r498 - trunk/web/include
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Tue Jan 17 17:38:09 EST 2006
Author: zakk
Date: 2006-01-17 17:38:09 -0500 (Tue, 17 Jan 2006)
New Revision: 498
Modified:
trunk/web/include/home.php
Log:
OS X is so cool!1111oneoneone
Modified: trunk/web/include/home.php
===================================================================
--- trunk/web/include/home.php 2006-01-17 20:14:43 UTC (rev 497)
+++ trunk/web/include/home.php 2006-01-17 22:38:09 UTC (rev 498)
@@ -25,9 +25,9 @@
<h2>Progress</h2>
<p>While a lot is left to be done, quite a few goals have been met already. Quake 3
now works natively on x86-64 and PowerPC architectures, plus the game builds and runs
-on <a href="http://www.freebsd.org/">FreeBSD</a>.
+on <a href="http://www.freebsd.org/">FreeBSD</a>, and OS X/x86!
<a href="http://libsdl.org" title="Simple DirectMedia Layer">SDL</a> is now used for input,
OpenGL context management, and sound, making the game a lot easier to port to new platforms
and architectures than it was before. Security holes and other problems have been repaired.
-A more in-depth database of new features and working status on different platforms is
+A more in-depth database of new features and working status on different platforms, plus a roadmap, are all
on the <a href="?page=status">Status</a> section.</p>
More information about the quake3-commits
mailing list