r101 - in trunk/code: botlib cgame client game q3_ui qcommon renderer ui unix

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Fri Sep 23 13:39:17 EDT 2005


Author: tma
Date: 2005-09-23 13:39:14 -0400 (Fri, 23 Sep 2005)
New Revision: 101

Modified:
   trunk/code/botlib/be_aas_file.c
   trunk/code/botlib/be_aas_sample.c
   trunk/code/botlib/be_ai_goal.c
   trunk/code/cgame/cg_main.c
   trunk/code/cgame/cg_newdraw.c
   trunk/code/cgame/cg_players.c
   trunk/code/client/cl_ui.c
   trunk/code/client/snd_dma.c
   trunk/code/client/snd_mem.c
   trunk/code/game/bg_misc.c
   trunk/code/game/g_client.c
   trunk/code/game/g_items.c
   trunk/code/game/g_misc.c
   trunk/code/game/g_spawn.c
   trunk/code/game/g_trigger.c
   trunk/code/game/g_utils.c
   trunk/code/q3_ui/ui_addbots.c
   trunk/code/q3_ui/ui_network.c
   trunk/code/q3_ui/ui_playersettings.c
   trunk/code/q3_ui/ui_preferences.c
   trunk/code/q3_ui/ui_qmenu.c
   trunk/code/q3_ui/ui_servers2.c
   trunk/code/q3_ui/ui_sound.c
   trunk/code/q3_ui/ui_startserver.c
   trunk/code/q3_ui/ui_video.c
   trunk/code/qcommon/cmd.c
   trunk/code/qcommon/files.c
   trunk/code/qcommon/unzip.c
   trunk/code/renderer/tr_font.c
   trunk/code/renderer/tr_image.c
   trunk/code/renderer/tr_mesh.c
   trunk/code/ui/ui_atoms.c
   trunk/code/ui/ui_gameinfo.c
   trunk/code/ui/ui_main.c
   trunk/code/ui/ui_players.c
   trunk/code/ui/ui_shared.c
   trunk/code/unix/linux_qgl.c
   trunk/code/unix/sdl_glimp.c
   trunk/code/unix/sdl_snd.c
   trunk/code/unix/unix_shared.c
Log:
* Applied ajax's cleanup patch


Modified: trunk/code/botlib/be_aas_file.c
===================================================================
--- trunk/code/botlib/be_aas_file.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/botlib/be_aas_file.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -305,7 +305,7 @@
 			AAS_Error("can't seek to aas lump\n");
 			AAS_DumpAASData();
 			botimport.FS_FCloseFile(fp);
-			return 0;
+			return NULL;
 		} //end if
 	} //end if
 	//allocate memory

Modified: trunk/code/botlib/be_aas_sample.c
===================================================================
--- trunk/code/botlib/be_aas_sample.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/botlib/be_aas_sample.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -1388,7 +1388,7 @@
 //===========================================================================
 aas_plane_t *AAS_PlaneFromNum(int planenum)
 {
-	if (!aasworld.loaded) return 0;
+	if (!aasworld.loaded) return NULL;
 
 	return &aasworld.planes[planenum];
 } //end of the function AAS_PlaneFromNum

Modified: trunk/code/botlib/be_ai_goal.c
===================================================================
--- trunk/code/botlib/be_ai_goal.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/botlib/be_ai_goal.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -146,7 +146,7 @@
 {"respawntime", ITEMINFO_OFS(respawntime), FT_FLOAT},
 {"mins", ITEMINFO_OFS(mins), FT_FLOAT|FT_ARRAY, 3},
 {"maxs", ITEMINFO_OFS(maxs), FT_FLOAT|FT_ARRAY, 3},
-{0, 0, 0}
+{NULL, 0, 0}
 };
 
 structdef_t iteminfo_struct =

Modified: trunk/code/cgame/cg_main.c
===================================================================
--- trunk/code/cgame/cg_main.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/cgame/cg_main.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -1114,7 +1114,7 @@
 
 =======================
 */
-void CG_BuildSpectatorString() {
+void CG_BuildSpectatorString(void) {
 	int i;
 	cg.spectatorList[0] = 0;
 	for (i = 0; i < MAX_CLIENTS; i++) {

Modified: trunk/code/cgame/cg_newdraw.c
===================================================================
--- trunk/code/cgame/cg_newdraw.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/cgame/cg_newdraw.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -40,7 +40,7 @@
 //static char teamChat1[256];
 //static char teamChat2[256];
 
-void CG_InitTeamChat() {
+void CG_InitTeamChat(void) {
   memset(teamChat1, 0, sizeof(teamChat1));
   memset(teamChat2, 0, sizeof(teamChat2));
   memset(systemChat, 0, sizeof(systemChat));
@@ -55,7 +55,7 @@
   }
 }
 
-void CG_CheckOrderPending() {
+void CG_CheckOrderPending(void) {
 	if (cgs.gametype < GT_CTF) {
 		return;
 	}
@@ -952,7 +952,7 @@
 	return -1;
 }
 
-qboolean CG_OtherTeamHasFlag() {
+qboolean CG_OtherTeamHasFlag(void) {
 	if (cgs.gametype == GT_CTF || cgs.gametype == GT_1FCTF) {
 		int team = cg.snap->ps.persistant[PERS_TEAM];
 		if (cgs.gametype == GT_1FCTF) {
@@ -976,7 +976,7 @@
 	return qfalse;
 }
 
