[quake3-commits] r2219 - in trunk/code: cgame game
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Mon Feb 6 16:28:40 EST 2012
Author: ztm
Date: 2012-02-06 16:28:40 -0500 (Mon, 06 Feb 2012)
New Revision: 2219
Modified:
trunk/code/cgame/cg_draw.c
trunk/code/game/g_active.c
Log:
Patches by symlink.
#5313 - EF_CONNECTION set on wrong eFlags
#5314 - snc drawn in nirvana instead at lagometer
Modified: trunk/code/cgame/cg_draw.c
===================================================================
--- trunk/code/cgame/cg_draw.c 2012-02-06 21:05:57 UTC (rev 2218)
+++ trunk/code/cgame/cg_draw.c 2012-02-06 21:28:40 UTC (rev 2219)
@@ -1723,7 +1723,7 @@
trap_R_SetColor( NULL );
if ( cg_nopredict.integer || cg_synchronousClients.integer ) {
- CG_DrawBigString( ax, ay, "snc", 1.0 );
+ CG_DrawBigString( x, y, "snc", 1.0 );
}
CG_DrawDisconnect();
Modified: trunk/code/game/g_active.c
===================================================================
--- trunk/code/game/g_active.c 2012-02-06 21:05:57 UTC (rev 2218)
+++ trunk/code/game/g_active.c 2012-02-06 21:28:40 UTC (rev 2219)
@@ -1151,9 +1151,9 @@
// add the EF_CONNECTION flag if we haven't gotten commands recently
if ( level.time - ent->client->lastCmdTime > 1000 ) {
- ent->s.eFlags |= EF_CONNECTION;
+ ent->client->ps.eFlags |= EF_CONNECTION;
} else {
- ent->s.eFlags &= ~EF_CONNECTION;
+ ent->client->ps.eFlags &= ~EF_CONNECTION;
}
ent->client->ps.stats[STAT_HEALTH] = ent->health; // FIXME: get rid of ent->health...
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