r1220 - trunk/misc/msvc
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Tue Nov 27 04:33:57 EST 2007
Author: juz
Date: 2007-11-27 04:33:48 -0500 (Tue, 27 Nov 2007)
New Revision: 1220
Modified:
trunk/misc/msvc/quake3.vcproj
Log:
* Remove MINSDL_ values from vc project for debug, debug TA and release
configurations (previous commit only removed them from release TA
configuration)
Modified: trunk/misc/msvc/quake3.vcproj
===================================================================
--- trunk/misc/msvc/quake3.vcproj 2007-11-26 21:11:02 UTC (rev 1219)
+++ trunk/misc/msvc/quake3.vcproj 2007-11-27 09:33:48 UTC (rev 1220)
@@ -1,2953 +1,2953 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="8.00"
- Name="quake3"
- ProjectGUID="{81CB51C4-B434-4E12-B69B-BAEE102F2852}"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Release TA|Win32"
- OutputDirectory="..\..\build\quake3_release_ta"
- IntermediateDirectory="..\..\build\quake3_release_ta"
- ConfigurationType="1"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="NDEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName="$(IntDir)\quake3.tlb"
- HeaderFileName=""
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="2"
- InlineFunctionExpansion="2"
- PreprocessorDefinitions="_WIN32;WIN32;NDEBUG;_WINDOWS;USE_OPENAL;_CRT_SECURE_NO_DEPRECATE;BOTLIB;USE_ICON;USE_CURL"
- StringPooling="true"
- RuntimeLibrary="2"
- EnableFunctionLevelLinking="true"
- UsePrecompiledHeader="0"
- PrecompiledHeaderFile="$(IntDir)\quake3.pch"
- AssemblerListingLocation="$(IntDir)\"
- ObjectFile="$(IntDir)\"
- ProgramDataBaseFileName="$(IntDir)\"
- BrowseInformation="1"
- WarningLevel="4"
- SuppressStartupBanner="true"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="user32.lib advapi32.lib winmm.lib wsock32.lib openal32.lib SDLmain.lib SDL.lib OpenGL32.lib libcurl.lib"
- OutputFile="$(OutDir)\ioquake3.exe"
- LinkIncremental="1"
- SuppressStartupBanner="true"
- ProgramDatabaseFile="$(IntDir)\quake3.pdb"
- GenerateMapFile="true"
- MapFileName="$(IntDir)\quake3.map"
- SubSystem="2"
- StackReserveSize="8388608"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- Description="Post build processing.."
- CommandLine="rem bash -c "perl ./unix/cons -- release-TA""
- />
- </Configuration>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory="..\..\build\quake3_debug"
- IntermediateDirectory="..\..\build\quake3_debug"
- ConfigurationType="1"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="_DEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName="$(IntDir)\quake3.tlb"
- HeaderFileName=""
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;USE_OPENAL;_CRT_SECURE_NO_DEPRECATE;MINSDL_MAJOR=1;MINSDL_MINOR=2;MINSDL_PATCH=7;BOTLIB;USE_ICON;USE_CURL"
- RuntimeLibrary="3"
- UsePrecompiledHeader="0"
- PrecompiledHeaderFile="$(IntDir)\quake3.pch"
- AssemblerListingLocation="$(IntDir)\"
- ObjectFile="$(IntDir)\"
- ProgramDataBaseFileName="$(IntDir)\"
- BrowseInformation="1"
- BrowseInformationFile="$(IntDir)\"
- WarningLevel="3"
- SuppressStartupBanner="true"
- DebugInformationFormat="4"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"
- ResourceOutputFileName="..\winquake.res"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="user32.lib advapi32.lib winmm.lib wsock32.lib openal32.lib SDLmain.lib SDL.lib OpenGL32.lib libcurl.lib"
- OutputFile="$(OutDir)\ioquake3.exe"
- LinkIncremental="2"
- SuppressStartupBanner="true"
- IgnoreDefaultLibraryNames=""
- GenerateDebugInformation="true"
- ProgramDatabaseFile="$(IntDir)\quake3.pdb"
- GenerateMapFile="true"
- MapFileName="$(IntDir)\quake3.map"
- SubSystem="2"
- StackReserveSize="8388608"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- Description="Post build processing.."
