[quake3-commits] [ioquake/ioq3] 8b2398: Make all GLSL shaders use the same set of uniforms...

SmileTheory SmileTheory at gmail.com
Thu Mar 21 01:54:09 EDT 2013


  Branch: refs/heads/master
  Home:   https://github.com/ioquake/ioq3
  Commit: 8b23985358df214df6da1706f31e08dbaaaab2f4
      https://github.com/ioquake/ioq3/commit/8b23985358df214df6da1706f31e08dbaaaab2f4
  Author: SmileTheory <SmileTheory at gmail.com>
  Date:   2013-03-20 (Wed, 20 Mar 2013)

  Changed paths:
    M code/renderergl2/tr_backend.c
    M code/renderergl2/tr_fbo.c
    M code/renderergl2/tr_glsl.c
    M code/renderergl2/tr_local.h
    M code/renderergl2/tr_shade.c
    M code/renderergl2/tr_sky.c
    M code/renderergl2/tr_surface.c

  Log Message:
  -----------
  Make all GLSL shaders use the same set of uniforms.





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