.h
A code/libvorbis-1.3.5/lib/modes/setup_32.h
A code/libvorbis-1.3.5/lib/modes/setup_44.h
A code/libvorbis-1.3.5/lib/modes/setup_44p51.h
A code/libvorbis-1.3.5/lib/modes/setup_44u.h
A code/libvorbis-1.3.5/lib/modes/setup_8.h
A code/libvorbis-1.3.5/lib/modes/setup_X.h
A code/libvorbis-1.3.5/lib/os.h
A code/libvorbis-1.3.5/lib/psy.c
A code/libvorbis-1.3.5/lib/psy.h
A code/libvorbis-1.3.5/lib/registry.c
A code/libvorbis-1.3.5/lib/registry.h
A code/libvorbis-1.3.5/lib/res0.c
A code/libvorbis-1.3.5/lib/scales.h
A code/libvorbis-1.3.5/lib/sharedbook.c
A code/libvorbis-1.3.5/lib/smallft.c
A code/libvorbis-1.3.5/lib/smallft.h
A code/libvorbis-1.3.5/lib/synthesis.c
A code/libvorbis-1.3.5/lib/vorbisenc.c
A code/libvorbis-1.3.5/lib/vorbisfile.c
A code/libvorbis-1.3.5/lib/window.c
A code/libvorbis-1.3.5/lib/window.h
M code/null/null_glimp.c
A code/opus-1.1.4/celt/_kiss_fft_guts.h
A code/opus-1.1.4/celt/arch.h
A code/opus-1.1.4/celt/arm/arm2gnu.pl
A code/opus-1.1.4/celt/arm/arm_celt_map.c
A code/opus-1.1.4/celt/arm/armcpu.c
A code/opus-1.1.4/celt/arm/armcpu.h
A code/opus-1.1.4/celt/arm/armopts.s.in
A code/opus-1.1.4/celt/arm/celt_ne10_fft.c
A code/opus-1.1.4/celt/arm/celt_ne10_mdct.c
A code/opus-1.1.4/celt/arm/celt_neon_intr.c
A code/opus-1.1.4/celt/arm/celt_pitch_xcorr_arm-gnu.S
A code/opus-1.1.4/celt/arm/celt_pitch_xcorr_arm.s
A code/opus-1.1.4/celt/arm/fft_arm.h
A code/opus-1.1.4/celt/arm/fixed_arm64.h
A code/opus-1.1.4/celt/arm/fixed_armv4.h
A code/opus-1.1.4/celt/arm/fixed_armv5e.h
A code/opus-1.1.4/celt/arm/kiss_fft_armv4.h
A code/opus-1.1.4/celt/arm/kiss_fft_armv5e.h
A code/opus-1.1.4/celt/arm/mdct_arm.h
A code/opus-1.1.4/celt/arm/pitch_arm.h
A code/opus-1.1.4/celt/bands.c
A code/opus-1.1.4/celt/bands.h
A code/opus-1.1.4/celt/celt.c
A code/opus-1.1.4/celt/celt.h
A code/opus-1.1.4/celt/celt_decoder.c
A code/opus-1.1.4/celt/celt_encoder.c
A code/opus-1.1.4/celt/celt_lpc.c
A code/opus-1.1.4/celt/celt_lpc.h
A code/opus-1.1.4/celt/cpu_support.h
A code/opus-1.1.4/celt/cwrs.c
A code/opus-1.1.4/celt/cwrs.h
A code/opus-1.1.4/celt/ecintrin.h
A code/opus-1.1.4/celt/entcode.c
A code/opus-1.1.4/celt/entcode.h
A code/opus-1.1.4/celt/entdec.c
A code/opus-1.1.4/celt/entdec.h
A code/opus-1.1.4/celt/entenc.c
A code/opus-1.1.4/celt/entenc.h
A code/opus-1.1.4/celt/fixed_debug.h
A code/opus-1.1.4/celt/fixed_generic.h
A code/opus-1.1.4/celt/float_cast.h
A code/opus-1.1.4/celt/kiss_fft.c
A code/opus-1.1.4/celt/kiss_fft.h
A code/opus-1.1.4/celt/laplace.c
A code/opus-1.1.4/celt/laplace.h
A code/opus-1.1.4/celt/mathops.c
A code/opus-1.1.4/celt/mathops.h
A code/opus-1.1.4/celt/mdct.c
A code/opus-1.1.4/celt/mdct.h
A code/opus-1.1.4/celt/mfrngcod.h
A code/opus-1.1.4/celt/mips/celt_mipsr1.h
A code/opus-1.1.4/celt/mips/fixed_generic_mipsr1.h
A code/opus-1.1.4/celt/mips/kiss_fft_mipsr1.h
A code/opus-1.1.4/celt/mips/mdct_mipsr1.h
A code/opus-1.1.4/celt/mips/pitch_mipsr1.h
A code/opus-1.1.4/celt/mips/vq_mipsr1.h
A code/opus-1.1.4/celt/modes.c
A code/opus-1.1.4/celt/modes.h
A code/opus-1.1.4/celt/opus_custom_demo.c
A code/opus-1.1.4/celt/os_support.h
A code/opus-1.1.4/celt/pitch.c
A code/opus-1.1.4/celt/pitch.h
A code/opus-1.1.4/celt/quant_bands.c
A code/opus-1.1.4/celt/quant_bands.h
A code/opus-1.1.4/celt/rate.c
A code/opus-1.1.4/celt/rate.h
A code/opus-1.1.4/celt/stack_alloc.h
A code/opus-1.1.4/celt/static_modes_fixed.h
A code/opus-1.1.4/celt/static_modes_fixed_arm_ne10.h
A code/opus-1.1.4/celt/static_modes_float.h
A code/opus-1.1.4/celt/static_modes_float_arm_ne10.h
A code/opus-1.1.4/celt/vq.c
A code/opus-1.1.4/celt/vq.h
A code/opus-1.1.4/celt/x86/celt_lpc_sse.c
A code/opus-1.1.4/celt/x86/celt_lpc_sse.h
A code/opus-1.1.4/celt/x86/pitch_sse.c
A code/opus-1.1.4/celt/x86/pitch_sse.h
A code/opus-1.1.4/celt/x86/pitch_sse2.c
A code/opus-1.1.4/celt/x86/pitch_sse4_1.c
A code/opus-1.1.4/celt/x86/x86_celt_map.c
A code/opus-1.1.4/celt/x86/x86cpu.c
A code/opus-1.1.4/celt/x86/x86cpu.h
A code/opus-1.1.4/include/opus.h
A code/opus-1.1.4/include/opus_custom.h
A code/opus-1.1.4/include/opus_defines.h
A code/opus-1.1.4/include/opus_multistream.h
A code/opus-1.1.4/include/opus_types.h
A code/opus-1.1.4/silk/A2NLSF.c
A code/opus-1.1.4/silk/API.h
A code/opus-1.1.4/silk/CNG.c
A code/opus-1.1.4/silk/HP_variable_cutoff.c
A code/opus-1.1.4/silk/Inlines.h
A code/opus-1.1.4/silk/LPC_analysis_filter.c
A code/opus-1.1.4/silk/LPC_inv_pred_gain.c
A code/opus-1.1.4/silk/LP_variable_cutoff.c
A code/opus-1.1.4/silk/MacroCount.h
A code/opus-1.1.4/silk/MacroDebug.h
A code/opus-1.1.4/silk/NLSF2A.c
A code/opus-1.1.4/silk/NLSF_VQ.c
A code/opus-1.1.4/silk/NLSF_VQ_weights_laroia.c
A code/opus-1.1.4/silk/NLSF_decode.c
A code/opus-1.1.4/silk/NLSF_del_dec_quant.c
A code/opus-1.1.4/silk/NLSF_encode.c
A code/opus-1.1.4/silk/NLSF_stabilize.c
A code/opus-1.1.4/silk/NLSF_unpack.c
A code/opus-1.1.4/silk/NSQ.c
A code/opus-1.1.4/silk/NSQ.h
A code/opus-1.1.4/silk/NSQ_del_dec.c
A code/opus-1.1.4/silk/PLC.c
A code/opus-1.1.4/silk/PLC.h
A code/opus-1.1.4/silk/SigProc_FIX.h
A code/opus-1.1.4/silk/VAD.c
A code/opus-1.1.4/silk/VQ_WMat_EC.c
A code/opus-1.1.4/silk/ana_filt_bank_1.c
A code/opus-1.1.4/silk/arm/NSQ_neon.c
A code/opus-1.1.4/silk/arm/NSQ_neon.h
A code/opus-1.1.4/silk/arm/SigProc_FIX_armv4.h
A code/opus-1.1.4/silk/arm/SigProc_FIX_armv5e.h
A code/opus-1.1.4/silk/arm/arm_silk_map.c
A code/opus-1.1.4/silk/arm/macros_arm64.h
A code/opus-1.1.4/silk/arm/macros_armv4.h
A code/opus-1.1.4/silk/arm/macros_armv5e.h
A code/opus-1.1.4/silk/biquad_alt.c
A code/opus-1.1.4/silk/bwexpander.c
A code/opus-1.1.4/silk/bwexpander_32.c
A code/opus-1.1.4/silk/check_control_input.c
A code/opus-1.1.4/silk/code_signs.c
A code/opus-1.1.4/silk/control.h
A code/opus-1.1.4/silk/control_SNR.c
A code/opus-1.1.4/silk/control_audio_bandwidth.c
A code/opus-1.1.4/silk/control_codec.c
A code/opus-1.1.4/silk/debug.c
A code/opus-1.1.4/silk/debug.h
A code/opus-1.1.4/silk/dec_API.c
A code/opus-1.1.4/silk/decode_core.c
A code/opus-1.1.4/silk/decode_frame.c
A code/opus-1.1.4/silk/decode_indices.c
A code/opus-1.1.4/silk/decode_parameters.c
A code/opus-1.1.4/silk/decode_pitch.c
A code/opus-1.1.4/silk/decode_pulses.c
A code/opus-1.1.4/silk/decoder_set_fs.c
A code/opus-1.1.4/silk/define.h
A code/opus-1.1.4/silk/enc_API.c
A code/opus-1.1.4/silk/encode_indices.c
A code/opus-1.1.4/silk/encode_pulses.c
A code/opus-1.1.4/silk/errors.h
A code/opus-1.1.4/silk/fixed/LTP_analysis_filter_FIX.c
A code/opus-1.1.4/silk/fixed/LTP_scale_ctrl_FIX.c
A code/opus-1.1.4/silk/fixed/apply_sine_window_FIX.c
A code/opus-1.1.4/silk/fixed/autocorr_FIX.c
A code/opus-1.1.4/silk/fixed/burg_modified_FIX.c
A code/opus-1.1.4/silk/fixed/corrMatrix_FIX.c
A code/opus-1.1.4/silk/fixed/encode_frame_FIX.c
A code/opus-1.1.4/silk/fixed/find_LPC_FIX.c
A code/opus-1.1.4/silk/fixed/find_LTP_FIX.c
A code/opus-1.1.4/silk/fixed/find_pitch_lags_FIX.c
A code/opus-1.1.4/silk/fixed/find_pred_coefs_FIX.c
A code/opus-1.1.4/silk/fixed/k2a_FIX.c
A code/opus-1.1.4/silk/fixed/k2a_Q16_FIX.c
A code/opus-1.1.4/silk/fixed/main_FIX.h
A code/opus-1.1.4/silk/fixed/noise_shape_analysis_FIX.c
A code/opus-1.1.4/silk/fixed/pitch_analysis_core_FIX.c
A code/opus-1.1.4/silk/fixed/prefilter_FIX.c
A code/opus-1.1.4/silk/fixed/process_gains_FIX.c
A code/opus-1.1.4/silk/fixed/regularize_correlations_FIX.c
A code/opus-1.1.4/silk/fixed/residual_energy16_FIX.c
A code/opus-1.1.4/silk/fixed/residual_energy_FIX.c
A code/opus-1.1.4/silk/fixed/schur64_FIX.c
A code/opus-1.1.4/silk/fixed/schur_FIX.c
A code/opus-1.1.4/silk/fixed/solve_LS_FIX.c
A code/opus-1.1.4/silk/fixed/structs_FIX.h
A code/opus-1.1.4/silk/fixed/vector_ops_FIX.c
A code/opus-1.1.4/silk/fixed/warped_autocorrelation_FIX.c
A code/opus-1.1.4/silk/float/LPC_analysis_filter_FLP.c
A code/opus-1.1.4/silk/float/LPC_inv_pred_gain_FLP.c
A code/opus-1.1.4/silk/float/LTP_analysis_filter_FLP.c
A code/opus-1.1.4/silk/float/LTP_scale_ctrl_FLP.c
A code/opus-1.1.4/silk/float/SigProc_FLP.h
A code/opus-1.1.4/silk/float/apply_sine_window_FLP.c
A code/opus-1.1.4/silk/float/autocorrelation_FLP.c
A code/opus-1.1.4/silk/float/burg_modified_FLP.c
A code/opus-1.1.4/silk/float/bwexpander_FLP.c
A code/opus-1.1.4/silk/float/corrMatrix_FLP.c
A code/opus-1.1.4/silk/float/encode_frame_FLP.c
A code/opus-1.1.4/silk/float/energy_FLP.c
A code/opus-1.1.4/silk/float/find_LPC_FLP.c
A code/opus-1.1.4/silk/float/find_LTP_FLP.c
A code/opus-1.1.4/silk/float/find_pitch_lags_FLP.c
A code/opus-1.1.4/silk/float/find_pred_coefs_FLP.c
A code/opus-1.1.4/silk/float/inner_product_FLP.c
A code/opus-1.1.4/silk/float/k2a_FLP.c
A code/opus-1.1.4/silk/float/levinsondurbin_FLP.c
A code/opus-1.1.4/silk/float/main_FLP.h
A code/opus-1.1.4/silk/float/noise_shape_analysis_FLP.c
A code/opus-1.1.4/silk/float/pitch_analysis_core_FLP.c
A code/opus-1.1.4/silk/float/prefilter_FLP.c
A code/opus-1.1.4/silk/float/process_gains_FLP.c
A code/opus-1.1.4/silk/float/regularize_correlations_FLP.c
A code/opus-1.1.4/silk/float/residual_energy_FLP.c
A code/opus-1.1.4/silk/float/scale_copy_vector_FLP.c
A code/opus-1.1.4/silk/float/scale_vector_FLP.c
A code/opus-1.1.4/silk/float/schur_FLP.c
A code/opus-1.1.4/silk/float/solve_LS_FLP.c
A code/opus-1.1.4/silk/float/sort_FLP.c
A code/opus-1.1.4/silk/float/structs_FLP.h
A code/opus-1.1.4/silk/float/warped_autocorrelation_FLP.c
A code/opus-1.1.4/silk/float/wrappers_FLP.c
A code/opus-1.1.4/silk/gain_quant.c
A code/opus-1.1.4/silk/init_decoder.c
A code/opus-1.1.4/silk/init_encoder.c
A code/opus-1.1.4/silk/inner_prod_aligned.c
A code/opus-1.1.4/silk/interpolate.c
A code/opus-1.1.4/silk/lin2log.c
A code/opus-1.1.4/silk/log2lin.c
A code/opus-1.1.4/silk/macros.h
A code/opus-1.1.4/silk/main.h
A code/opus-1.1.4/silk/mips/NSQ_del_dec_mipsr1.h
A code/opus-1.1.4/silk/mips/macros_mipsr1.h
A code/opus-1.1.4/silk/mips/sigproc_fix_mipsr1.h
A code/opus-1.1.4/silk/pitch_est_defines.h
A code/opus-1.1.4/silk/pitch_est_tables.c
A code/opus-1.1.4/silk/process_NLSFs.c
A code/opus-1.1.4/silk/quant_LTP_gains.c
A code/opus-1.1.4/silk/resampler.c
A code/opus-1.1.4/silk/resampler_down2.c
A code/opus-1.1.4/silk/resampler_down2_3.c
A code/opus-1.1.4/silk/resampler_private.h
A code/opus-1.1.4/silk/resampler_private_AR2.c
A code/opus-1.1.4/silk/resampler_private_IIR_FIR.c
A code/opus-1.1.4/silk/resampler_private_down_FIR.c
A code/opus-1.1.4/silk/resampler_private_up2_HQ.c
A code/opus-1.1.4/silk/resampler_rom.c
A code/opus-1.1.4/silk/resampler_rom.h
A code/opus-1.1.4/silk/resampler_structs.h
A code/opus-1.1.4/silk/shell_coder.c
A code/opus-1.1.4/silk/sigm_Q15.c
A code/opus-1.1.4/silk/sort.c
A code/opus-1.1.4/silk/stereo_LR_to_MS.c
A code/opus-1.1.4/silk/stereo_MS_to_LR.c
A code/opus-1.1.4/silk/stereo_decode_pred.c
A code/opus-1.1.4/silk/stereo_encode_pred.c
A code/opus-1.1.4/silk/stereo_find_predictor.c
A code/opus-1.1.4/silk/stereo_quant_pred.c
A code/opus-1.1.4/silk/structs.h
A code/opus-1.1.4/silk/sum_sqr_shift.c
A code/opus-1.1.4/silk/table_LSF_cos.c
A code/opus-1.1.4/silk/tables.h
A code/opus-1.1.4/silk/tables_LTP.c
A code/opus-1.1.4/silk/tables_NLSF_CB_NB_MB.c
A code/opus-1.1.4/silk/tables_NLSF_CB_WB.c
A code/opus-1.1.4/silk/tables_gain.c
A code/opus-1.1.4/silk/tables_other.c
A code/opus-1.1.4/silk/tables_pitch_lag.c
A code/opus-1.1.4/silk/tables_pulses_per_block.c
A code/opus-1.1.4/silk/tuning_parameters.h
A code/opus-1.1.4/silk/typedef.h
A code/opus-1.1.4/silk/x86/NSQ_del_dec_sse.c
A code/opus-1.1.4/silk/x86/NSQ_sse.c
A code/opus-1.1.4/silk/x86/SigProc_FIX_sse.h
A code/opus-1.1.4/silk/x86/VAD_sse.c
A code/opus-1.1.4/silk/x86/VQ_WMat_EC_sse.c
A code/opus-1.1.4/silk/x86/main_sse.h
A code/opus-1.1.4/silk/x86/x86_silk_map.c
A code/opus-1.1.4/src/analysis.c
A code/opus-1.1.4/src/analysis.h
A code/opus-1.1.4/src/mlp.c
A code/opus-1.1.4/src/mlp.h
A code/opus-1.1.4/src/mlp_data.c
A code/opus-1.1.4/src/opus.c
A code/opus-1.1.4/src/opus_decoder.c
A code/opus-1.1.4/src/opus_encoder.c
A code/opus-1.1.4/src/opus_multistream.c
A code/opus-1.1.4/src/opus_multistream_decoder.c
A code/opus-1.1.4/src/opus_multistream_encoder.c
A code/opus-1.1.4/src/opus_private.h
A code/opus-1.1.4/src/repacketizer.c
A code/opus-1.1.4/src/tansig_table.h
R code/opus-1.1/celt/_kiss_fft_guts.h
R code/opus-1.1/celt/arch.h
R code/opus-1.1/celt/arm/arm2gnu.pl
R code/opus-1.1/celt/arm/arm_celt_map.c
R code/opus-1.1/celt/arm/armcpu.c
R code/opus-1.1/celt/arm/armcpu.h
R code/opus-1.1/celt/arm/armopts.s.in
R code/opus-1.1/celt/arm/celt_pitch_xcorr_arm.s
R code/opus-1.1/celt/arm/fixed_armv4.h
R code/opus-1.1/celt/arm/fixed_armv5e.h
R code/opus-1.1/celt/arm/kiss_fft_armv4.h
R code/opus-1.1/celt/arm/kiss_fft_armv5e.h
R code/opus-1.1/celt/arm/pitch_arm.h
R code/opus-1.1/celt/bands.c
R code/opus-1.1/celt/bands.h
R code/opus-1.1/celt/celt.c
R code/opus-1.1/celt/celt.h
R code/opus-1.1/celt/celt_decoder.c
R code/opus-1.1/celt/celt_encoder.c
R code/opus-1.1/celt/celt_lpc.c
R code/opus-1.1/celt/celt_lpc.h
R code/opus-1.1/celt/cpu_support.h
R code/opus-1.1/celt/cwrs.c
R code/opus-1.1/celt/cwrs.h
R code/opus-1.1/celt/ecintrin.h
R code/opus-1.1/celt/entcode.c
R code/opus-1.1/celt/entcode.h
R code/opus-1.1/celt/entdec.c
R code/opus-1.1/celt/entdec.h
R code/opus-1.1/celt/entenc.c
R code/opus-1.1/celt/entenc.h
R code/opus-1.1/celt/fixed_debug.h
R code/opus-1.1/celt/fixed_generic.h
R code/opus-1.1/celt/float_cast.h
R code/opus-1.1/celt/kiss_fft.c
R code/opus-1.1/celt/kiss_fft.h
R code/opus-1.1/celt/laplace.c
R code/opus-1.1/celt/laplace.h
R code/opus-1.1/celt/mathops.c
R code/opus-1.1/celt/mathops.h
R code/opus-1.1/celt/mdct.c
R code/opus-1.1/celt/mdct.h
R code/opus-1.1/celt/mfrngcod.h
R code/opus-1.1/celt/modes.c
R code/opus-1.1/celt/modes.h
R code/opus-1.1/celt/opus_custom_demo.c
R code/opus-1.1/celt/os_support.h
R code/opus-1.1/celt/pitch.c
R code/opus-1.1/celt/pitch.h
R code/opus-1.1/celt/quant_bands.c
R code/opus-1.1/celt/quant_bands.h
R code/opus-1.1/celt/rate.c
R code/opus-1.1/celt/rate.h
R code/opus-1.1/celt/stack_alloc.h
R code/opus-1.1/celt/static_modes_fixed.h
R code/opus-1.1/celt/static_modes_float.h
R code/opus-1.1/celt/vq.c
R code/opus-1.1/celt/vq.h
R code/opus-1.1/celt/x86/pitch_sse.h
R code/opus-1.1/include/opus.h
R code/opus-1.1/include/opus_custom.h
R code/opus-1.1/include/opus_defines.h
R code/opus-1.1/include/opus_multistream.h
R code/opus-1.1/include/opus_types.h
R code/opus-1.1/silk/A2NLSF.c
R code/opus-1.1/silk/API.h
R code/opus-1.1/silk/CNG.c
R code/opus-1.1/silk/HP_variable_cutoff.c
R code/opus-1.1/silk/Inlines.h
R code/opus-1.1/silk/LPC_analysis_filter.c
R code/opus-1.1/silk/LPC_inv_pred_gain.c
R code/opus-1.1/silk/LP_variable_cutoff.c
R code/opus-1.1/silk/MacroCount.h
R code/opus-1.1/silk/MacroDebug.h
R code/opus-1.1/silk/NLSF2A.c
R code/opus-1.1/silk/NLSF_VQ.c
R code/opus-1.1/silk/NLSF_VQ_weights_laroia.c
R code/opus-1.1/silk/NLSF_decode.c
R code/opus-1.1/silk/NLSF_del_dec_quant.c
R code/opus-1.1/silk/NLSF_encode.c
R code/opus-1.1/silk/NLSF_stabilize.c
R code/opus-1.1/silk/NLSF_unpack.c
R code/opus-1.1/silk/NSQ.c
R code/opus-1.1/silk/NSQ_del_dec.c
