[quake3-commits] [ioquake/ioq3] 3ab895: OpenGL2: reduce varying usage in lightall shader.
SmileTheory
SmileTheory at gmail.com
Wed Sep 18 02:53:11 EDT 2013
Branch: refs/heads/master
Home: https://github.com/ioquake/ioq3
Commit: 3ab895d1cdeef39bf8e1eda6ddd2feb18d296106
https://github.com/ioquake/ioq3/commit/3ab895d1cdeef39bf8e1eda6ddd2feb18d296106
Author: SmileTheory <SmileTheory at gmail.com>
Date: 2013-09-17 (Tue, 17 Sep 2013)
Changed paths:
M code/renderergl2/glsl/lightall_fp.glsl
M code/renderergl2/glsl/lightall_vp.glsl
Log Message:
-----------
OpenGL2: reduce varying usage in lightall shader.
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