[quake3-commits] [ioquake/ioq3] 4faf10: OpenGL2: Remove map color scaling and r_forceSunMa...

SmileTheory SmileTheory at gmail.com
Wed Sep 14 06:00:17 EDT 2016


  Branch: refs/heads/master
  Home:   https://github.com/ioquake/ioq3
  Commit: 4faf1008a058e589ea97a182d5590ac737420ca2
      https://github.com/ioquake/ioq3/commit/4faf1008a058e589ea97a182d5590ac737420ca2
  Author: SmileTheory <SmileTheory at gmail.com>
  Date:   2016-09-14 (Wed, 14 Sep 2016)

  Changed paths:
    M code/renderergl2/tr_backend.c
    M code/renderergl2/tr_bsp.c
    M code/renderergl2/tr_image.c
    M code/renderergl2/tr_init.c
    M code/renderergl2/tr_local.h
    M code/renderergl2/tr_main.c
    M code/renderergl2/tr_scene.c
    M code/renderergl2/tr_shade.c
    M code/renderergl2/tr_shader.c
    M code/renderergl2/tr_sky.c
    M opengl2-readme.md

  Log Message:
  -----------
  OpenGL2: Remove map color scaling and r_forceSunMapLightScale.

Also simplify overbright code in ComputeShaderColors().




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