[quake3-commits] [ioquake/ioq3] 8270d5: Don't scale shadow multipliers by overbrightbits, ...
SmileTheory
SmileTheory at gmail.com
Tue Apr 23 00:52:56 EDT 2013
Branch: refs/heads/master
Home: https://github.com/ioquake/ioq3
Commit: 8270d54a25ca3b6ae7ad8085af65273fc48e63a7
https://github.com/ioquake/ioq3/commit/8270d54a25ca3b6ae7ad8085af65273fc48e63a7
Author: SmileTheory <SmileTheory at gmail.com>
Date: 2013-04-22 (Mon, 22 Apr 2013)
Changed paths:
M code/renderergl2/tr_bsp.c
M code/renderergl2/tr_init.c
M code/renderergl2/tr_local.h
M code/renderergl2/tr_scene.c
M code/renderergl2/tr_shader.c
M opengl2-readme.txt
Log Message:
-----------
Don't scale shadow multipliers by overbrightbits, and improve documentation.
More information about the quake3-commits
mailing list