r1499 - trunk/code/qcommon
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Thu Feb 26 08:03:05 EST 2009
Author: tma
Date: 2009-02-26 08:02:59 -0500 (Thu, 26 Feb 2009)
New Revision: 1499
Modified:
trunk/code/qcommon/files.c
Log:
* s/FS_FilenameIsExecutable/FS_CheckFilenameIsNotExecutable/g
* Fix potential buffer under run in FS_CheckFilenameIsNotExecutable
Modified: trunk/code/qcommon/files.c
===================================================================
--- trunk/code/qcommon/files.c 2009-02-11 09:21:43 UTC (rev 1498)
+++ trunk/code/qcommon/files.c 2009-02-26 13:02:59 UTC (rev 1499)
@@ -501,18 +501,19 @@
/*
=================
-FS_FilenameIsExecutable
+FS_CheckFilenameIsNotExecutable
ERR_FATAL if trying to maniuplate a file with the platform library extension
=================
*/
-static void FS_FilenameIsExecutable( const char *filename, const char *function )
+static void FS_CheckFilenameIsNotExecutable( const char *filename,
+ const char *function )
{
// Check if the filename ends with the library extension
- if( !Q_stricmp( filename + strlen( filename ) - strlen( DLL_EXT ), DLL_EXT ) )
+ if( !Q_stricmp( COM_GetExtension( filename ), DLL_EXT ) )
{
- Com_Error( ERR_FATAL, "%s: Not allowed to write '%s' due to %s extension\n",
- function, filename, DLL_EXT );
+ Com_Error( ERR_FATAL, "%s: Not allowed to manipulate '%s' due "
+ "to %s extension\n", function, filename, DLL_EXT );
}
}
@@ -531,7 +532,7 @@
Com_Printf( "copy %s to %s\n", fromOSPath, toOSPath );
- FS_FilenameIsExecutable( toOSPath, __func__ );
+ FS_CheckFilenameIsNotExecutable( toOSPath, __func__ );
if (strstr(fromOSPath, "journal.dat") || strstr(fromOSPath, "journaldata.dat")) {
Com_Printf( "Ignoring journal files\n");
@@ -574,7 +575,7 @@
===========
*/
void FS_Remove( const char *osPath ) {
- FS_FilenameIsExecutable( osPath, __func__ );
+ FS_CheckFilenameIsNotExecutable( osPath, __func__ );
remove( osPath );
}
@@ -586,7 +587,7 @@
===========
*/
void FS_HomeRemove( const char *homePath ) {
- FS_FilenameIsExecutable( homePath, __func__ );
+ FS_CheckFilenameIsNotExecutable( homePath, __func__ );
remove( FS_BuildOSPath( fs_homepath->string,
fs_gamedir, homePath ) );
@@ -665,7 +666,7 @@
Com_Printf( "FS_SV_FOpenFileWrite: %s\n", ospath );
}
- FS_FilenameIsExecutable( ospath, __func__ );
+ FS_CheckFilenameIsNotExecutable( ospath, __func__ );
if( FS_CreatePath( ospath ) ) {
return 0;
@@ -776,7 +777,7 @@
Com_Printf( "FS_SV_Rename: %s --> %s\n", from_ospath, to_ospath );
}
- FS_FilenameIsExecutable( to_ospath, __func__ );
+ FS_CheckFilenameIsNotExecutable( to_ospath, __func__ );
if (rename( from_ospath, to_ospath )) {
// Failed, try copying it and deleting the original
@@ -810,7 +811,7 @@
Com_Printf( "FS_Rename: %s --> %s\n", from_ospath, to_ospath );
}
- FS_FilenameIsExecutable( to_ospath, __func__ );
+ FS_CheckFilenameIsNotExecutable( to_ospath, __func__ );
if (rename( from_ospath, to_ospath )) {
// Failed, try copying it and deleting the original
@@ -873,7 +874,7 @@
Com_Printf( "FS_FOpenFileWrite: %s\n", ospath );
}
- FS_FilenameIsExecutable( ospath, __func__ );
+ FS_CheckFilenameIsNotExecutable( ospath, __func__ );
if( FS_CreatePath( ospath ) ) {
return 0;
@@ -921,7 +922,7 @@
Com_Printf( "FS_FOpenFileAppend: %s\n", ospath );
}
- FS_FilenameIsExecutable( ospath, __func__ );
+ FS_CheckFilenameIsNotExecutable( ospath, __func__ );
if( FS_CreatePath( ospath ) ) {
return 0;
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