[quake3-commits] r2110 - in trunk/code: game ui
    DONOTREPLY at icculus.org 
    DONOTREPLY at icculus.org
       
    Sun Jul 31 15:24:08 EDT 2011
    
    
  
Author: thilo
Date: 2011-07-31 15:24:08 -0400 (Sun, 31 Jul 2011)
New Revision: 2110
Modified:
   trunk/code/game/g_local.h
   trunk/code/ui/ui_local.h
Log:
Some more removal of unused code in addition to r2104, by Zack Middleton
Modified: trunk/code/game/g_local.h
===================================================================
--- trunk/code/game/g_local.h	2011-07-31 19:21:56 UTC (rev 2109)
+++ trunk/code/game/g_local.h	2011-07-31 19:24:08 UTC (rev 2110)
@@ -520,7 +520,6 @@
 //
 void G_RunMissile( gentity_t *ent );
 
-gentity_t *fire_blaster (gentity_t *self, vec3_t start, vec3_t aimdir);
 gentity_t *fire_plasma (gentity_t *self, vec3_t start, vec3_t aimdir);
 gentity_t *fire_grenade (gentity_t *self, vec3_t start, vec3_t aimdir);
 gentity_t *fire_rocket (gentity_t *self, vec3_t start, vec3_t dir);
Modified: trunk/code/ui/ui_local.h
===================================================================
--- trunk/code/ui/ui_local.h	2011-07-31 19:21:56 UTC (rev 2109)
+++ trunk/code/ui/ui_local.h	2011-07-31 19:24:08 UTC (rev 2110)
@@ -585,7 +585,6 @@
 	qboolean		debug;
 	qhandle_t		whiteShader;
 	qhandle_t		menuBackShader;
-	qhandle_t		menuBackShader2;
 	qhandle_t		menuBackNoLogoShader;
 	qhandle_t		charset;
 	qhandle_t		charsetProp;
    
    
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