[quake3-commits] r2110 - in trunk/code: game ui
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Sun Jul 31 15:24:08 EDT 2011
Author: thilo
Date: 2011-07-31 15:24:08 -0400 (Sun, 31 Jul 2011)
New Revision: 2110
Modified:
trunk/code/game/g_local.h
trunk/code/ui/ui_local.h
Log:
Some more removal of unused code in addition to r2104, by Zack Middleton
Modified: trunk/code/game/g_local.h
===================================================================
--- trunk/code/game/g_local.h 2011-07-31 19:21:56 UTC (rev 2109)
+++ trunk/code/game/g_local.h 2011-07-31 19:24:08 UTC (rev 2110)
@@ -520,7 +520,6 @@
//
void G_RunMissile( gentity_t *ent );
-gentity_t *fire_blaster (gentity_t *self, vec3_t start, vec3_t aimdir);
gentity_t *fire_plasma (gentity_t *self, vec3_t start, vec3_t aimdir);
gentity_t *fire_grenade (gentity_t *self, vec3_t start, vec3_t aimdir);
gentity_t *fire_rocket (gentity_t *self, vec3_t start, vec3_t dir);
Modified: trunk/code/ui/ui_local.h
===================================================================
--- trunk/code/ui/ui_local.h 2011-07-31 19:21:56 UTC (rev 2109)
+++ trunk/code/ui/ui_local.h 2011-07-31 19:24:08 UTC (rev 2110)
@@ -585,7 +585,6 @@
qboolean debug;
qhandle_t whiteShader;
qhandle_t menuBackShader;
- qhandle_t menuBackShader2;
qhandle_t menuBackNoLogoShader;
qhandle_t charset;
qhandle_t charsetProp;
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