[quake3-commits] r1915 - trunk/code/game
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Mon Mar 7 20:37:29 EST 2011
Author: thilo
Date: 2011-03-07 20:37:28 -0500 (Mon, 07 Mar 2011)
New Revision: 1915
Modified:
trunk/code/game/g_public.h
Log:
Zack Middleton made me do it
Modified: trunk/code/game/g_public.h
===================================================================
--- trunk/code/game/g_public.h 2011-03-07 23:12:16 UTC (rev 1914)
+++ trunk/code/game/g_public.h 2011-03-08 01:37:28 UTC (rev 1915)
@@ -83,7 +83,7 @@
// when a trace call is made and passEntityNum != ENTITYNUM_NONE,
// an ent will be excluded from testing if:
- // ent->s.number == passEntityNum (don't interact with self)
+ // ent->r.number == passEntityNum (don't interact with self)
// ent->r.ownerNum == passEntityNum (don't interact with your own missiles)
// entity[ent->r.ownerNum].r.ownerNum == passEntityNum (don't interact with other missiles from owner)
int ownerNum;
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