[quake3-commits] [ioquake/ioq3] 1a7628: OpenGL2: Fix shadow cubemap segfault
Zack Middleton
zturtleman at gmail.com
Tue Mar 24 04:50:10 EDT 2015
Branch: refs/heads/master
Home: https://github.com/ioquake/ioq3
Commit: 1a7628126af102c66b3fbb1e3006b14c7898f5e0
https://github.com/ioquake/ioq3/commit/1a7628126af102c66b3fbb1e3006b14c7898f5e0
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2015-03-24 (Tue, 24 Mar 2015)
Changed paths:
M code/renderergl2/tr_image.c
Log Message:
-----------
OpenGL2: Fix shadow cubemap segfault
Changed image size to 512, but 'data' buffer is only 16x16 resulting
in libGL segfault. Use NULL instead like other dynamic images.
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