-qboolean CG_YourTeamHasFlag() {
+qboolean CG_YourTeamHasFlag(void) {
 	if (cgs.gametype == GT_CTF || cgs.gametype == GT_1FCTF) {
 		int team = cg.snap->ps.persistant[PERS_TEAM];
 		if (cgs.gametype == GT_1FCTF) {
@@ -1131,7 +1131,7 @@
   CG_Text_Paint(rect->x, rect->y + rect->h, scale, color, teamChat2, 0, 0, 0);
 }
 
-const char *CG_GetKillerText() {
+const char *CG_GetKillerText(void) {
 	const char *s = "";
 	if ( cg.killerName[0] ) {
 		s = va("Fragged by %s", cg.killerName );
@@ -1167,7 +1167,7 @@
 	}
 }
 
-const char *CG_GetGameStatusText() {
+const char *CG_GetGameStatusText(void) {
 	const char *s = "";
 	if ( cgs.gametype < GT_TEAM) {
 		if (cg.snap->ps.persistant[PERS_TEAM] != TEAM_SPECTATOR ) {
@@ -1189,7 +1189,7 @@
 	CG_Text_Paint(rect->x, rect->y + rect->h, scale, color, CG_GetGameStatusText(), 0, 0, textStyle);
 }
 
-const char *CG_GameTypeString() {
+const char *CG_GameTypeString(void) {
 	if ( cgs.gametype == GT_FFA ) {
 		return "Free For All";
 	} else if ( cgs.gametype == GT_TEAM ) {
@@ -1824,7 +1824,7 @@
   return -1;
 }
 
-void CG_ShowResponseHead() {
+void CG_ShowResponseHead(void) {
   Menus_OpenByName("voiceMenu");
 	trap_Cvar_Set("cl_conXOffset", "72");
 	cg.voiceTime = cg.time;

Modified: trunk/code/cgame/cg_players.c
===================================================================
--- trunk/code/cgame/cg_players.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/cgame/cg_players.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -298,7 +298,7 @@
 static qboolean	CG_FileExists(const char *filename) {
 	int len;
 
-	len = trap_FS_FOpenFile( filename, 0, FS_READ );
+	len = trap_FS_FOpenFile( filename, NULL, FS_READ );
 	if (len>0) {
 		return qtrue;
 	}

Modified: trunk/code/client/cl_ui.c
===================================================================
--- trunk/code/client/cl_ui.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/client/cl_ui.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -47,7 +47,7 @@
 LAN_LoadCachedServers
 ====================
 */
-void LAN_LoadCachedServers( ) {
+void LAN_LoadCachedServers( void ) {
 	int size;
 	fileHandle_t fileIn;
 	cls.numglobalservers = cls.nummplayerservers = cls.numfavoriteservers = 0;
@@ -74,7 +74,7 @@
 LAN_SaveServersToCache
 ====================
 */
-void LAN_SaveServersToCache( ) {
+void LAN_SaveServersToCache( void ) {
 	int size;
 	fileHandle_t fileOut = FS_SV_FOpenFileWrite("servercache.dat");
 	FS_Write(&cls.numglobalservers, sizeof(int), fileOut);
@@ -134,7 +134,7 @@
 	netadr_t adr;
 	serverInfo_t *servers = NULL;
 	max = MAX_OTHER_SERVERS;
-	count = 0;
+	count = NULL;
 
 	switch (source) {
 		case AS_LOCAL :
@@ -182,7 +182,7 @@
 static void LAN_RemoveServer(int source, const char *addr) {
 	int *count, i;
 	serverInfo_t *servers = NULL;
-	count = 0;
+	count = NULL;
 	switch (source) {
 		case AS_LOCAL :
 			count = &cls.numlocalservers;
@@ -1173,7 +1173,7 @@
 	}
 }
 
-qboolean UI_usesUniqueCDKey() {
+qboolean UI_usesUniqueCDKey( void ) {
 	if (uivm) {
 		return (VM_Call( uivm, UI_HASUNIQUECDKEY) == qtrue);
 	} else {

Modified: trunk/code/client/snd_dma.c
===================================================================
--- trunk/code/client/snd_dma.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/client/snd_dma.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -938,7 +938,7 @@
 	}
 }
 
-portable_samplepair_t *S_GetRawSamplePointer() {
+portable_samplepair_t *S_GetRawSamplePointer( void ) {
 	return s_rawsamples;
 }
 
@@ -1605,7 +1605,7 @@
 ======================
 */
 
-void S_FreeOldestSound() {
+void S_FreeOldestSound( void ) {
 	int	i, oldest, used;
 	sfx_t	*sfx;
 	sndBuffer	*buffer, *nbuffer;

Modified: trunk/code/client/snd_mem.c
===================================================================
--- trunk/code/client/snd_mem.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/client/snd_mem.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -56,7 +56,7 @@
 	inUse += sizeof(sndBuffer);
 }
 
-sndBuffer*	SND_malloc() {
+sndBuffer*	SND_malloc(void) {
 	sndBuffer *v;
 redo:
 	if (freelist == NULL) {
@@ -73,7 +73,7 @@
 	return v;
 }
 
-void SND_setup() {
+void SND_setup(void) {
 	sndBuffer *p, *q;
 	cvar_t	*cv;
 	int scs;
@@ -399,6 +399,6 @@
 	return qtrue;
 }
 
-void S_DisplayFreeMemory() {
+void S_DisplayFreeMemory(void) {
 	Com_Printf("%d bytes free sound buffer memory, %d total used\n", inUse, totalInUse);
 }

