r1062 - in trunk/code: client server
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Thu Apr 5 11:26:15 EDT 2007
Author: tjw
Date: 2007-04-05 11:26:15 -0400 (Thu, 05 Apr 2007)
New Revision: 1062
Modified:
trunk/code/client/cl_cgame.c
trunk/code/client/cl_main.c
trunk/code/client/cl_ui.c
trunk/code/server/sv_init.c
Log:
* (bug 3018) Should not reset CVAR_CHEAT cvars when loading cgame/ui if they
are being loaded to play a demo. This restores the normal
"timedemo" cvar behaviour.
* (bug 3054) The "demo" command works properly now when connected to
the local server
Modified: trunk/code/client/cl_cgame.c
===================================================================
--- trunk/code/client/cl_cgame.c 2007-04-04 02:54:40 UTC (rev 1061)
+++ trunk/code/client/cl_cgame.c 2007-04-05 15:26:15 UTC (rev 1062)
@@ -747,7 +747,7 @@
VM_Call( cgvm, CG_INIT, clc.serverMessageSequence, clc.lastExecutedServerCommand, clc.clientNum );
// reset any CVAR_CHEAT cvars registered by cgame
- if ( !cl_connectedToCheatServer )
+ if ( !clc.demoplaying && !cl_connectedToCheatServer )
Cvar_SetCheatState();
// we will send a usercmd this frame, which
Modified: trunk/code/client/cl_main.c
===================================================================
--- trunk/code/client/cl_main.c 2007-04-04 02:54:40 UTC (rev 1061)
+++ trunk/code/client/cl_main.c 2007-04-05 15:26:15 UTC (rev 1062)
@@ -508,7 +508,8 @@
}
// make sure a local server is killed
- Cvar_Set( "sv_killserver", "1" );
+ // 2 means don't force disconnect of local client
+ Cvar_Set( "sv_killserver", "2" );
CL_Disconnect( qtrue );
Modified: trunk/code/client/cl_ui.c
===================================================================
--- trunk/code/client/cl_ui.c 2007-04-04 02:54:40 UTC (rev 1061)
+++ trunk/code/client/cl_ui.c 2007-04-05 15:26:15 UTC (rev 1062)
@@ -1173,7 +1173,7 @@
}
// reset any CVAR_CHEAT cvars registered by ui
- if ( !cl_connectedToCheatServer )
+ if ( !clc.demoplaying && !cl_connectedToCheatServer )
Cvar_SetCheatState();
}
Modified: trunk/code/server/sv_init.c
===================================================================
--- trunk/code/server/sv_init.c 2007-04-04 02:54:40 UTC (rev 1061)
+++ trunk/code/server/sv_init.c 2007-04-05 15:26:15 UTC (rev 1062)
@@ -747,6 +747,7 @@
Com_Printf( "---------------------------\n" );
// disconnect any local clients
- CL_Disconnect( qfalse );
+ if( sv_killserver->integer != 2 )
+ CL_Disconnect( qfalse );
}
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