r109 - in trunk: . code/qcommon code/renderer code/win32
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Sun Sep 25 22:36:52 EDT 2005
Author: zakk
Date: 2005-09-25 22:36:52 -0400 (Sun, 25 Sep 2005)
New Revision: 109
Modified:
trunk/code/qcommon/vm_x86.c
trunk/code/renderer/tr_model.c
trunk/code/win32/win_main.c
trunk/i_o-q3-readme
Log:
Hopefully this will fix win32 msvc.netsuperduper++220000 extra entropy edition
compilation, and I updated the readme a little apparently.
Modified: trunk/code/qcommon/vm_x86.c
===================================================================
--- trunk/code/qcommon/vm_x86.c 2005-09-25 22:27:26 UTC (rev 108)
+++ trunk/code/qcommon/vm_x86.c 2005-09-26 02:36:52 UTC (rev 109)
@@ -60,10 +60,10 @@
static int ftolPtr = (int)_ftol;
#endif
-void doAsmCall( void );
-static int asmCallPtr = (int)doAsmCall;
+void AsmCall( void );
+static int asmCallPtr = (int)AsmCall;
-#else // _WIN32
+#else // _MSC_VER
#if defined( FTOL_PTR )
// bk001213 - BEWARE: does not work! UI menu etc. broken - stack!
@@ -79,8 +79,8 @@
static int ftolPtr = (int)qftol0F7F;
#endif // FTOL_PTR
-void doAsmCall( void );
-static int asmCallPtr = (int)doAsmCall;
+void AsmCall( void );
+static int asmCallPtr = (int)AsmCall;
#endif // !_WIN32
@@ -198,7 +198,7 @@
}
void AsmCall( void ) {
- asm( CMANG(doAsmCall) ": \n\t" \
+ asm( CMANG(AsmCall) ": \n\t" \
" movl (%%edi),%%eax \n\t" \
" subl $4,%%edi \n\t" \
" orl %%eax,%%eax \n\t" \
Modified: trunk/code/renderer/tr_model.c
===================================================================
--- trunk/code/renderer/tr_model.c 2005-09-25 22:27:26 UTC (rev 108)
+++ trunk/code/renderer/tr_model.c 2005-09-26 02:36:52 UTC (rev 109)
@@ -180,9 +180,9 @@
for ( lod = MD3_MAX_LODS - 1 ; lod >= 0 ; lod-- ) {
if ( lod )
- snprintf(namebuf, sizeof(namebuf), "%s_%d.%s", filename, lod, fext);
+ Com_sprintf(namebuf, sizeof(namebuf), "%s_%d.%s", filename, lod, fext);
else
- snprintf(namebuf, sizeof(namebuf), "%s.%s", filename, fext);
+ Com_sprintf(namebuf, sizeof(namebuf), "%s.%s", filename, fext);
ri.FS_ReadFile( namebuf, (void **)&buf );
if ( !buf ) {
Modified: trunk/code/win32/win_main.c
===================================================================
--- trunk/code/win32/win_main.c 2005-09-25 22:27:26 UTC (rev 108)
+++ trunk/code/win32/win_main.c 2005-09-26 02:36:52 UTC (rev 109)
@@ -606,8 +606,8 @@
}
#endif
- dllEntry = ( void (QDECL *)( int (QDECL *)( int, ... ) ) )GetProcAddress( libHandle, "dllEntry" );
- *entryPoint = (int (QDECL *)(int,...))GetProcAddress( libHandle, "vmMain" );
+ dllEntry = ( void (QDECL *)(long (QDECL *)( long, ... ) ) )GetProcAddress( libHandle, "dllEntry" );
+ *entryPoint = (long (QDECL *)(long,...))GetProcAddress( libHandle, "vmMain" );
if ( !*entryPoint || !dllEntry ) {
FreeLibrary( libHandle );
return NULL;
Modified: trunk/i_o-q3-readme
===================================================================
--- trunk/i_o-q3-readme 2005-09-25 22:27:26 UTC (rev 108)
+++ trunk/i_o-q3-readme 2005-09-26 02:36:52 UTC (rev 109)
@@ -4,6 +4,9 @@
I'll be your maintainer, zakk at icculus.org, please send all your patches to
the bugzilla: https://bugzilla.icculus.org, or join the mailing list
(quake3-subscribe at icculus.org) and submit your patch there.
+Best case scenario is you subscribe to the ml, submit your patch to
+bugzilla, and then post the url to the mailing list.
+
If you're too lazy for either method, then I would rather
you e-mailed your patches to me directly than not at all.
@@ -85,7 +88,7 @@
> #endif // UNICODE
typedef const DIDEVICEINSTANCE *LPCDIDEVICEINSTANCE;
- ...and comment out/remove the duplicated code (go Microsoft!) marked by '>'.
+ ...and comment out/remove the duplicated code marked by '>'.
4. If you didn't install the DirectX SDK in C:\DXSDK\, edit DXSDK_DIR in
code/unix/Makefile to reflect the new location.
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