R code/opus-1.1/silk/PLC.c
R code/opus-1.1/silk/PLC.h
R code/opus-1.1/silk/SigProc_FIX.h
R code/opus-1.1/silk/VAD.c
R code/opus-1.1/silk/VQ_WMat_EC.c
R code/opus-1.1/silk/ana_filt_bank_1.c
R code/opus-1.1/silk/arm/SigProc_FIX_armv4.h
R code/opus-1.1/silk/arm/SigProc_FIX_armv5e.h
R code/opus-1.1/silk/arm/macros_armv4.h
R code/opus-1.1/silk/arm/macros_armv5e.h
R code/opus-1.1/silk/biquad_alt.c
R code/opus-1.1/silk/bwexpander.c
R code/opus-1.1/silk/bwexpander_32.c
R code/opus-1.1/silk/check_control_input.c
R code/opus-1.1/silk/code_signs.c
R code/opus-1.1/silk/control.h
R code/opus-1.1/silk/control_SNR.c
R code/opus-1.1/silk/control_audio_bandwidth.c
R code/opus-1.1/silk/control_codec.c
R code/opus-1.1/silk/debug.c
R code/opus-1.1/silk/debug.h
R code/opus-1.1/silk/dec_API.c
R code/opus-1.1/silk/decode_core.c
R code/opus-1.1/silk/decode_frame.c
R code/opus-1.1/silk/decode_indices.c
R code/opus-1.1/silk/decode_parameters.c
R code/opus-1.1/silk/decode_pitch.c
R code/opus-1.1/silk/decode_pulses.c
R code/opus-1.1/silk/decoder_set_fs.c
R code/opus-1.1/silk/define.h
R code/opus-1.1/silk/enc_API.c
R code/opus-1.1/silk/encode_indices.c
R code/opus-1.1/silk/encode_pulses.c
R code/opus-1.1/silk/errors.h
R code/opus-1.1/silk/fixed/LTP_analysis_filter_FIX.c
R code/opus-1.1/silk/fixed/LTP_scale_ctrl_FIX.c
R code/opus-1.1/silk/fixed/apply_sine_window_FIX.c
R code/opus-1.1/silk/fixed/autocorr_FIX.c
R code/opus-1.1/silk/fixed/burg_modified_FIX.c
R code/opus-1.1/silk/fixed/corrMatrix_FIX.c
R code/opus-1.1/silk/fixed/encode_frame_FIX.c
R code/opus-1.1/silk/fixed/find_LPC_FIX.c
R code/opus-1.1/silk/fixed/find_LTP_FIX.c
R code/opus-1.1/silk/fixed/find_pitch_lags_FIX.c
R code/opus-1.1/silk/fixed/find_pred_coefs_FIX.c
R code/opus-1.1/silk/fixed/k2a_FIX.c
R code/opus-1.1/silk/fixed/k2a_Q16_FIX.c
R code/opus-1.1/silk/fixed/main_FIX.h
R code/opus-1.1/silk/fixed/noise_shape_analysis_FIX.c
R code/opus-1.1/silk/fixed/pitch_analysis_core_FIX.c
R code/opus-1.1/silk/fixed/prefilter_FIX.c
R code/opus-1.1/silk/fixed/process_gains_FIX.c
R code/opus-1.1/silk/fixed/regularize_correlations_FIX.c
R code/opus-1.1/silk/fixed/residual_energy16_FIX.c
R code/opus-1.1/silk/fixed/residual_energy_FIX.c
R code/opus-1.1/silk/fixed/schur64_FIX.c
R code/opus-1.1/silk/fixed/schur_FIX.c
R code/opus-1.1/silk/fixed/solve_LS_FIX.c
R code/opus-1.1/silk/fixed/structs_FIX.h
R code/opus-1.1/silk/fixed/vector_ops_FIX.c
R code/opus-1.1/silk/fixed/warped_autocorrelation_FIX.c
R code/opus-1.1/silk/float/LPC_analysis_filter_FLP.c
R code/opus-1.1/silk/float/LPC_inv_pred_gain_FLP.c
R code/opus-1.1/silk/float/LTP_analysis_filter_FLP.c
R code/opus-1.1/silk/float/LTP_scale_ctrl_FLP.c
R code/opus-1.1/silk/float/SigProc_FLP.h
R code/opus-1.1/silk/float/apply_sine_window_FLP.c
R code/opus-1.1/silk/float/autocorrelation_FLP.c
R code/opus-1.1/silk/float/burg_modified_FLP.c
R code/opus-1.1/silk/float/bwexpander_FLP.c
R code/opus-1.1/silk/float/corrMatrix_FLP.c
R code/opus-1.1/silk/float/encode_frame_FLP.c
R code/opus-1.1/silk/float/energy_FLP.c
R code/opus-1.1/silk/float/find_LPC_FLP.c
R code/opus-1.1/silk/float/find_LTP_FLP.c
R code/opus-1.1/silk/float/find_pitch_lags_FLP.c
R code/opus-1.1/silk/float/find_pred_coefs_FLP.c
R code/opus-1.1/silk/float/inner_product_FLP.c
R code/opus-1.1/silk/float/k2a_FLP.c
R code/opus-1.1/silk/float/levinsondurbin_FLP.c
R code/opus-1.1/silk/float/main_FLP.h
R code/opus-1.1/silk/float/noise_shape_analysis_FLP.c
R code/opus-1.1/silk/float/pitch_analysis_core_FLP.c
R code/opus-1.1/silk/float/prefilter_FLP.c
R code/opus-1.1/silk/float/process_gains_FLP.c
R code/opus-1.1/silk/float/regularize_correlations_FLP.c
R code/opus-1.1/silk/float/residual_energy_FLP.c
R code/opus-1.1/silk/float/scale_copy_vector_FLP.c
R code/opus-1.1/silk/float/scale_vector_FLP.c
R code/opus-1.1/silk/float/schur_FLP.c
R code/opus-1.1/silk/float/solve_LS_FLP.c
R code/opus-1.1/silk/float/sort_FLP.c
R code/opus-1.1/silk/float/structs_FLP.h
R code/opus-1.1/silk/float/warped_autocorrelation_FLP.c
R code/opus-1.1/silk/float/wrappers_FLP.c
R code/opus-1.1/silk/gain_quant.c
R code/opus-1.1/silk/init_decoder.c
R code/opus-1.1/silk/init_encoder.c
R code/opus-1.1/silk/inner_prod_aligned.c
R code/opus-1.1/silk/interpolate.c
R code/opus-1.1/silk/lin2log.c
R code/opus-1.1/silk/log2lin.c
R code/opus-1.1/silk/macros.h
R code/opus-1.1/silk/main.h
R code/opus-1.1/silk/pitch_est_defines.h
R code/opus-1.1/silk/pitch_est_tables.c
R code/opus-1.1/silk/process_NLSFs.c
R code/opus-1.1/silk/quant_LTP_gains.c
R code/opus-1.1/silk/resampler.c
R code/opus-1.1/silk/resampler_down2.c
R code/opus-1.1/silk/resampler_down2_3.c
R code/opus-1.1/silk/resampler_private.h
R code/opus-1.1/silk/resampler_private_AR2.c
R code/opus-1.1/silk/resampler_private_IIR_FIR.c
R code/opus-1.1/silk/resampler_private_down_FIR.c
R code/opus-1.1/silk/resampler_private_up2_HQ.c
R code/opus-1.1/silk/resampler_rom.c
R code/opus-1.1/silk/resampler_rom.h
R code/opus-1.1/silk/resampler_structs.h
R code/opus-1.1/silk/shell_coder.c
R code/opus-1.1/silk/sigm_Q15.c
R code/opus-1.1/silk/sort.c
R code/opus-1.1/silk/stereo_LR_to_MS.c
R code/opus-1.1/silk/stereo_MS_to_LR.c
R code/opus-1.1/silk/stereo_decode_pred.c
R code/opus-1.1/silk/stereo_encode_pred.c
R code/opus-1.1/silk/stereo_find_predictor.c
R code/opus-1.1/silk/stereo_quant_pred.c
R code/opus-1.1/silk/structs.h
R code/opus-1.1/silk/sum_sqr_shift.c
R code/opus-1.1/silk/table_LSF_cos.c
R code/opus-1.1/silk/tables.h
R code/opus-1.1/silk/tables_LTP.c
R code/opus-1.1/silk/tables_NLSF_CB_NB_MB.c
R code/opus-1.1/silk/tables_NLSF_CB_WB.c
R code/opus-1.1/silk/tables_gain.c
R code/opus-1.1/silk/tables_other.c
R code/opus-1.1/silk/tables_pitch_lag.c
R code/opus-1.1/silk/tables_pulses_per_block.c
R code/opus-1.1/silk/tuning_parameters.h
R code/opus-1.1/silk/typedef.h
R code/opus-1.1/src/analysis.c
R code/opus-1.1/src/analysis.h
R code/opus-1.1/src/mlp.c
R code/opus-1.1/src/mlp.h
R code/opus-1.1/src/mlp_data.c
R code/opus-1.1/src/opus.c
R code/opus-1.1/src/opus_decoder.c
R code/opus-1.1/src/opus_encoder.c
R code/opus-1.1/src/opus_multistream.c
R code/opus-1.1/src/opus_multistream_decoder.c
R code/opus-1.1/src/opus_multistream_encoder.c
R code/opus-1.1/src/opus_private.h
R code/opus-1.1/src/repacketizer.c
R code/opus-1.1/src/tansig_table.h
R code/opusfile-0.5/include/opusfile.h
R code/opusfile-0.5/src/http.c
R code/opusfile-0.5/src/info.c
R code/opusfile-0.5/src/internal.c
R code/opusfile-0.5/src/internal.h
R code/opusfile-0.5/src/opusfile.c
R code/opusfile-0.5/src/stream.c
R code/opusfile-0.5/src/wincerts.c
R code/opusfile-0.5/src/winerrno.h
A code/opusfile-0.8/include/opusfile.h
A code/opusfile-0.8/src/http.c
A code/opusfile-0.8/src/info.c
A code/opusfile-0.8/src/internal.c
A code/opusfile-0.8/src/internal.h
A code/opusfile-0.8/src/opusfile.c
A code/opusfile-0.8/src/stream.c
A code/opusfile-0.8/src/wincerts.c
A code/opusfile-0.8/src/winerrno.h
M code/q3_ui/ui_addbots.c
M code/q3_ui/ui_atoms.c
M code/q3_ui/ui_gameinfo.c
M code/q3_ui/ui_local.h
M code/q3_ui/ui_main.c
M code/q3_ui/ui_playermodel.c
M code/q3_ui/ui_players.c
M code/q3_ui/ui_qmenu.c
M code/q3_ui/ui_servers2.c
M code/q3_ui/ui_splevel.c
M code/q3_ui/ui_startserver.c
M code/qcommon/cm_patch.c
M code/qcommon/cm_polylib.c
M code/qcommon/cm_trace.c
M code/qcommon/cmd.c
M code/qcommon/common.c
M code/qcommon/cvar.c
M code/qcommon/files.c
M code/qcommon/huffman.c
A code/qcommon/json.h
M code/qcommon/md4.c
M code/qcommon/md5.c
M code/qcommon/msg.c
M code/qcommon/net_chan.c
M code/qcommon/net_ip.c
M code/qcommon/q_math.c
M code/qcommon/q_platform.h
M code/qcommon/q_shared.c
M code/qcommon/q_shared.h
M code/qcommon/qcommon.h
M code/qcommon/surfaceflags.h
M code/qcommon/unzip.c
M code/qcommon/unzip.h
M code/qcommon/vm.c
A code/qcommon/vm_armv7l.c
M code/qcommon/vm_interpreted.c
M code/qcommon/vm_local.h
M code/qcommon/vm_powerpc.c
M code/qcommon/vm_x86.c
M code/renderercommon/qgl.h
M code/renderercommon/tr_common.h
M code/renderercommon/tr_font.c
M code/renderercommon/tr_image_jpg.c
M code/renderercommon/tr_image_png.c
M code/renderercommon/tr_noise.c
M code/renderercommon/tr_public.h
M code/renderercommon/tr_types.h
M code/renderergl1/tr_animation.c
M code/renderergl1/tr_backend.c
M code/renderergl1/tr_bsp.c
M code/renderergl1/tr_cmds.c
M code/renderergl1/tr_image.c
M code/renderergl1/tr_init.c
M code/renderergl1/tr_light.c
M code/renderergl1/tr_local.h
M code/renderergl1/tr_main.c
M code/renderergl1/tr_mesh.c
M code/renderergl1/tr_model_iqm.c
M code/renderergl1/tr_scene.c
M code/renderergl1/tr_shade.c
M code/renderergl1/tr_shade_calc.c
M code/renderergl1/tr_shader.c
M code/renderergl1/tr_shadows.c
M code/renderergl1/tr_sky.c
M code/renderergl1/tr_surface.c
M code/renderergl1/tr_world.c
M code/renderergl2/glsl/bokeh_fp.glsl
M code/renderergl2/glsl/calclevels4x_fp.glsl
M code/renderergl2/glsl/depthblur_fp.glsl
M code/renderergl2/glsl/depthblur_vp.glsl
M code/renderergl2/glsl/dlight_fp.glsl
M code/renderergl2/glsl/generic_fp.glsl
M code/renderergl2/glsl/generic_vp.glsl
M code/renderergl2/glsl/lightall_fp.glsl
M code/renderergl2/glsl/lightall_vp.glsl
M code/renderergl2/glsl/pshadow_fp.glsl
M code/renderergl2/glsl/shadowmask_fp.glsl
M code/renderergl2/glsl/ssao_fp.glsl
M code/renderergl2/glsl/tonemap_fp.glsl
M code/renderergl2/tr_animation.c
M code/renderergl2/tr_backend.c
M code/renderergl2/tr_bsp.c
M code/renderergl2/tr_cmds.c
M code/renderergl2/tr_curve.c
A code/renderergl2/tr_dsa.c
A code/renderergl2/tr_dsa.h
M code/renderergl2/tr_extensions.c
M code/renderergl2/tr_extramath.c
M code/renderergl2/tr_extramath.h
M code/renderergl2/tr_fbo.c
M code/renderergl2/tr_fbo.h
M code/renderergl2/tr_flares.c
M code/renderergl2/tr_glsl.c
M code/renderergl2/tr_image.c
A code/renderergl2/tr_image_dds.c
M code/renderergl2/tr_init.c
M code/renderergl2/tr_light.c
M code/renderergl2/tr_local.h
M code/renderergl2/tr_main.c
M code/renderergl2/tr_marks.c
M code/renderergl2/tr_mesh.c
M code/renderergl2/tr_model.c
M code/renderergl2/tr_model_iqm.c
M code/renderergl2/tr_postprocess.c
M code/renderergl2/tr_scene.c
M code/renderergl2/tr_shade.c
M code/renderergl2/tr_shade_calc.c
M code/renderergl2/tr_shader.c
M code/renderergl2/tr_shadows.c
M code/renderergl2/tr_sky.c
M code/renderergl2/tr_surface.c
M code/renderergl2/tr_vbo.c
M code/renderergl2/tr_world.c
M code/sdl/sdl_gamma.c
M code/sdl/sdl_glimp.c
M code/sdl/sdl_input.c
M code/sdl/sdl_snd.c
M code/server/server.h
M code/server/sv_bot.c
M code/server/sv_ccmds.c
M code/server/sv_client.c
M code/server/sv_game.c
M code/server/sv_init.c
M code/server/sv_main.c
M code/server/sv_snapshot.c
M code/sys/con_log.c
M code/sys/con_tty.c
M code/sys/con_win32.c
A code/sys/sys_autoupdater.c
M code/sys/sys_local.h
M code/sys/sys_main.c
M code/sys/sys_osx.m
M code/sys/sys_unix.c
M code/sys/sys_win32.c
A code/sys/win_manifest.xml
M code/sys/win_resource.rc
M code/tools/asm/cmdlib.c
M code/tools/asm/cmdlib.h
M code/tools/asm/notes.txt
M code/tools/asm/q3asm.c
M code/tools/lcc/cpp/cpp.c
M code/tools/lcc/cpp/cpp.h
M code/tools/lcc/cpp/include.c
M code/tools/lcc/cpp/macro.c
M code/tools/lcc/cpp/tokens.c
M code/tools/lcc/cpp/unix.c
M code/tools/lcc/doc/4.html
M code/tools/lcc/etc/bytecode.c
M code/tools/lcc/etc/lcc.c
M code/tools/lcc/lburg/gram.c
M code/tools/lcc/lburg/gram.y
M code/tools/lcc/src/c.h
M code/tools/lcc/src/enode.c
M code/tools/lcc/src/error.c
M code/tools/lcc/src/expr.c
M code/tools/lcc/src/gen.c
M code/tools/lcc/src/init.c
M code/tools/lcc/src/tree.c
M code/ui/ui_atoms.c
M code/ui/ui_local.h
M code/ui/ui_main.c
M code/ui/ui_players.c
M code/ui/ui_shared.c
M code/ui/ui_shared.h
M jenkins-ci-build.sh
M make-macosx-app.sh
M make-macosx-ub.sh
M make-macosx.sh
M misc/linux/q3a.service
A misc/linux/server_compile.sh
A misc/linux/start_server.sh
M misc/msvc10/cgame.vcxproj
M misc/msvc10/cgame.vcxproj.filters
R misc/msvc10/cgame.vcxproj.user
M misc/msvc10/game.vcxproj
M misc/msvc10/game.vcxproj.filters
R misc/msvc10/game.vcxproj.user
M misc/msvc10/q3_ui.vcxproj
M misc/msvc10/q3_ui.vcxproj.filters
R misc/msvc10/q3_ui.vcxproj.user
M misc/msvc10/quake3.vcxproj
M misc/msvc10/quake3.vcxproj.filters
R misc/msvc10/quake3.vcxproj.user
M misc/msvc10/ui.vcxproj
M misc/msvc10/ui.vcxproj.filters
R misc/msvc10/ui.vcxproj.user
M misc/msvc11/cgame.vcxproj
M misc/msvc11/cgame.vcxproj.filters
M misc/msvc11/game.vcxproj
M misc/msvc11/game.vcxproj.filters
R misc/msvc11/ioq3.v11.suo
M misc/msvc11/q3_ui.vcxproj
M misc/msvc11/q3_ui.vcxproj.filters
M misc/msvc11/quake3.vcxproj
M misc/msvc11/quake3.vcxproj.filters
M misc/msvc11/ui.vcxproj
M misc/msvc11/ui.vcxproj.filters
A misc/msvc12/cgame.def
A misc/msvc12/cgame.vcxproj
A misc/msvc12/game.def
A misc/msvc12/game.vcxproj
A misc/msvc12/glsl_stringify.vbs
A misc/msvc12/ioq3.sln
A misc/msvc12/opengl1.vcxproj
A misc/msvc12/opengl1.vcxproj.filters
A misc/msvc12/opengl2.vcxproj
A misc/msvc12/opengl2.vcxproj.filters
A misc/msvc12/q3_ui.def
A misc/msvc12/q3_ui.vcxproj
A misc/msvc12/quake3.vcxproj
A misc/msvc12/quake3.vcxproj.filters
A misc/msvc12/ui.def
A misc/msvc12/ui.vcxproj
M misc/nsis/Makefile
M misc/nsis/ioquake3.nsi.in
A misc/osx/start_server.sh
M misc/setup/Solaris_pkg.sh
M misc/setup/doit
M misc/setup/ioq3demo.sh
M misc/setup/ioquake3.SlackBuild
M misc/setup/ioquake3.sh
M misc/setup/pkg/ioq3ded.sh
M misc/setup/pkg/ioquake3.sh
M misc/setup/setup.xml.in
A opengl2-readme.md
R opengl2-readme.txt
Log Message:
-----------
Merge branch 'master' into codec/mp3
Conflicts:
Makefile
Commit: 0704abe5ec4a17d9408efcafffad6ff8e4e2868c
https://github.com/ioquake/ioq3/commit/0704abe5ec4a17d9408efcafffad6ff8e4e2868c
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-03-03 (Sat, 03 Mar 2018)
Changed paths:
M Makefile
M code/client/snd_codec_mp3.c
A code/libmad-0.15.1b/COPYRIGHT
A code/libmad-0.15.1b/CREDITS
A code/libmad-0.15.1b/D.dat
A code/libmad-0.15.1b/bit.c
A code/libmad-0.15.1b/bit.h
A code/libmad-0.15.1b/config.h
A code/libmad-0.15.1b/decoder.c
A code/libmad-0.15.1b/decoder.h
A code/libmad-0.15.1b/fixed.c
A code/libmad-0.15.1b/fixed.h
A code/libmad-0.15.1b/frame.c
A code/libmad-0.15.1b/frame.h
A code/libmad-0.15.1b/global.h
A code/libmad-0.15.1b/huffman.c
A code/libmad-0.15.1b/huffman.h
A code/libmad-0.15.1b/imdct_l_arm.S
A code/libmad-0.15.1b/imdct_s.dat
A code/libmad-0.15.1b/include/mad.h
A code/libmad-0.15.1b/layer12.c
A code/libmad-0.15.1b/layer12.h
A code/libmad-0.15.1b/layer3.c
A code/libmad-0.15.1b/layer3.h
A code/libmad-0.15.1b/qc_table.dat
A code/libmad-0.15.1b/rq_table.dat
A code/libmad-0.15.1b/sf_table.dat
A code/libmad-0.15.1b/stream.c
A code/libmad-0.15.1b/stream.h
A code/libmad-0.15.1b/synth.c
A code/libmad-0.15.1b/synth.h
A code/libmad-0.15.1b/timer.c
A code/libmad-0.15.1b/timer.h
A code/libmad-0.15.1b/version.c
A code/libmad-0.15.1b/version.h
Log Message:
-----------
Add libmad source to internal source tree
Modified to fit into Quake 3 build system and use q_platform.h instead of
configure.
