[quake3-commits] [ioquake/ioq3] 397167: Silence g_util.c warning about set but not read va...

Zack Middleton zack at cloemail.com
Mon Jul 31 16:52:40 EDT 2017


  Branch: refs/heads/master
  Home:   https://github.com/ioquake/ioq3
  Commit: 39716745f9ffc7b04356be23b53669890d67ec5b
      https://github.com/ioquake/ioq3/commit/39716745f9ffc7b04356be23b53669890d67ec5b
  Author: Zack Middleton <zack at cloemail.com>
  Date:   2017-07-28 (Fri, 28 Jul 2017)

  Changed paths:
    M code/game/g_utils.c

  Log Message:
  -----------
  Silence g_util.c warning about set but not read variable

Probably caused by my commit on June 2 2017.

  commit 4006358492b800db0602ed0eca600166caec22e4
  Fix spawn/freed entity logic (specifically harvester skulls)


  Commit: e62941396d852a7e96484f2ce10aed5b2e8a77f4
      https://github.com/ioquake/ioq3/commit/e62941396d852a7e96484f2ce10aed5b2e8a77f4
  Author: Zack Middleton <zack at cloemail.com>
  Date:   2017-07-30 (Sun, 30 Jul 2017)

  Changed paths:
    M code/renderercommon/tr_common.h
    M code/renderergl2/tr_shader.c

  Log Message:
  -----------
  Remove unused imgFlag_t value IMGFLAG_SRGB


  Commit: c05fbe554e89a12ee51f8716c81d9e718dede441
      https://github.com/ioquake/ioq3/commit/c05fbe554e89a12ee51f8716c81d9e718dede441
  Author: Zack Middleton <zack at cloemail.com>
  Date:   2017-07-31 (Mon, 31 Jul 2017)

  Changed paths:
    M code/game/g_main.c

  Log Message:
  -----------
  Make warmup in Team Deathmatch wait for players to join both teams

Reported by Cyrax.


Compare: https://github.com/ioquake/ioq3/compare/8ebb600f620b...c05fbe554e89


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