[quake3-commits] [ioquake/ioq3] d7f00e: Fix Team Arena tauntGauntlet command

Ensiform ensiform at gmail.com
Mon Jan 26 18:39:16 EST 2015


  Branch: refs/heads/master
  Home:   https://github.com/ioquake/ioq3
  Commit: d7f00e2b659be284d313e919d20501b09bd1ae03
      https://github.com/ioquake/ioq3/commit/d7f00e2b659be284d313e919d20501b09bd1ae03
  Author: vloup <vincent.loup at epfl.ch>
  Date:   2015-01-26 (Mon, 26 Jan 2015)

  Changed paths:
    M code/cgame/cg_consolecmds.c

  Log Message:
  -----------
  Fix Team Arena tauntGauntlet command


  Commit: b9e97b38574e06cfad36ee77dea945234fc1f472
      https://github.com/ioquake/ioq3/commit/b9e97b38574e06cfad36ee77dea945234fc1f472
  Author: Ensiform <ensiform at gmail.com>
  Date:   2015-01-26 (Mon, 26 Jan 2015)

  Changed paths:
    M code/sdl/sdl_input.c

  Log Message:
  -----------
  Move Event processor call down below the mouse checks.

Only send mouse events if both values are non-zero.

Hopefully this helps with the event overflow spam that can sometimes
happen on loads or laggy situations.


  Commit: 2742dfad26acaf90c059cb37413492c201f84c17
      https://github.com/ioquake/ioq3/commit/2742dfad26acaf90c059cb37413492c201f84c17
  Author: Xycaleth <alex at acslo.com>
  Date:   2015-01-26 (Mon, 26 Jan 2015)

  Changed paths:
    M code/sys/con_win32.c

  Log Message:
  -----------
  Add arrow key support for win32 console


  Commit: 43c7f1e73474b4bb9662ab6d2b0add28fc2644bb
      https://github.com/ioquake/ioq3/commit/43c7f1e73474b4bb9662ab6d2b0add28fc2644bb
  Author: Ensiform <ensiform at gmail.com>
  Date:   2015-01-26 (Mon, 26 Jan 2015)

  Changed paths:
    M code/renderergl1/tr_shader.c
    M code/renderergl2/tr_shader.c

  Log Message:
  -----------
  Inform how many shader stages the max is in the warning message


Compare: https://github.com/ioquake/ioq3/compare/10e2caad4699...43c7f1e73474


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