[quake3-commits] [ioquake/ioq3] 397167: Silence g_util.c warning about set but not read va...
Zack Middleton
zack at cloemail.com
Mon Jul 31 16:52:40 EDT 2017
Branch: refs/heads/master
Home: https://github.com/ioquake/ioq3
Commit: 39716745f9ffc7b04356be23b53669890d67ec5b
https://github.com/ioquake/ioq3/commit/39716745f9ffc7b04356be23b53669890d67ec5b
Author: Zack Middleton <zack at cloemail.com>
Date: 2017-07-28 (Fri, 28 Jul 2017)
Changed paths:
M code/game/g_utils.c
Log Message:
-----------
Silence g_util.c warning about set but not read variable
Probably caused by my commit on June 2 2017.
commit 4006358492b800db0602ed0eca600166caec22e4
Fix spawn/freed entity logic (specifically harvester skulls)
Commit: e62941396d852a7e96484f2ce10aed5b2e8a77f4
https://github.com/ioquake/ioq3/commit/e62941396d852a7e96484f2ce10aed5b2e8a77f4
Author: Zack Middleton <zack at cloemail.com>
Date: 2017-07-30 (Sun, 30 Jul 2017)
Changed paths:
M code/renderercommon/tr_common.h
M code/renderergl2/tr_shader.c
Log Message:
-----------
Remove unused imgFlag_t value IMGFLAG_SRGB
Commit: c05fbe554e89a12ee51f8716c81d9e718dede441
https://github.com/ioquake/ioq3/commit/c05fbe554e89a12ee51f8716c81d9e718dede441
Author: Zack Middleton <zack at cloemail.com>
Date: 2017-07-31 (Mon, 31 Jul 2017)
Changed paths:
M code/game/g_main.c
Log Message:
-----------
Make warmup in Team Deathmatch wait for players to join both teams
Reported by Cyrax.
Compare: https://github.com/ioquake/ioq3/compare/8ebb600f620b...c05fbe554e89
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