[quake3-commits] [ioquake/ioq3] ffcec9: OpenGL2: Load images with "_nh" suffix as parallax...
SmileTheory
SmileTheory at gmail.com
Thu Oct 27 05:12:52 EDT 2016
Branch: refs/heads/master
Home: https://github.com/ioquake/ioq3
Commit: ffcec94f5032a4945f6b82bd4dd64fb3ebf9f7f6
https://github.com/ioquake/ioq3/commit/ffcec94f5032a4945f6b82bd4dd64fb3ebf9f7f6
Author: SmileTheory <SmileTheory at gmail.com>
Date: 2016-10-27 (Thu, 27 Oct 2016)
Changed paths:
M code/renderergl2/tr_shader.c
Log Message:
-----------
OpenGL2: Load images with "_nh" suffix as parallax normalmaps.
Commit: 89557524574e46b5ef19e11b9d1cdf7008b9d0c1
https://github.com/ioquake/ioq3/commit/89557524574e46b5ef19e11b9d1cdf7008b9d0c1
Author: SmileTheory <SmileTheory at gmail.com>
Date: 2016-10-27 (Thu, 27 Oct 2016)
Changed paths:
M code/renderergl2/tr_image.c
Log Message:
-----------
OpenGL2: Prioritize loading .png images over all others besides .dds.
Commit: f7711a8119fa5020276f87a9344597b61c564708
https://github.com/ioquake/ioq3/commit/f7711a8119fa5020276f87a9344597b61c564708
Author: SmileTheory <SmileTheory at gmail.com>
Date: 2016-10-27 (Thu, 27 Oct 2016)
Changed paths:
M code/renderergl2/glsl/lightall_fp.glsl
Log Message:
-----------
OpenGL2: Add more ambient to lightmapped materials.
Compare: https://github.com/ioquake/ioq3/compare/89701a1a45c1...f7711a8119fa
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