[quake3-commits] [ioquake/ioq3] 1a7628: OpenGL2: Fix shadow cubemap segfault

Zack Middleton zturtleman at gmail.com
Tue Mar 24 04:50:10 EDT 2015


  Branch: refs/heads/master
  Home:   https://github.com/ioquake/ioq3
  Commit: 1a7628126af102c66b3fbb1e3006b14c7898f5e0
      https://github.com/ioquake/ioq3/commit/1a7628126af102c66b3fbb1e3006b14c7898f5e0
  Author: Zack Middleton <zturtleman at gmail.com>
  Date:   2015-03-24 (Tue, 24 Mar 2015)

  Changed paths:
    M code/renderergl2/tr_image.c

  Log Message:
  -----------
  OpenGL2: Fix shadow cubemap segfault

Changed image size to 512, but 'data' buffer is only 16x16 resulting
in libGL segfault. Use NULL instead like other dynamic images.




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