[quake3-commits] [ioquake/ioq3] 0eb72c: [renderergl2/tr_main.c] Use floating-point fabsf()...

Tim Angus tim at ngus.net
Tue Sep 13 05:34:49 EDT 2016


  Branch: refs/heads/master
  Home:   https://github.com/ioquake/ioq3
  Commit: 0eb72cd8c40bbe4d1b0aeae0ea8b3f1af834ef6f
      https://github.com/ioquake/ioq3/commit/0eb72cd8c40bbe4d1b0aeae0ea8b3f1af834ef6f
  Author: Thomas Köppe <tkoeppe at google.com>
  Date:   2016-09-01 (Thu, 01 Sep 2016)

  Changed paths:
    M code/renderergl2/tr_main.c

  Log Message:
  -----------
  [renderergl2/tr_main.c] Use floating-point fabsf() for floating-point values


  Commit: bd062f713aa5267e95c38154736a15ea072008b5
      https://github.com/ioquake/ioq3/commit/bd062f713aa5267e95c38154736a15ea072008b5
  Author: Tim Angus <tim at ngus.net>
  Date:   2016-09-13 (Tue, 13 Sep 2016)

  Changed paths:
    M code/renderergl2/tr_main.c

  Log Message:
  -----------
  Merge pull request #216 from tkoeppe/abs

[renderergl2/tr_main.c] Use floating-point fabsf() for floating-point values


Compare: https://github.com/ioquake/ioq3/compare/bbc9e263f0d5...bd062f713aa5


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