[quake3-commits] [ioquake/ioq3] 535d0e: OpenGL2: Merge bsp surface structs into a single s...
SmileTheory
SmileTheory at gmail.com
Tue Oct 15 04:19:47 EDT 2013
Branch: refs/heads/master
Home: https://github.com/ioquake/ioq3
Commit: 535d0ea70eb52f07a43b0c283cd66456472d85bd
https://github.com/ioquake/ioq3/commit/535d0ea70eb52f07a43b0c283cd66456472d85bd
Author: SmileTheory <SmileTheory at gmail.com>
Date: 2013-10-15 (Tue, 15 Oct 2013)
Changed paths:
M code/renderergl2/tr_bsp.c
M code/renderergl2/tr_curve.c
M code/renderergl2/tr_light.c
M code/renderergl2/tr_local.h
M code/renderergl2/tr_main.c
M code/renderergl2/tr_marks.c
M code/renderergl2/tr_model.c
M code/renderergl2/tr_surface.c
M code/renderergl2/tr_world.c
Log Message:
-----------
OpenGL2: Merge bsp surface structs into a single struct, and more cleanup.
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