Modified: trunk/code/game/bg_misc.c
===================================================================
--- trunk/code/game/bg_misc.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/game/bg_misc.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -48,7 +48,7 @@
 		NULL,
 		{ NULL,
 		NULL,
-		0, 0} ,
+		NULL, NULL} ,
 /* icon */		NULL,
 /* pickup */	NULL,
 		0,
@@ -69,7 +69,7 @@
 		"sound/misc/ar1_pkup.wav",
 		{ "models/powerups/armor/shard.md3", 
 		"models/powerups/armor/shard_sphere.md3",
-		0, 0} ,
+		NULL, NULL} ,
 /* icon */		"icons/iconr_shard",
 /* pickup */	"Armor Shard",
 		5,
@@ -85,7 +85,7 @@
 		"item_armor_combat", 
 		"sound/misc/ar2_pkup.wav",
         { "models/powerups/armor/armor_yel.md3",
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/iconr_yellow",
 /* pickup */	"Armor",
 		50,
@@ -101,7 +101,7 @@
 		"item_armor_body", 
 		"sound/misc/ar2_pkup.wav",
         { "models/powerups/armor/armor_red.md3",
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/iconr_red",
 /* pickup */	"Heavy Armor",
 		100,
@@ -121,7 +121,7 @@
 		"sound/items/s_health.wav",
         { "models/powerups/health/small_cross.md3", 
 		"models/powerups/health/small_sphere.md3", 
-		0, 0 },
+		NULL, NULL },
 /* icon */		"icons/iconh_green",
 /* pickup */	"5 Health",
 		5,
@@ -138,7 +138,7 @@
 		"sound/items/n_health.wav",
         { "models/powerups/health/medium_cross.md3", 
 		"models/powerups/health/medium_sphere.md3", 
-		0, 0 },
+		NULL, NULL },
 /* icon */		"icons/iconh_yellow",
 /* pickup */	"25 Health",
 		25,
@@ -155,7 +155,7 @@
 		"sound/items/l_health.wav",
         { "models/powerups/health/large_cross.md3", 
 		"models/powerups/health/large_sphere.md3", 
-		0, 0 },
+		NULL, NULL },
 /* icon */		"icons/iconh_red",
 /* pickup */	"50 Health",
 		50,
@@ -172,7 +172,7 @@
 		"sound/items/m_health.wav",
         { "models/powerups/health/mega_cross.md3", 
 		"models/powerups/health/mega_sphere.md3", 
-		0, 0 },
+		NULL, NULL },
 /* icon */		"icons/iconh_mega",
 /* pickup */	"Mega Health",
 		100,
@@ -193,7 +193,7 @@
 		"weapon_gauntlet", 
 		"sound/misc/w_pkup.wav",
         { "models/weapons2/gauntlet/gauntlet.md3",
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/iconw_gauntlet",
 /* pickup */	"Gauntlet",
 		0,
@@ -209,7 +209,7 @@
 		"weapon_shotgun", 
 		"sound/misc/w_pkup.wav",
         { "models/weapons2/shotgun/shotgun.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/iconw_shotgun",
 /* pickup */	"Shotgun",
 		10,
@@ -225,7 +225,7 @@
 		"weapon_machinegun", 
 		"sound/misc/w_pkup.wav",
         { "models/weapons2/machinegun/machinegun.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/iconw_machinegun",
 /* pickup */	"Machinegun",
 		40,
@@ -241,7 +241,7 @@
 		"weapon_grenadelauncher",
 		"sound/misc/w_pkup.wav",
         { "models/weapons2/grenadel/grenadel.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/iconw_grenade",
 /* pickup */	"Grenade Launcher",
 		10,
@@ -257,7 +257,7 @@
 		"weapon_rocketlauncher",
 		"sound/misc/w_pkup.wav",
         { "models/weapons2/rocketl/rocketl.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/iconw_rocket",
 /* pickup */	"Rocket Launcher",
 		10,
@@ -273,7 +273,7 @@
 		"weapon_lightning", 
 		"sound/misc/w_pkup.wav",
         { "models/weapons2/lightning/lightning.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/iconw_lightning",
 /* pickup */	"Lightning Gun",
 		100,
@@ -289,7 +289,7 @@
 		"weapon_railgun", 
 		"sound/misc/w_pkup.wav",
         { "models/weapons2/railgun/railgun.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/iconw_railgun",
 /* pickup */	"Railgun",
 		10,
@@ -305,7 +305,7 @@
 		"weapon_plasmagun", 
 		"sound/misc/w_pkup.wav",
         { "models/weapons2/plasma/plasma.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/iconw_plasma",
 /* pickup */	"Plasma Gun",
 		50,
@@ -321,7 +321,7 @@
 		"weapon_bfg",
 		"sound/misc/w_pkup.wav",
         { "models/weapons2/bfg/bfg.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/iconw_bfg",
 /* pickup */	"BFG10K",
 		20,
@@ -337,7 +337,7 @@
 		"weapon_grapplinghook",
 		"sound/misc/w_pkup.wav",
         { "models/weapons2/grapple/grapple.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/iconw_grapple",
 /* pickup */	"Grappling Hook",
 		0,
@@ -357,7 +357,7 @@
 		"ammo_shells",
 		"sound/misc/am_pkup.wav",
         { "models/powerups/ammo/shotgunam.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/icona_shotgun",
 /* pickup */	"Shells",
 		10,
@@ -373,7 +373,7 @@
 		"ammo_bullets",
 		"sound/misc/am_pkup.wav",
         { "models/powerups/ammo/machinegunam.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/icona_machinegun",
 /* pickup */	"Bullets",
 		50,
@@ -389,7 +389,7 @@
 		"ammo_grenades",
 		"sound/misc/am_pkup.wav",
         { "models/powerups/ammo/grenadeam.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/icona_grenade",
 /* pickup */	"Grenades",
 		5,
@@ -405,7 +405,7 @@
 		"ammo_cells",
 		"sound/misc/am_pkup.wav",
         { "models/powerups/ammo/plasmaam.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/icona_plasma",
 /* pickup */	"Cells",
 		30,
@@ -421,7 +421,7 @@
 		"ammo_lightning",
 		"sound/misc/am_pkup.wav",
         { "models/powerups/ammo/lightningam.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/icona_lightning",
 /* pickup */	"Lightning",
 		60,
@@ -437,7 +437,7 @@
 		"ammo_rockets",
 		"sound/misc/am_pkup.wav",
         { "models/powerups/ammo/rocketam.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/icona_rocket",
 /* pickup */	"Rockets",
 		5,
@@ -453,7 +453,7 @@
 		"ammo_slugs",
 		"sound/misc/am_pkup.wav",
         { "models/powerups/ammo/railgunam.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/icona_railgun",
 /* pickup */	"Slugs",
 		10,
@@ -469,7 +469,7 @@
 		"ammo_bfg",
 		"sound/misc/am_pkup.wav",
