[quake3-commits] [ioquake/ioq3] acbeca: OpenGL2: Remove AGEN_FRESNEL(superceded by cubemap...
SmileTheory
SmileTheory at gmail.com
Tue Sep 24 06:30:35 EDT 2013
Branch: refs/heads/master
Home: https://github.com/ioquake/ioq3
Commit: acbeca6042cb28b2fa3d38d4b44356f0a8604b53
https://github.com/ioquake/ioq3/commit/acbeca6042cb28b2fa3d38d4b44356f0a8604b53
Author: SmileTheory <SmileTheory at gmail.com>
Date: 2013-09-24 (Tue, 24 Sep 2013)
Changed paths:
M code/renderergl2/glsl/fogpass_vp.glsl
M code/renderergl2/glsl/generic_vp.glsl
M code/renderergl2/glsl/lightall_fp.glsl
M code/renderergl2/glsl/lightall_vp.glsl
M code/renderergl2/tr_glsl.c
M code/renderergl2/tr_local.h
M code/renderergl2/tr_shade.c
M code/renderergl2/tr_shader.c
Log Message:
-----------
OpenGL2: Remove AGEN_FRESNEL(superceded by cubemap patch), and some small fixes and optimizations.
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