r1403 - in trunk: . code/client
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Sat Jul 5 00:38:17 EDT 2008
Author: icculus
Date: 2008-07-05 00:38:16 -0400 (Sat, 05 Jul 2008)
New Revision: 1403
Modified:
trunk/code/client/cl_main.c
trunk/code/client/client.h
trunk/voip-readme.txt
Log:
VOIP: Added cvar cl_voipCaptureMult to boost gain on recorded bits.
Modified: trunk/code/client/cl_main.c
===================================================================
--- trunk/code/client/cl_main.c 2008-06-30 03:38:19 UTC (rev 1402)
+++ trunk/code/client/cl_main.c 2008-07-05 04:38:16 UTC (rev 1403)
@@ -39,6 +39,7 @@
cvar_t *cl_voipSend;
cvar_t *cl_voipSendTarget;
cvar_t *cl_voipGainDuringCapture;
+cvar_t *cl_voipCaptureMult;
cvar_t *cl_voipShowMeter;
cvar_t *voip;
#endif
@@ -268,6 +269,7 @@
static
void CL_CaptureVoip(void)
{
+ const float audioMult = cl_voipCaptureMult->value;
const qboolean useVad = (cl_voipUseVAD->integer != 0);
qboolean initialFrame = qfalse;
qboolean finalFrame = qfalse;
@@ -304,6 +306,8 @@
dontCapture = qtrue; // playing back a demo.
else if ( voip->integer == 0 )
dontCapture = qtrue; // client has VoIP support disabled.
+ else if ( audioMult == 0.0f )
+ dontCapture = qtrue; // basically silenced incoming audio.
cl_voipSend->modified = qfalse;
@@ -362,8 +366,10 @@
// check the "power" of this packet...
for (i = 0; i < clc.speexFrameSize; i++) {
- const float s = fabs((float) sampptr[i]);
+ const float flsamp = (float) sampptr[i];
+ const float s = fabs(flsamp);
voipPower += s * s;
+ sampptr[i] = (int16_t) ((flsamp) * audioMult);
}
// encode raw audio samples into Speex data...
@@ -3089,6 +3095,7 @@
cl_voipSend = Cvar_Get ("cl_voipSend", "0", 0);
cl_voipSendTarget = Cvar_Get ("cl_voipSendTarget", "all", 0);
cl_voipGainDuringCapture = Cvar_Get ("cl_voipGainDuringCapture", "0.2", CVAR_ARCHIVE);
+ cl_voipCaptureMult = Cvar_Get ("cl_voipCaptureMult", "2.0", CVAR_ARCHIVE);
cl_voipUseVAD = Cvar_Get ("cl_voipUseVAD", "0", CVAR_ARCHIVE);
cl_voipVADThreshold = Cvar_Get ("cl_voipVADThreshold", "0.25", CVAR_ARCHIVE);
cl_voipShowMeter = Cvar_Get ("cl_voipShowMeter", "1", CVAR_ARCHIVE);
Modified: trunk/code/client/client.h
===================================================================
--- trunk/code/client/client.h 2008-06-30 03:38:19 UTC (rev 1402)
+++ trunk/code/client/client.h 2008-07-05 04:38:16 UTC (rev 1403)
@@ -416,6 +416,7 @@
extern cvar_t *cl_voipSend;
extern cvar_t *cl_voipSendTarget;
extern cvar_t *cl_voipGainDuringCapture;
+extern cvar_t *cl_voipCaptureMult;
extern cvar_t *cl_voipShowMeter;
extern cvar_t *voip;
#endif
Modified: trunk/voip-readme.txt
===================================================================
--- trunk/voip-readme.txt 2008-06-30 03:38:19 UTC (rev 1402)
+++ trunk/voip-readme.txt 2008-07-05 04:38:16 UTC (rev 1403)
@@ -94,8 +94,14 @@
game can "hear" you. Set to "0" to disable the display of
the meter.
+cl_voipCaptureMult: Multiply recorded audio by this value after denoising.
+ Defaults to 2.0 to _double_ the volume of your voice.
+ This is to make you more audible if denoising eats away
+ too much data. Set this to 1.0 to get no change, less to
+ be quieter.
+
Console commands:
voip ignore <clientnum>
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