[quake3-commits] [ioquake/ioq3] 7c2dd0: OpenGL2: Restore adding fixed ambient light when H...
Zack Middleton
zack at cloemail.com
Fri Dec 15 18:49:30 EST 2017
Branch: refs/heads/master
Home: https://github.com/ioquake/ioq3
Commit: 7c2dd01873f4f1762368639869899229f071427a
https://github.com/ioquake/ioq3/commit/7c2dd01873f4f1762368639869899229f071427a
Author: Zack Middleton <zack at cloemail.com>
Date: 2017-12-15 (Fri, 15 Dec 2017)
Changed paths:
M code/renderergl2/tr_light.c
Log Message:
-----------
OpenGL2: Restore adding fixed ambient light when HDR is enabled
Use opengl1 renderer behavior of adding fixed amount of ambient light
to all models regardless of HDR setting. It fixes the view weapon
having zero ambient light on pillcity map.
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