[quake3-commits] [ioquake/ioq3] 1633ac: Make kamikaze timer loops use level.num_entities i...
Zack Middleton
zturtleman at gmail.com
Thu Nov 21 03:53:32 EST 2013
Branch: refs/heads/master
Home: https://github.com/ioquake/ioq3
Commit: 1633ac5b9368f4abaa3f758c1c81ccf0b3663ebd
https://github.com/ioquake/ioq3/commit/1633ac5b9368f4abaa3f758c1c81ccf0b3663ebd
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2013-11-21 (Thu, 21 Nov 2013)
Changed paths:
M code/game/g_client.c
M code/game/g_combat.c
Log Message:
-----------
Make kamikaze timer loops use level.num_entities instead of MAX_GENTITIES
Optimization. Many other loops use level.num_entities, there was no
special reason that MAX_GENTITIES was used for these.
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