[quake3-commits] [ioquake/ioq3] 4faf10: OpenGL2: Remove map color scaling and r_forceSunMa...
SmileTheory
SmileTheory at gmail.com
Wed Sep 14 06:00:17 EDT 2016
Branch: refs/heads/master
Home: https://github.com/ioquake/ioq3
Commit: 4faf1008a058e589ea97a182d5590ac737420ca2
https://github.com/ioquake/ioq3/commit/4faf1008a058e589ea97a182d5590ac737420ca2
Author: SmileTheory <SmileTheory at gmail.com>
Date: 2016-09-14 (Wed, 14 Sep 2016)
Changed paths:
M code/renderergl2/tr_backend.c
M code/renderergl2/tr_bsp.c
M code/renderergl2/tr_image.c
M code/renderergl2/tr_init.c
M code/renderergl2/tr_local.h
M code/renderergl2/tr_main.c
M code/renderergl2/tr_scene.c
M code/renderergl2/tr_shade.c
M code/renderergl2/tr_shader.c
M code/renderergl2/tr_sky.c
M opengl2-readme.md
Log Message:
-----------
OpenGL2: Remove map color scaling and r_forceSunMapLightScale.
Also simplify overbright code in ComputeShaderColors().
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