[quake3-commits] [ioquake/ioq3] b85935: Fix glyph width calculation in Text_Paint_Limit

Zack Middleton zturtleman at gmail.com
Tue Sep 15 18:07:29 EDT 2015


  Branch: refs/heads/master
  Home:   https://github.com/ioquake/ioq3
  Commit: b85935d30c4169188753cccb071934225f5fbea0
      https://github.com/ioquake/ioq3/commit/b85935d30c4169188753cccb071934225f5fbea0
  Author: Zack Middleton <zturtleman at gmail.com>
  Date:   2015-09-15 (Tue, 15 Sep 2015)

  Changed paths:
    M code/cgame/cg_newdraw.c
    M code/ui/ui_main.c

  Log Message:
  -----------
  Fix glyph width calculation in Text_Paint_Limit

Text_Width's scale argument will be multiplied by glyphScale, so don't
pass useScale that is already multiplied by glyphScale as this makes
the scale too big.




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