[quake3-commits] r1565 - in trunk/code: botlib qcommon renderer
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Sun May 31 20:18:03 EDT 2009
Author: thilo
Date: 2009-05-31 20:18:02 -0400 (Sun, 31 May 2009)
New Revision: 1565
Modified:
trunk/code/botlib/l_struct.c
trunk/code/qcommon/common.c
trunk/code/renderer/tr_init.c
Log:
Replace a few sprintf with Com_sprintf
Modified: trunk/code/botlib/l_struct.c
===================================================================
--- trunk/code/botlib/l_struct.c 2009-05-31 20:31:56 UTC (rev 1564)
+++ trunk/code/botlib/l_struct.c 2009-06-01 00:18:02 UTC (rev 1565)
@@ -346,7 +346,7 @@
char buf[128];
int l;
- sprintf(buf, "%f", value);
+ Com_sprintf(buf, sizeof(buf), "%f", value);
l = strlen(buf);
//strip any trailing zeros
while(l-- > 1)
Modified: trunk/code/qcommon/common.c
===================================================================
--- trunk/code/qcommon/common.c 2009-05-31 20:31:56 UTC (rev 1564)
+++ trunk/code/qcommon/common.c 2009-06-01 00:18:02 UTC (rev 1565)
@@ -2382,7 +2382,7 @@
char buffer[33];
char fbuffer[MAX_OSPATH];
- sprintf(fbuffer, "%s/q3key", filename);
+ Com_sprintf(fbuffer, sizeof(fbuffer), "%s/q3key", filename);
FS_SV_FOpenFileRead( fbuffer, &f );
if ( !f ) {
@@ -2412,7 +2412,7 @@
char buffer[33];
char fbuffer[MAX_OSPATH];
- sprintf(fbuffer, "%s/q3key", filename);
+ Com_sprintf(fbuffer, sizeof(fbuffer), "%s/q3key", filename);
FS_SV_FOpenFileRead( fbuffer, &f );
if (!f) {
@@ -2447,7 +2447,7 @@
#endif
- sprintf(fbuffer, "%s/q3key", filename);
+ Com_sprintf(fbuffer, sizeof(fbuffer), "%s/q3key", filename);
Q_strncpyz( key, ikey, 17 );
Modified: trunk/code/renderer/tr_init.c
===================================================================
--- trunk/code/renderer/tr_init.c 2009-05-31 20:31:56 UTC (rev 1564)
+++ trunk/code/renderer/tr_init.c 2009-06-01 00:18:02 UTC (rev 1565)
@@ -518,7 +518,7 @@
float xScale, yScale;
int xx, yy;
- sprintf( checkname, "levelshots/%s.tga", tr.world->baseName );
+ Com_sprintf(checkname, sizeof(checkname), "levelshots/%s.tga", tr.world->baseName);
source = ri.Hunk_AllocateTempMemory( glConfig.vidWidth * glConfig.vidHeight * 3 );
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