         { "models/powerups/ammo/bfgam.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/icona_bfg",
 /* pickup */	"Bfg Ammo",
 		15,
@@ -488,7 +488,7 @@
 		"holdable_teleporter", 
 		"sound/items/holdable.wav",
         { "models/powerups/holdable/teleporter.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/teleporter",
 /* pickup */	"Personal Teleporter",
 		60,
@@ -505,7 +505,7 @@
         { 
 		"models/powerups/holdable/medkit.md3", 
 		"models/powerups/holdable/medkit_sphere.md3",
-		0, 0},
+		NULL, NULL},
 /* icon */		"icons/medkit",
 /* pickup */	"Medkit",
 		60,
@@ -525,7 +525,7 @@
 		"sound/items/quaddamage.wav",
         { "models/powerups/instant/quad.md3", 
         "models/powerups/instant/quad_ring.md3",
-		0, 0 },
+		NULL, NULL },
 /* icon */		"icons/quad",
 /* pickup */	"Quad Damage",
 		30,
@@ -542,7 +542,7 @@
 		"sound/items/protect.wav",
         { "models/powerups/instant/enviro.md3", 
 		"models/powerups/instant/enviro_ring.md3", 
-		0, 0 },
+		NULL, NULL },
 /* icon */		"icons/envirosuit",
 /* pickup */	"Battle Suit",
 		30,
@@ -559,7 +559,7 @@
 		"sound/items/haste.wav",
         { "models/powerups/instant/haste.md3", 
 		"models/powerups/instant/haste_ring.md3", 
-		0, 0 },
+		NULL, NULL },
 /* icon */		"icons/haste",
 /* pickup */	"Speed",
 		30,
@@ -576,7 +576,7 @@
 		"sound/items/invisibility.wav",
         { "models/powerups/instant/invis.md3", 
 		"models/powerups/instant/invis_ring.md3", 
-		0, 0 },
+		NULL, NULL },
 /* icon */		"icons/invis",
 /* pickup */	"Invisibility",
 		30,
@@ -593,7 +593,7 @@
 		"sound/items/regeneration.wav",
         { "models/powerups/instant/regen.md3", 
 		"models/powerups/instant/regen_ring.md3", 
-		0, 0 },
+		NULL, NULL },
 /* icon */		"icons/regen",
 /* pickup */	"Regeneration",
 		30,
@@ -610,7 +610,7 @@
 		"sound/items/flight.wav",
         { "models/powerups/instant/flight.md3", 
 		"models/powerups/instant/flight_ring.md3", 
-		0, 0 },
+		NULL, NULL },
 /* icon */		"icons/flight",
 /* pickup */	"Flight",
 		60,
@@ -627,7 +627,7 @@
 		"team_CTF_redflag",
 		NULL,
         { "models/flags/r_flag.md3",
-		0, 0, 0 },
+		NULL, NULL, NULL },
 /* icon */		"icons/iconf_red1",
 /* pickup */	"Red Flag",
 		0,
@@ -644,7 +644,7 @@
 		"team_CTF_blueflag",
 		NULL,
         { "models/flags/b_flag.md3",
-		0, 0, 0 },
+		NULL, NULL, NULL },
 /* icon */		"icons/iconf_blu1",
 /* pickup */	"Blue Flag",
 		0,
@@ -661,7 +661,7 @@
 		"holdable_kamikaze", 
 		"sound/items/holdable.wav",
         { "models/powerups/kamikazi.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/kamikaze",
 /* pickup */	"Kamikaze",
 		60,
@@ -677,7 +677,7 @@
 		"holdable_portal", 
 		"sound/items/holdable.wav",
         { "models/powerups/holdable/porter.md3",
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/portal",
 /* pickup */	"Portal",
 		60,
@@ -693,7 +693,7 @@
 		"holdable_invulnerability", 
 		"sound/items/holdable.wav",
         { "models/powerups/holdable/invulnerability.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/invulnerability",
 /* pickup */	"Invulnerability",
 		60,
@@ -709,7 +709,7 @@
 		"ammo_nails",
 		"sound/misc/am_pkup.wav",
         { "models/powerups/ammo/nailgunam.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/icona_nailgun",
 /* pickup */	"Nails",
 		20,
@@ -725,7 +725,7 @@
 		"ammo_mines",
 		"sound/misc/am_pkup.wav",
         { "models/powerups/ammo/proxmineam.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/icona_proxlauncher",
 /* pickup */	"Proximity Mines",
 		10,
@@ -741,7 +741,7 @@
 		"ammo_belt",
 		"sound/misc/am_pkup.wav",
         { "models/powerups/ammo/chaingunam.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/icona_chaingun",
 /* pickup */	"Chaingun Belt",
 		100,
@@ -760,7 +760,7 @@
 		"item_scout",
 		"sound/items/scout.wav",
         { "models/powerups/scout.md3", 
-		0, 0, 0 },
+		NULL, NULL, NULL },
 /* icon */		"icons/scout",
 /* pickup */	"Scout",
 		30,
@@ -776,7 +776,7 @@
 		"item_guard",
 		"sound/items/guard.wav",
         { "models/powerups/guard.md3", 
-		0, 0, 0 },
+		NULL, NULL, NULL },
 /* icon */		"icons/guard",
 /* pickup */	"Guard",
 		30,
@@ -792,7 +792,7 @@
 		"item_doubler",
 		"sound/items/doubler.wav",
         { "models/powerups/doubler.md3", 
-		0, 0, 0 },
+		NULL, NULL, NULL },
 /* icon */		"icons/doubler",
 /* pickup */	"Doubler",
 		30,
@@ -808,7 +808,7 @@
 		"item_ammoregen",
 		"sound/items/ammoregen.wav",
         { "models/powerups/ammo.md3",
-		0, 0, 0 },
+		NULL, NULL, NULL },
 /* icon */		"icons/ammo_regen",
 /* pickup */	"Ammo Regen",
 		30,
@@ -825,7 +825,7 @@
 		"team_CTF_neutralflag",
 		NULL,
         { "models/flags/n_flag.md3",
-		0, 0, 0 },
+		NULL, NULL, NULL },
 /* icon */		"icons/iconf_neutral1",
 /* pickup */	"Neutral Flag",
 		0,
@@ -839,7 +839,7 @@
 		"item_redcube",
 		"sound/misc/am_pkup.wav",
         { "models/powerups/orb/r_orb.md3",
-		0, 0, 0 },
+		NULL, NULL, NULL },
 /* icon */		"icons/iconh_rorb",
 /* pickup */	"Red Cube",
 		0,
@@ -853,7 +853,7 @@
 		"item_bluecube",
 		"sound/misc/am_pkup.wav",
         { "models/powerups/orb/b_orb.md3",
-		0, 0, 0 },
+		NULL, NULL, NULL },
 /* icon */		"icons/iconh_borb",
 /* pickup */	"Blue Cube",
 		0,
@@ -868,7 +868,7 @@
 		"weapon_nailgun", 
 		"sound/misc/w_pkup.wav",
         { "models/weapons/nailgun/nailgun.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/iconw_nailgun",
 /* pickup */	"Nailgun",
 		10,
@@ -884,7 +884,7 @@
 		"weapon_prox_launcher", 
 		"sound/misc/w_pkup.wav",
         { "models/weapons/proxmine/proxmine.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/iconw_proxlauncher",
 /* pickup */	"Prox Launcher",
 		5,
@@ -905,7 +905,7 @@
 		"weapon_chaingun", 
 		"sound/misc/w_pkup.wav",
         { "models/weapons/vulcan/vulcan.md3", 
-		0, 0, 0},
+		NULL, NULL, NULL},
 /* icon */		"icons/iconw_chaingun",
 /* pickup */	"Chaingun",
 		80,

