[quake3-commits] r2314 - trunk/code/game
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Sat Sep 8 18:32:41 EDT 2012
Author: ztm
Date: 2012-09-08 18:32:41 -0400 (Sat, 08 Sep 2012)
New Revision: 2314
Modified:
trunk/code/game/g_session.c
Log:
Don't have g_teamAutoJoin affect bot's team
Bots set their team later, setting it here causes some bots to change team and die later. Can cause extra skulls to be spawn at beginning of harvester (bug #5740).
Modified: trunk/code/game/g_session.c
===================================================================
--- trunk/code/game/g_session.c 2012-09-04 21:13:25 UTC (rev 2313)
+++ trunk/code/game/g_session.c 2012-09-08 22:32:41 UTC (rev 2314)
@@ -107,7 +107,7 @@
// initial team determination
if ( g_gametype.integer >= GT_TEAM ) {
- if ( g_teamAutoJoin.integer ) {
+ if ( g_teamAutoJoin.integer && !(g_entities[ client - level.clients ].r.svFlags & SVF_BOT) ) {
sess->sessionTeam = PickTeam( -1 );
BroadcastTeamChange( client, -1 );
} else {
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