[quake3-commits] [ioquake/ioq3] 41ae78: OpenGL2: Remove half float support.

SmileTheory SmileTheory at gmail.com
Thu Oct 20 23:09:35 EDT 2016


  Branch: refs/heads/master
  Home:   https://github.com/ioquake/ioq3
  Commit: 41ae7815c94892972843f92140ff092c01c2d9ad
      https://github.com/ioquake/ioq3/commit/41ae7815c94892972843f92140ff092c01c2d9ad
  Author: SmileTheory <SmileTheory at gmail.com>
  Date:   2016-10-20 (Thu, 20 Oct 2016)

  Changed paths:
    M code/renderergl2/tr_bsp.c
    M code/renderergl2/tr_extensions.c
    M code/renderergl2/tr_image.c
    M code/renderergl2/tr_init.c
    M code/renderergl2/tr_local.h
    M code/renderergl2/tr_model.c
    M code/renderergl2/tr_vbo.c

  Log Message:
  -----------
  OpenGL2: Remove half float support.

Not enough accuracy for textures larger than 1024x1024, such as merged lightmaps.




More information about the quake3-commits mailing list