Commit: c0c4385122296987c0600139d8701620c3ffde94
https://github.com/ioquake/ioq3/commit/c0c4385122296987c0600139d8701620c3ffde94
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-03-03 (Sat, 03 Mar 2018)
Changed paths:
M Makefile
M code/client/snd_codec_mp3.c
A code/libmad-0.15.1b/COPYRIGHT
A code/libmad-0.15.1b/CREDITS
A code/libmad-0.15.1b/D.dat
A code/libmad-0.15.1b/bit.c
A code/libmad-0.15.1b/bit.h
A code/libmad-0.15.1b/config.h
A code/libmad-0.15.1b/decoder.c
A code/libmad-0.15.1b/decoder.h
A code/libmad-0.15.1b/fixed.c
A code/libmad-0.15.1b/fixed.h
A code/libmad-0.15.1b/frame.c
A code/libmad-0.15.1b/frame.h
A code/libmad-0.15.1b/global.h
A code/libmad-0.15.1b/huffman.c
A code/libmad-0.15.1b/huffman.h
A code/libmad-0.15.1b/imdct_l_arm.S
A code/libmad-0.15.1b/imdct_s.dat
A code/libmad-0.15.1b/include/mad.h
A code/libmad-0.15.1b/layer12.c
A code/libmad-0.15.1b/layer12.h
A code/libmad-0.15.1b/layer3.c
A code/libmad-0.15.1b/layer3.h
A code/libmad-0.15.1b/qc_table.dat
A code/libmad-0.15.1b/rq_table.dat
A code/libmad-0.15.1b/sf_table.dat
A code/libmad-0.15.1b/stream.c
A code/libmad-0.15.1b/stream.h
A code/libmad-0.15.1b/synth.c
A code/libmad-0.15.1b/synth.h
A code/libmad-0.15.1b/timer.c
A code/libmad-0.15.1b/timer.h
A code/libmad-0.15.1b/version.c
A code/libmad-0.15.1b/version.h
Log Message:
-----------
Merge branch 'codec/mp3' into game/eliteforce
Commit: 98272de2ea342f48e00a1a02dc6910cc87f8ddfe
https://github.com/ioquake/ioq3/commit/98272de2ea342f48e00a1a02dc6910cc87f8ddfe
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-03-03 (Sat, 03 Mar 2018)
Changed paths:
M README.md
Log Message:
-----------
Update README for adding libmad source to local tree
Commit: 2c99e8f1d1f4dcfd6b150b43fba93430aeed134e
https://github.com/ioquake/ioq3/commit/2c99e8f1d1f4dcfd6b150b43fba93430aeed134e
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-03-03 (Sat, 03 Mar 2018)
Changed paths:
M make-linux-portable.sh
Log Message:
-----------
Update make-linux-portable.sh to current version in Spearmint
Commit: 060610f671114c507a5958cea7e9152d48e39314
https://github.com/ioquake/ioq3/commit/060610f671114c507a5958cea7e9152d48e39314
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-03-03 (Sat, 03 Mar 2018)
Changed paths:
M make-linux-portable.sh
Log Message:
-----------
Merge branch 'misc/lilium_common' into game/eliteforce
Commit: 30190f45f312bf7b1baa7293798a515e3d462f13
https://github.com/ioquake/ioq3/commit/30190f45f312bf7b1baa7293798a515e3d462f13
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-03-04 (Sun, 04 Mar 2018)
Changed paths:
M code/client/cl_main.c
Log Message:
-----------
Remove duplicate set netchan compat
Left over from before legacy protocol support was moved from iostvef
into ioquake3.
Commit: 15a82def3baab3808dc3dcfe97a718e8ff5cef72
https://github.com/ioquake/ioq3/commit/15a82def3baab3808dc3dcfe97a718e8ff5cef72
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-03-04 (Sun, 04 Mar 2018)
Changed paths:
M code/server/sv_main.c
Log Message:
-----------
Fix server not being added to Raven master list
Raven master requires protocol in statusResponse. q3master and dpmaster
use protocol in infoResponse.
Commit: b9a643264dbd3b018736489858de8ee66ff3c8c9
https://github.com/ioquake/ioq3/commit/b9a643264dbd3b018736489858de8ee66ff3c8c9
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-03-04 (Sun, 04 Mar 2018)
Changed paths:
M Makefile
M README.md
M code/qcommon/q_shared.h
Log Message:
-----------
Change version to 1.39, update README
Commit: cb7ccbacac1ce47d89941953c6cce9558953722a
https://github.com/ioquake/ioq3/commit/cb7ccbacac1ce47d89941953c6cce9558953722a
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-03-04 (Sun, 04 Mar 2018)
Changed paths:
M Makefile
M README.md
M code/client/cl_main.c
M code/qcommon/q_shared.h
M make-macosx-app.sh
Log Message:
-----------
Allow changing the renderer file name prefix
This makes it easier for forks to coexist without having issues with
incompatible renderers.
Commit: 95c3deaa0ce19fc8bd966ced6720d06e4aeaf552
https://github.com/ioquake/ioq3/commit/95c3deaa0ce19fc8bd966ced6720d06e4aeaf552
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-03-04 (Sun, 04 Mar 2018)
Changed paths:
M code/qcommon/common.c
M code/qcommon/q_shared.h
M code/sys/sys_unix.c
M code/sys/sys_win32.c
Log Message:
-----------
Unify com_homepath and use XDG_DATA_HOME
Commit: 4c31c90f6c2f69d4433ac9515b6a7749ed874128
https://github.com/ioquake/ioq3/commit/4c31c90f6c2f69d4433ac9515b6a7749ed874128
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-03-04 (Sun, 04 Mar 2018)
Changed paths:
M make-macosx-app.sh
A misc/lilium.icns
Log Message:
-----------
Add lily icon for macOS and edit app bundle
Commit: 3521787c14d4318fb04deb896cedcd7e0591e2be
https://github.com/ioquake/ioq3/commit/3521787c14d4318fb04deb896cedcd7e0591e2be
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-03-04 (Sun, 04 Mar 2018)
Changed paths:
M Makefile
M code/client/cl_main.c
M code/qcommon/common.c
M code/qcommon/q_shared.h
M code/sys/sys_unix.c
M code/sys/sys_win32.c
M make-macosx-app.sh
A misc/lilium.icns
Log Message:
-----------
Merge branch 'misc/lilium_common' into game/eliteforce
Conflicts:
README.md
code/client/cl_main.c
code/qcommon/common.c
code/qcommon/q_shared.h
code/sys/sys_unix.c
Commit: 7fda468f5b932fc5d2b428b4b2e058a413d2b5b0
https://github.com/ioquake/ioq3/commit/7fda468f5b932fc5d2b428b4b2e058a413d2b5b0
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-03-04 (Sun, 04 Mar 2018)
Changed paths:
M Makefile
M code/qcommon/q_shared.h
M make-macosx-app.sh
Log Message:
-----------
Change renderer prefix, fix app bundle
Commit: 6ae59a4186c3d60ac5c06a138c2632cae314a839
https://github.com/ioquake/ioq3/commit/6ae59a4186c3d60ac5c06a138c2632cae314a839
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-03-04 (Sun, 04 Mar 2018)
Changed paths:
M make-macosx-app.sh
Log Message:
-----------
Fix macOS app bundle with space in name
Commit: c5e5ec3204e062fc6e9fccd46d0a291e29c219db
https://github.com/ioquake/ioq3/commit/c5e5ec3204e062fc6e9fccd46d0a291e29c219db
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-03-04 (Sun, 04 Mar 2018)
Changed paths:
M make-macosx-app.sh
Log Message:
-----------
Fix macOS app bundle version/renderer_prefix
Rename baseq3 to baseEF.
Don't create missionpack.
Don't try to add VMs to app bundle.
Commit: 83e5ecfe366fc06e70fe61f2daed07b657925492
https://github.com/ioquake/ioq3/commit/83e5ecfe366fc06e70fe61f2daed07b657925492
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-03-04 (Sun, 04 Mar 2018)
Changed paths:
M Makefile
Log Message:
-----------
Add BUILD_FINAL from Spearmint
Commit: 51a57b8420cad10865c8d5ebc6afec64f56bc6c1
https://github.com/ioquake/ioq3/commit/51a57b8420cad10865c8d5ebc6afec64f56bc6c1
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-03-04 (Sun, 04 Mar 2018)
Changed paths:
M .gitignore
M .travis.yml
R BUGS
M ChangeLog
M Makefile
R NOTTODO
M README.md
A SECURITY.md
A autoupdater-readme.txt
M code/SDL2/include/SDL.h
M code/SDL2/include/SDL_assert.h
M code/SDL2/include/SDL_atomic.h
M code/SDL2/include/SDL_audio.h
M code/SDL2/include/SDL_bits.h
M code/SDL2/include/SDL_blendmode.h
M code/SDL2/include/SDL_clipboard.h
M code/SDL2/include/SDL_config.h
M code/SDL2/include/SDL_config.h.cmake
M code/SDL2/include/SDL_config.h.in
M code/SDL2/include/SDL_config_android.h
M code/SDL2/include/SDL_config_iphoneos.h
M code/SDL2/include/SDL_config_macosx.h
M code/SDL2/include/SDL_config_minimal.h
M code/SDL2/include/SDL_config_pandora.h
M code/SDL2/include/SDL_config_psp.h
M code/SDL2/include/SDL_config_windows.h
M code/SDL2/include/SDL_config_winrt.h
M code/SDL2/include/SDL_config_wiz.h
M code/SDL2/include/SDL_copying.h
M code/SDL2/include/SDL_cpuinfo.h
M code/SDL2/include/SDL_egl.h
M code/SDL2/include/SDL_endian.h
M code/SDL2/include/SDL_error.h
M code/SDL2/include/SDL_events.h
M code/SDL2/include/SDL_filesystem.h
M code/SDL2/include/SDL_gamecontroller.h
M code/SDL2/include/SDL_gesture.h
M code/SDL2/include/SDL_haptic.h
M code/SDL2/include/SDL_hints.h
M code/SDL2/include/SDL_joystick.h
M code/SDL2/include/SDL_keyboard.h
M code/SDL2/include/SDL_keycode.h
M code/SDL2/include/SDL_loadso.h
M code/SDL2/include/SDL_log.h
M code/SDL2/include/SDL_main.h
M code/SDL2/include/SDL_messagebox.h
M code/SDL2/include/SDL_mouse.h
M code/SDL2/include/SDL_mutex.h
M code/SDL2/include/SDL_name.h
M code/SDL2/include/SDL_opengl.h
A code/SDL2/include/SDL_opengl_glext.h
M code/SDL2/include/SDL_opengles.h
M code/SDL2/include/SDL_opengles2.h
A code/SDL2/include/SDL_opengles2_gl2.h
A code/SDL2/include/SDL_opengles2_gl2ext.h
A code/SDL2/include/SDL_opengles2_gl2platform.h
A code/SDL2/include/SDL_opengles2_khrplatform.h
M code/SDL2/include/SDL_pixels.h
M code/SDL2/include/SDL_platform.h
M code/SDL2/include/SDL_power.h
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M code/SDL2/include/SDL_test_compare.h
M code/SDL2/include/SDL_test_crc32.h
M code/SDL2/include/SDL_test_font.h
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M code/SDL2/include/SDL_test_images.h
M code/SDL2/include/SDL_test_log.h
M code/SDL2/include/SDL_test_md5.h
M code/SDL2/include/SDL_test_random.h
M code/SDL2/include/SDL_thread.h
M code/SDL2/include/SDL_timer.h
M code/SDL2/include/SDL_touch.h
M code/SDL2/include/SDL_types.h
M code/SDL2/include/SDL_version.h
M code/SDL2/include/SDL_video.h
M code/SDL2/include/begin_code.h
M code/SDL2/include/close_code.h
R code/SDL2/include/doxyfile
A code/autoupdater/autoupdater.c
A code/autoupdater/rsa_tools/.gitignore
A code/autoupdater/rsa_tools/build-libtom-unix.sh
A code/autoupdater/rsa_tools/build-rsa-tools.sh
A code/autoupdater/rsa_tools/rsa_common.c
A code/autoupdater/rsa_tools/rsa_common.h
A code/autoupdater/rsa_tools/rsa_make_keys.c
A code/autoupdater/rsa_tools/rsa_sign.c
A code/autoupdater/rsa_tools/rsa_verify.c
A code/autoupdater/rsa_tools/test-rsa-tools.sh
M code/botlib/aasfile.h
M code/botlib/be_aas_bspq3.c
M code/botlib/be_aas_cluster.c
M code/botlib/be_aas_debug.c
M code/botlib/be_aas_def.h
M code/botlib/be_aas_entity.c
M code/botlib/be_aas_file.c
M code/botlib/be_aas_main.c
M code/botlib/be_aas_move.c
M code/botlib/be_aas_reach.c
M code/botlib/be_aas_route.c
M code/botlib/be_aas_sample.c
M code/botlib/be_ai_chat.c
M code/botlib/be_ai_gen.c
M code/botlib/be_ai_goal.c
M code/botlib/be_ai_move.c
M code/botlib/be_ai_weap.c
M code/botlib/be_ai_weight.c
M code/botlib/be_ai_weight.h
M code/botlib/be_ea.c
M code/botlib/be_interface.c
M code/botlib/botlib.h
M code/botlib/l_libvar.c
M code/botlib/l_libvar.h
M code/botlib/l_log.c
M code/botlib/l_precomp.c
M code/botlib/l_precomp.h
M code/botlib/l_script.c
M code/botlib/l_struct.c
M code/botlib/l_utils.h
M code/cgame/cg_draw.c
M code/cgame/cg_drawtools.c
M code/cgame/cg_local.h
M code/cgame/cg_main.c
M code/cgame/cg_newdraw.c
M code/cgame/cg_particles.c
M code/cgame/cg_players.c
M code/cgame/cg_playerstate.c
M code/cgame/cg_predict.c
M code/cgame/cg_public.h
M code/cgame/cg_scoreboard.c
M code/cgame/cg_servercmds.c
M code/cgame/cg_snapshot.c
M code/cgame/cg_view.c
M code/cgame/cg_weapons.c
M code/client/cl_cgame.c
M code/client/cl_cin.c
M code/client/cl_console.c
M code/client/cl_curl.c
M code/client/cl_curl.h
M code/client/cl_input.c
M code/client/cl_keys.c
M code/client/cl_main.c
M code/client/cl_parse.c
M code/client/cl_ui.c
M code/client/client.h
M code/client/keycodes.h
M code/client/qal.h
M code/client/snd_adpcm.c
M code/client/snd_dma.c
M code/client/snd_mem.c
M code/client/snd_mix.c
M code/client/snd_openal.c
M code/client/snd_wavelet.c
A code/curl-7.54.0/include/README
A code/curl-7.54.0/include/curl/curl.h
A code/curl-7.54.0/include/curl/curlbuild.h
A code/curl-7.54.0/include/curl/curlrules.h
A code/curl-7.54.0/include/curl/curlver.h
A code/curl-7.54.0/include/curl/easy.h
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A code/curl-7.54.0/include/curl/system.h
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M code/game/ai_chat.c
M code/game/ai_cmd.c
M code/game/ai_dmnet.c
M code/game/ai_dmq3.c
M code/game/ai_dmq3.h
M code/game/ai_main.c
M code/game/ai_team.c
M code/game/bg_lib.c
M code/game/bg_pmove.c
M code/game/bg_public.h
M code/game/bg_slidemove.c
M code/game/g_active.c
M code/game/g_bot.c
M code/game/g_client.c
M code/game/g_cmds.c
M code/game/g_combat.c
M code/game/g_items.c
M code/game/g_local.h
M code/game/g_main.c
M code/game/g_missile.c
M code/game/g_mover.c
M code/game/g_session.c
M code/game/g_spawn.c
M code/game/g_svcmds.c
M code/game/g_target.c
M code/game/g_team.c
M code/game/g_trigger.c
M code/game/g_utils.c
M code/game/g_weapon.c
R code/libcurl-7.35.0/curl/curl.h
R code/libcurl-7.35.0/curl/curlbuild.h
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R code/libogg-1.3.1/include/ogg/config_types.h
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A code/libogg-1.3.2/src/bitwise.c
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M code/libs/macosx/libSDL2-2.0.0.dylib
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R code/libspeex/_kiss_fft_guts.h
R code/libspeex/arch.h
R code/libspeex/bits.c
R code/libspeex/buffer.c
R code/libspeex/cb_search.c
R code/libspeex/cb_search.h
R code/libspeex/cb_search_arm4.h
R code/libspeex/cb_search_bfin.h
R code/libspeex/cb_search_sse.h
R code/libspeex/config.h
R code/libspeex/echo_diagnostic.m
R code/libspeex/exc_10_16_table.c
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R code/libspeex/exc_5_256_table.c
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R code/libspeex/fftwrap.c
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R code/libspeex/filterbank.c
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R code/libspeex/filters.c
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R code/libspeex/filters_arm4.h
R code/libspeex/filters_bfin.h
R code/libspeex/filters_sse.h
R code/libspeex/fixed_arm4.h
R code/libspeex/fixed_arm5e.h
R code/libspeex/fixed_bfin.h
R code/libspeex/fixed_debug.h
R code/libspeex/fixed_generic.h
R code/libspeex/gain_table.c
R code/libspeex/gain_table_lbr.c
R code/libspeex/hexc_10_32_table.c
R code/libspeex/hexc_table.c
R code/libspeex/high_lsp_tables.c
R code/libspeex/include/speex/speex.h
R code/libspeex/include/speex/speex_bits.h
R code/libspeex/include/speex/speex_buffer.h
R code/libspeex/include/speex/speex_callbacks.h
R code/libspeex/include/speex/speex_config_types.h
R code/libspeex/include/speex/speex_echo.h
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R code/libspeex/include/speex/speex_jitter.h
R code/libspeex/include/speex/speex_preprocess.h
R code/libspeex/include/speex/speex_resampler.h
R code/libspeex/include/speex/speex_stereo.h
R code/libspeex/include/speex/speex_types.h
R code/libspeex/jitter.c
R code/libspeex/kiss_fft.c
R code/libspeex/kiss_fft.h
R code/libspeex/kiss_fftr.c
R code/libspeex/kiss_fftr.h
R code/libspeex/lpc.c
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R code/libspeex/lsp_tables_nb.c
R code/libspeex/ltp.c
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R code/libspeex/ltp_arm4.h
R code/libspeex/ltp_bfin.h
R code/libspeex/ltp_sse.h
R code/libspeex/math_approx.h
R code/libspeex/mdf.c
R code/libspeex/misc_bfin.h
R code/libspeex/modes.c
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R code/libspeex/modes_wb.c
R code/libspeex/nb_celp.c
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R code/libspeex/os_support.h
