r508 - trunk/code/client
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Thu Jan 19 12:25:55 EST 2006
Author: tma
Date: 2006-01-19 12:25:55 -0500 (Thu, 19 Jan 2006)
New Revision: 508
Modified:
trunk/code/client/snd_openal.c
Log:
* Some sloppily coded mods call the Q3 sound API with NaNs -- sanitise this
Modified: trunk/code/client/snd_openal.c
===================================================================
--- trunk/code/client/snd_openal.c 2006-01-19 16:43:06 UTC (rev 507)
+++ trunk/code/client/snd_openal.c 2006-01-19 17:25:55 UTC (rev 508)
@@ -486,6 +486,25 @@
/*
=================
+S_AL_SanitiseVector
+=================
+*/
+#define S_AL_SanitiseVector(v) _S_AL_SanitiseVector(v,__LINE__)
+static void _S_AL_SanitiseVector( vec3_t v, int line )
+{
+ // NaNs can't be compared for equality, thus always fail this test
+ if( v[ 0 ] == v[ 0 ] &&
+ v[ 1 ] == v[ 1 ] &&
+ v[ 2 ] == v[ 2 ] )
+ return;
+
+ Com_DPrintf( S_COLOR_YELLOW "WARNING: vector with one or more NaN components "
+ "being passed to OpenAL at %s:%d -- zeroing\n", __FILE__, line );
+ VectorClear( v );
+}
+
+/*
+=================
S_AL_SrcInit
=================
*/
@@ -761,6 +780,7 @@
static
void S_AL_UpdateEntityPosition( int entityNum, const vec3_t origin )
{
+ S_AL_SanitiseVector( (vec_t *)origin );
if ( entityNum < 0 || entityNum > MAX_GENTITIES )
Com_Error( ERR_DROP, "S_UpdateEntityPosition: bad entitynum %i", entityNum );
VectorCopy( origin, entityList[entityNum].origin );
@@ -815,6 +835,7 @@
}
else
VectorCopy( origin, sorigin );
+ S_AL_SanitiseVector( sorigin );
qalSourcefv(srcList[src].alSource, AL_POSITION, sorigin);
// Start it playing
@@ -895,6 +916,8 @@
static
void S_AL_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t sfx )
{
+ S_AL_SanitiseVector( (vec_t *)origin );
+ S_AL_SanitiseVector( (vec_t *)velocity );
S_AL_SrcLoop(SRCPRI_AMBIENT, sfx, origin, velocity, entityNum);
}
@@ -906,6 +929,8 @@
static
void S_AL_AddRealLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t sfx )
{
+ S_AL_SanitiseVector( (vec_t *)origin );
+ S_AL_SanitiseVector( (vec_t *)velocity );
S_AL_SrcLoop(SRCPRI_ENTITY, sfx, origin, velocity, entityNum);
}
@@ -1428,6 +1453,10 @@
static
void S_AL_Respatialize( int entityNum, const vec3_t origin, vec3_t axis[3], int inwater )
{
+ S_AL_SanitiseVector( (vec_t *)origin );
+ S_AL_SanitiseVector( axis[ 0 ] );
+ S_AL_SanitiseVector( axis[ 1 ] );
+ S_AL_SanitiseVector( axis[ 2 ] );
// Axis[0] = Forward
// Axis[2] = Up
float velocity[] = {0.0f, 0.0f, 0.0f};
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