Modified: trunk/code/game/g_client.c
===================================================================
--- trunk/code/game/g_client.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/game/g_client.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -1004,8 +1004,8 @@
 		trap_UnlinkEntity( ent );
 	}
 	G_InitGentity( ent );
-	ent->touch = 0;
-	ent->pain = 0;
+	ent->touch = NULL;
+	ent->pain = NULL;
 	ent->client = client;
 
 	client->pers.connected = CON_CONNECTED;

Modified: trunk/code/game/g_items.c
===================================================================
--- trunk/code/game/g_items.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/game/g_items.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -542,7 +542,7 @@
 	// events such as ctf flags
 	if ( respawn <= 0 ) {
 		ent->nextthink = 0;
-		ent->think = 0;
+		ent->think = NULL;
 	} else {
 		ent->nextthink = level.time + respawn * 1000;
 		ent->think = RespawnItem;

Modified: trunk/code/game/g_misc.c
===================================================================
--- trunk/code/game/g_misc.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/game/g_misc.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -288,7 +288,7 @@
 
 static void InitShooter_Finish( gentity_t *ent ) {
 	ent->enemy = G_PickTarget( ent->target );
-	ent->think = 0;
+	ent->think = NULL;
 	ent->nextthink = 0;
 }
 

Modified: trunk/code/game/g_spawn.c
===================================================================
--- trunk/code/game/g_spawn.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/game/g_spawn.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -266,7 +266,7 @@
 #endif
 	{"item_botroam", SP_item_botroam},
 
-	{0, 0}
+	{NULL, NULL}
 };
 
 /*

Modified: trunk/code/game/g_trigger.c
===================================================================
--- trunk/code/game/g_trigger.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/game/g_trigger.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -67,7 +67,7 @@
 	} else {
 		// we can't just remove (self) here, because this is a touch function
 		// called while looping through area links...
-		ent->touch = 0;
+		ent->touch = NULL;
 		ent->nextthink = level.time + FRAMETIME;
 		ent->think = G_FreeEntity;
 	}

Modified: trunk/code/game/g_utils.c
===================================================================
--- trunk/code/game/g_utils.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/game/g_utils.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -54,7 +54,7 @@
 	}
 }
 
-const char *BuildShaderStateConfig() {
+const char *BuildShaderStateConfig(void) {
 	static char	buff[MAX_STRING_CHARS*4];
 	char out[(MAX_QPATH * 2) + 5];
 	int i;

