[quake3-commits] [ioquake/ioq3] 8b2398: Make all GLSL shaders use the same set of uniforms...
SmileTheory
SmileTheory at gmail.com
Thu Mar 21 01:54:09 EDT 2013
Branch: refs/heads/master
Home: https://github.com/ioquake/ioq3
Commit: 8b23985358df214df6da1706f31e08dbaaaab2f4
https://github.com/ioquake/ioq3/commit/8b23985358df214df6da1706f31e08dbaaaab2f4
Author: SmileTheory <SmileTheory at gmail.com>
Date: 2013-03-20 (Wed, 20 Mar 2013)
Changed paths:
M code/renderergl2/tr_backend.c
M code/renderergl2/tr_fbo.c
M code/renderergl2/tr_glsl.c
M code/renderergl2/tr_local.h
M code/renderergl2/tr_shade.c
M code/renderergl2/tr_sky.c
M code/renderergl2/tr_surface.c
Log Message:
-----------
Make all GLSL shaders use the same set of uniforms.
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