[quake3-commits] [ioquake/ioq3] d7f00e: Fix Team Arena tauntGauntlet command
Ensiform
ensiform at gmail.com
Mon Jan 26 18:39:16 EST 2015
Branch: refs/heads/master
Home: https://github.com/ioquake/ioq3
Commit: d7f00e2b659be284d313e919d20501b09bd1ae03
https://github.com/ioquake/ioq3/commit/d7f00e2b659be284d313e919d20501b09bd1ae03
Author: vloup <vincent.loup at epfl.ch>
Date: 2015-01-26 (Mon, 26 Jan 2015)
Changed paths:
M code/cgame/cg_consolecmds.c
Log Message:
-----------
Fix Team Arena tauntGauntlet command
Commit: b9e97b38574e06cfad36ee77dea945234fc1f472
https://github.com/ioquake/ioq3/commit/b9e97b38574e06cfad36ee77dea945234fc1f472
Author: Ensiform <ensiform at gmail.com>
Date: 2015-01-26 (Mon, 26 Jan 2015)
Changed paths:
M code/sdl/sdl_input.c
Log Message:
-----------
Move Event processor call down below the mouse checks.
Only send mouse events if both values are non-zero.
Hopefully this helps with the event overflow spam that can sometimes
happen on loads or laggy situations.
Commit: 2742dfad26acaf90c059cb37413492c201f84c17
https://github.com/ioquake/ioq3/commit/2742dfad26acaf90c059cb37413492c201f84c17
Author: Xycaleth <alex at acslo.com>
Date: 2015-01-26 (Mon, 26 Jan 2015)
Changed paths:
M code/sys/con_win32.c
Log Message:
-----------
Add arrow key support for win32 console
Commit: 43c7f1e73474b4bb9662ab6d2b0add28fc2644bb
https://github.com/ioquake/ioq3/commit/43c7f1e73474b4bb9662ab6d2b0add28fc2644bb
Author: Ensiform <ensiform at gmail.com>
Date: 2015-01-26 (Mon, 26 Jan 2015)
Changed paths:
M code/renderergl1/tr_shader.c
M code/renderergl2/tr_shader.c
Log Message:
-----------
Inform how many shader stages the max is in the warning message
Compare: https://github.com/ioquake/ioq3/compare/10e2caad4699...43c7f1e73474
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