Modified: trunk/code/q3_ui/ui_addbots.c
===================================================================
--- trunk/code/q3_ui/ui_addbots.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/q3_ui/ui_addbots.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -241,18 +241,18 @@
 	"Hurt Me Plenty",
 	"Hardcore",
 	"Nightmare!",
-	0
+	NULL
 };
 
 static const char *teamNames1[] = {
 	"Free",
-	0
+	NULL
 };
 
 static const char *teamNames2[] = {
 	"Red",
 	"Blue",
-	0
+	NULL
 };
 
 static void UI_AddBotsMenu_Init( void ) {

Modified: trunk/code/q3_ui/ui_network.c
===================================================================
--- trunk/code/q3_ui/ui_network.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/q3_ui/ui_network.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -50,7 +50,7 @@
 	"56K",
 	"ISDN",
 	"LAN/Cable/xDSL",
-	0
+	NULL
 };
 
 typedef struct {

Modified: trunk/code/q3_ui/ui_playersettings.c
===================================================================
--- trunk/code/q3_ui/ui_playersettings.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/q3_ui/ui_playersettings.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -95,7 +95,7 @@
 	"15",
 	"10",
 	"5",
-	0
+	NULL
 };
 
 

Modified: trunk/code/q3_ui/ui_preferences.c
===================================================================
--- trunk/code/q3_ui/ui_preferences.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/q3_ui/ui_preferences.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -86,7 +86,7 @@
 	"upper right",
 	"lower right",
 	"lower left",
-	0
+	NULL
 };
 
 static void Preferences_SetMenuItems( void ) {

Modified: trunk/code/q3_ui/ui_qmenu.c
===================================================================
--- trunk/code/q3_ui/ui_qmenu.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/q3_ui/ui_qmenu.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -1554,7 +1554,7 @@
 void *Menu_ItemAtCursor( menuframework_s *m )
 {
 	if ( m->cursor < 0 || m->cursor >= m->nitems )
-		return 0;
+		return NULL;
 
 	return m->items[m->cursor];
 }

Modified: trunk/code/q3_ui/ui_servers2.c
===================================================================
--- trunk/code/q3_ui/ui_servers2.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/q3_ui/ui_servers2.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -101,7 +101,7 @@
 	"Local",
 	"Internet",
 	"Favorites",
-	0
+	NULL
 };
 
 static const char *servertype_items[] = {
@@ -110,7 +110,7 @@
 	"Team Deathmatch",
 	"Tournament",
 	"Capture the Flag",
-	0
+	NULL
 };
 
 static const char *sortkey_items[] = {
@@ -119,7 +119,7 @@
 	"Open Player Spots",
 	"Game Type",
 	"Ping Time",
-	0
+	NULL
 };
 
 static char* gamenames[] = {
@@ -136,7 +136,7 @@
 	"Urban Terror",		// Urban Terror
 	"OSP",						// Orange Smoothie Productions
 	"???",			// unknown
-	0
+	NULL
 };
 
 static char* netnames[] = {

Modified: trunk/code/q3_ui/ui_sound.c
===================================================================
--- trunk/code/q3_ui/ui_sound.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/q3_ui/ui_sound.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -48,7 +48,7 @@
 
 
 static const char *quality_items[] = {
-	"Low", "High", 0
+	"Low", "High", NULL
 };
 
 typedef struct {

Modified: trunk/code/q3_ui/ui_startserver.c
===================================================================
--- trunk/code/q3_ui/ui_startserver.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/q3_ui/ui_startserver.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -98,7 +98,7 @@
 	"Team Deathmatch",
 	"Tournament",
 	"Capture the Flag",
-	0
+	NULL
 };
 
 static int gametype_remap[] = {GT_FFA, GT_TEAM, GT_TOURNAMENT, GT_CTF};
@@ -665,20 +665,20 @@
 	"No",
 	"LAN",
 	"Internet",
-	0
+	NULL
 };
 
 static const char *playerType_list[] = {
 	"Open",
 	"Bot",
 	"----",
-	0
+	NULL
 };
 
 static const char *playerTeam_list[] = {
 	"Blue",
 	"Red",
-	0
+	NULL
 };
 
 static const char *botSkill_list[] = {
@@ -687,7 +687,7 @@
 	"Hurt Me Plenty",
 	"Hardcore",
 	"Nightmare!",
-	0
+	NULL
 };
 
 

Modified: trunk/code/q3_ui/ui_video.c
===================================================================
--- trunk/code/q3_ui/ui_video.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/q3_ui/ui_video.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -242,7 +242,7 @@
 {
 	OPENGL_DRIVER_NAME,
 	_3DFX_DRIVER_NAME,
-	0
+	NULL
 };
 
 #define ID_BACK2		101
@@ -723,7 +723,7 @@
 	{
 		"Default",
 		"Voodoo",
-		0
+		NULL
 	};
 
 	static const char *tq_names[] =
@@ -731,7 +731,7 @@
 		"Default",
 		"16 bit",
 		"32 bit",
-		0
+		NULL
 	};
 
 	static const char *s_graphics_options_names[] =
@@ -741,14 +741,14 @@
 		"Fast",
 		"Fastest",
 		"Custom",
-		0
+		NULL
 	};
 
 	static const char *lighting_names[] =
 	{
 		"Lightmap",
 		"Vertex",
-		0
+		NULL
 	};
 
 	static const char *colordepth_names[] =
@@ -756,7 +756,7 @@
 		"Default",
 		"16 bit",
 		"32 bit",
-		0
+		NULL
 	};
 
 	static const char *resolutions[] = 
@@ -773,26 +773,26 @@
 		"1600x1200",
 		"2048x1536",
 		"856x480 wide screen",
-		0
+		NULL
 	};
 	static const char *filter_names[] =
 	{
 		"Bilinear",
 		"Trilinear",
-		0
+		NULL
 	};
 	static const char *quality_names[] =
 	{
 		"Low",
 		"Medium",
 		"High",
-		0
+		NULL
 	};
 	static const char *enabled_names[] =
 	{
 		"Off",
 		"On",
-		0
+		NULL
 	};
 
 	int y;

