[quake3-commits] r1594 - in trunk: . code/sdl
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Mon Sep 14 18:07:34 EDT 2009
Author: icculus
Date: 2009-09-14 18:07:34 -0400 (Mon, 14 Sep 2009)
New Revision: 1594
Modified:
trunk/README
trunk/code/sdl/sdl_glimp.c
trunk/code/sdl/sdl_input.c
Log:
Allow optional window resizing.
Fixes Bugzilla #2844.
Modified: trunk/README
===================================================================
--- trunk/README 2009-09-14 21:08:08 UTC (rev 1593)
+++ trunk/README 2009-09-14 22:07:34 UTC (rev 1594)
@@ -159,6 +159,7 @@
ipv6 servers on the local network
net_mcastiface - outgoing interface to use for scan
+ r_allowResize - make window resizable (SDL only)
r_zProj - distance of observer camera to projection
plane in quake3 standard units
r_greyscale - render black and white images
Modified: trunk/code/sdl/sdl_glimp.c
===================================================================
--- trunk/code/sdl/sdl_glimp.c 2009-09-14 21:08:08 UTC (rev 1593)
+++ trunk/code/sdl/sdl_glimp.c 2009-09-14 22:07:34 UTC (rev 1594)
@@ -79,6 +79,7 @@
static const SDL_VideoInfo *videoInfo = NULL;
cvar_t *r_allowSoftwareGL; // Don't abort out if a hardware visual can't be obtained
+cvar_t *r_allowResize; // make window resizable
cvar_t *r_sdlDriver;
void (APIENTRYP qglActiveTextureARB) (GLenum texture);
@@ -215,6 +216,9 @@
ri.Printf( PRINT_ALL, "Initializing OpenGL display\n");
+ if ( r_allowResize->integer )
+ flags |= SDL_RESIZABLE;
+
#if !SDL_VERSION_ATLEAST(1, 2, 10)
// 1.2.10 is needed to get the desktop resolution
displayAspect = 4.0f / 3.0f;
@@ -667,6 +671,7 @@
{
r_allowSoftwareGL = ri.Cvar_Get( "r_allowSoftwareGL", "0", CVAR_LATCH );
r_sdlDriver = ri.Cvar_Get( "r_sdlDriver", "", CVAR_ROM );
+ r_allowResize = ri.Cvar_Get( "r_allowResize", "0", CVAR_ARCHIVE );
Sys_GLimpInit( );
Modified: trunk/code/sdl/sdl_input.c
===================================================================
--- trunk/code/sdl/sdl_input.c 2009-09-14 21:08:08 UTC (rev 1593)
+++ trunk/code/sdl/sdl_input.c 2009-09-14 22:07:34 UTC (rev 1594)
@@ -70,6 +70,8 @@
static cvar_t *in_joystickThreshold = NULL;
static cvar_t *in_joystickNo = NULL;
+static int vidRestartTime = 0;
+
#define CTRL(a) ((a)-'a'+1)
/*
@@ -901,6 +903,21 @@
Sys_Quit( );
break;
+ case SDL_VIDEORESIZE:
+ {
+ char width[32], height[32];
+ Com_sprintf( width, sizeof(width), "%d", e.resize.w );
+ Com_sprintf( height, sizeof(height), "%d", e.resize.h );
+ ri.Cvar_Set( "r_customwidth", width );
+ ri.Cvar_Set( "r_customheight", height );
+ ri.Cvar_Set( "r_mode", "-1" );
+ /* wait until user stops dragging for 1 second, so
+ we aren't constantly recreating the GL context while
+ he tries to drag...*/
+ vidRestartTime = Sys_Milliseconds() + 1000;
+ }
+ break;
+
default:
break;
}
@@ -939,6 +956,13 @@
}
else
IN_ActivateMouse( );
+
+ /* in case we had to delay actual restart of video system... */
+ if ( (vidRestartTime != 0) && (vidRestartTime < Sys_Milliseconds()) )
+ {
+ vidRestartTime = 0;
+ Cbuf_AddText( "vid_restart" );
+ }
}
/*
More information about the quake3-commits
mailing list