[quake3-commits] [ioquake/ioq3] 623d10: OpenGL2: Small glsl shader optimizations, fixes, a...
SmileTheory
SmileTheory at gmail.com
Fri Dec 13 00:38:22 EST 2013
Branch: refs/heads/master
Home: https://github.com/ioquake/ioq3
Commit: 623d107f4233162a4affec961650345b9df034fa
https://github.com/ioquake/ioq3/commit/623d107f4233162a4affec961650345b9df034fa
Author: SmileTheory <SmileTheory at gmail.com>
Date: 2013-12-12 (Thu, 12 Dec 2013)
Changed paths:
M code/renderergl2/glsl/bokeh_vp.glsl
M code/renderergl2/glsl/calclevels4x_vp.glsl
M code/renderergl2/glsl/dlight_vp.glsl
M code/renderergl2/glsl/down4x_vp.glsl
M code/renderergl2/glsl/fogpass_fp.glsl
M code/renderergl2/glsl/fogpass_vp.glsl
M code/renderergl2/glsl/generic_fp.glsl
M code/renderergl2/glsl/generic_vp.glsl
M code/renderergl2/glsl/lightall_fp.glsl
M code/renderergl2/glsl/lightall_vp.glsl
M code/renderergl2/glsl/pshadow_vp.glsl
M code/renderergl2/glsl/shadowfill_vp.glsl
M code/renderergl2/glsl/texturecolor_fp.glsl
M code/renderergl2/glsl/texturecolor_vp.glsl
M code/renderergl2/glsl/tonemap_vp.glsl
Log Message:
-----------
OpenGL2: Small glsl shader optimizations, fixes, and cleanup.
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