[quake3-commits] r1915 - trunk/code/game

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Mon Mar 7 20:37:29 EST 2011


Author: thilo
Date: 2011-03-07 20:37:28 -0500 (Mon, 07 Mar 2011)
New Revision: 1915

Modified:
   trunk/code/game/g_public.h
Log:
Zack Middleton made me do it


Modified: trunk/code/game/g_public.h
===================================================================
--- trunk/code/game/g_public.h	2011-03-07 23:12:16 UTC (rev 1914)
+++ trunk/code/game/g_public.h	2011-03-08 01:37:28 UTC (rev 1915)
@@ -83,7 +83,7 @@
 
 	// when a trace call is made and passEntityNum != ENTITYNUM_NONE,
 	// an ent will be excluded from testing if:
-	// ent->s.number == passEntityNum	(don't interact with self)
+	// ent->r.number == passEntityNum	(don't interact with self)
 	// ent->r.ownerNum == passEntityNum	(don't interact with your own missiles)
 	// entity[ent->r.ownerNum].r.ownerNum == passEntityNum	(don't interact with other missiles from owner)
 	int			ownerNum;



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