R code/libspeex/preprocess.c
R code/libspeex/pseudofloat.h
R code/libspeex/quant_lsp.c
R code/libspeex/quant_lsp.h
R code/libspeex/quant_lsp_bfin.h
R code/libspeex/resample.c
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R code/libspeex/smallft.c
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R code/libspeex/stack_alloc.h
R code/libspeex/stereo.c
R code/libspeex/testdenoise.c
R code/libspeex/testecho.c
R code/libspeex/testenc.c
R code/libspeex/testenc_uwb.c
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R code/libspeex/vbr.c
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R code/libspeex/vorbis_psy.h
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R code/libspeex/vq_arm4.h
R code/libspeex/vq_bfin.h
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R code/libspeex/window.c
R code/libvorbis-1.3.4/include/vorbis/codec.h
R code/libvorbis-1.3.4/include/vorbis/vorbisenc.h
R code/libvorbis-1.3.4/include/vorbis/vorbisfile.h
R code/libvorbis-1.3.4/lib/analysis.c
R code/libvorbis-1.3.4/lib/backends.h
R code/libvorbis-1.3.4/lib/bitrate.c
R code/libvorbis-1.3.4/lib/bitrate.h
R code/libvorbis-1.3.4/lib/block.c
R code/libvorbis-1.3.4/lib/books/coupled/res_books_51.h
R code/libvorbis-1.3.4/lib/books/coupled/res_books_stereo.h
R code/libvorbis-1.3.4/lib/books/floor/floor_books.h
R code/libvorbis-1.3.4/lib/books/uncoupled/res_books_uncoupled.h
R code/libvorbis-1.3.4/lib/codebook.c
R code/libvorbis-1.3.4/lib/codebook.h
R code/libvorbis-1.3.4/lib/codec_internal.h
R code/libvorbis-1.3.4/lib/envelope.c
R code/libvorbis-1.3.4/lib/envelope.h
R code/libvorbis-1.3.4/lib/floor0.c
R code/libvorbis-1.3.4/lib/floor1.c
R code/libvorbis-1.3.4/lib/highlevel.h
R code/libvorbis-1.3.4/lib/info.c
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R code/libvorbis-1.3.4/lib/lookup.h
R code/libvorbis-1.3.4/lib/lookup_data.h
R code/libvorbis-1.3.4/lib/lpc.c
R code/libvorbis-1.3.4/lib/lpc.h
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R code/libvorbis-1.3.4/lib/mapping0.c
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R code/libvorbis-1.3.4/lib/mdct.c
R code/libvorbis-1.3.4/lib/mdct.h
R code/libvorbis-1.3.4/lib/misc.h
R code/libvorbis-1.3.4/lib/modes/floor_all.h
R code/libvorbis-1.3.4/lib/modes/psych_11.h
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R code/libvorbis-1.3.4/lib/os.h
R code/libvorbis-1.3.4/lib/psy.c
R code/libvorbis-1.3.4/lib/psy.h
R code/libvorbis-1.3.4/lib/registry.c
R code/libvorbis-1.3.4/lib/registry.h
R code/libvorbis-1.3.4/lib/res0.c
R code/libvorbis-1.3.4/lib/scales.h
R code/libvorbis-1.3.4/lib/sharedbook.c
R code/libvorbis-1.3.4/lib/smallft.c
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R code/libvorbis-1.3.4/lib/synthesis.c
R code/libvorbis-1.3.4/lib/vorbisenc.c
R code/libvorbis-1.3.4/lib/vorbisfile.c
R code/libvorbis-1.3.4/lib/window.c
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A code/libvorbis-1.3.5/include/vorbis/codec.h
A code/libvorbis-1.3.5/include/vorbis/vorbisenc.h
A code/libvorbis-1.3.5/include/vorbis/vorbisfile.h
A code/libvorbis-1.3.5/lib/analysis.c
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A code/libvorbis-1.3.5/lib/bitrate.c
A code/libvorbis-1.3.5/lib/bitrate.h
A code/libvorbis-1.3.5/lib/block.c
A code/libvorbis-1.3.5/lib/books/coupled/res_books_51.h
A code/libvorbis-1.3.5/lib/books/coupled/res_books_stereo.h
A code/libvorbis-1.3.5/lib/books/floor/floor_books.h
A code/libvorbis-1.3.5/lib/books/uncoupled/res_books_uncoupled.h
A code/libvorbis-1.3.5/lib/codebook.c
A code/libvorbis-1.3.5/lib/codebook.h
A code/libvorbis-1.3.5/lib/codec_internal.h
A code/libvorbis-1.3.5/lib/envelope.c
A code/libvorbis-1.3.5/lib/envelope.h
A code/libvorbis-1.3.5/lib/floor0.c
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A code/libvorbis-1.3.5/lib/highlevel.h
A code/libvorbis-1.3.5/lib/info.c
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A code/libvorbis-1.3.5/lib/lookup_data.h
A code/libvorbis-1.3.5/lib/lpc.c
A code/libvorbis-1.3.5/lib/lpc.h
A code/libvorbis-1.3.5/lib/lsp.c
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A code/libvorbis-1.3.5/lib/mapping0.c
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A code/libvorbis-1.3.5/lib/misc.h
A code/libvorbis-1.3.5/lib/modes/floor_all.h
A code/libvorbis-1.3.5/lib/modes/psych_11.h
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A code/libvorbis-1.3.5/lib/modes/setup_11.h
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A code/libvorbis-1.3.5/lib/os.h
A code/libvorbis-1.3.5/lib/psy.c
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A code/libvorbis-1.3.5/lib/registry.c
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A code/libvorbis-1.3.5/lib/smallft.c
A code/libvorbis-1.3.5/lib/smallft.h
A code/libvorbis-1.3.5/lib/synthesis.c
A code/libvorbis-1.3.5/lib/vorbisenc.c
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M code/null/null_glimp.c
A code/opus-1.1.4/celt/_kiss_fft_guts.h
A code/opus-1.1.4/celt/arch.h
A code/opus-1.1.4/celt/arm/arm2gnu.pl
A code/opus-1.1.4/celt/arm/arm_celt_map.c
A code/opus-1.1.4/celt/arm/armcpu.c
A code/opus-1.1.4/celt/arm/armcpu.h
A code/opus-1.1.4/celt/arm/armopts.s.in
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A code/opus-1.1.4/celt/arm/celt_neon_intr.c
A code/opus-1.1.4/celt/arm/celt_pitch_xcorr_arm-gnu.S
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A code/opus-1.1.4/celt/arm/fft_arm.h
A code/opus-1.1.4/celt/arm/fixed_arm64.h
A code/opus-1.1.4/celt/arm/fixed_armv4.h
A code/opus-1.1.4/celt/arm/fixed_armv5e.h
A code/opus-1.1.4/celt/arm/kiss_fft_armv4.h
A code/opus-1.1.4/celt/arm/kiss_fft_armv5e.h
A code/opus-1.1.4/celt/arm/mdct_arm.h
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A code/opus-1.1.4/celt/bands.c
A code/opus-1.1.4/celt/bands.h
A code/opus-1.1.4/celt/celt.c
A code/opus-1.1.4/celt/celt.h
A code/opus-1.1.4/celt/celt_decoder.c
A code/opus-1.1.4/celt/celt_encoder.c
A code/opus-1.1.4/celt/celt_lpc.c
A code/opus-1.1.4/celt/celt_lpc.h
A code/opus-1.1.4/celt/cpu_support.h
A code/opus-1.1.4/celt/cwrs.c
A code/opus-1.1.4/celt/cwrs.h
A code/opus-1.1.4/celt/ecintrin.h
A code/opus-1.1.4/celt/entcode.c
A code/opus-1.1.4/celt/entcode.h
A code/opus-1.1.4/celt/entdec.c
A code/opus-1.1.4/celt/entdec.h
A code/opus-1.1.4/celt/entenc.c
A code/opus-1.1.4/celt/entenc.h
A code/opus-1.1.4/celt/fixed_debug.h
A code/opus-1.1.4/celt/fixed_generic.h
A code/opus-1.1.4/celt/float_cast.h
A code/opus-1.1.4/celt/kiss_fft.c
A code/opus-1.1.4/celt/kiss_fft.h
A code/opus-1.1.4/celt/laplace.c
A code/opus-1.1.4/celt/laplace.h
A code/opus-1.1.4/celt/mathops.c
A code/opus-1.1.4/celt/mathops.h
A code/opus-1.1.4/celt/mdct.c
A code/opus-1.1.4/celt/mdct.h
A code/opus-1.1.4/celt/mfrngcod.h
A code/opus-1.1.4/celt/mips/celt_mipsr1.h
A code/opus-1.1.4/celt/mips/fixed_generic_mipsr1.h
A code/opus-1.1.4/celt/mips/kiss_fft_mipsr1.h
A code/opus-1.1.4/celt/mips/mdct_mipsr1.h
A code/opus-1.1.4/celt/mips/pitch_mipsr1.h
A code/opus-1.1.4/celt/mips/vq_mipsr1.h
A code/opus-1.1.4/celt/modes.c
A code/opus-1.1.4/celt/modes.h
A code/opus-1.1.4/celt/opus_custom_demo.c
A code/opus-1.1.4/celt/os_support.h
A code/opus-1.1.4/celt/pitch.c
A code/opus-1.1.4/celt/pitch.h
A code/opus-1.1.4/celt/quant_bands.c
A code/opus-1.1.4/celt/quant_bands.h
A code/opus-1.1.4/celt/rate.c
A code/opus-1.1.4/celt/rate.h
A code/opus-1.1.4/celt/stack_alloc.h
A code/opus-1.1.4/celt/static_modes_fixed.h
A code/opus-1.1.4/celt/static_modes_fixed_arm_ne10.h
A code/opus-1.1.4/celt/static_modes_float.h
A code/opus-1.1.4/celt/static_modes_float_arm_ne10.h
A code/opus-1.1.4/celt/vq.c
A code/opus-1.1.4/celt/vq.h
A code/opus-1.1.4/celt/x86/celt_lpc_sse.c
A code/opus-1.1.4/celt/x86/celt_lpc_sse.h
A code/opus-1.1.4/celt/x86/pitch_sse.c
A code/opus-1.1.4/celt/x86/pitch_sse.h
A code/opus-1.1.4/celt/x86/pitch_sse2.c
A code/opus-1.1.4/celt/x86/pitch_sse4_1.c
A code/opus-1.1.4/celt/x86/x86_celt_map.c
A code/opus-1.1.4/celt/x86/x86cpu.c
A code/opus-1.1.4/celt/x86/x86cpu.h
A code/opus-1.1.4/include/opus.h
A code/opus-1.1.4/include/opus_custom.h
A code/opus-1.1.4/include/opus_defines.h
A code/opus-1.1.4/include/opus_multistream.h
A code/opus-1.1.4/include/opus_types.h
A code/opus-1.1.4/silk/A2NLSF.c
A code/opus-1.1.4/silk/API.h
A code/opus-1.1.4/silk/CNG.c
A code/opus-1.1.4/silk/HP_variable_cutoff.c
A code/opus-1.1.4/silk/Inlines.h
A code/opus-1.1.4/silk/LPC_analysis_filter.c
A code/opus-1.1.4/silk/LPC_inv_pred_gain.c
A code/opus-1.1.4/silk/LP_variable_cutoff.c
A code/opus-1.1.4/silk/MacroCount.h
A code/opus-1.1.4/silk/MacroDebug.h
A code/opus-1.1.4/silk/NLSF2A.c
A code/opus-1.1.4/silk/NLSF_VQ.c
A code/opus-1.1.4/silk/NLSF_VQ_weights_laroia.c
A code/opus-1.1.4/silk/NLSF_decode.c
A code/opus-1.1.4/silk/NLSF_del_dec_quant.c
A code/opus-1.1.4/silk/NLSF_encode.c
A code/opus-1.1.4/silk/NLSF_stabilize.c
A code/opus-1.1.4/silk/NLSF_unpack.c
A code/opus-1.1.4/silk/NSQ.c
A code/opus-1.1.4/silk/NSQ.h
A code/opus-1.1.4/silk/NSQ_del_dec.c
A code/opus-1.1.4/silk/PLC.c
A code/opus-1.1.4/silk/PLC.h
A code/opus-1.1.4/silk/SigProc_FIX.h
A code/opus-1.1.4/silk/VAD.c
A code/opus-1.1.4/silk/VQ_WMat_EC.c
A code/opus-1.1.4/silk/ana_filt_bank_1.c
A code/opus-1.1.4/silk/arm/NSQ_neon.c
A code/opus-1.1.4/silk/arm/NSQ_neon.h
A code/opus-1.1.4/silk/arm/SigProc_FIX_armv4.h
A code/opus-1.1.4/silk/arm/SigProc_FIX_armv5e.h
A code/opus-1.1.4/silk/arm/arm_silk_map.c
A code/opus-1.1.4/silk/arm/macros_arm64.h
A code/opus-1.1.4/silk/arm/macros_armv4.h
A code/opus-1.1.4/silk/arm/macros_armv5e.h
A code/opus-1.1.4/silk/biquad_alt.c
A code/opus-1.1.4/silk/bwexpander.c
A code/opus-1.1.4/silk/bwexpander_32.c
A code/opus-1.1.4/silk/check_control_input.c
A code/opus-1.1.4/silk/code_signs.c
A code/opus-1.1.4/silk/control.h
A code/opus-1.1.4/silk/control_SNR.c
A code/opus-1.1.4/silk/control_audio_bandwidth.c
A code/opus-1.1.4/silk/control_codec.c
A code/opus-1.1.4/silk/debug.c
A code/opus-1.1.4/silk/debug.h
A code/opus-1.1.4/silk/dec_API.c
A code/opus-1.1.4/silk/decode_core.c
A code/opus-1.1.4/silk/decode_frame.c
A code/opus-1.1.4/silk/decode_indices.c
A code/opus-1.1.4/silk/decode_parameters.c
A code/opus-1.1.4/silk/decode_pitch.c
A code/opus-1.1.4/silk/decode_pulses.c
A code/opus-1.1.4/silk/decoder_set_fs.c
A code/opus-1.1.4/silk/define.h
A code/opus-1.1.4/silk/enc_API.c
A code/opus-1.1.4/silk/encode_indices.c
A code/opus-1.1.4/silk/encode_pulses.c
A code/opus-1.1.4/silk/errors.h
A code/opus-1.1.4/silk/fixed/LTP_analysis_filter_FIX.c
A code/opus-1.1.4/silk/fixed/LTP_scale_ctrl_FIX.c
A code/opus-1.1.4/silk/fixed/apply_sine_window_FIX.c
A code/opus-1.1.4/silk/fixed/autocorr_FIX.c
A code/opus-1.1.4/silk/fixed/burg_modified_FIX.c
A code/opus-1.1.4/silk/fixed/corrMatrix_FIX.c
A code/opus-1.1.4/silk/fixed/encode_frame_FIX.c
A code/opus-1.1.4/silk/fixed/find_LPC_FIX.c
A code/opus-1.1.4/silk/fixed/find_LTP_FIX.c
A code/opus-1.1.4/silk/fixed/find_pitch_lags_FIX.c
A code/opus-1.1.4/silk/fixed/find_pred_coefs_FIX.c
A code/opus-1.1.4/silk/fixed/k2a_FIX.c
A code/opus-1.1.4/silk/fixed/k2a_Q16_FIX.c
A code/opus-1.1.4/silk/fixed/main_FIX.h
A code/opus-1.1.4/silk/fixed/noise_shape_analysis_FIX.c
A code/opus-1.1.4/silk/fixed/pitch_analysis_core_FIX.c
A code/opus-1.1.4/silk/fixed/prefilter_FIX.c
A code/opus-1.1.4/silk/fixed/process_gains_FIX.c
A code/opus-1.1.4/silk/fixed/regularize_correlations_FIX.c
A code/opus-1.1.4/silk/fixed/residual_energy16_FIX.c
A code/opus-1.1.4/silk/fixed/residual_energy_FIX.c
A code/opus-1.1.4/silk/fixed/schur64_FIX.c
A code/opus-1.1.4/silk/fixed/schur_FIX.c
A code/opus-1.1.4/silk/fixed/solve_LS_FIX.c
A code/opus-1.1.4/silk/fixed/structs_FIX.h
A code/opus-1.1.4/silk/fixed/vector_ops_FIX.c
A code/opus-1.1.4/silk/fixed/warped_autocorrelation_FIX.c
A code/opus-1.1.4/silk/float/LPC_analysis_filter_FLP.c
A code/opus-1.1.4/silk/float/LPC_inv_pred_gain_FLP.c
A code/opus-1.1.4/silk/float/LTP_analysis_filter_FLP.c
A code/opus-1.1.4/silk/float/LTP_scale_ctrl_FLP.c
A code/opus-1.1.4/silk/float/SigProc_FLP.h
A code/opus-1.1.4/silk/float/apply_sine_window_FLP.c
A code/opus-1.1.4/silk/float/autocorrelation_FLP.c
A code/opus-1.1.4/silk/float/burg_modified_FLP.c
A code/opus-1.1.4/silk/float/bwexpander_FLP.c
A code/opus-1.1.4/silk/float/corrMatrix_FLP.c
A code/opus-1.1.4/silk/float/encode_frame_FLP.c
A code/opus-1.1.4/silk/float/energy_FLP.c
A code/opus-1.1.4/silk/float/find_LPC_FLP.c
A code/opus-1.1.4/silk/float/find_LTP_FLP.c
A code/opus-1.1.4/silk/float/find_pitch_lags_FLP.c
A code/opus-1.1.4/silk/float/find_pred_coefs_FLP.c
A code/opus-1.1.4/silk/float/inner_product_FLP.c
A code/opus-1.1.4/silk/float/k2a_FLP.c
A code/opus-1.1.4/silk/float/levinsondurbin_FLP.c
A code/opus-1.1.4/silk/float/main_FLP.h
A code/opus-1.1.4/silk/float/noise_shape_analysis_FLP.c
A code/opus-1.1.4/silk/float/pitch_analysis_core_FLP.c
A code/opus-1.1.4/silk/float/prefilter_FLP.c
A code/opus-1.1.4/silk/float/process_gains_FLP.c
A code/opus-1.1.4/silk/float/regularize_correlations_FLP.c
A code/opus-1.1.4/silk/float/residual_energy_FLP.c
A code/opus-1.1.4/silk/float/scale_copy_vector_FLP.c
A code/opus-1.1.4/silk/float/scale_vector_FLP.c
A code/opus-1.1.4/silk/float/schur_FLP.c
A code/opus-1.1.4/silk/float/solve_LS_FLP.c
A code/opus-1.1.4/silk/float/sort_FLP.c
A code/opus-1.1.4/silk/float/structs_FLP.h
A code/opus-1.1.4/silk/float/warped_autocorrelation_FLP.c
A code/opus-1.1.4/silk/float/wrappers_FLP.c
A code/opus-1.1.4/silk/gain_quant.c
A code/opus-1.1.4/silk/init_decoder.c
A code/opus-1.1.4/silk/init_encoder.c
A code/opus-1.1.4/silk/inner_prod_aligned.c
A code/opus-1.1.4/silk/interpolate.c
A code/opus-1.1.4/silk/lin2log.c
A code/opus-1.1.4/silk/log2lin.c
A code/opus-1.1.4/silk/macros.h
A code/opus-1.1.4/silk/main.h
A code/opus-1.1.4/silk/mips/NSQ_del_dec_mipsr1.h
A code/opus-1.1.4/silk/mips/macros_mipsr1.h
A code/opus-1.1.4/silk/mips/sigproc_fix_mipsr1.h
A code/opus-1.1.4/silk/pitch_est_defines.h
A code/opus-1.1.4/silk/pitch_est_tables.c
A code/opus-1.1.4/silk/process_NLSFs.c
A code/opus-1.1.4/silk/quant_LTP_gains.c
A code/opus-1.1.4/silk/resampler.c
A code/opus-1.1.4/silk/resampler_down2.c
A code/opus-1.1.4/silk/resampler_down2_3.c
A code/opus-1.1.4/silk/resampler_private.h
A code/opus-1.1.4/silk/resampler_private_AR2.c
A code/opus-1.1.4/silk/resampler_private_IIR_FIR.c
A code/opus-1.1.4/silk/resampler_private_down_FIR.c
A code/opus-1.1.4/silk/resampler_private_up2_HQ.c
A code/opus-1.1.4/silk/resampler_rom.c
A code/opus-1.1.4/silk/resampler_rom.h
A code/opus-1.1.4/silk/resampler_structs.h
A code/opus-1.1.4/silk/shell_coder.c
A code/opus-1.1.4/silk/sigm_Q15.c
A code/opus-1.1.4/silk/sort.c
A code/opus-1.1.4/silk/stereo_LR_to_MS.c
A code/opus-1.1.4/silk/stereo_MS_to_LR.c
A code/opus-1.1.4/silk/stereo_decode_pred.c
A code/opus-1.1.4/silk/stereo_encode_pred.c
A code/opus-1.1.4/silk/stereo_find_predictor.c
A code/opus-1.1.4/silk/stereo_quant_pred.c
A code/opus-1.1.4/silk/structs.h
A code/opus-1.1.4/silk/sum_sqr_shift.c
A code/opus-1.1.4/silk/table_LSF_cos.c
A code/opus-1.1.4/silk/tables.h
A code/opus-1.1.4/silk/tables_LTP.c
A code/opus-1.1.4/silk/tables_NLSF_CB_NB_MB.c
A code/opus-1.1.4/silk/tables_NLSF_CB_WB.c
A code/opus-1.1.4/silk/tables_gain.c
A code/opus-1.1.4/silk/tables_other.c
A code/opus-1.1.4/silk/tables_pitch_lag.c
A code/opus-1.1.4/silk/tables_pulses_per_block.c
A code/opus-1.1.4/silk/tuning_parameters.h
A code/opus-1.1.4/silk/typedef.h
A code/opus-1.1.4/silk/x86/NSQ_del_dec_sse.c
