[quake3-commits] r1599 - trunk
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Mon Sep 14 19:49:20 EDT 2009
Author: icculus
Date: 2009-09-14 19:49:20 -0400 (Mon, 14 Sep 2009)
New Revision: 1599
Modified:
trunk/Makefile
Log:
Makefile: Allow overriding options for different setups, OpenBSD fixes.
Fixes Bugzilla #3955.
Modified: trunk/Makefile
===================================================================
--- trunk/Makefile 2009-09-14 23:46:44 UTC (rev 1598)
+++ trunk/Makefile 2009-09-14 23:49:20 UTC (rev 1599)
@@ -91,6 +91,10 @@
COPYDIR="/usr/local/games/quake3"
endif
+ifndef COPYBINDIR
+COPYBINDIR=$(COPYDIR)
+endif
+
ifndef MOUNT_DIR
MOUNT_DIR=code
endif
@@ -615,20 +619,23 @@
BASE_CFLAGS += -DUSE_CODEC_VORBIS
endif
- BASE_CFLAGS += -DNO_VM_COMPILED -I/usr/X11R6/include -I/usr/local/include
- RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 \
- -march=pentium -fomit-frame-pointer -pipe -ffast-math \
- -falign-loops=2 -falign-jumps=2 -falign-functions=2 \
- -funroll-loops -fstrength-reduce
+ ifeq ($(USE_CURL),1)
+ BASE_CFLAGS += -DUSE_CURL $(CURL_CFLAGS)
+ USE_CURL_DLOPEN=0
+ endif
+
+ BASE_CFLAGS += -DNO_VM_COMPILED
+ RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG
HAVE_VM_COMPILED=false
DEBUG_CFLAGS=$(BASE_CFLAGS) -g
SHLIBEXT=so
+ SHLIBNAME=.$(SHLIBEXT)
SHLIBCFLAGS=-fPIC
SHLIBLDFLAGS=-shared $(LDFLAGS)
- THREAD_LIBS=-lpthread
+ THREAD_LIBS=-pthread
LIBS=-lm
CLIENT_LIBS =
@@ -645,6 +652,12 @@
CLIENT_LIBS += -lvorbisfile -lvorbis -logg
endif
+ ifeq ($(USE_CURL),1)
+ ifneq ($(USE_CURL_DLOPEN),1)
+ CLIENT_LIBS += -lcurl
+ endif
+ endif
+
else # ifeq openbsd
#############################################################################
@@ -792,27 +805,35 @@
TARGETS =
+ifndef FULLBINEXT
+ FULLBINEXT=.$(ARCH)$(BINEXT)
+endif
+
+ifndef SHLIBNAME
+ SHLIBNAME=$(ARCH).$(SHLIBEXT)
+endif
+
ifneq ($(BUILD_SERVER),0)
- TARGETS += $(B)/ioq3ded.$(ARCH)$(BINEXT)
+ TARGETS += $(B)/ioq3ded$(FULLBINEXT)
endif
ifneq ($(BUILD_CLIENT),0)
- TARGETS += $(B)/ioquake3.$(ARCH)$(BINEXT)
+ TARGETS += $(B)/ioquake3$(FULLBINEXT)
ifneq ($(BUILD_CLIENT_SMP),0)
- TARGETS += $(B)/ioquake3-smp.$(ARCH)$(BINEXT)
+ TARGETS += $(B)/ioquake3-smp$(FULLBINEXT)
endif
endif
ifneq ($(BUILD_GAME_SO),0)
TARGETS += \
- $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
- $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
- $(B)/baseq3/ui$(ARCH).$(SHLIBEXT)
+ $(B)/baseq3/cgame$(SHLIBNAME) \
+ $(B)/baseq3/qagame$(SHLIBNAME) \
+ $(B)/baseq3/ui$(SHLIBNAME)
ifneq ($(BUILD_MISSIONPACK),0)
TARGETS += \
- $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
- $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
- $(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
+ $(B)/missionpack/cgame$(SHLIBNAME) \
+ $(B)/missionpack/qagame$(SHLIBNAME) \
+ $(B)/missionpack/ui$(SHLIBNAME)
endif
endif
@@ -862,6 +883,12 @@
DEPEND_CFLAGS =
endif
+ifeq ($(NO_STRIP),1)
+ STRIP_FLAG =
+else
+ STRIP_FLAG = -s
+endif
+
BASE_CFLAGS += -DPRODUCT_VERSION=\\\"$(VERSION)\\\"
ifeq ($(V),1)
@@ -1486,13 +1513,13 @@
Q3POBJ_SMP += \
$(B)/clientsmp/sdl_glimp.o
-$(B)/ioquake3.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN)
+$(B)/ioquake3$(FULLBINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN)
$(echo_cmd) "LD $@"
$(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) \
-o $@ $(Q3OBJ) $(Q3POBJ) \
$(LIBSDLMAIN) $(CLIENT_LIBS) $(LIBS)
-$(B)/ioquake3-smp.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN)
+$(B)/ioquake3-smp$(FULLBINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN)
$(echo_cmd) "LD $@"
$(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) $(THREAD_LDFLAGS) \
-o $@ $(Q3OBJ) $(Q3POBJ_SMP) \
@@ -1626,7 +1653,7 @@
$(B)/ded/con_tty.o
endif
-$(B)/ioq3ded.$(ARCH)$(BINEXT): $(Q3DOBJ)
+$(B)/ioq3ded$(FULLBINEXT): $(Q3DOBJ)
$(echo_cmd) "LD $@"
$(Q)$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $(Q3DOBJ) $(LIBS)
@@ -1666,7 +1693,7 @@
Q3CGOBJ = $(Q3CGOBJ_) $(B)/baseq3/cgame/cg_syscalls.o
Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm)
-$(B)/baseq3/cgame$(ARCH).$(SHLIBEXT): $(Q3CGOBJ)
+$(B)/baseq3/cgame$(SHLIBNAME): $(Q3CGOBJ)
$(echo_cmd) "LD $@"
$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ)
@@ -1710,7 +1737,7 @@
MPCGOBJ = $(MPCGOBJ_) $(B)/missionpack/cgame/cg_syscalls.o
MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm)
-$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT): $(MPCGOBJ)
+$(B)/missionpack/cgame$(SHLIBNAME): $(MPCGOBJ)
$(echo_cmd) "LD $@"
$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ)
@@ -1763,7 +1790,7 @@
Q3GOBJ = $(Q3GOBJ_) $(B)/baseq3/game/g_syscalls.o
Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm)
-$(B)/baseq3/qagame$(ARCH).$(SHLIBEXT): $(Q3GOBJ)
+$(B)/baseq3/qagame$(SHLIBNAME): $(Q3GOBJ)
$(echo_cmd) "LD $@"
$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ)
@@ -1814,7 +1841,7 @@
MPGOBJ = $(MPGOBJ_) $(B)/missionpack/game/g_syscalls.o
MPGVMOBJ = $(MPGOBJ_:%.o=%.asm)
-$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT): $(MPGOBJ)
+$(B)/missionpack/qagame$(SHLIBNAME): $(MPGOBJ)
$(echo_cmd) "LD $@"
$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ)
@@ -1877,7 +1904,7 @@
Q3UIOBJ = $(Q3UIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm)
-$(B)/baseq3/ui$(ARCH).$(SHLIBEXT): $(Q3UIOBJ)
+$(B)/baseq3/ui$(SHLIBNAME): $(Q3UIOBJ)
$(echo_cmd) "LD $@"
$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ)
@@ -1905,7 +1932,7 @@
MPUIOBJ = $(MPUIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm)
-$(B)/missionpack/ui$(ARCH).$(SHLIBEXT): $(MPUIOBJ)
+$(B)/missionpack/ui$(SHLIBNAME): $(MPUIOBJ)
$(echo_cmd) "LD $@"
$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ)
@@ -2081,34 +2108,34 @@
-$(MKDIR) -p -m 0755 $(COPYDIR)/missionpack
ifneq ($(BUILD_CLIENT),0)
- $(INSTALL) -s -m 0755 $(BR)/ioquake3.$(ARCH)$(BINEXT) $(COPYDIR)/ioquake3.$(ARCH)$(BINEXT)
+ $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/ioquake3$(FULLBINEXT) $(COPYBINDIR)/ioquake3$(FULLBINEXT)
endif
# Don't copy the SMP until it's working together with SDL.
#ifneq ($(BUILD_CLIENT_SMP),0)
-# $(INSTALL) -s -m 0755 $(BR)/ioquake3-smp.$(ARCH)$(BINEXT) $(COPYDIR)/ioquake3-smp.$(ARCH)$(BINEXT)
+# $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/ioquake3-smp$(FULLBINEXT) $(COPYBINDIR)/ioquake3-smp$(FULLBINEXT)
#endif
ifneq ($(BUILD_SERVER),0)
- @if [ -f $(BR)/ioq3ded.$(ARCH)$(BINEXT) ]; then \
- $(INSTALL) -s -m 0755 $(BR)/ioq3ded.$(ARCH)$(BINEXT) $(COPYDIR)/ioq3ded.$(ARCH)$(BINEXT); \
+ @if [ -f $(BR)/ioq3ded$(FULLBINEXT) ]; then \
+ $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/ioq3ded$(FULLBINEXT) $(COPYBINDIR)/ioq3ded$(FULLBINEXT); \
fi
endif
ifneq ($(BUILD_GAME_SO),0)
- $(INSTALL) -s -m 0755 $(BR)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
+ $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/baseq3/cgame$(SHLIBNAME) \
$(COPYDIR)/baseq3/.
- $(INSTALL) -s -m 0755 $(BR)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
+ $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/baseq3/qagame$(SHLIBNAME) \
$(COPYDIR)/baseq3/.
- $(INSTALL) -s -m 0755 $(BR)/baseq3/ui$(ARCH).$(SHLIBEXT) \
+ $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/baseq3/ui$(SHLIBNAME) \
$(COPYDIR)/baseq3/.
ifneq ($(BUILD_MISSIONPACK),0)
-$(MKDIR) -p -m 0755 $(COPYDIR)/missionpack
- $(INSTALL) -s -m 0755 $(BR)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
+ $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/missionpack/cgame$(SHLIBNAME) \
$(COPYDIR)/missionpack/.
- $(INSTALL) -s -m 0755 $(BR)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
+ $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/missionpack/qagame$(SHLIBNAME) \
$(COPYDIR)/missionpack/.
- $(INSTALL) -s -m 0755 $(BR)/missionpack/ui$(ARCH).$(SHLIBEXT) \
+ $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/missionpack/ui$(SHLIBNAME) \
$(COPYDIR)/missionpack/.
endif
endif
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