[quake3-commits] [ioquake/ioq3] 535d0e: OpenGL2: Merge bsp surface structs into a single s...

SmileTheory SmileTheory at gmail.com
Tue Oct 15 04:19:47 EDT 2013


  Branch: refs/heads/master
  Home:   https://github.com/ioquake/ioq3
  Commit: 535d0ea70eb52f07a43b0c283cd66456472d85bd
      https://github.com/ioquake/ioq3/commit/535d0ea70eb52f07a43b0c283cd66456472d85bd
  Author: SmileTheory <SmileTheory at gmail.com>
  Date:   2013-10-15 (Tue, 15 Oct 2013)

  Changed paths:
    M code/renderergl2/tr_bsp.c
    M code/renderergl2/tr_curve.c
    M code/renderergl2/tr_light.c
    M code/renderergl2/tr_local.h
    M code/renderergl2/tr_main.c
    M code/renderergl2/tr_marks.c
    M code/renderergl2/tr_model.c
    M code/renderergl2/tr_surface.c
    M code/renderergl2/tr_world.c

  Log Message:
  -----------
  OpenGL2: Merge bsp surface structs into a single struct, and more cleanup.





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