[quake3-commits] [ioquake/ioq3] d549b6: OpenGL2: Use an OpenGL 3.2 core context if availab...

SmileTheory SmileTheory at gmail.com
Thu Jul 13 15:03:28 EDT 2017


  Branch: refs/heads/master
  Home:   https://github.com/ioquake/ioq3
  Commit: d549b642bcdc32b6f2c0b2207cb80060993916f7
      https://github.com/ioquake/ioq3/commit/d549b642bcdc32b6f2c0b2207cb80060993916f7
  Author: SmileTheory <SmileTheory at gmail.com>
  Date:   2017-07-13 (Thu, 13 Jul 2017)

  Changed paths:
    M code/renderercommon/qgl.h
    M code/renderercommon/tr_common.h
    M code/renderergl1/tr_init.c
    M code/renderergl2/glsl/dlight_fp.glsl
    M code/renderergl2/glsl/generic_fp.glsl
    M code/renderergl2/glsl/lightall_fp.glsl
    M code/renderergl2/glsl/shadowmask_fp.glsl
    M code/renderergl2/tr_backend.c
    M code/renderergl2/tr_dsa.c
    M code/renderergl2/tr_extensions.c
    M code/renderergl2/tr_fbo.c
    M code/renderergl2/tr_glsl.c
    M code/renderergl2/tr_image.c
    M code/renderergl2/tr_init.c
    M code/renderergl2/tr_local.h
    M code/renderergl2/tr_shade.c
    M code/renderergl2/tr_shader.c
    M code/renderergl2/tr_sky.c
    M code/renderergl2/tr_surface.c
    M code/sdl/sdl_glimp.c

  Log Message:
  -----------
  OpenGL2: Use an OpenGL 3.2 core context if available.




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