r1031 - trunk trunk/code/unix/setup trunk/code/unix/setup/pkg/ioquake3 trunk/code/unix/setup/pkg/ioquake3d webspace/include
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Sun Jan 14 13:33:03 EST 2007
Author: zakk
Date: 2007-01-14 13:33:03 -0500 (Sun, 14 Jan 2007)
New Revision: 1031
Modified:
trunk/NOTTODO
trunk/code/unix/setup/pkg/ioquake3/pkginfo.template
trunk/code/unix/setup/pkg/ioquake3d/pkginfo.template
trunk/code/unix/setup/setup.xml
webspace/include/get.php
Log:
One more icculus.org/quake3 purge, should be the last...
Also one minor change to the website's get it page.
Modified: trunk/NOTTODO
===================================================================
--- trunk/NOTTODO 2007-01-14 18:12:09 UTC (rev 1030)
+++ trunk/NOTTODO 2007-01-14 18:33:03 UTC (rev 1031)
@@ -18,7 +18,7 @@
Removing the SDL/OpenAL header files from SVN. Having them in SVN makes it easier
for non-Linux platforms to compile the game. This isn't changing.
-MP3 support. It is already done, see: http://icculus.org/quake3/?page=patches
+MP3 support. It is already done, see: http://ioquake3.org/?page=patches
All development should take place on the trunk. This includes bug
fixes, new features and experimental stuff.
Modified: trunk/code/unix/setup/pkg/ioquake3/pkginfo.template
===================================================================
--- trunk/code/unix/setup/pkg/ioquake3/pkginfo.template 2007-01-14 18:12:09 UTC (rev 1030)
+++ trunk/code/unix/setup/pkg/ioquake3/pkginfo.template 2007-01-14 18:33:03 UTC (rev 1031)
@@ -3,10 +3,10 @@
TZ=PST
PATH=/sbin:/usr/sbin:/usr/bin:/usr/sadm/install/bin
PKG=ioquake3
-NAME=Icculus.Org Quake3 1.34 for Solaris 10 (X11,GLX,SDL)
+NAME=ioquake3 1.34 for Solaris 10 (X11,GLX,SDL)
VERSION=
CATEGORY=application,graphics,opengl
-DESC=Icculus.Org Quake3 1.34 for Solaris 10 (http://www.icculus.org/quake3)
-VENDOR=http://www.icculus.org/quake3
+DESC=Icculus.Org Quake3 1.34 for Solaris 10 (http://www.ioquake3.org/)
+VENDOR=http://www.ioquake3.org/
EMAIL=quake at cojot.name
PKGSAV=/var/sadm/pkg/ioquake3/save
Modified: trunk/code/unix/setup/pkg/ioquake3d/pkginfo.template
===================================================================
--- trunk/code/unix/setup/pkg/ioquake3d/pkginfo.template 2007-01-14 18:12:09 UTC (rev 1030)
+++ trunk/code/unix/setup/pkg/ioquake3d/pkginfo.template 2007-01-14 18:33:03 UTC (rev 1031)
@@ -3,10 +3,10 @@
TZ=PST
PATH=/sbin:/usr/sbin:/usr/bin:/usr/sadm/install/bin
PKG=ioquake3d
-NAME=Icculus.Org Quake3 game data files for Solaris 10 (X11,GLX,SDL)
+NAME=ioquake3 game data files for Solaris 10 (X11,GLX,SDL)
VERSION=
CATEGORY=application,graphics,opengl
-DESC=Icculus.Org Quake3 game data files for Solaris 10 (http://www.icculus.org/quake3)
-VENDOR=http://www.icculus.org/quake3
+DESC=ioquake3 game data files for Solaris 10 (http://www.ioquake3.org/)
+VENDOR=http://www.ioquake3.org/
EMAIL=quake at cojot.name
PKGSAV=/var/sadm/pkg/ioquake3d/save
Modified: trunk/code/unix/setup/setup.xml
===================================================================
--- trunk/code/unix/setup/setup.xml 2007-01-14 18:12:09 UTC (rev 1030)
+++ trunk/code/unix/setup/setup.xml 2007-01-14 18:33:03 UTC (rev 1031)
@@ -2,7 +2,7 @@
<install product="ioquake3"
desc="ioquake3"
version="@VERSION@"
- update_url="http://www.icculus.org/quake3/updates.txt"
+ update_url="http://www.ioquake3.org/updates.txt"
promptbinaries="yes"
reinstall="yes"
nopromptoverwrite="yes"
Modified: webspace/include/get.php
===================================================================
--- webspace/include/get.php 2007-01-14 18:12:09 UTC (rev 1030)
+++ webspace/include/get.php 2007-01-14 18:33:03 UTC (rev 1031)
@@ -71,7 +71,7 @@
<ol>
<li>Change into a directory that you want the tree to be kept in.</li>
<li>Check out the source tree:<br />
- <tt>svn co svn://svn.icculus.org/quake3/trunk quake3</tt>
+ <tt>svn co svn://svn.icculus.org/quake3/trunk ioquake3</tt>
<br />
(You can check out a specific revision with the -r option, like this:
<tt>svn co svn://svn.icculus.org/quake3/trunk quake3 -r100</tt>)
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