[quake3-commits] [ioquake/ioq3] a16711: Don't mix sfx with NULL soundData

Zack Middleton zturtleman at gmail.com
Tue Mar 11 19:19:29 EDT 2014


  Branch: refs/heads/master
  Home:   https://github.com/ioquake/ioq3
  Commit: a167110f43c7c606c24aacb68d63240f2ee9fe66
      https://github.com/ioquake/ioq3/commit/a167110f43c7c606c24aacb68d63240f2ee9fe66
  Author: Zack Middleton <zturtleman at gmail.com>
  Date:   2014-03-11 (Tue, 11 Mar 2014)

  Changed paths:
    M code/client/snd_mix.c

  Log Message:
  -----------
  Don't mix sfx with NULL soundData

Caused a crash. Already done for looping sounds.


  Commit: 0e6632f464c08dcb76f26a52f33d97228e64fda1
      https://github.com/ioquake/ioq3/commit/0e6632f464c08dcb76f26a52f33d97228e64fda1
  Author: Zack Middleton <zturtleman at gmail.com>
  Date:   2014-03-11 (Tue, 11 Mar 2014)

  Changed paths:
    M code/client/snd_mem.c

  Log Message:
  -----------
  DMA 44100Hz needs more memory for sound buffers

It doubles the size of the data compared to the default (22050),
so increase the buffer automatically. Likewise, decreasing speed
doesn't need as much (though that doesn't really matter).


Compare: https://github.com/ioquake/ioq3/compare/63d1911c18ea...0e6632f464c0


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