[quake3-commits] [ioquake/ioq3] 2349ef: OpenGL2: Don't interleave texCoords and lightCoord...
SmileTheory
SmileTheory at gmail.com
Fri Nov 25 04:17:58 EST 2016
Branch: refs/heads/master
Home: https://github.com/ioquake/ioq3
Commit: 2349ef038e0ddc39a2b0e751b0c93c27f71d7b55
https://github.com/ioquake/ioq3/commit/2349ef038e0ddc39a2b0e751b0c93c27f71d7b55
Author: SmileTheory <SmileTheory at gmail.com>
Date: 2016-11-25 (Fri, 25 Nov 2016)
Changed paths:
M code/renderergl2/tr_animation.c
M code/renderergl2/tr_backend.c
M code/renderergl2/tr_flares.c
M code/renderergl2/tr_local.h
M code/renderergl2/tr_model_iqm.c
M code/renderergl2/tr_shade_calc.c
M code/renderergl2/tr_sky.c
M code/renderergl2/tr_surface.c
M code/renderergl2/tr_vbo.c
Log Message:
-----------
OpenGL2: Don't interleave texCoords and lightCoords in tess.
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