[quake3-commits] [ioquake/ioq3] 11ed88: OpenGL2: Set default normal/specular in RE_Registe...

James Canete SmileTheory at gmail.com
Tue Mar 4 21:01:27 EST 2014


  Branch: refs/heads/master
  Home:   https://github.com/ioquake/ioq3
  Commit: 11ed8832984d6b7ef42143eb82d9ff7b8d6ce3f6
      https://github.com/ioquake/ioq3/commit/11ed8832984d6b7ef42143eb82d9ff7b8d6ce3f6
  Author: MAN-AT-ARMS <donny at ecgnetwork.com>
  Date:   2014-03-04 (Tue, 04 Mar 2014)

  Changed paths:
    M code/renderergl2/tr_shader.c

  Log Message:
  -----------
  OpenGL2: Set default normal/specular in RE_RegisterShaderFromImage


  Commit: 8caeb62741d1cdc0a9fec60ae94b2a32b661d131
      https://github.com/ioquake/ioq3/commit/8caeb62741d1cdc0a9fec60ae94b2a32b661d131
  Author: James Canete <SmileTheory at gmail.com>
  Date:   2014-03-04 (Tue, 04 Mar 2014)

  Changed paths:
    M code/renderergl2/tr_shader.c

  Log Message:
  -----------
  Merge pull request #57 from MAN-AT-ARMS/specularScale

OpenGL2: Set default normal/specular in RE_RegisterShaderFromImage


Compare: https://github.com/ioquake/ioq3/compare/ee67d0a981e4...8caeb62741d1


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