- CommandLine="rem bash -c "perl ./unix/cons -- debug""
- />
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory="..\..\build\quake3_release"
- IntermediateDirectory="..\..\build\quake3_release"
- ConfigurationType="1"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="NDEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName="$(IntDir)\quake3.tlb"
- HeaderFileName=""
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="2"
- InlineFunctionExpansion="2"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;USE_OPENAL;_CRT_SECURE_NO_DEPRECATE;MINSDL_MAJOR=1;MINSDL_MINOR=2;MINSDL_PATCH=7;BOTLIB;USE_ICON;USE_CURL"
- StringPooling="true"
- RuntimeLibrary="2"
- EnableFunctionLevelLinking="true"
- UsePrecompiledHeader="0"
- PrecompiledHeaderFile="$(IntDir)\quake3.pch"
- AssemblerListingLocation="$(IntDir)\"
- ObjectFile="$(IntDir)\"
- ProgramDataBaseFileName="$(IntDir)\"
- WarningLevel="4"
- SuppressStartupBanner="true"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="user32.lib advapi32.lib winmm.lib wsock32.lib openal32.lib SDLmain.lib SDL.lib OpenGL32.lib libcurl.lib"
- OutputFile="$(OutDir)\ioquake3.exe"
- LinkIncremental="1"
- SuppressStartupBanner="true"
- GenerateDebugInformation="true"
- ProgramDatabaseFile="$(IntDir)\quake3.pdb"
- GenerateMapFile="true"
- MapFileName="$(IntDir)\quake3.map"
- SubSystem="2"
- StackReserveSize="8388608"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="Debug TA|Win32"
- OutputDirectory="..\..\build\quake3_debug_ta"
- IntermediateDirectory="..\..\build\quake3_debug_ta"
- ConfigurationType="1"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="_DEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName="$(IntDir)\quake3.tlb"
- HeaderFileName=""
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;USE_OPENAL;_CRT_SECURE_NO_DEPRECATE;MINSDL_MAJOR=1;MINSDL_MINOR=2;MINSDL_PATCH=7;BOTLIB;USE_ICON;USE_CURL"
- RuntimeLibrary="3"
- UsePrecompiledHeader="0"
- PrecompiledHeaderFile="$(IntDir)\quake3.pch"
- AssemblerListingLocation="$(IntDir)\"
- ObjectFile="$(IntDir)\"
- ProgramDataBaseFileName="$(IntDir)\"
- BrowseInformation="1"
- BrowseInformationFile="$(IntDir)\"
- WarningLevel="3"
- SuppressStartupBanner="true"
- DebugInformationFormat="4"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"
- ResourceOutputFileName="..\winquake.res"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="user32.lib advapi32.lib winmm.lib wsock32.lib openal32.lib SDLmain.lib SDL.lib OpenGL32.lib libcurl.lib"
- OutputFile="$(OutDir)\ioquake3.exe"
- LinkIncremental="2"
- SuppressStartupBanner="true"
- GenerateDebugInformation="true"
- ProgramDatabaseFile="$(IntDir)\quake3.pdb"
- GenerateMapFile="true"
- MapFileName="$(IntDir)\quake3.map"
- SubSystem="2"
- StackReserveSize="8388608"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
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- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- Description="Post build processing.."
- CommandLine="rem bash -c "perl ./unix/cons -- debug-TA""
- />
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <Filter
- Name="Source Files"
- Filter="cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
- >
- <File
- RelativePath="..\..\code\client\cl_avi.c"
- >
- </File>
- <File
- RelativePath="..\..\code\client\cl_cgame.c"
- >
- <FileConfiguration
- Name="Release TA|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- Optimization="2"
- PreprocessorDefinitions=""
- BrowseInformation="1"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- PreprocessorDefinitions=""
- BrowseInformation="1"
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- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- Optimization="2"
- PreprocessorDefinitions=""
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- Name="Debug TA|Win32"
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- Name="VCCLCompilerTool"
- Optimization="0"
- PreprocessorDefinitions=""
- BrowseInformation="1"
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- </File>
- <File
- RelativePath="..\..\code\client\cl_cin.c"
- >
- <FileConfiguration
- Name="Release TA|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
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- RelativePath="..\..\code\client\cl_console.c"
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