[quake3-commits] r2374 - trunk
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Sat Dec 8 19:25:47 EST 2012
Author: ztm
Date: 2012-12-08 19:25:47 -0500 (Sat, 08 Dec 2012)
New Revision: 2374
Modified:
trunk/make-macosx-ub.sh
trunk/make-macosx.sh
Log:
- Include Rend2 renderer in MacOSX bundle
- Include OpenGL1 and Rend2 renderers in MacOSX UB
Modified: trunk/make-macosx-ub.sh
===================================================================
--- trunk/make-macosx-ub.sh 2012-12-06 21:53:52 UTC (rev 2373)
+++ trunk/make-macosx-ub.sh 2012-12-09 00:25:47 UTC (rev 2374)
@@ -33,6 +33,16 @@
build/release-darwin-ppc/$MPACKDIR/qagameppc.dylib
build/release-darwin-i386/$MPACKDIR/qagamei386.dylib
"
+RENDER_OBJ="
+ build/release-darwin-ppc/renderer_opengl1_smp_ppc.dylib
+ build/release-darwin-i386/renderer_opengl1_smp_i386.dylib
+ build/release-darwin-ppc/renderer_opengl1_ppc.dylib
+ build/release-darwin-i386/renderer_opengl1_i386.dylib
+ build/release-darwin-ppc/renderer_rend2_smp_ppc.dylib
+ build/release-darwin-i386/renderer_rend2_smp_i386.dylib
+ build/release-darwin-ppc/renderer_rend2_ppc.dylib
+ build/release-darwin-i386/renderer_rend2_i386.dylib
+"
cd `dirname $0`
if [ ! -f Makefile ]; then
@@ -175,6 +185,7 @@
lipo -create -o $DESTDIR/$APPBUNDLE/Contents/MacOS/$BINARY $BIN_OBJ
lipo -create -o $DESTDIR/$APPBUNDLE/Contents/MacOS/$DEDBIN $BIN_DEDOBJ
+cp $RENDER_OBJ $DESTDIR/$APPBUNDLE/Contents/MacOS/
cp $BASE_OBJ $DESTDIR/$APPBUNDLE/Contents/MacOS/$BASEDIR/
cp $MPACK_OBJ $DESTDIR/$APPBUNDLE/Contents/MacOS/$MPACKDIR/
cp code/libs/macosx/*.dylib $DESTDIR/$APPBUNDLE/Contents/MacOS/
Modified: trunk/make-macosx.sh
===================================================================
--- trunk/make-macosx.sh 2012-12-06 21:53:52 UTC (rev 2373)
+++ trunk/make-macosx.sh 2012-12-09 00:25:47 UTC (rev 2374)
@@ -8,7 +8,6 @@
DESTDIR=build/release-darwin-x86_64
BASEDIR=baseq3
MPACKDIR=missionpack
-RENDERDIR=build/release-darwin-x86_64
BIN_OBJ="
build/release-darwin-x86_64/ioquake3.x86_64
@@ -26,10 +25,11 @@
build/release-darwin-x86_64/$MPACKDIR/uix86_64.dylib
build/release-darwin-x86_64/$MPACKDIR/qagamex86_64.dylib
"
-
RENDER_OBJ="
build/release-darwin-x86_64/renderer_opengl1_smp_x86_64.dylib
build/release-darwin-x86_64/renderer_opengl1_x86_64.dylib
+ build/release-darwin-x86_64/renderer_rend2_smp_x86_64.dylib
+ build/release-darwin-x86_64/renderer_rend2_x86_64.dylib
"
cd `dirname $0`
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