r1135 - trunk/code/ui
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Fri Aug 24 07:10:41 EDT 2007
Author: tma
Date: 2007-08-24 07:10:41 -0400 (Fri, 24 Aug 2007)
New Revision: 1135
Modified:
trunk/code/ui/ui_main.c
Log:
* (bug 3054) sv_killserver not being set with TA UI
Modified: trunk/code/ui/ui_main.c
===================================================================
--- trunk/code/ui/ui_main.c 2007-08-24 00:23:37 UTC (rev 1134)
+++ trunk/code/ui/ui_main.c 2007-08-24 11:10:41 UTC (rev 1135)
@@ -5248,7 +5248,7 @@
return;
case UIMENU_MAIN:
- //trap_Cvar_Set( "sv_killserver", "1" );
+ trap_Cvar_Set( "sv_killserver", "1" );
trap_Key_SetCatcher( KEYCATCH_UI );
//trap_S_StartLocalSound( trap_S_RegisterSound("sound/misc/menu_background.wav", qfalse) , CHAN_LOCAL_SOUND );
//trap_S_StartBackgroundTrack("sound/misc/menu_background.wav", NULL);
@@ -5283,7 +5283,7 @@
//UI_ConfirmMenu( "Bad CD Key", NULL, NeedCDKeyAction );
return;
case UIMENU_POSTGAME:
- //trap_Cvar_Set( "sv_killserver", "1" );
+ trap_Cvar_Set( "sv_killserver", "1" );
trap_Key_SetCatcher( KEYCATCH_UI );
if (uiInfo.inGameLoad) {
UI_LoadNonIngame();
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