[quake3-commits] r2201 - trunk
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Thu Nov 24 18:19:04 EST 2011
Author: zakk
Date: 2011-11-24 18:19:04 -0500 (Thu, 24 Nov 2011)
New Revision: 2201
Modified:
trunk/make-macosx.sh
Log:
Fixed that, still do not run this. I'm not sure why but the video mode handling doesn't work today in Mac OS X 10.7 and recovering is difficult.
Modified: trunk/make-macosx.sh
===================================================================
--- trunk/make-macosx.sh 2011-11-20 08:59:21 UTC (rev 2200)
+++ trunk/make-macosx.sh 2011-11-24 23:19:04 UTC (rev 2201)
@@ -1,34 +1,34 @@
#!/bin/sh
APPBUNDLE=ioquake3.app
-BINARY=ioquake3.x64
-DEDBIN=ioq3ded.x64
+BINARY=ioquake3.x86_64
+DEDBIN=ioq3ded.x86_64
PKGINFO=APPLIOQ3
ICNS=misc/quake3.icns
-DESTDIR=build/release-darwin-x64
+DESTDIR=build/release-darwin-x86_64
BASEDIR=baseq3
MPACKDIR=missionpack
-RENDERDIR=build/release-darwin-x64
+RENDERDIR=build/release-darwin-x86_64
BIN_OBJ="
- build/release-darwin-x64/ioquake3.x64
+ build/release-darwin-x86_64/ioquake3.x86_64
"
BIN_DEDOBJ="
- build/release-darwin-x64/ioq3ded.x64
+ build/release-darwin-x86_64/ioq3ded.x86_64
"
BASE_OBJ="
- build/release-darwin-x64/$BASEDIR/cgamex64.dylib
- build/release-darwin-x64/$BASEDIR/uix64.dylib
- build/release-darwin-x64/$BASEDIR/qagamex64.dylib
+ build/release-darwin-x86_64/$BASEDIR/cgamex86_64.dylib
+ build/release-darwin-x86_64/$BASEDIR/uix86_64.dylib
+ build/release-darwin-x86_64/$BASEDIR/qagamex86_64.dylib
"
MPACK_OBJ="
- build/release-darwin-x64/$MPACKDIR/cgamex64.dylib
- build/release-darwin-x64/$MPACKDIR/uix64.dylib
- build/release-darwin-x64/$MPACKDIR/qagamex64.dylib
+ build/release-darwin-x86_64/$MPACKDIR/cgamex86_64.dylib
+ build/release-darwin-x86_64/$MPACKDIR/uix86_64.dylib
+ build/release-darwin-x86_64/$MPACKDIR/qagamex86_64.dylib
"
RENDER_OBJ="
- build/release-darwin-x64/renderer_opengl1_smp_x64.dylib
- build/release-darwin-x64/renderer_opengl1_x64.dylib
+ build/release-darwin-x86_64/renderer_opengl1_smp_x86_64.dylib
+ build/release-darwin-x86_64/renderer_opengl1_x86_64.dylib
"
cd `dirname $0`
@@ -49,7 +49,7 @@
unset X86_LDFLAGS
if [ -d /Developer/SDKs/MacOSX10.5.sdk ]; then
X86_SDK=/Developer/SDKs/MacOSX10.5.sdk
- X86_CFLAGS="-arch x64 -isysroot /Developer/SDKs/MacOSX10.5.sdk \
+ X86_CFLAGS="-arch x86_64 -isysroot /Developer/SDKs/MacOSX10.5.sdk \
-DMAC_OS_X_VERSION_MIN_REQUIRED=1050"
X86_LDFLAGS=" -mmacosx-version-min=10.5"
fi
@@ -67,10 +67,10 @@
# intel client and server
-if [ -d build/release-darwin-x64 ]; then
- rm -r build/release-darwin-x64
+if [ -d build/release-darwin-x86_64 ]; then
+ rm -r build/release-darwin-x86_64
fi
-(ARCH=x64 CFLAGS=$X86_CFLAGS LDFLAGS=$X86_LDFLAGS make -j$NCPU) || exit 1;
+(ARCH=x86_64 CFLAGS=$X86_CFLAGS LDFLAGS=$X86_LDFLAGS make -j$NCPU) || exit 1;
echo "Creating .app bundle $DESTDIR/$APPBUNDLE"
if [ ! -d $DESTDIR/$APPBUNDLE/Contents/MacOS/$BASEDIR ]; then
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