r1123 - trunk/code/renderer

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Thu Aug 16 10:52:29 EDT 2007


Author: ludwig
Date: 2007-08-16 10:52:29 -0400 (Thu, 16 Aug 2007)
New Revision: 1123

Modified:
   trunk/code/renderer/tr_shader.c
Log:
don't spam console with "loading..." messages when loading shaders


Modified: trunk/code/renderer/tr_shader.c
===================================================================
--- trunk/code/renderer/tr_shader.c	2007-08-16 11:02:21 UTC (rev 1122)
+++ trunk/code/renderer/tr_shader.c	2007-08-16 14:52:29 UTC (rev 1123)
@@ -2891,7 +2891,7 @@
 		char filename[MAX_QPATH];
 
 		Com_sprintf( filename, sizeof( filename ), "scripts/%s", shaderFiles[i] );
-		ri.Printf( PRINT_ALL, "...loading '%s'\n", filename );
+//		ri.Printf( PRINT_ALL, "...loading '%s'\n", filename );
 		sum += ri.FS_ReadFile( filename, (void **)&buffers[i] );
 		if ( !buffers[i] ) {
 			ri.Error( ERR_DROP, "Couldn't load %s", filename );




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