[quake3-commits] [ioquake/ioq3] 1f6703: OpenGL2: Some FBO cleanup, and add non-depth blur ...

SmileTheory SmileTheory at gmail.com
Tue Apr 5 05:37:26 EDT 2016


  Branch: refs/heads/master
  Home:   https://github.com/ioquake/ioq3
  Commit: 1f6703821f11be9c711c6ee42371ab290dd12776
      https://github.com/ioquake/ioq3/commit/1f6703821f11be9c711c6ee42371ab290dd12776
  Author: SmileTheory <SmileTheory at gmail.com>
  Date:   2016-04-05 (Tue, 05 Apr 2016)

  Changed paths:
    M code/renderergl2/glsl/depthblur_fp.glsl
    M code/renderergl2/glsl/depthblur_vp.glsl
    M code/renderergl2/tr_backend.c
    M code/renderergl2/tr_fbo.c
    M code/renderergl2/tr_fbo.h
    M code/renderergl2/tr_glsl.c
    M code/renderergl2/tr_local.h
    M code/renderergl2/tr_postprocess.c

  Log Message:
  -----------
  OpenGL2: Some FBO cleanup, and add non-depth blur to blur shader.




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