Modified: trunk/code/qcommon/cmd.c
===================================================================
--- trunk/code/qcommon/cmd.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/qcommon/cmd.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -422,7 +422,7 @@
 https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=543
 ============
 */
-char *Cmd_Cmd()
+char *Cmd_Cmd(void)
 {
 	return cmd_cmd;
 }

Modified: trunk/code/qcommon/files.c
===================================================================
--- trunk/code/qcommon/files.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/qcommon/files.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -321,7 +321,7 @@
 ==============
 */
 
-qboolean FS_Initialized() {
+qboolean FS_Initialized( void ) {
 	return (fs_searchpaths != NULL);
 }
 
@@ -354,7 +354,7 @@
 return load stack
 =================
 */
-int FS_LoadStack()
+int FS_LoadStack( void )
 {
 	return fs_loadStack;
 }

Modified: trunk/code/qcommon/unzip.c
===================================================================
--- trunk/code/qcommon/unzip.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/qcommon/unzip.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -235,7 +235,7 @@
 #define Z_DEFLATED   8
 /* The deflate compression method (the only one supported in this version) */
 
-#define Z_NULL  0  /* for initializing zalloc, zfree, opaque */
+#define Z_NULL  (void *)0  /* for initializing zalloc, zfree, opaque */
 
 #define zlib_version zlibVersion()
 /* for compatibility with versions < 1.0.2 */

Modified: trunk/code/renderer/tr_font.c
===================================================================
--- trunk/code/renderer/tr_font.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/renderer/tr_font.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -527,7 +527,7 @@
 
 
 
-void R_InitFreeType() {
+void R_InitFreeType(void) {
 #ifdef BUILD_FREETYPE
   if (FT_Init_FreeType( &ftLibrary )) {
     ri.Printf(PRINT_ALL, "R_InitFreeType: Unable to initialize FreeType.\n");
@@ -537,7 +537,7 @@
 }
 
 
-void R_DoneFreeType() {
+void R_DoneFreeType(void) {
 #ifdef BUILD_FREETYPE
   if (ftLibrary) {
     FT_Done_FreeType( ftLibrary );

Modified: trunk/code/renderer/tr_image.c
===================================================================
--- trunk/code/renderer/tr_image.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/renderer/tr_image.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -1374,7 +1374,7 @@
   /* This struct contains the JPEG decompression parameters and pointers to
    * working space (which is allocated as needed by the JPEG library).
    */
-  struct jpeg_decompress_struct cinfo = {0};
+  struct jpeg_decompress_struct cinfo = {NULL};
   /* We use our private extension JPEG error handler.
    * Note that this struct must live as long as the main JPEG parameter
    * struct, to avoid dangling-pointer problems.

Modified: trunk/code/renderer/tr_mesh.c
===================================================================
--- trunk/code/renderer/tr_mesh.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/renderer/tr_mesh.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -287,10 +287,10 @@
 */
 void R_AddMD3Surfaces( trRefEntity_t *ent ) {
 	int				i;
-	md3Header_t		*header = 0;
-	md3Surface_t	*surface = 0;
-	md3Shader_t		*md3Shader = 0;
-	shader_t		*shader = 0;
+	md3Header_t		*header = NULL;
+	md3Surface_t	*surface = NULL;
+	md3Shader_t		*md3Shader = NULL;
+	shader_t		*shader = NULL;
 	int				cull;
 	int				lod;
 	int				fogNum;

Modified: trunk/code/ui/ui_atoms.c
===================================================================
--- trunk/code/ui/ui_atoms.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/ui/ui_atoms.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -180,7 +180,7 @@
 UI_ClearScores
 ===============
 */
-void UI_ClearScores() {
+void UI_ClearScores(void) {
 	char	gameList[4096];
 	char *gameFile;
 	int		i, len, count, size;

Modified: trunk/code/ui/ui_gameinfo.c
===================================================================
--- trunk/code/ui/ui_gameinfo.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/ui/ui_gameinfo.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -310,7 +310,7 @@
 	return NULL;
 }
 
-int UI_GetNumBots() {
+int UI_GetNumBots( void ) {
 	return ui_numBots;
 }
 

Modified: trunk/code/ui/ui_main.c
===================================================================
--- trunk/code/ui/ui_main.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/ui/ui_main.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -981,7 +981,7 @@
 	trap_PC_FreeSource( handle );
 }
 
-void UI_Load() {
+void UI_Load(void) {
 	char lastName[1024];
   menuDef_t *menu = Menu_GetFocused();
 	char *menuSet = UI_Cvar_VariableString("ui_menuFiles");
@@ -1414,7 +1414,7 @@
 
 
 #ifndef MISSIONPACK // bk001206
-static const char *UI_OpponentLeaderName() {
+static const char *UI_OpponentLeaderName(void) {
   int i = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_opponentName"));
 	return uiInfo.teamList[i].teamMembers[0];
 }
@@ -1456,14 +1456,14 @@
 
 
 #ifndef MISSIONPACK // bk001206
-static const char *UI_OpponentLeaderHead() {
+static const char *UI_OpponentLeaderHead(void) {
 	const char *leader = UI_OpponentLeaderName();
 	return UI_AIFromName(leader);
 }
 #endif
 
