[quake3-commits] [ioquake/ioq3] aa7973: OpenGL2: Store vertex colors and hdr lightmaps/lig...
SmileTheory
SmileTheory at gmail.com
Tue Oct 11 06:28:29 EDT 2016
Branch: refs/heads/master
Home: https://github.com/ioquake/ioq3
Commit: aa79738c50c4060ab4c399db6485eed4923dbe8f
https://github.com/ioquake/ioq3/commit/aa79738c50c4060ab4c399db6485eed4923dbe8f
Author: SmileTheory <SmileTheory at gmail.com>
Date: 2016-10-11 (Tue, 11 Oct 2016)
Changed paths:
M code/renderergl2/tr_backend.c
M code/renderergl2/tr_bsp.c
M code/renderergl2/tr_curve.c
M code/renderergl2/tr_extensions.c
M code/renderergl2/tr_extramath.c
M code/renderergl2/tr_extramath.h
M code/renderergl2/tr_flares.c
M code/renderergl2/tr_glsl.c
M code/renderergl2/tr_image.c
M code/renderergl2/tr_light.c
M code/renderergl2/tr_local.h
M code/renderergl2/tr_model_iqm.c
M code/renderergl2/tr_shade_calc.c
M code/renderergl2/tr_surface.c
M code/renderergl2/tr_vbo.c
Log Message:
-----------
OpenGL2: Store vertex colors and hdr lightmaps/lightgrid as RGBA16.
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