A code/opus-1.1.4/silk/x86/NSQ_sse.c
A code/opus-1.1.4/silk/x86/SigProc_FIX_sse.h
A code/opus-1.1.4/silk/x86/VAD_sse.c
A code/opus-1.1.4/silk/x86/VQ_WMat_EC_sse.c
A code/opus-1.1.4/silk/x86/main_sse.h
A code/opus-1.1.4/silk/x86/x86_silk_map.c
A code/opus-1.1.4/src/analysis.c
A code/opus-1.1.4/src/analysis.h
A code/opus-1.1.4/src/mlp.c
A code/opus-1.1.4/src/mlp.h
A code/opus-1.1.4/src/mlp_data.c
A code/opus-1.1.4/src/opus.c
A code/opus-1.1.4/src/opus_decoder.c
A code/opus-1.1.4/src/opus_encoder.c
A code/opus-1.1.4/src/opus_multistream.c
A code/opus-1.1.4/src/opus_multistream_decoder.c
A code/opus-1.1.4/src/opus_multistream_encoder.c
A code/opus-1.1.4/src/opus_private.h
A code/opus-1.1.4/src/repacketizer.c
A code/opus-1.1.4/src/tansig_table.h
R code/opus-1.1/celt/_kiss_fft_guts.h
R code/opus-1.1/celt/arch.h
R code/opus-1.1/celt/arm/arm2gnu.pl
R code/opus-1.1/celt/arm/arm_celt_map.c
R code/opus-1.1/celt/arm/armcpu.c
R code/opus-1.1/celt/arm/armcpu.h
R code/opus-1.1/celt/arm/armopts.s.in
R code/opus-1.1/celt/arm/celt_pitch_xcorr_arm.s
R code/opus-1.1/celt/arm/fixed_armv4.h
R code/opus-1.1/celt/arm/fixed_armv5e.h
R code/opus-1.1/celt/arm/kiss_fft_armv4.h
R code/opus-1.1/celt/arm/kiss_fft_armv5e.h
R code/opus-1.1/celt/arm/pitch_arm.h
R code/opus-1.1/celt/bands.c
R code/opus-1.1/celt/bands.h
R code/opus-1.1/celt/celt.c
R code/opus-1.1/celt/celt.h
R code/opus-1.1/celt/celt_decoder.c
R code/opus-1.1/celt/celt_encoder.c
R code/opus-1.1/celt/celt_lpc.c
R code/opus-1.1/celt/celt_lpc.h
R code/opus-1.1/celt/cpu_support.h
R code/opus-1.1/celt/cwrs.c
R code/opus-1.1/celt/cwrs.h
R code/opus-1.1/celt/ecintrin.h
R code/opus-1.1/celt/entcode.c
R code/opus-1.1/celt/entcode.h
R code/opus-1.1/celt/entdec.c
R code/opus-1.1/celt/entdec.h
R code/opus-1.1/celt/entenc.c
R code/opus-1.1/celt/entenc.h
R code/opus-1.1/celt/fixed_debug.h
R code/opus-1.1/celt/fixed_generic.h
R code/opus-1.1/celt/float_cast.h
R code/opus-1.1/celt/kiss_fft.c
R code/opus-1.1/celt/kiss_fft.h
R code/opus-1.1/celt/laplace.c
R code/opus-1.1/celt/laplace.h
R code/opus-1.1/celt/mathops.c
R code/opus-1.1/celt/mathops.h
R code/opus-1.1/celt/mdct.c
R code/opus-1.1/celt/mdct.h
R code/opus-1.1/celt/mfrngcod.h
R code/opus-1.1/celt/modes.c
R code/opus-1.1/celt/modes.h
R code/opus-1.1/celt/opus_custom_demo.c
R code/opus-1.1/celt/os_support.h
R code/opus-1.1/celt/pitch.c
R code/opus-1.1/celt/pitch.h
R code/opus-1.1/celt/quant_bands.c
R code/opus-1.1/celt/quant_bands.h
R code/opus-1.1/celt/rate.c
R code/opus-1.1/celt/rate.h
R code/opus-1.1/celt/stack_alloc.h
R code/opus-1.1/celt/static_modes_fixed.h
R code/opus-1.1/celt/static_modes_float.h
R code/opus-1.1/celt/vq.c
R code/opus-1.1/celt/vq.h
R code/opus-1.1/celt/x86/pitch_sse.h
R code/opus-1.1/include/opus.h
R code/opus-1.1/include/opus_custom.h
R code/opus-1.1/include/opus_defines.h
R code/opus-1.1/include/opus_multistream.h
R code/opus-1.1/include/opus_types.h
R code/opus-1.1/silk/A2NLSF.c
R code/opus-1.1/silk/API.h
R code/opus-1.1/silk/CNG.c
R code/opus-1.1/silk/HP_variable_cutoff.c
R code/opus-1.1/silk/Inlines.h
R code/opus-1.1/silk/LPC_analysis_filter.c
R code/opus-1.1/silk/LPC_inv_pred_gain.c
R code/opus-1.1/silk/LP_variable_cutoff.c
R code/opus-1.1/silk/MacroCount.h
R code/opus-1.1/silk/MacroDebug.h
R code/opus-1.1/silk/NLSF2A.c
R code/opus-1.1/silk/NLSF_VQ.c
R code/opus-1.1/silk/NLSF_VQ_weights_laroia.c
R code/opus-1.1/silk/NLSF_decode.c
R code/opus-1.1/silk/NLSF_del_dec_quant.c
R code/opus-1.1/silk/NLSF_encode.c
R code/opus-1.1/silk/NLSF_stabilize.c
R code/opus-1.1/silk/NLSF_unpack.c
R code/opus-1.1/silk/NSQ.c
R code/opus-1.1/silk/NSQ_del_dec.c
R code/opus-1.1/silk/PLC.c
R code/opus-1.1/silk/PLC.h
R code/opus-1.1/silk/SigProc_FIX.h
R code/opus-1.1/silk/VAD.c
R code/opus-1.1/silk/VQ_WMat_EC.c
R code/opus-1.1/silk/ana_filt_bank_1.c
R code/opus-1.1/silk/arm/SigProc_FIX_armv4.h
R code/opus-1.1/silk/arm/SigProc_FIX_armv5e.h
R code/opus-1.1/silk/arm/macros_armv4.h
R code/opus-1.1/silk/arm/macros_armv5e.h
R code/opus-1.1/silk/biquad_alt.c
R code/opus-1.1/silk/bwexpander.c
R code/opus-1.1/silk/bwexpander_32.c
R code/opus-1.1/silk/check_control_input.c
R code/opus-1.1/silk/code_signs.c
R code/opus-1.1/silk/control.h
R code/opus-1.1/silk/control_SNR.c
R code/opus-1.1/silk/control_audio_bandwidth.c
R code/opus-1.1/silk/control_codec.c
R code/opus-1.1/silk/debug.c
R code/opus-1.1/silk/debug.h
R code/opus-1.1/silk/dec_API.c
R code/opus-1.1/silk/decode_core.c
R code/opus-1.1/silk/decode_frame.c
R code/opus-1.1/silk/decode_indices.c
R code/opus-1.1/silk/decode_parameters.c
R code/opus-1.1/silk/decode_pitch.c
R code/opus-1.1/silk/decode_pulses.c
R code/opus-1.1/silk/decoder_set_fs.c
R code/opus-1.1/silk/define.h
R code/opus-1.1/silk/enc_API.c
R code/opus-1.1/silk/encode_indices.c
R code/opus-1.1/silk/encode_pulses.c
R code/opus-1.1/silk/errors.h
R code/opus-1.1/silk/fixed/LTP_analysis_filter_FIX.c
R code/opus-1.1/silk/fixed/LTP_scale_ctrl_FIX.c
R code/opus-1.1/silk/fixed/apply_sine_window_FIX.c
R code/opus-1.1/silk/fixed/autocorr_FIX.c
R code/opus-1.1/silk/fixed/burg_modified_FIX.c
R code/opus-1.1/silk/fixed/corrMatrix_FIX.c
R code/opus-1.1/silk/fixed/encode_frame_FIX.c
R code/opus-1.1/silk/fixed/find_LPC_FIX.c
R code/opus-1.1/silk/fixed/find_LTP_FIX.c
R code/opus-1.1/silk/fixed/find_pitch_lags_FIX.c
R code/opus-1.1/silk/fixed/find_pred_coefs_FIX.c
R code/opus-1.1/silk/fixed/k2a_FIX.c
R code/opus-1.1/silk/fixed/k2a_Q16_FIX.c
R code/opus-1.1/silk/fixed/main_FIX.h
R code/opus-1.1/silk/fixed/noise_shape_analysis_FIX.c
R code/opus-1.1/silk/fixed/pitch_analysis_core_FIX.c
R code/opus-1.1/silk/fixed/prefilter_FIX.c
R code/opus-1.1/silk/fixed/process_gains_FIX.c
R code/opus-1.1/silk/fixed/regularize_correlations_FIX.c
R code/opus-1.1/silk/fixed/residual_energy16_FIX.c
R code/opus-1.1/silk/fixed/residual_energy_FIX.c
R code/opus-1.1/silk/fixed/schur64_FIX.c
R code/opus-1.1/silk/fixed/schur_FIX.c
R code/opus-1.1/silk/fixed/solve_LS_FIX.c
R code/opus-1.1/silk/fixed/structs_FIX.h
R code/opus-1.1/silk/fixed/vector_ops_FIX.c
R code/opus-1.1/silk/fixed/warped_autocorrelation_FIX.c
R code/opus-1.1/silk/float/LPC_analysis_filter_FLP.c
R code/opus-1.1/silk/float/LPC_inv_pred_gain_FLP.c
R code/opus-1.1/silk/float/LTP_analysis_filter_FLP.c
R code/opus-1.1/silk/float/LTP_scale_ctrl_FLP.c
R code/opus-1.1/silk/float/SigProc_FLP.h
R code/opus-1.1/silk/float/apply_sine_window_FLP.c
R code/opus-1.1/silk/float/autocorrelation_FLP.c
R code/opus-1.1/silk/float/burg_modified_FLP.c
R code/opus-1.1/silk/float/bwexpander_FLP.c
R code/opus-1.1/silk/float/corrMatrix_FLP.c
R code/opus-1.1/silk/float/encode_frame_FLP.c
R code/opus-1.1/silk/float/energy_FLP.c
R code/opus-1.1/silk/float/find_LPC_FLP.c
R code/opus-1.1/silk/float/find_LTP_FLP.c
R code/opus-1.1/silk/float/find_pitch_lags_FLP.c
R code/opus-1.1/silk/float/find_pred_coefs_FLP.c
R code/opus-1.1/silk/float/inner_product_FLP.c
R code/opus-1.1/silk/float/k2a_FLP.c
R code/opus-1.1/silk/float/levinsondurbin_FLP.c
R code/opus-1.1/silk/float/main_FLP.h
R code/opus-1.1/silk/float/noise_shape_analysis_FLP.c
R code/opus-1.1/silk/float/pitch_analysis_core_FLP.c
R code/opus-1.1/silk/float/prefilter_FLP.c
R code/opus-1.1/silk/float/process_gains_FLP.c
R code/opus-1.1/silk/float/regularize_correlations_FLP.c
R code/opus-1.1/silk/float/residual_energy_FLP.c
R code/opus-1.1/silk/float/scale_copy_vector_FLP.c
R code/opus-1.1/silk/float/scale_vector_FLP.c
R code/opus-1.1/silk/float/schur_FLP.c
R code/opus-1.1/silk/float/solve_LS_FLP.c
R code/opus-1.1/silk/float/sort_FLP.c
R code/opus-1.1/silk/float/structs_FLP.h
R code/opus-1.1/silk/float/warped_autocorrelation_FLP.c
R code/opus-1.1/silk/float/wrappers_FLP.c
R code/opus-1.1/silk/gain_quant.c
R code/opus-1.1/silk/init_decoder.c
R code/opus-1.1/silk/init_encoder.c
R code/opus-1.1/silk/inner_prod_aligned.c
R code/opus-1.1/silk/interpolate.c
R code/opus-1.1/silk/lin2log.c
R code/opus-1.1/silk/log2lin.c
R code/opus-1.1/silk/macros.h
R code/opus-1.1/silk/main.h
R code/opus-1.1/silk/pitch_est_defines.h
R code/opus-1.1/silk/pitch_est_tables.c
R code/opus-1.1/silk/process_NLSFs.c
R code/opus-1.1/silk/quant_LTP_gains.c
R code/opus-1.1/silk/resampler.c
R code/opus-1.1/silk/resampler_down2.c
R code/opus-1.1/silk/resampler_down2_3.c
R code/opus-1.1/silk/resampler_private.h
R code/opus-1.1/silk/resampler_private_AR2.c
R code/opus-1.1/silk/resampler_private_IIR_FIR.c
R code/opus-1.1/silk/resampler_private_down_FIR.c
R code/opus-1.1/silk/resampler_private_up2_HQ.c
R code/opus-1.1/silk/resampler_rom.c
R code/opus-1.1/silk/resampler_rom.h
R code/opus-1.1/silk/resampler_structs.h
R code/opus-1.1/silk/shell_coder.c
R code/opus-1.1/silk/sigm_Q15.c
R code/opus-1.1/silk/sort.c
R code/opus-1.1/silk/stereo_LR_to_MS.c
R code/opus-1.1/silk/stereo_MS_to_LR.c
R code/opus-1.1/silk/stereo_decode_pred.c
R code/opus-1.1/silk/stereo_encode_pred.c
R code/opus-1.1/silk/stereo_find_predictor.c
R code/opus-1.1/silk/stereo_quant_pred.c
R code/opus-1.1/silk/structs.h
R code/opus-1.1/silk/sum_sqr_shift.c
R code/opus-1.1/silk/table_LSF_cos.c
R code/opus-1.1/silk/tables.h
R code/opus-1.1/silk/tables_LTP.c
R code/opus-1.1/silk/tables_NLSF_CB_NB_MB.c
R code/opus-1.1/silk/tables_NLSF_CB_WB.c
R code/opus-1.1/silk/tables_gain.c
R code/opus-1.1/silk/tables_other.c
R code/opus-1.1/silk/tables_pitch_lag.c
R code/opus-1.1/silk/tables_pulses_per_block.c
R code/opus-1.1/silk/tuning_parameters.h
R code/opus-1.1/silk/typedef.h
R code/opus-1.1/src/analysis.c
R code/opus-1.1/src/analysis.h
R code/opus-1.1/src/mlp.c
R code/opus-1.1/src/mlp.h
R code/opus-1.1/src/mlp_data.c
R code/opus-1.1/src/opus.c
R code/opus-1.1/src/opus_decoder.c
R code/opus-1.1/src/opus_encoder.c
R code/opus-1.1/src/opus_multistream.c
R code/opus-1.1/src/opus_multistream_decoder.c
R code/opus-1.1/src/opus_multistream_encoder.c
R code/opus-1.1/src/opus_private.h
R code/opus-1.1/src/repacketizer.c
R code/opus-1.1/src/tansig_table.h
R code/opusfile-0.5/include/opusfile.h
R code/opusfile-0.5/src/http.c
R code/opusfile-0.5/src/info.c
R code/opusfile-0.5/src/internal.c
R code/opusfile-0.5/src/internal.h
R code/opusfile-0.5/src/opusfile.c
R code/opusfile-0.5/src/stream.c
R code/opusfile-0.5/src/wincerts.c
R code/opusfile-0.5/src/winerrno.h
A code/opusfile-0.8/include/opusfile.h
A code/opusfile-0.8/src/http.c
A code/opusfile-0.8/src/info.c
A code/opusfile-0.8/src/internal.c
A code/opusfile-0.8/src/internal.h
A code/opusfile-0.8/src/opusfile.c
A code/opusfile-0.8/src/stream.c
A code/opusfile-0.8/src/wincerts.c
A code/opusfile-0.8/src/winerrno.h
M code/q3_ui/ui_addbots.c
M code/q3_ui/ui_atoms.c
M code/q3_ui/ui_gameinfo.c
M code/q3_ui/ui_local.h
M code/q3_ui/ui_main.c
M code/q3_ui/ui_playermodel.c
M code/q3_ui/ui_players.c
M code/q3_ui/ui_qmenu.c
M code/q3_ui/ui_servers2.c
M code/q3_ui/ui_startserver.c
M code/qcommon/cm_patch.c
M code/qcommon/cm_polylib.c
M code/qcommon/cm_trace.c
M code/qcommon/cmd.c
M code/qcommon/common.c
M code/qcommon/cvar.c
M code/qcommon/files.c
M code/qcommon/huffman.c
A code/qcommon/json.h
M code/qcommon/md4.c
M code/qcommon/md5.c
M code/qcommon/msg.c
M code/qcommon/net_chan.c
M code/qcommon/net_ip.c
M code/qcommon/q_math.c
M code/qcommon/q_platform.h
M code/qcommon/q_shared.c
M code/qcommon/q_shared.h
M code/qcommon/qcommon.h
M code/qcommon/surfaceflags.h
M code/qcommon/unzip.c
M code/qcommon/unzip.h
M code/qcommon/vm.c
A code/qcommon/vm_armv7l.c
M code/qcommon/vm_interpreted.c
M code/qcommon/vm_local.h
M code/qcommon/vm_powerpc.c
M code/qcommon/vm_x86.c
M code/renderercommon/qgl.h
M code/renderercommon/tr_common.h
M code/renderercommon/tr_image_jpg.c
M code/renderercommon/tr_image_png.c
M code/renderercommon/tr_noise.c
M code/renderercommon/tr_public.h
M code/renderercommon/tr_types.h
M code/renderergl1/tr_animation.c
M code/renderergl1/tr_backend.c
M code/renderergl1/tr_bsp.c
M code/renderergl1/tr_cmds.c
M code/renderergl1/tr_image.c
M code/renderergl1/tr_init.c
M code/renderergl1/tr_light.c
M code/renderergl1/tr_local.h
M code/renderergl1/tr_main.c
M code/renderergl1/tr_mesh.c
M code/renderergl1/tr_model_iqm.c
M code/renderergl1/tr_scene.c
M code/renderergl1/tr_shade.c
M code/renderergl1/tr_shade_calc.c
M code/renderergl1/tr_shader.c
M code/renderergl1/tr_sky.c
M code/renderergl1/tr_surface.c
M code/renderergl1/tr_world.c
M code/renderergl2/glsl/bokeh_fp.glsl
M code/renderergl2/glsl/calclevels4x_fp.glsl
M code/renderergl2/glsl/depthblur_fp.glsl
M code/renderergl2/glsl/depthblur_vp.glsl
M code/renderergl2/glsl/dlight_fp.glsl
M code/renderergl2/glsl/generic_fp.glsl
M code/renderergl2/glsl/lightall_fp.glsl
M code/renderergl2/glsl/lightall_vp.glsl
M code/renderergl2/glsl/pshadow_fp.glsl
M code/renderergl2/glsl/shadowmask_fp.glsl
M code/renderergl2/glsl/ssao_fp.glsl
M code/renderergl2/glsl/tonemap_fp.glsl
M code/renderergl2/tr_animation.c
M code/renderergl2/tr_backend.c
M code/renderergl2/tr_bsp.c
M code/renderergl2/tr_cmds.c
M code/renderergl2/tr_curve.c
A code/renderergl2/tr_dsa.c
A code/renderergl2/tr_dsa.h
M code/renderergl2/tr_extensions.c
M code/renderergl2/tr_extramath.c
M code/renderergl2/tr_extramath.h
M code/renderergl2/tr_fbo.c
M code/renderergl2/tr_fbo.h
M code/renderergl2/tr_flares.c
M code/renderergl2/tr_glsl.c
M code/renderergl2/tr_image.c
A code/renderergl2/tr_image_dds.c
M code/renderergl2/tr_init.c
M code/renderergl2/tr_light.c
M code/renderergl2/tr_local.h
M code/renderergl2/tr_main.c
M code/renderergl2/tr_marks.c
M code/renderergl2/tr_mesh.c
M code/renderergl2/tr_model.c
M code/renderergl2/tr_model_iqm.c
M code/renderergl2/tr_postprocess.c
M code/renderergl2/tr_scene.c
M code/renderergl2/tr_shade.c
M code/renderergl2/tr_shade_calc.c
M code/renderergl2/tr_shader.c
M code/renderergl2/tr_shadows.c
M code/renderergl2/tr_sky.c
M code/renderergl2/tr_surface.c
M code/renderergl2/tr_vbo.c
M code/renderergl2/tr_world.c
M code/sdl/sdl_gamma.c
M code/sdl/sdl_glimp.c
M code/sdl/sdl_input.c
M code/sdl/sdl_snd.c
M code/server/server.h
M code/server/sv_bot.c
M code/server/sv_ccmds.c
M code/server/sv_client.c
M code/server/sv_game.c
M code/server/sv_init.c
M code/server/sv_main.c
M code/server/sv_snapshot.c
M code/sys/con_log.c
M code/sys/con_tty.c
A code/sys/sys_autoupdater.c
M code/sys/sys_local.h
M code/sys/sys_main.c
M code/sys/sys_osx.m
M code/sys/sys_unix.c
M code/sys/sys_win32.c
A code/sys/win_manifest.xml
M code/sys/win_resource.rc
M code/tools/asm/cmdlib.c
M code/tools/asm/cmdlib.h
M code/tools/asm/notes.txt
M code/tools/asm/q3asm.c
M code/tools/lcc/cpp/tokens.c
M code/tools/lcc/cpp/unix.c
M code/tools/lcc/doc/4.html
M code/tools/lcc/etc/bytecode.c
M code/tools/lcc/etc/lcc.c
M code/tools/lcc/src/enode.c
M code/tools/lcc/src/error.c
M code/tools/lcc/src/gen.c
M code/tools/lcc/src/init.c
M code/tools/lcc/src/tree.c
M code/ui/ui_atoms.c
M code/ui/ui_local.h
M code/ui/ui_main.c
M code/ui/ui_players.c
M code/ui/ui_shared.c
M code/ui/ui_shared.h
M jenkins-ci-build.sh
M make-macosx-app.sh
M make-macosx-ub.sh
M make-macosx.sh
M misc/linux/q3a.service
M misc/linux/server_compile.sh
M misc/linux/start_server.sh
M misc/msvc10/cgame.vcxproj
M misc/msvc10/cgame.vcxproj.filters
R misc/msvc10/cgame.vcxproj.user
M misc/msvc10/game.vcxproj
M misc/msvc10/game.vcxproj.filters
R misc/msvc10/game.vcxproj.user
M misc/msvc10/q3_ui.vcxproj
M misc/msvc10/q3_ui.vcxproj.filters
R misc/msvc10/q3_ui.vcxproj.user
M misc/msvc10/quake3.vcxproj
M misc/msvc10/quake3.vcxproj.filters
