r1297 - trunk/code/renderer
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Sat Apr 5 22:24:08 EDT 2008
Author: thilo
Date: 2008-04-05 22:24:07 -0400 (Sat, 05 Apr 2008)
New Revision: 1297
Modified:
trunk/code/renderer/tr_shader.c
Log:
Actually take into account how SkipBracedSection works. It requires a section to start with a single separate '{'. So we need to require this here, too.
Modified: trunk/code/renderer/tr_shader.c
===================================================================
--- trunk/code/renderer/tr_shader.c 2008-04-06 02:19:00 UTC (rev 1296)
+++ trunk/code/renderer/tr_shader.c 2008-04-06 02:24:07 UTC (rev 1297)
@@ -2906,7 +2906,7 @@
oldp = p;
token = COM_ParseExt(&p, qtrue);
- if(*token != '{')
+ if(token[0] != '{' && token[1] != '\0')
{
ri.Printf(PRINT_WARNING, "WARNING: Bad shader file %s has incorrect syntax.\n", filename);
ri.FS_FreeFile(buffers[i]);
More information about the quake3-commits
mailing list