[quake3-commits] [ioquake/ioq3] a16711: Don't mix sfx with NULL soundData
Zack Middleton
zturtleman at gmail.com
Tue Mar 11 19:19:29 EDT 2014
Branch: refs/heads/master
Home: https://github.com/ioquake/ioq3
Commit: a167110f43c7c606c24aacb68d63240f2ee9fe66
https://github.com/ioquake/ioq3/commit/a167110f43c7c606c24aacb68d63240f2ee9fe66
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2014-03-11 (Tue, 11 Mar 2014)
Changed paths:
M code/client/snd_mix.c
Log Message:
-----------
Don't mix sfx with NULL soundData
Caused a crash. Already done for looping sounds.
Commit: 0e6632f464c08dcb76f26a52f33d97228e64fda1
https://github.com/ioquake/ioq3/commit/0e6632f464c08dcb76f26a52f33d97228e64fda1
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2014-03-11 (Tue, 11 Mar 2014)
Changed paths:
M code/client/snd_mem.c
Log Message:
-----------
DMA 44100Hz needs more memory for sound buffers
It doubles the size of the data compared to the default (22050),
so increase the buffer automatically. Likewise, decreasing speed
doesn't need as much (though that doesn't really matter).
Compare: https://github.com/ioquake/ioq3/compare/63d1911c18ea...0e6632f464c0
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