R misc/msvc10/quake3.vcxproj.user
M misc/msvc10/ui.vcxproj
M misc/msvc10/ui.vcxproj.filters
R misc/msvc10/ui.vcxproj.user
M misc/msvc11/cgame.vcxproj
M misc/msvc11/cgame.vcxproj.filters
M misc/msvc11/game.vcxproj
M misc/msvc11/game.vcxproj.filters
R misc/msvc11/ioq3.v11.suo
M misc/msvc11/q3_ui.vcxproj
M misc/msvc11/q3_ui.vcxproj.filters
M misc/msvc11/quake3.vcxproj
M misc/msvc11/quake3.vcxproj.filters
M misc/msvc11/ui.vcxproj
M misc/msvc11/ui.vcxproj.filters
A misc/msvc12/cgame.def
A misc/msvc12/cgame.vcxproj
A misc/msvc12/game.def
A misc/msvc12/game.vcxproj
A misc/msvc12/glsl_stringify.vbs
A misc/msvc12/ioq3.sln
A misc/msvc12/opengl1.vcxproj
A misc/msvc12/opengl1.vcxproj.filters
A misc/msvc12/opengl2.vcxproj
A misc/msvc12/opengl2.vcxproj.filters
A misc/msvc12/q3_ui.def
A misc/msvc12/q3_ui.vcxproj
A misc/msvc12/quake3.vcxproj
A misc/msvc12/quake3.vcxproj.filters
A misc/msvc12/ui.def
A misc/msvc12/ui.vcxproj
M misc/nsis/Makefile
M misc/nsis/ioquake3.nsi.in
A misc/osx/start_server.sh
M misc/setup/Solaris_pkg.sh
M misc/setup/doit
M misc/setup/ioq3demo.sh
M misc/setup/ioquake3.SlackBuild
M misc/setup/ioquake3.sh
M misc/setup/pkg/ioq3ded.sh
M misc/setup/pkg/ioquake3.sh
M misc/setup/setup.xml.in
M opengl2-readme.md
Log Message:
-----------
Merge branch 'master' into misc/lilium_common
Conflicts:
Makefile
code/client/cl_main.c
code/qcommon/common.c
code/qcommon/q_shared.h
code/sys/sys_unix.c
Commit: 4a063679f88d52166c45a27a938fe73ab32a8510
https://github.com/ioquake/ioq3/commit/4a063679f88d52166c45a27a938fe73ab32a8510
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-03-04 (Sun, 04 Mar 2018)
Changed paths:
M Makefile
M code/qcommon/common.c
M code/qcommon/q_shared.h
Log Message:
-----------
Merge branch 'misc/lilium_common' into game/eliteforce
Conflicts:
code/qcommon/common.c
code/qcommon/q_shared.h
Commit: 9fcb8a05e47745ac2f1e6781ad3f0ec95d696c73
https://github.com/ioquake/ioq3/commit/9fcb8a05e47745ac2f1e6781ad3f0ec95d696c73
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-03-06 (Tue, 06 Mar 2018)
Changed paths:
M code/server/sv_world.c
Log Message:
-----------
Fix indent warning in sv_world.c
Commit: e1f0a697160d21d6da2d811537fe560ab707fae2
https://github.com/ioquake/ioq3/commit/e1f0a697160d21d6da2d811537fe560ab707fae2
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-05-18 (Fri, 18 May 2018)
Changed paths:
A CONTRIBUTING.md
M Makefile
A code/SDL2/include-macppc/SDL.h
A code/SDL2/include-macppc/SDL_assert.h
A code/SDL2/include-macppc/SDL_atomic.h
A code/SDL2/include-macppc/SDL_audio.h
A code/SDL2/include-macppc/SDL_bits.h
A code/SDL2/include-macppc/SDL_blendmode.h
A code/SDL2/include-macppc/SDL_clipboard.h
A code/SDL2/include-macppc/SDL_config.h
A code/SDL2/include-macppc/SDL_config_android.h
A code/SDL2/include-macppc/SDL_config_iphoneos.h
A code/SDL2/include-macppc/SDL_config_macosx.h
A code/SDL2/include-macppc/SDL_config_minimal.h
A code/SDL2/include-macppc/SDL_config_pandora.h
A code/SDL2/include-macppc/SDL_config_psp.h
A code/SDL2/include-macppc/SDL_config_windows.h
A code/SDL2/include-macppc/SDL_config_wiz.h
A code/SDL2/include-macppc/SDL_copying.h
A code/SDL2/include-macppc/SDL_cpuinfo.h
A code/SDL2/include-macppc/SDL_endian.h
A code/SDL2/include-macppc/SDL_error.h
A code/SDL2/include-macppc/SDL_events.h
A code/SDL2/include-macppc/SDL_filesystem.h
A code/SDL2/include-macppc/SDL_gamecontroller.h
A code/SDL2/include-macppc/SDL_gesture.h
A code/SDL2/include-macppc/SDL_haptic.h
A code/SDL2/include-macppc/SDL_hints.h
A code/SDL2/include-macppc/SDL_joystick.h
A code/SDL2/include-macppc/SDL_keyboard.h
A code/SDL2/include-macppc/SDL_keycode.h
A code/SDL2/include-macppc/SDL_loadso.h
A code/SDL2/include-macppc/SDL_log.h
A code/SDL2/include-macppc/SDL_main.h
A code/SDL2/include-macppc/SDL_messagebox.h
A code/SDL2/include-macppc/SDL_mouse.h
A code/SDL2/include-macppc/SDL_mutex.h
A code/SDL2/include-macppc/SDL_name.h
A code/SDL2/include-macppc/SDL_opengl.h
A code/SDL2/include-macppc/SDL_opengles.h
A code/SDL2/include-macppc/SDL_opengles2.h
A code/SDL2/include-macppc/SDL_pixels.h
A code/SDL2/include-macppc/SDL_platform.h
A code/SDL2/include-macppc/SDL_power.h
A code/SDL2/include-macppc/SDL_quit.h
A code/SDL2/include-macppc/SDL_rect.h
A code/SDL2/include-macppc/SDL_render.h
A code/SDL2/include-macppc/SDL_revision.h
A code/SDL2/include-macppc/SDL_rwops.h
A code/SDL2/include-macppc/SDL_scancode.h
A code/SDL2/include-macppc/SDL_shape.h
A code/SDL2/include-macppc/SDL_stdinc.h
A code/SDL2/include-macppc/SDL_surface.h
A code/SDL2/include-macppc/SDL_system.h
A code/SDL2/include-macppc/SDL_syswm.h
A code/SDL2/include-macppc/SDL_test.h
A code/SDL2/include-macppc/SDL_test_assert.h
A code/SDL2/include-macppc/SDL_test_common.h
A code/SDL2/include-macppc/SDL_test_compare.h
A code/SDL2/include-macppc/SDL_test_crc32.h
A code/SDL2/include-macppc/SDL_test_font.h
A code/SDL2/include-macppc/SDL_test_fuzzer.h
A code/SDL2/include-macppc/SDL_test_harness.h
A code/SDL2/include-macppc/SDL_test_images.h
A code/SDL2/include-macppc/SDL_test_log.h
A code/SDL2/include-macppc/SDL_test_md5.h
A code/SDL2/include-macppc/SDL_test_random.h
A code/SDL2/include-macppc/SDL_thread.h
A code/SDL2/include-macppc/SDL_timer.h
A code/SDL2/include-macppc/SDL_touch.h
A code/SDL2/include-macppc/SDL_types.h
A code/SDL2/include-macppc/SDL_version.h
A code/SDL2/include-macppc/SDL_video.h
A code/SDL2/include-macppc/begin_code.h
A code/SDL2/include-macppc/close_code.h
M code/SDL2/include/SDL.h
M code/SDL2/include/SDL_assert.h
M code/SDL2/include/SDL_atomic.h
M code/SDL2/include/SDL_audio.h
M code/SDL2/include/SDL_bits.h
M code/SDL2/include/SDL_blendmode.h
M code/SDL2/include/SDL_clipboard.h
M code/SDL2/include/SDL_config.h
M code/SDL2/include/SDL_config.h.cmake
M code/SDL2/include/SDL_config.h.in
M code/SDL2/include/SDL_config_android.h
M code/SDL2/include/SDL_config_iphoneos.h
M code/SDL2/include/SDL_config_macosx.h
M code/SDL2/include/SDL_config_minimal.h
M code/SDL2/include/SDL_config_pandora.h
M code/SDL2/include/SDL_config_psp.h
M code/SDL2/include/SDL_config_windows.h
M code/SDL2/include/SDL_config_winrt.h
M code/SDL2/include/SDL_config_wiz.h
M code/SDL2/include/SDL_copying.h
M code/SDL2/include/SDL_cpuinfo.h
M code/SDL2/include/SDL_egl.h
M code/SDL2/include/SDL_endian.h
M code/SDL2/include/SDL_error.h
M code/SDL2/include/SDL_events.h
M code/SDL2/include/SDL_filesystem.h
M code/SDL2/include/SDL_gamecontroller.h
M code/SDL2/include/SDL_gesture.h
M code/SDL2/include/SDL_haptic.h
M code/SDL2/include/SDL_hints.h
M code/SDL2/include/SDL_joystick.h
M code/SDL2/include/SDL_keyboard.h
M code/SDL2/include/SDL_keycode.h
M code/SDL2/include/SDL_loadso.h
M code/SDL2/include/SDL_log.h
M code/SDL2/include/SDL_main.h
M code/SDL2/include/SDL_messagebox.h
M code/SDL2/include/SDL_mouse.h
M code/SDL2/include/SDL_mutex.h
M code/SDL2/include/SDL_name.h
M code/SDL2/include/SDL_opengl.h
M code/SDL2/include/SDL_opengles.h
M code/SDL2/include/SDL_opengles2.h
M code/SDL2/include/SDL_pixels.h
M code/SDL2/include/SDL_platform.h
M code/SDL2/include/SDL_power.h
M code/SDL2/include/SDL_quit.h
M code/SDL2/include/SDL_rect.h
M code/SDL2/include/SDL_render.h
M code/SDL2/include/SDL_revision.h
M code/SDL2/include/SDL_rwops.h
M code/SDL2/include/SDL_scancode.h
M code/SDL2/include/SDL_shape.h
M code/SDL2/include/SDL_stdinc.h
M code/SDL2/include/SDL_surface.h
M code/SDL2/include/SDL_system.h
M code/SDL2/include/SDL_syswm.h
M code/SDL2/include/SDL_test.h
M code/SDL2/include/SDL_test_assert.h
M code/SDL2/include/SDL_test_common.h
M code/SDL2/include/SDL_test_compare.h
M code/SDL2/include/SDL_test_crc32.h
M code/SDL2/include/SDL_test_font.h
M code/SDL2/include/SDL_test_fuzzer.h
M code/SDL2/include/SDL_test_harness.h
M code/SDL2/include/SDL_test_images.h
M code/SDL2/include/SDL_test_log.h
M code/SDL2/include/SDL_test_md5.h
A code/SDL2/include/SDL_test_memory.h
M code/SDL2/include/SDL_test_random.h
M code/SDL2/include/SDL_thread.h
M code/SDL2/include/SDL_timer.h
M code/SDL2/include/SDL_touch.h
M code/SDL2/include/SDL_types.h
M code/SDL2/include/SDL_version.h
M code/SDL2/include/SDL_video.h
A code/SDL2/include/SDL_vulkan.h
M code/SDL2/include/begin_code.h
M code/SDL2/include/close_code.h
M code/botlib/be_ai_goal.c
M code/cgame/cg_newdraw.c
M code/client/cl_avi.c
M code/client/cl_cin.c
M code/client/cl_curl.c
M code/client/cl_keys.c
A code/client/snd_altivec.c
M code/client/snd_dma.c
M code/client/snd_local.h
M code/client/snd_main.c
M code/client/snd_mem.c
M code/client/snd_mix.c
M code/client/snd_openal.c
M code/game/g_active.c
M code/game/g_combat.c
R code/libogg-1.3.2/include/ogg/config_types.h
R code/libogg-1.3.2/include/ogg/ogg.h
R code/libogg-1.3.2/include/ogg/os_types.h
R code/libogg-1.3.2/src/bitwise.c
R code/libogg-1.3.2/src/framing.c
A code/libogg-1.3.3/include/ogg/config_types.h
A code/libogg-1.3.3/include/ogg/ogg.h
A code/libogg-1.3.3/include/ogg/os_types.h
A code/libogg-1.3.3/src/bitwise.c
A code/libogg-1.3.3/src/framing.c
M code/libs/macosx/libSDL2-2.0.0.dylib
M code/libs/macosx/libSDL2main.a
M code/libs/win32/SDL2.dll
R code/libs/win32/libSDL2.a
M code/libs/win32/libSDL2.dll.a
M code/libs/win32/libSDL2main.a
M code/libs/win64/SDL264.dll
R code/libs/win64/libSDL264.a
M code/libs/win64/libSDL264.dll.a
M code/libs/win64/libSDL264main.a
R code/libvorbis-1.3.5/include/vorbis/codec.h
R code/libvorbis-1.3.5/include/vorbis/vorbisenc.h
R code/libvorbis-1.3.5/include/vorbis/vorbisfile.h
R code/libvorbis-1.3.5/lib/analysis.c
R code/libvorbis-1.3.5/lib/backends.h
R code/libvorbis-1.3.5/lib/bitrate.c
R code/libvorbis-1.3.5/lib/bitrate.h
R code/libvorbis-1.3.5/lib/block.c
R code/libvorbis-1.3.5/lib/books/coupled/res_books_51.h
R code/libvorbis-1.3.5/lib/books/coupled/res_books_stereo.h
R code/libvorbis-1.3.5/lib/books/floor/floor_books.h
R code/libvorbis-1.3.5/lib/books/uncoupled/res_books_uncoupled.h
R code/libvorbis-1.3.5/lib/codebook.c
R code/libvorbis-1.3.5/lib/codebook.h
R code/libvorbis-1.3.5/lib/codec_internal.h
R code/libvorbis-1.3.5/lib/envelope.c
R code/libvorbis-1.3.5/lib/envelope.h
R code/libvorbis-1.3.5/lib/floor0.c
R code/libvorbis-1.3.5/lib/floor1.c
R code/libvorbis-1.3.5/lib/highlevel.h
R code/libvorbis-1.3.5/lib/info.c
R code/libvorbis-1.3.5/lib/lookup.c
R code/libvorbis-1.3.5/lib/lookup.h
R code/libvorbis-1.3.5/lib/lookup_data.h
R code/libvorbis-1.3.5/lib/lpc.c
R code/libvorbis-1.3.5/lib/lpc.h
R code/libvorbis-1.3.5/lib/lsp.c
R code/libvorbis-1.3.5/lib/lsp.h
R code/libvorbis-1.3.5/lib/mapping0.c
R code/libvorbis-1.3.5/lib/masking.h
R code/libvorbis-1.3.5/lib/mdct.c
R code/libvorbis-1.3.5/lib/mdct.h
R code/libvorbis-1.3.5/lib/misc.h
R code/libvorbis-1.3.5/lib/modes/floor_all.h
R code/libvorbis-1.3.5/lib/modes/psych_11.h
R code/libvorbis-1.3.5/lib/modes/psych_16.h
R code/libvorbis-1.3.5/lib/modes/psych_44.h
R code/libvorbis-1.3.5/lib/modes/psych_8.h
R code/libvorbis-1.3.5/lib/modes/residue_16.h
R code/libvorbis-1.3.5/lib/modes/residue_44.h
R code/libvorbis-1.3.5/lib/modes/residue_44p51.h
R code/libvorbis-1.3.5/lib/modes/residue_44u.h
R code/libvorbis-1.3.5/lib/modes/residue_8.h
R code/libvorbis-1.3.5/lib/modes/setup_11.h
R code/libvorbis-1.3.5/lib/modes/setup_16.h
R code/libvorbis-1.3.5/lib/modes/setup_22.h
R code/libvorbis-1.3.5/lib/modes/setup_32.h
R code/libvorbis-1.3.5/lib/modes/setup_44.h
R code/libvorbis-1.3.5/lib/modes/setup_44p51.h
R code/libvorbis-1.3.5/lib/modes/setup_44u.h
R code/libvorbis-1.3.5/lib/modes/setup_8.h
R code/libvorbis-1.3.5/lib/modes/setup_X.h
R code/libvorbis-1.3.5/lib/os.h
R code/libvorbis-1.3.5/lib/psy.c
R code/libvorbis-1.3.5/lib/psy.h
R code/libvorbis-1.3.5/lib/registry.c
R code/libvorbis-1.3.5/lib/registry.h
R code/libvorbis-1.3.5/lib/res0.c
R code/libvorbis-1.3.5/lib/scales.h
R code/libvorbis-1.3.5/lib/sharedbook.c
R code/libvorbis-1.3.5/lib/smallft.c
R code/libvorbis-1.3.5/lib/smallft.h
R code/libvorbis-1.3.5/lib/synthesis.c
R code/libvorbis-1.3.5/lib/vorbisenc.c
R code/libvorbis-1.3.5/lib/vorbisfile.c
R code/libvorbis-1.3.5/lib/window.c
R code/libvorbis-1.3.5/lib/window.h
A code/libvorbis-1.3.6/include/vorbis/codec.h
A code/libvorbis-1.3.6/include/vorbis/vorbisenc.h
A code/libvorbis-1.3.6/include/vorbis/vorbisfile.h
A code/libvorbis-1.3.6/lib/analysis.c
A code/libvorbis-1.3.6/lib/backends.h
A code/libvorbis-1.3.6/lib/bitrate.c
A code/libvorbis-1.3.6/lib/bitrate.h
A code/libvorbis-1.3.6/lib/block.c
A code/libvorbis-1.3.6/lib/books/coupled/res_books_51.h
A code/libvorbis-1.3.6/lib/books/coupled/res_books_stereo.h
A code/libvorbis-1.3.6/lib/books/floor/floor_books.h
A code/libvorbis-1.3.6/lib/books/uncoupled/res_books_uncoupled.h
A code/libvorbis-1.3.6/lib/codebook.c
A code/libvorbis-1.3.6/lib/codebook.h
A code/libvorbis-1.3.6/lib/codec_internal.h
A code/libvorbis-1.3.6/lib/envelope.c
A code/libvorbis-1.3.6/lib/envelope.h
A code/libvorbis-1.3.6/lib/floor0.c
A code/libvorbis-1.3.6/lib/floor1.c
A code/libvorbis-1.3.6/lib/highlevel.h
A code/libvorbis-1.3.6/lib/info.c
A code/libvorbis-1.3.6/lib/lookup.c
A code/libvorbis-1.3.6/lib/lookup.h
A code/libvorbis-1.3.6/lib/lookup_data.h
A code/libvorbis-1.3.6/lib/lpc.c
A code/libvorbis-1.3.6/lib/lpc.h
A code/libvorbis-1.3.6/lib/lsp.c
A code/libvorbis-1.3.6/lib/lsp.h
A code/libvorbis-1.3.6/lib/mapping0.c
A code/libvorbis-1.3.6/lib/masking.h
A code/libvorbis-1.3.6/lib/mdct.c
A code/libvorbis-1.3.6/lib/mdct.h
A code/libvorbis-1.3.6/lib/misc.h
A code/libvorbis-1.3.6/lib/modes/floor_all.h
A code/libvorbis-1.3.6/lib/modes/psych_11.h
A code/libvorbis-1.3.6/lib/modes/psych_16.h
A code/libvorbis-1.3.6/lib/modes/psych_44.h
A code/libvorbis-1.3.6/lib/modes/psych_8.h
A code/libvorbis-1.3.6/lib/modes/residue_16.h
A code/libvorbis-1.3.6/lib/modes/residue_44.h
A code/libvorbis-1.3.6/lib/modes/residue_44p51.h
A code/libvorbis-1.3.6/lib/modes/residue_44u.h
A code/libvorbis-1.3.6/lib/modes/residue_8.h
A code/libvorbis-1.3.6/lib/modes/setup_11.h
A code/libvorbis-1.3.6/lib/modes/setup_16.h
A code/libvorbis-1.3.6/lib/modes/setup_22.h
A code/libvorbis-1.3.6/lib/modes/setup_32.h
A code/libvorbis-1.3.6/lib/modes/setup_44.h
A code/libvorbis-1.3.6/lib/modes/setup_44p51.h
A code/libvorbis-1.3.6/lib/modes/setup_44u.h
A code/libvorbis-1.3.6/lib/modes/setup_8.h
A code/libvorbis-1.3.6/lib/modes/setup_X.h
A code/libvorbis-1.3.6/lib/os.h
A code/libvorbis-1.3.6/lib/psy.c
A code/libvorbis-1.3.6/lib/psy.h
A code/libvorbis-1.3.6/lib/registry.c
A code/libvorbis-1.3.6/lib/registry.h
A code/libvorbis-1.3.6/lib/res0.c
A code/libvorbis-1.3.6/lib/scales.h
A code/libvorbis-1.3.6/lib/sharedbook.c
A code/libvorbis-1.3.6/lib/smallft.c
A code/libvorbis-1.3.6/lib/smallft.h
A code/libvorbis-1.3.6/lib/synthesis.c
A code/libvorbis-1.3.6/lib/vorbisenc.c
A code/libvorbis-1.3.6/lib/vorbisfile.c
A code/libvorbis-1.3.6/lib/window.c
A code/libvorbis-1.3.6/lib/window.h
M code/null/null_snddma.c
R code/opus-1.1.4/celt/_kiss_fft_guts.h
R code/opus-1.1.4/celt/arch.h
R code/opus-1.1.4/celt/arm/arm2gnu.pl
R code/opus-1.1.4/celt/arm/arm_celt_map.c
R code/opus-1.1.4/celt/arm/armcpu.c
R code/opus-1.1.4/celt/arm/armcpu.h
R code/opus-1.1.4/celt/arm/armopts.s.in
R code/opus-1.1.4/celt/arm/celt_ne10_fft.c
R code/opus-1.1.4/celt/arm/celt_ne10_mdct.c
R code/opus-1.1.4/celt/arm/celt_neon_intr.c
R code/opus-1.1.4/celt/arm/celt_pitch_xcorr_arm-gnu.S
R code/opus-1.1.4/celt/arm/celt_pitch_xcorr_arm.s
R code/opus-1.1.4/celt/arm/fft_arm.h
R code/opus-1.1.4/celt/arm/fixed_arm64.h
R code/opus-1.1.4/celt/arm/fixed_armv4.h
