[quake3-commits] [ioquake/ioq3] 3ab895: OpenGL2: reduce varying usage in lightall shader.

SmileTheory SmileTheory at gmail.com
Wed Sep 18 02:53:11 EDT 2013


  Branch: refs/heads/master
  Home:   https://github.com/ioquake/ioq3
  Commit: 3ab895d1cdeef39bf8e1eda6ddd2feb18d296106
      https://github.com/ioquake/ioq3/commit/3ab895d1cdeef39bf8e1eda6ddd2feb18d296106
  Author: SmileTheory <SmileTheory at gmail.com>
  Date:   2013-09-17 (Tue, 17 Sep 2013)

  Changed paths:
    M code/renderergl2/glsl/lightall_fp.glsl
    M code/renderergl2/glsl/lightall_vp.glsl

  Log Message:
  -----------
  OpenGL2: reduce varying usage in lightall shader.





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