[quake3-commits] [ioquake/ioq3] ffcec9: OpenGL2: Load images with "_nh" suffix as parallax...

SmileTheory SmileTheory at gmail.com
Thu Oct 27 05:12:52 EDT 2016


  Branch: refs/heads/master
  Home:   https://github.com/ioquake/ioq3
  Commit: ffcec94f5032a4945f6b82bd4dd64fb3ebf9f7f6
      https://github.com/ioquake/ioq3/commit/ffcec94f5032a4945f6b82bd4dd64fb3ebf9f7f6
  Author: SmileTheory <SmileTheory at gmail.com>
  Date:   2016-10-27 (Thu, 27 Oct 2016)

  Changed paths:
    M code/renderergl2/tr_shader.c

  Log Message:
  -----------
  OpenGL2: Load images with "_nh" suffix as parallax normalmaps.


  Commit: 89557524574e46b5ef19e11b9d1cdf7008b9d0c1
      https://github.com/ioquake/ioq3/commit/89557524574e46b5ef19e11b9d1cdf7008b9d0c1
  Author: SmileTheory <SmileTheory at gmail.com>
  Date:   2016-10-27 (Thu, 27 Oct 2016)

  Changed paths:
    M code/renderergl2/tr_image.c

  Log Message:
  -----------
  OpenGL2: Prioritize loading .png images over all others besides .dds.


  Commit: f7711a8119fa5020276f87a9344597b61c564708
      https://github.com/ioquake/ioq3/commit/f7711a8119fa5020276f87a9344597b61c564708
  Author: SmileTheory <SmileTheory at gmail.com>
  Date:   2016-10-27 (Thu, 27 Oct 2016)

  Changed paths:
    M code/renderergl2/glsl/lightall_fp.glsl

  Log Message:
  -----------
  OpenGL2: Add more ambient to lightmapped materials.


Compare: https://github.com/ioquake/ioq3/compare/89701a1a45c1...f7711a8119fa


More information about the quake3-commits mailing list