R code/opus-1.1.4/celt/arm/fixed_armv5e.h
R code/opus-1.1.4/celt/arm/kiss_fft_armv4.h
R code/opus-1.1.4/celt/arm/kiss_fft_armv5e.h
R code/opus-1.1.4/celt/arm/mdct_arm.h
R code/opus-1.1.4/celt/arm/pitch_arm.h
R code/opus-1.1.4/celt/bands.c
R code/opus-1.1.4/celt/bands.h
R code/opus-1.1.4/celt/celt.c
R code/opus-1.1.4/celt/celt.h
R code/opus-1.1.4/celt/celt_decoder.c
R code/opus-1.1.4/celt/celt_encoder.c
R code/opus-1.1.4/celt/celt_lpc.c
R code/opus-1.1.4/celt/celt_lpc.h
R code/opus-1.1.4/celt/cpu_support.h
R code/opus-1.1.4/celt/cwrs.c
R code/opus-1.1.4/celt/cwrs.h
R code/opus-1.1.4/celt/ecintrin.h
R code/opus-1.1.4/celt/entcode.c
R code/opus-1.1.4/celt/entcode.h
R code/opus-1.1.4/celt/entdec.c
R code/opus-1.1.4/celt/entdec.h
R code/opus-1.1.4/celt/entenc.c
R code/opus-1.1.4/celt/entenc.h
R code/opus-1.1.4/celt/fixed_debug.h
R code/opus-1.1.4/celt/fixed_generic.h
R code/opus-1.1.4/celt/float_cast.h
R code/opus-1.1.4/celt/kiss_fft.c
R code/opus-1.1.4/celt/kiss_fft.h
R code/opus-1.1.4/celt/laplace.c
R code/opus-1.1.4/celt/laplace.h
R code/opus-1.1.4/celt/mathops.c
R code/opus-1.1.4/celt/mathops.h
R code/opus-1.1.4/celt/mdct.c
R code/opus-1.1.4/celt/mdct.h
R code/opus-1.1.4/celt/mfrngcod.h
R code/opus-1.1.4/celt/mips/celt_mipsr1.h
R code/opus-1.1.4/celt/mips/fixed_generic_mipsr1.h
R code/opus-1.1.4/celt/mips/kiss_fft_mipsr1.h
R code/opus-1.1.4/celt/mips/mdct_mipsr1.h
R code/opus-1.1.4/celt/mips/pitch_mipsr1.h
R code/opus-1.1.4/celt/mips/vq_mipsr1.h
R code/opus-1.1.4/celt/modes.c
R code/opus-1.1.4/celt/modes.h
R code/opus-1.1.4/celt/opus_custom_demo.c
R code/opus-1.1.4/celt/os_support.h
R code/opus-1.1.4/celt/pitch.c
R code/opus-1.1.4/celt/pitch.h
R code/opus-1.1.4/celt/quant_bands.c
R code/opus-1.1.4/celt/quant_bands.h
R code/opus-1.1.4/celt/rate.c
R code/opus-1.1.4/celt/rate.h
R code/opus-1.1.4/celt/stack_alloc.h
R code/opus-1.1.4/celt/static_modes_fixed.h
R code/opus-1.1.4/celt/static_modes_fixed_arm_ne10.h
R code/opus-1.1.4/celt/static_modes_float.h
R code/opus-1.1.4/celt/static_modes_float_arm_ne10.h
R code/opus-1.1.4/celt/vq.c
R code/opus-1.1.4/celt/vq.h
R code/opus-1.1.4/celt/x86/celt_lpc_sse.c
R code/opus-1.1.4/celt/x86/celt_lpc_sse.h
R code/opus-1.1.4/celt/x86/pitch_sse.c
R code/opus-1.1.4/celt/x86/pitch_sse.h
R code/opus-1.1.4/celt/x86/pitch_sse2.c
R code/opus-1.1.4/celt/x86/pitch_sse4_1.c
R code/opus-1.1.4/celt/x86/x86_celt_map.c
R code/opus-1.1.4/celt/x86/x86cpu.c
R code/opus-1.1.4/celt/x86/x86cpu.h
R code/opus-1.1.4/include/opus.h
R code/opus-1.1.4/include/opus_custom.h
R code/opus-1.1.4/include/opus_defines.h
R code/opus-1.1.4/include/opus_multistream.h
R code/opus-1.1.4/include/opus_types.h
R code/opus-1.1.4/silk/A2NLSF.c
R code/opus-1.1.4/silk/API.h
R code/opus-1.1.4/silk/CNG.c
R code/opus-1.1.4/silk/HP_variable_cutoff.c
R code/opus-1.1.4/silk/Inlines.h
R code/opus-1.1.4/silk/LPC_analysis_filter.c
R code/opus-1.1.4/silk/LPC_inv_pred_gain.c
R code/opus-1.1.4/silk/LP_variable_cutoff.c
R code/opus-1.1.4/silk/MacroCount.h
R code/opus-1.1.4/silk/MacroDebug.h
R code/opus-1.1.4/silk/NLSF2A.c
R code/opus-1.1.4/silk/NLSF_VQ.c
R code/opus-1.1.4/silk/NLSF_VQ_weights_laroia.c
R code/opus-1.1.4/silk/NLSF_decode.c
R code/opus-1.1.4/silk/NLSF_del_dec_quant.c
R code/opus-1.1.4/silk/NLSF_encode.c
R code/opus-1.1.4/silk/NLSF_stabilize.c
R code/opus-1.1.4/silk/NLSF_unpack.c
R code/opus-1.1.4/silk/NSQ.c
R code/opus-1.1.4/silk/NSQ.h
R code/opus-1.1.4/silk/NSQ_del_dec.c
R code/opus-1.1.4/silk/PLC.c
R code/opus-1.1.4/silk/PLC.h
R code/opus-1.1.4/silk/SigProc_FIX.h
R code/opus-1.1.4/silk/VAD.c
R code/opus-1.1.4/silk/VQ_WMat_EC.c
R code/opus-1.1.4/silk/ana_filt_bank_1.c
R code/opus-1.1.4/silk/arm/NSQ_neon.c
R code/opus-1.1.4/silk/arm/NSQ_neon.h
R code/opus-1.1.4/silk/arm/SigProc_FIX_armv4.h
R code/opus-1.1.4/silk/arm/SigProc_FIX_armv5e.h
R code/opus-1.1.4/silk/arm/arm_silk_map.c
R code/opus-1.1.4/silk/arm/macros_arm64.h
R code/opus-1.1.4/silk/arm/macros_armv4.h
R code/opus-1.1.4/silk/arm/macros_armv5e.h
R code/opus-1.1.4/silk/biquad_alt.c
R code/opus-1.1.4/silk/bwexpander.c
R code/opus-1.1.4/silk/bwexpander_32.c
R code/opus-1.1.4/silk/check_control_input.c
R code/opus-1.1.4/silk/code_signs.c
R code/opus-1.1.4/silk/control.h
R code/opus-1.1.4/silk/control_SNR.c
R code/opus-1.1.4/silk/control_audio_bandwidth.c
R code/opus-1.1.4/silk/control_codec.c
R code/opus-1.1.4/silk/debug.c
R code/opus-1.1.4/silk/debug.h
R code/opus-1.1.4/silk/dec_API.c
R code/opus-1.1.4/silk/decode_core.c
R code/opus-1.1.4/silk/decode_frame.c
R code/opus-1.1.4/silk/decode_indices.c
R code/opus-1.1.4/silk/decode_parameters.c
R code/opus-1.1.4/silk/decode_pitch.c
R code/opus-1.1.4/silk/decode_pulses.c
R code/opus-1.1.4/silk/decoder_set_fs.c
R code/opus-1.1.4/silk/define.h
R code/opus-1.1.4/silk/enc_API.c
R code/opus-1.1.4/silk/encode_indices.c
R code/opus-1.1.4/silk/encode_pulses.c
R code/opus-1.1.4/silk/errors.h
R code/opus-1.1.4/silk/fixed/LTP_analysis_filter_FIX.c
R code/opus-1.1.4/silk/fixed/LTP_scale_ctrl_FIX.c
R code/opus-1.1.4/silk/fixed/apply_sine_window_FIX.c
R code/opus-1.1.4/silk/fixed/autocorr_FIX.c
R code/opus-1.1.4/silk/fixed/burg_modified_FIX.c
R code/opus-1.1.4/silk/fixed/corrMatrix_FIX.c
R code/opus-1.1.4/silk/fixed/encode_frame_FIX.c
R code/opus-1.1.4/silk/fixed/find_LPC_FIX.c
R code/opus-1.1.4/silk/fixed/find_LTP_FIX.c
R code/opus-1.1.4/silk/fixed/find_pitch_lags_FIX.c
R code/opus-1.1.4/silk/fixed/find_pred_coefs_FIX.c
R code/opus-1.1.4/silk/fixed/k2a_FIX.c
R code/opus-1.1.4/silk/fixed/k2a_Q16_FIX.c
R code/opus-1.1.4/silk/fixed/main_FIX.h
R code/opus-1.1.4/silk/fixed/noise_shape_analysis_FIX.c
R code/opus-1.1.4/silk/fixed/pitch_analysis_core_FIX.c
R code/opus-1.1.4/silk/fixed/prefilter_FIX.c
R code/opus-1.1.4/silk/fixed/process_gains_FIX.c
R code/opus-1.1.4/silk/fixed/regularize_correlations_FIX.c
R code/opus-1.1.4/silk/fixed/residual_energy16_FIX.c
R code/opus-1.1.4/silk/fixed/residual_energy_FIX.c
R code/opus-1.1.4/silk/fixed/schur64_FIX.c
R code/opus-1.1.4/silk/fixed/schur_FIX.c
R code/opus-1.1.4/silk/fixed/solve_LS_FIX.c
R code/opus-1.1.4/silk/fixed/structs_FIX.h
R code/opus-1.1.4/silk/fixed/vector_ops_FIX.c
R code/opus-1.1.4/silk/fixed/warped_autocorrelation_FIX.c
R code/opus-1.1.4/silk/float/LPC_analysis_filter_FLP.c
R code/opus-1.1.4/silk/float/LPC_inv_pred_gain_FLP.c
R code/opus-1.1.4/silk/float/LTP_analysis_filter_FLP.c
R code/opus-1.1.4/silk/float/LTP_scale_ctrl_FLP.c
R code/opus-1.1.4/silk/float/SigProc_FLP.h
R code/opus-1.1.4/silk/float/apply_sine_window_FLP.c
R code/opus-1.1.4/silk/float/autocorrelation_FLP.c
R code/opus-1.1.4/silk/float/burg_modified_FLP.c
R code/opus-1.1.4/silk/float/bwexpander_FLP.c
R code/opus-1.1.4/silk/float/corrMatrix_FLP.c
R code/opus-1.1.4/silk/float/encode_frame_FLP.c
R code/opus-1.1.4/silk/float/energy_FLP.c
R code/opus-1.1.4/silk/float/find_LPC_FLP.c
R code/opus-1.1.4/silk/float/find_LTP_FLP.c
R code/opus-1.1.4/silk/float/find_pitch_lags_FLP.c
R code/opus-1.1.4/silk/float/find_pred_coefs_FLP.c
R code/opus-1.1.4/silk/float/inner_product_FLP.c
R code/opus-1.1.4/silk/float/k2a_FLP.c
R code/opus-1.1.4/silk/float/levinsondurbin_FLP.c
R code/opus-1.1.4/silk/float/main_FLP.h
R code/opus-1.1.4/silk/float/noise_shape_analysis_FLP.c
R code/opus-1.1.4/silk/float/pitch_analysis_core_FLP.c
R code/opus-1.1.4/silk/float/prefilter_FLP.c
R code/opus-1.1.4/silk/float/process_gains_FLP.c
R code/opus-1.1.4/silk/float/regularize_correlations_FLP.c
R code/opus-1.1.4/silk/float/residual_energy_FLP.c
R code/opus-1.1.4/silk/float/scale_copy_vector_FLP.c
R code/opus-1.1.4/silk/float/scale_vector_FLP.c
R code/opus-1.1.4/silk/float/schur_FLP.c
R code/opus-1.1.4/silk/float/solve_LS_FLP.c
R code/opus-1.1.4/silk/float/sort_FLP.c
R code/opus-1.1.4/silk/float/structs_FLP.h
R code/opus-1.1.4/silk/float/warped_autocorrelation_FLP.c
R code/opus-1.1.4/silk/float/wrappers_FLP.c
R code/opus-1.1.4/silk/gain_quant.c
R code/opus-1.1.4/silk/init_decoder.c
R code/opus-1.1.4/silk/init_encoder.c
R code/opus-1.1.4/silk/inner_prod_aligned.c
R code/opus-1.1.4/silk/interpolate.c
R code/opus-1.1.4/silk/lin2log.c
R code/opus-1.1.4/silk/log2lin.c
R code/opus-1.1.4/silk/macros.h
R code/opus-1.1.4/silk/main.h
R code/opus-1.1.4/silk/mips/NSQ_del_dec_mipsr1.h
R code/opus-1.1.4/silk/mips/macros_mipsr1.h
R code/opus-1.1.4/silk/mips/sigproc_fix_mipsr1.h
R code/opus-1.1.4/silk/pitch_est_defines.h
R code/opus-1.1.4/silk/pitch_est_tables.c
R code/opus-1.1.4/silk/process_NLSFs.c
R code/opus-1.1.4/silk/quant_LTP_gains.c
R code/opus-1.1.4/silk/resampler.c
R code/opus-1.1.4/silk/resampler_down2.c
R code/opus-1.1.4/silk/resampler_down2_3.c
R code/opus-1.1.4/silk/resampler_private.h
R code/opus-1.1.4/silk/resampler_private_AR2.c
R code/opus-1.1.4/silk/resampler_private_IIR_FIR.c
R code/opus-1.1.4/silk/resampler_private_down_FIR.c
R code/opus-1.1.4/silk/resampler_private_up2_HQ.c
R code/opus-1.1.4/silk/resampler_rom.c
R code/opus-1.1.4/silk/resampler_rom.h
R code/opus-1.1.4/silk/resampler_structs.h
R code/opus-1.1.4/silk/shell_coder.c
R code/opus-1.1.4/silk/sigm_Q15.c
R code/opus-1.1.4/silk/sort.c
R code/opus-1.1.4/silk/stereo_LR_to_MS.c
R code/opus-1.1.4/silk/stereo_MS_to_LR.c
R code/opus-1.1.4/silk/stereo_decode_pred.c
R code/opus-1.1.4/silk/stereo_encode_pred.c
R code/opus-1.1.4/silk/stereo_find_predictor.c
R code/opus-1.1.4/silk/stereo_quant_pred.c
R code/opus-1.1.4/silk/structs.h
R code/opus-1.1.4/silk/sum_sqr_shift.c
R code/opus-1.1.4/silk/table_LSF_cos.c
R code/opus-1.1.4/silk/tables.h
R code/opus-1.1.4/silk/tables_LTP.c
R code/opus-1.1.4/silk/tables_NLSF_CB_NB_MB.c
R code/opus-1.1.4/silk/tables_NLSF_CB_WB.c
R code/opus-1.1.4/silk/tables_gain.c
R code/opus-1.1.4/silk/tables_other.c
R code/opus-1.1.4/silk/tables_pitch_lag.c
R code/opus-1.1.4/silk/tables_pulses_per_block.c
R code/opus-1.1.4/silk/tuning_parameters.h
R code/opus-1.1.4/silk/typedef.h
R code/opus-1.1.4/silk/x86/NSQ_del_dec_sse.c
R code/opus-1.1.4/silk/x86/NSQ_sse.c
R code/opus-1.1.4/silk/x86/SigProc_FIX_sse.h
R code/opus-1.1.4/silk/x86/VAD_sse.c
R code/opus-1.1.4/silk/x86/VQ_WMat_EC_sse.c
R code/opus-1.1.4/silk/x86/main_sse.h
R code/opus-1.1.4/silk/x86/x86_silk_map.c
R code/opus-1.1.4/src/analysis.c
R code/opus-1.1.4/src/analysis.h
R code/opus-1.1.4/src/mlp.c
R code/opus-1.1.4/src/mlp.h
R code/opus-1.1.4/src/mlp_data.c
R code/opus-1.1.4/src/opus.c
R code/opus-1.1.4/src/opus_decoder.c
R code/opus-1.1.4/src/opus_encoder.c
R code/opus-1.1.4/src/opus_multistream.c
R code/opus-1.1.4/src/opus_multistream_decoder.c
R code/opus-1.1.4/src/opus_multistream_encoder.c
R code/opus-1.1.4/src/opus_private.h
R code/opus-1.1.4/src/repacketizer.c
R code/opus-1.1.4/src/tansig_table.h
A code/opus-1.2.1/celt/_kiss_fft_guts.h
A code/opus-1.2.1/celt/arch.h
A code/opus-1.2.1/celt/arm/arm2gnu.pl
A code/opus-1.2.1/celt/arm/arm_celt_map.c
A code/opus-1.2.1/celt/arm/armcpu.c
A code/opus-1.2.1/celt/arm/armcpu.h
A code/opus-1.2.1/celt/arm/armopts.s.in
A code/opus-1.2.1/celt/arm/celt_ne10_fft.c
A code/opus-1.2.1/celt/arm/celt_ne10_mdct.c
A code/opus-1.2.1/celt/arm/celt_neon_intr.c
A code/opus-1.2.1/celt/arm/celt_pitch_xcorr_arm-gnu.S
A code/opus-1.2.1/celt/arm/celt_pitch_xcorr_arm.s
A code/opus-1.2.1/celt/arm/fft_arm.h
A code/opus-1.2.1/celt/arm/fixed_arm64.h
A code/opus-1.2.1/celt/arm/fixed_armv4.h
A code/opus-1.2.1/celt/arm/fixed_armv5e.h
A code/opus-1.2.1/celt/arm/kiss_fft_armv4.h
A code/opus-1.2.1/celt/arm/kiss_fft_armv5e.h
A code/opus-1.2.1/celt/arm/mdct_arm.h
A code/opus-1.2.1/celt/arm/pitch_arm.h
A code/opus-1.2.1/celt/arm/pitch_neon_intr.c
A code/opus-1.2.1/celt/bands.c
A code/opus-1.2.1/celt/bands.h
A code/opus-1.2.1/celt/celt.c
A code/opus-1.2.1/celt/celt.h
A code/opus-1.2.1/celt/celt_decoder.c
A code/opus-1.2.1/celt/celt_encoder.c
A code/opus-1.2.1/celt/celt_lpc.c
A code/opus-1.2.1/celt/celt_lpc.h
A code/opus-1.2.1/celt/cpu_support.h
A code/opus-1.2.1/celt/cwrs.c
A code/opus-1.2.1/celt/cwrs.h
A code/opus-1.2.1/celt/ecintrin.h
A code/opus-1.2.1/celt/entcode.c
A code/opus-1.2.1/celt/entcode.h
A code/opus-1.2.1/celt/entdec.c
A code/opus-1.2.1/celt/entdec.h
A code/opus-1.2.1/celt/entenc.c
A code/opus-1.2.1/celt/entenc.h
A code/opus-1.2.1/celt/fixed_debug.h
A code/opus-1.2.1/celt/fixed_generic.h
A code/opus-1.2.1/celt/float_cast.h
A code/opus-1.2.1/celt/kiss_fft.c
A code/opus-1.2.1/celt/kiss_fft.h
A code/opus-1.2.1/celt/laplace.c
A code/opus-1.2.1/celt/laplace.h
A code/opus-1.2.1/celt/mathops.c
A code/opus-1.2.1/celt/mathops.h
A code/opus-1.2.1/celt/mdct.c
A code/opus-1.2.1/celt/mdct.h
A code/opus-1.2.1/celt/mfrngcod.h
A code/opus-1.2.1/celt/mips/celt_mipsr1.h
A code/opus-1.2.1/celt/mips/fixed_generic_mipsr1.h
A code/opus-1.2.1/celt/mips/kiss_fft_mipsr1.h
A code/opus-1.2.1/celt/mips/mdct_mipsr1.h
A code/opus-1.2.1/celt/mips/pitch_mipsr1.h
A code/opus-1.2.1/celt/mips/vq_mipsr1.h
A code/opus-1.2.1/celt/modes.c
A code/opus-1.2.1/celt/modes.h
A code/opus-1.2.1/celt/opus_custom_demo.c
A code/opus-1.2.1/celt/os_support.h
A code/opus-1.2.1/celt/pitch.c
A code/opus-1.2.1/celt/pitch.h
A code/opus-1.2.1/celt/quant_bands.c
A code/opus-1.2.1/celt/quant_bands.h
A code/opus-1.2.1/celt/rate.c
A code/opus-1.2.1/celt/rate.h
A code/opus-1.2.1/celt/stack_alloc.h
A code/opus-1.2.1/celt/static_modes_fixed.h
A code/opus-1.2.1/celt/static_modes_fixed_arm_ne10.h
A code/opus-1.2.1/celt/static_modes_float.h
A code/opus-1.2.1/celt/static_modes_float_arm_ne10.h
A code/opus-1.2.1/celt/vq.c
A code/opus-1.2.1/celt/vq.h
A code/opus-1.2.1/celt/x86/celt_lpc_sse.c
A code/opus-1.2.1/celt/x86/celt_lpc_sse.h
A code/opus-1.2.1/celt/x86/pitch_sse.c
A code/opus-1.2.1/celt/x86/pitch_sse.h
A code/opus-1.2.1/celt/x86/pitch_sse2.c
A code/opus-1.2.1/celt/x86/pitch_sse4_1.c
A code/opus-1.2.1/celt/x86/vq_sse.h
A code/opus-1.2.1/celt/x86/vq_sse2.c
A code/opus-1.2.1/celt/x86/x86_celt_map.c
A code/opus-1.2.1/celt/x86/x86cpu.c
A code/opus-1.2.1/celt/x86/x86cpu.h
A code/opus-1.2.1/include/opus.h
A code/opus-1.2.1/include/opus_custom.h
A code/opus-1.2.1/include/opus_defines.h
A code/opus-1.2.1/include/opus_multistream.h
A code/opus-1.2.1/include/opus_types.h
A code/opus-1.2.1/silk/A2NLSF.c
A code/opus-1.2.1/silk/API.h
A code/opus-1.2.1/silk/CNG.c
A code/opus-1.2.1/silk/HP_variable_cutoff.c
A code/opus-1.2.1/silk/Inlines.h
A code/opus-1.2.1/silk/LPC_analysis_filter.c
A code/opus-1.2.1/silk/LPC_fit.c
A code/opus-1.2.1/silk/LPC_inv_pred_gain.c
A code/opus-1.2.1/silk/LP_variable_cutoff.c
A code/opus-1.2.1/silk/MacroCount.h
A code/opus-1.2.1/silk/MacroDebug.h
A code/opus-1.2.1/silk/NLSF2A.c
A code/opus-1.2.1/silk/NLSF_VQ.c
A code/opus-1.2.1/silk/NLSF_VQ_weights_laroia.c
A code/opus-1.2.1/silk/NLSF_decode.c
A code/opus-1.2.1/silk/NLSF_del_dec_quant.c
A code/opus-1.2.1/silk/NLSF_encode.c
A code/opus-1.2.1/silk/NLSF_stabilize.c
A code/opus-1.2.1/silk/NLSF_unpack.c
A code/opus-1.2.1/silk/NSQ.c
A code/opus-1.2.1/silk/NSQ.h
A code/opus-1.2.1/silk/NSQ_del_dec.c
A code/opus-1.2.1/silk/PLC.c
A code/opus-1.2.1/silk/PLC.h
A code/opus-1.2.1/silk/SigProc_FIX.h
A code/opus-1.2.1/silk/VAD.c
A code/opus-1.2.1/silk/VQ_WMat_EC.c
A code/opus-1.2.1/silk/ana_filt_bank_1.c
A code/opus-1.2.1/silk/arm/LPC_inv_pred_gain_arm.h
A code/opus-1.2.1/silk/arm/LPC_inv_pred_gain_neon_intr.c
A code/opus-1.2.1/silk/arm/NSQ_del_dec_arm.h
A code/opus-1.2.1/silk/arm/NSQ_del_dec_neon_intr.c
A code/opus-1.2.1/silk/arm/NSQ_neon.c
A code/opus-1.2.1/silk/arm/NSQ_neon.h
A code/opus-1.2.1/silk/arm/SigProc_FIX_armv4.h
