[quake3-commits] [ioquake/ioq3] 1633ac: Make kamikaze timer loops use level.num_entities i...

Zack Middleton zturtleman at gmail.com
Thu Nov 21 03:53:32 EST 2013


  Branch: refs/heads/master
  Home:   https://github.com/ioquake/ioq3
  Commit: 1633ac5b9368f4abaa3f758c1c81ccf0b3663ebd
      https://github.com/ioquake/ioq3/commit/1633ac5b9368f4abaa3f758c1c81ccf0b3663ebd
  Author: Zack Middleton <zturtleman at gmail.com>
  Date:   2013-11-21 (Thu, 21 Nov 2013)

  Changed paths:
    M code/game/g_client.c
    M code/game/g_combat.c

  Log Message:
  -----------
  Make kamikaze timer loops use level.num_entities instead of MAX_GENTITIES

Optimization. Many other loops use level.num_entities, there was no
special reason that MAX_GENTITIES was used for these.





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