A code/opus-1.2.1/silk/arm/SigProc_FIX_armv5e.h
A code/opus-1.2.1/silk/arm/arm_silk_map.c
A code/opus-1.2.1/silk/arm/biquad_alt_arm.h
A code/opus-1.2.1/silk/arm/biquad_alt_neon_intr.c
A code/opus-1.2.1/silk/arm/macros_arm64.h
A code/opus-1.2.1/silk/arm/macros_armv4.h
A code/opus-1.2.1/silk/arm/macros_armv5e.h
A code/opus-1.2.1/silk/biquad_alt.c
A code/opus-1.2.1/silk/bwexpander.c
A code/opus-1.2.1/silk/bwexpander_32.c
A code/opus-1.2.1/silk/check_control_input.c
A code/opus-1.2.1/silk/code_signs.c
A code/opus-1.2.1/silk/control.h
A code/opus-1.2.1/silk/control_SNR.c
A code/opus-1.2.1/silk/control_audio_bandwidth.c
A code/opus-1.2.1/silk/control_codec.c
A code/opus-1.2.1/silk/debug.c
A code/opus-1.2.1/silk/debug.h
A code/opus-1.2.1/silk/dec_API.c
A code/opus-1.2.1/silk/decode_core.c
A code/opus-1.2.1/silk/decode_frame.c
A code/opus-1.2.1/silk/decode_indices.c
A code/opus-1.2.1/silk/decode_parameters.c
A code/opus-1.2.1/silk/decode_pitch.c
A code/opus-1.2.1/silk/decode_pulses.c
A code/opus-1.2.1/silk/decoder_set_fs.c
A code/opus-1.2.1/silk/define.h
A code/opus-1.2.1/silk/enc_API.c
A code/opus-1.2.1/silk/encode_indices.c
A code/opus-1.2.1/silk/encode_pulses.c
A code/opus-1.2.1/silk/errors.h
A code/opus-1.2.1/silk/fixed/LTP_analysis_filter_FIX.c
A code/opus-1.2.1/silk/fixed/LTP_scale_ctrl_FIX.c
A code/opus-1.2.1/silk/fixed/apply_sine_window_FIX.c
A code/opus-1.2.1/silk/fixed/autocorr_FIX.c
A code/opus-1.2.1/silk/fixed/burg_modified_FIX.c
A code/opus-1.2.1/silk/fixed/corrMatrix_FIX.c
A code/opus-1.2.1/silk/fixed/encode_frame_FIX.c
A code/opus-1.2.1/silk/fixed/find_LPC_FIX.c
A code/opus-1.2.1/silk/fixed/find_LTP_FIX.c
A code/opus-1.2.1/silk/fixed/find_pitch_lags_FIX.c
A code/opus-1.2.1/silk/fixed/find_pred_coefs_FIX.c
A code/opus-1.2.1/silk/fixed/k2a_FIX.c
A code/opus-1.2.1/silk/fixed/k2a_Q16_FIX.c
A code/opus-1.2.1/silk/fixed/main_FIX.h
A code/opus-1.2.1/silk/fixed/noise_shape_analysis_FIX.c
A code/opus-1.2.1/silk/fixed/pitch_analysis_core_FIX.c
A code/opus-1.2.1/silk/fixed/process_gains_FIX.c
A code/opus-1.2.1/silk/fixed/regularize_correlations_FIX.c
A code/opus-1.2.1/silk/fixed/residual_energy16_FIX.c
A code/opus-1.2.1/silk/fixed/residual_energy_FIX.c
A code/opus-1.2.1/silk/fixed/schur64_FIX.c
A code/opus-1.2.1/silk/fixed/schur_FIX.c
A code/opus-1.2.1/silk/fixed/structs_FIX.h
A code/opus-1.2.1/silk/fixed/vector_ops_FIX.c
A code/opus-1.2.1/silk/fixed/warped_autocorrelation_FIX.c
A code/opus-1.2.1/silk/float/LPC_analysis_filter_FLP.c
A code/opus-1.2.1/silk/float/LPC_inv_pred_gain_FLP.c
A code/opus-1.2.1/silk/float/LTP_analysis_filter_FLP.c
A code/opus-1.2.1/silk/float/LTP_scale_ctrl_FLP.c
A code/opus-1.2.1/silk/float/SigProc_FLP.h
A code/opus-1.2.1/silk/float/apply_sine_window_FLP.c
A code/opus-1.2.1/silk/float/autocorrelation_FLP.c
A code/opus-1.2.1/silk/float/burg_modified_FLP.c
A code/opus-1.2.1/silk/float/bwexpander_FLP.c
A code/opus-1.2.1/silk/float/corrMatrix_FLP.c
A code/opus-1.2.1/silk/float/encode_frame_FLP.c
A code/opus-1.2.1/silk/float/energy_FLP.c
A code/opus-1.2.1/silk/float/find_LPC_FLP.c
A code/opus-1.2.1/silk/float/find_LTP_FLP.c
A code/opus-1.2.1/silk/float/find_pitch_lags_FLP.c
A code/opus-1.2.1/silk/float/find_pred_coefs_FLP.c
A code/opus-1.2.1/silk/float/inner_product_FLP.c
A code/opus-1.2.1/silk/float/k2a_FLP.c
A code/opus-1.2.1/silk/float/main_FLP.h
A code/opus-1.2.1/silk/float/noise_shape_analysis_FLP.c
A code/opus-1.2.1/silk/float/pitch_analysis_core_FLP.c
A code/opus-1.2.1/silk/float/process_gains_FLP.c
A code/opus-1.2.1/silk/float/regularize_correlations_FLP.c
A code/opus-1.2.1/silk/float/residual_energy_FLP.c
A code/opus-1.2.1/silk/float/scale_copy_vector_FLP.c
A code/opus-1.2.1/silk/float/scale_vector_FLP.c
A code/opus-1.2.1/silk/float/schur_FLP.c
A code/opus-1.2.1/silk/float/sort_FLP.c
A code/opus-1.2.1/silk/float/structs_FLP.h
A code/opus-1.2.1/silk/float/warped_autocorrelation_FLP.c
A code/opus-1.2.1/silk/float/wrappers_FLP.c
A code/opus-1.2.1/silk/gain_quant.c
A code/opus-1.2.1/silk/init_decoder.c
A code/opus-1.2.1/silk/init_encoder.c
A code/opus-1.2.1/silk/inner_prod_aligned.c
A code/opus-1.2.1/silk/interpolate.c
A code/opus-1.2.1/silk/lin2log.c
A code/opus-1.2.1/silk/log2lin.c
A code/opus-1.2.1/silk/macros.h
A code/opus-1.2.1/silk/main.h
A code/opus-1.2.1/silk/mips/NSQ_del_dec_mipsr1.h
A code/opus-1.2.1/silk/mips/macros_mipsr1.h
A code/opus-1.2.1/silk/mips/sigproc_fix_mipsr1.h
A code/opus-1.2.1/silk/pitch_est_defines.h
A code/opus-1.2.1/silk/pitch_est_tables.c
A code/opus-1.2.1/silk/process_NLSFs.c
A code/opus-1.2.1/silk/quant_LTP_gains.c
A code/opus-1.2.1/silk/resampler.c
A code/opus-1.2.1/silk/resampler_down2.c
A code/opus-1.2.1/silk/resampler_down2_3.c
A code/opus-1.2.1/silk/resampler_private.h
A code/opus-1.2.1/silk/resampler_private_AR2.c
A code/opus-1.2.1/silk/resampler_private_IIR_FIR.c
A code/opus-1.2.1/silk/resampler_private_down_FIR.c
A code/opus-1.2.1/silk/resampler_private_up2_HQ.c
A code/opus-1.2.1/silk/resampler_rom.c
A code/opus-1.2.1/silk/resampler_rom.h
A code/opus-1.2.1/silk/resampler_structs.h
A code/opus-1.2.1/silk/shell_coder.c
A code/opus-1.2.1/silk/sigm_Q15.c
A code/opus-1.2.1/silk/sort.c
A code/opus-1.2.1/silk/stereo_LR_to_MS.c
A code/opus-1.2.1/silk/stereo_MS_to_LR.c
A code/opus-1.2.1/silk/stereo_decode_pred.c
A code/opus-1.2.1/silk/stereo_encode_pred.c
A code/opus-1.2.1/silk/stereo_find_predictor.c
A code/opus-1.2.1/silk/stereo_quant_pred.c
A code/opus-1.2.1/silk/structs.h
A code/opus-1.2.1/silk/sum_sqr_shift.c
A code/opus-1.2.1/silk/table_LSF_cos.c
A code/opus-1.2.1/silk/tables.h
A code/opus-1.2.1/silk/tables_LTP.c
A code/opus-1.2.1/silk/tables_NLSF_CB_NB_MB.c
A code/opus-1.2.1/silk/tables_NLSF_CB_WB.c
A code/opus-1.2.1/silk/tables_gain.c
A code/opus-1.2.1/silk/tables_other.c
A code/opus-1.2.1/silk/tables_pitch_lag.c
A code/opus-1.2.1/silk/tables_pulses_per_block.c
A code/opus-1.2.1/silk/tuning_parameters.h
A code/opus-1.2.1/silk/typedef.h
A code/opus-1.2.1/silk/x86/NSQ_del_dec_sse.c
A code/opus-1.2.1/silk/x86/NSQ_sse.c
A code/opus-1.2.1/silk/x86/SigProc_FIX_sse.h
A code/opus-1.2.1/silk/x86/VAD_sse.c
A code/opus-1.2.1/silk/x86/VQ_WMat_EC_sse.c
A code/opus-1.2.1/silk/x86/main_sse.h
A code/opus-1.2.1/silk/x86/x86_silk_map.c
A code/opus-1.2.1/src/analysis.c
A code/opus-1.2.1/src/analysis.h
A code/opus-1.2.1/src/mlp.c
A code/opus-1.2.1/src/mlp.h
A code/opus-1.2.1/src/mlp_data.c
A code/opus-1.2.1/src/opus.c
A code/opus-1.2.1/src/opus_decoder.c
A code/opus-1.2.1/src/opus_encoder.c
A code/opus-1.2.1/src/opus_multistream.c
A code/opus-1.2.1/src/opus_multistream_decoder.c
A code/opus-1.2.1/src/opus_multistream_encoder.c
A code/opus-1.2.1/src/opus_private.h
A code/opus-1.2.1/src/repacketizer.c
A code/opus-1.2.1/src/tansig_table.h
R code/opusfile-0.8/include/opusfile.h
R code/opusfile-0.8/src/http.c
R code/opusfile-0.8/src/info.c
R code/opusfile-0.8/src/internal.c
R code/opusfile-0.8/src/internal.h
R code/opusfile-0.8/src/opusfile.c
R code/opusfile-0.8/src/stream.c
R code/opusfile-0.8/src/wincerts.c
R code/opusfile-0.8/src/winerrno.h
A code/opusfile-0.9/include/opusfile.h
A code/opusfile-0.9/src/http.c
A code/opusfile-0.9/src/info.c
A code/opusfile-0.9/src/internal.c
A code/opusfile-0.9/src/internal.h
A code/opusfile-0.9/src/opusfile.c
A code/opusfile-0.9/src/stream.c
A code/opusfile-0.9/src/wincerts.c
A code/opusfile-0.9/src/winerrno.h
M code/q3_ui/ui_atoms.c
M code/q3_ui/ui_video.c
M code/qcommon/cm_polylib.c
M code/qcommon/cmd.c
M code/qcommon/cvar.c
M code/qcommon/files.c
M code/qcommon/msg.c
M code/renderercommon/tr_font.c
A code/renderergl1/tr_altivec.c
M code/renderergl1/tr_image.c
M code/renderergl1/tr_local.h
M code/renderergl1/tr_marks.c
M code/renderergl1/tr_shade.c
M code/renderergl1/tr_shade_calc.c
M code/renderergl1/tr_surface.c
M code/renderergl2/tr_shade.c
M code/renderergl2/tr_shade_calc.c
M code/renderergl2/tr_shader.c
M code/renderergl2/tr_surface.c
M code/sdl/sdl_glimp.c
M code/sdl/sdl_input.c
M code/sdl/sdl_snd.c
M code/server/sv_client.c
M code/sys/con_tty.c
M code/sys/sys_local.h
M code/sys/sys_unix.c
M code/ui/ui_gameinfo.c
M code/ui/ui_local.h
M code/ui/ui_main.c
M code/ui/ui_shared.c
M make-macosx-app.sh
M make-macosx-ub.sh
M make-macosx.sh
M misc/msvc12/quake3.vcxproj
Log Message:
-----------
Merge branch 'master' into game/eliteforce
Conflicts:
Makefile
code/qcommon/msg.c
make-macosx-app.sh
Commit: dc2941584e9269ea064c94fc919e4f126af5aa8f
https://github.com/ioquake/ioq3/commit/dc2941584e9269ea064c94fc919e4f126af5aa8f
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-05-18 (Fri, 18 May 2018)
Changed paths:
M README.md
Log Message:
-----------
Add link in Lilium Voyager README.md to README-ioq3.md
Commit: 9e775e98f07a1fca6025ad9f141a2f0773e5d462
https://github.com/ioquake/ioq3/commit/9e775e98f07a1fca6025ad9f141a2f0773e5d462
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-05-18 (Fri, 18 May 2018)
Changed paths:
M README.md
M code/client/cl_parse.c
Log Message:
-----------
Fix error after downloading a pk3 using legacy protocol
Commit: 457b7944b90436745f40f3a26c735ef86c22b704
https://github.com/ioquake/ioq3/commit/457b7944b90436745f40f3a26c735ef86c22b704
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-05-18 (Fri, 18 May 2018)
Changed paths:
M code/client/cl_parse.c
M code/server/sv_snapshot.c
Log Message:
-----------
Fix sending extra lastClientCommand if built as ioquake3
Commit: 58f257e8686cdd89262538f85745596f682434f3
https://github.com/ioquake/ioq3/commit/58f257e8686cdd89262538f85745596f682434f3
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-05-18 (Fri, 18 May 2018)
Changed paths:
M code/server/server.h
M code/server/sv_client.c
M code/server/sv_snapshot.c
Log Message:
-----------
Send empty snapshots to clients downloading using legacy protocol
Save bandwidth by excluding entity and player state changes from
snapshots sent to clients downloading using the legacy protocol. The
snapshots are mainly needed to update the reliableAcknowledge.
The idea is from Noah "Chomenor" Metzger's ioef-cmod project. Though I
implemented the dummy snapshot code closer to the real snapshot code.
Commit: 2dd217b66d5f156b34b0bc335b7d2590267cbe0d
https://github.com/ioquake/ioq3/commit/2dd217b66d5f156b34b0bc335b7d2590267cbe0d
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-05-20 (Sun, 20 May 2018)
Changed paths:
M make-linux-portable.sh
Log Message:
-----------
lilium_common: Improve make-linux-portable.sh
Make it easier for other people to use the script and change version
to SDL 2.0.8.
* Add directions for how to use the script.
* Add ability to specify directory for where to store my SDL builds.
* Add automatic downloading of my SDL builds and fix prefix path in
sdl2-config.
* Copy libSDL2-2.0.so.0 to the build directory like Windows and macOS
do in the Makefile.
* Automatically find the required glibc version after compiling.
Commit: 604fecf1cded359444c1955ac57c66140519d3f4
https://github.com/ioquake/ioq3/commit/604fecf1cded359444c1955ac57c66140519d3f4
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-05-20 (Sun, 20 May 2018)
Changed paths:
M make-linux-portable.sh
Log Message:
-----------
Merge branch 'misc/lilium_common' into game/eliteforce
Commit: 586b284674e5b5be1aa914008ad55e39e81250ff
https://github.com/ioquake/ioq3/commit/586b284674e5b5be1aa914008ad55e39e81250ff
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-05-20 (Sun, 20 May 2018)
Changed paths:
M make-linux-portable.sh
Log Message:
-----------
Update make-linux-portable.sh for Lilium Voyager
Commit: 939020fb0ebe5af8da81e0ec57f9828d178c4dcd
https://github.com/ioquake/ioq3/commit/939020fb0ebe5af8da81e0ec57f9828d178c4dcd
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-05-22 (Tue, 22 May 2018)
Changed paths:
M code/renderergl2/glsl/lightall_fp.glsl
M code/renderergl2/tr_glsl.c
M code/renderergl2/tr_init.c
M code/renderergl2/tr_local.h
M code/server/sv_init.c
Log Message:
-----------
Merge branch 'master' into game/eliteforce
Commit: 0b0e10fba36c5869ab01d4ec3bb48ab33a3d5c2a
https://github.com/ioquake/ioq3/commit/0b0e10fba36c5869ab01d4ec3bb48ab33a3d5c2a
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-06-01 (Fri, 01 Jun 2018)
Changed paths:
M code/sdl/sdl_glimp.c
Log Message:
-----------
Merge branch 'master' into game/eliteforce
Commit: 74ec00ddaf801ea843e2857e52d8f2b36133a18f
https://github.com/ioquake/ioq3/commit/74ec00ddaf801ea843e2857e52d8f2b36133a18f
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-06-01 (Fri, 01 Jun 2018)
Changed paths:
M code/renderergl1/tr_light.c
M code/renderergl2/tr_light.c
Log Message:
-----------
OpenGL2: Fix holodeck doors being black and not fading out
On Windows the opaque textures on the holodeck doors model were drawn
solid black and did not fade out.
Set up ref entity lightDir and modelLightDir as unit vectors. I am
guessing the vector lengths are being used as a divisor in a GLSL shader
or something.
Also clear directedLight so the same fields are set for RF_FULLBRIGHT as
all other ref entities.
Commit: 307609296cd395c831e38c510e4599fa61f8b950
https://github.com/ioquake/ioq3/commit/307609296cd395c831e38c510e4599fa61f8b950
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-06-01 (Fri, 01 Jun 2018)
Changed paths:
M code/client/cl_main.c
Log Message:
-----------
Change default renderer to opengl1
Commit: 38e06ac920b69f75d802d85db5b83eb3ec4b9168
https://github.com/ioquake/ioq3/commit/38e06ac920b69f75d802d85db5b83eb3ec4b9168
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-06-10 (Sun, 10 Jun 2018)
Changed paths:
M README.md
Log Message:
-----------
Update README.md
Commit: d717aaf01e0e7d7b42ae495d06fb471d621843ae
https://github.com/ioquake/ioq3/commit/d717aaf01e0e7d7b42ae495d06fb471d621843ae
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-08-13 (Mon, 13 Aug 2018)
Changed paths:
M Makefile
M code/cgame/cg_view.c
M code/renderercommon/qgl.h
M code/renderercommon/tr_common.h
M code/renderergl1/tr_backend.c
M code/renderergl1/tr_image.c
M code/renderergl1/tr_init.c
M code/renderergl1/tr_local.h
M code/renderergl1/tr_model_iqm.c
M code/renderergl2/glsl/calclevels4x_fp.glsl
M code/renderergl2/glsl/fogpass_vp.glsl
M code/renderergl2/glsl/generic_vp.glsl
M code/renderergl2/glsl/lightall_vp.glsl
M code/renderergl2/glsl/shadowfill_vp.glsl
M code/renderergl2/glsl/ssao_fp.glsl
M code/renderergl2/tr_backend.c
M code/renderergl2/tr_cmds.c
M code/renderergl2/tr_dsa.c
M code/renderergl2/tr_extensions.c
M code/renderergl2/tr_flares.c
M code/renderergl2/tr_glsl.c
M code/renderergl2/tr_image.c
M code/renderergl2/tr_init.c
M code/renderergl2/tr_local.h
M code/renderergl2/tr_model_iqm.c
M code/renderergl2/tr_scene.c
M code/renderergl2/tr_shade.c
M code/renderergl2/tr_shadows.c
M code/renderergl2/tr_surface.c
M code/renderergl2/tr_vbo.c
M code/sdl/sdl_glimp.c
M code/sys/sys_main.c
M misc/setup/preuninstall.sh
Log Message:
-----------
Merge branch 'master' into game/eliteforce
Conflicts:
code/renderergl1/tr_init.c
code/renderergl2/tr_init.c
Commit: ac85e2da6f4585ac7d631eea4d27c8a1515882cf
https://github.com/ioquake/ioq3/commit/ac85e2da6f4585ac7d631eea4d27c8a1515882cf
Author: Zack Middleton <zack at cloemail.com>
Date: 2018-08-13 (Mon, 13 Aug 2018)
Changed paths:
M README.md
Log Message:
-----------
The forum is now archived
Compare: https://github.com/ioquake/ioq3/compare/0e412276c531^...ac85e2da6f45
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