 #ifndef MISSIONPACK // bk001206
-static const char *UI_OpponentLeaderModel() {
+static const char *UI_OpponentLeaderModel(void) {
 	int i;
 	const char *head = UI_OpponentLeaderHead();
 	for (i = 0; i < uiInfo.characterCount; i++) {
@@ -2769,7 +2769,7 @@
 }
 
 /*
-static void UI_StartSinglePlayer() {
+static void UI_StartSinglePlayer(void) {
 	int i,j, k, skill;
 	char buff[1024];
 	i = trap_Cvar_VariableValue( "ui_currentTier" );
@@ -2955,7 +2955,7 @@
 		UI_SelectedMap(index, &actual);
 		if (UI_SetNextMap(actual, index)) {
 		} else {
-			UI_GameType_HandleKey(0, 0, K_MOUSE1, qfalse);
+			UI_GameType_HandleKey(0, NULL, K_MOUSE1, qfalse);
 			UI_MapCountByGameType(qtrue);
 			Menu_SetFeederSelection(NULL, FEEDER_MAPS, 0, "skirmish");
 		}
@@ -3220,8 +3220,8 @@
 			ui_mapIndex.integer = UI_GetIndexFromSelection(ui_currentMap.integer);
 			trap_Cvar_Set("ui_mapIndex", va("%d", ui_mapIndex.integer));
 			Menu_SetFeederSelection(NULL, FEEDER_MAPS, ui_mapIndex.integer, "skirmish");
-			UI_GameType_HandleKey(0, 0, K_MOUSE1, qfalse);
-			UI_GameType_HandleKey(0, 0, K_MOUSE2, qfalse);
+			UI_GameType_HandleKey(0, NULL, K_MOUSE1, qfalse);
+			UI_GameType_HandleKey(0, NULL, K_MOUSE2, qfalse);
 		} else if (Q_stricmp(name, "resetDefaults") == 0) {
 			trap_Cmd_ExecuteText( EXEC_APPEND, "exec default.cfg\n");
 			trap_Cmd_ExecuteText( EXEC_APPEND, "cvar_restart\n");
@@ -3576,12 +3576,12 @@
 	
 	Com_sprintf( test, sizeof( test ), "models/players/%s/%s/lower_default.skin", base, team );
 
-	if (trap_FS_FOpenFile(test, 0, FS_READ)) {
+	if (trap_FS_FOpenFile(test, NULL, FS_READ)) {
 		return qtrue;
 	}
 	Com_sprintf( test, sizeof( test ), "models/players/characters/%s/%s/lower_default.skin", base, team );
 
-	if (trap_FS_FOpenFile(test, 0, FS_READ)) {
+	if (trap_FS_FOpenFile(test, NULL, FS_READ)) {
 		return qtrue;
 	}
 	return qfalse;
@@ -3592,7 +3592,7 @@
 UI_MapCountByTeam
 ==================
 */
-static int UI_HeadCountByTeam() {
+static int UI_HeadCountByTeam(void) {
 	static int init = 0;
 	int i, j, k, c, tIndex;
 	

Modified: trunk/code/ui/ui_players.c
===================================================================
--- trunk/code/ui/ui_players.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/ui/ui_players.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -907,7 +907,7 @@
 static qboolean	UI_FileExists(const char *filename) {
 	int len;
 
-	len = trap_FS_FOpenFile( filename, 0, FS_READ );
+	len = trap_FS_FOpenFile( filename, NULL, FS_READ );
 	if (len>0) {
 		return qtrue;
 	}

Modified: trunk/code/ui/ui_shared.c
===================================================================
--- trunk/code/ui/ui_shared.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/ui/ui_shared.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -118,7 +118,7 @@
 	outOfMemory = qfalse;
 }
 
-qboolean UI_OutOfMemory() {
+qboolean UI_OutOfMemory( void ) {
 	return outOfMemory;
 }
 
@@ -210,7 +210,7 @@
 	return NULL;
 }
 
-void String_Report() {
+void String_Report(void) {
 	float f;
 	Com_Printf("Memory/String Pool Info\n");
 	Com_Printf("----------------\n");
@@ -229,10 +229,10 @@
 String_Init
 =================
 */
-void String_Init() {
+void String_Init(void) {
 	int i;
 	for (i = 0; i < HASH_TABLE_SIZE; i++) {
-		strHandle[i] = 0;
+		strHandle[i] = NULL;
 	}
 	strHandleCount = 0;
 	strPoolIndex = 0;
@@ -1032,7 +1032,7 @@
   }
 }
 
-void Menus_CloseAll() {
+void Menus_CloseAll(void) {
   int i;
   for (i = 0; i < menuCount; i++) {
 		Menu_RunCloseScript(&Menus[i]);
@@ -3449,7 +3449,7 @@
 	}
 }
 
-qboolean Display_KeyBindPending() {
+qboolean Display_KeyBindPending(void) {
 	return g_waitingForKey;
 }
 
@@ -4075,7 +4075,7 @@
   return NULL;
 }
 
-menuDef_t *Menu_GetFocused() {
+menuDef_t *Menu_GetFocused(void) {
   int i;
   for (i = 0; i < menuCount; i++) {
     if (Menus[i].window.flags & WINDOW_HASFOCUS && Menus[i].window.flags & WINDOW_VISIBLE) {
@@ -4125,7 +4125,7 @@
 	}
 }
 
-qboolean Menus_AnyFullScreenVisible() {
+qboolean Menus_AnyFullScreenVisible(void) {
   int i;
   for (i = 0; i < menuCount; i++) {
     if (Menus[i].window.flags & WINDOW_VISIBLE && Menus[i].fullScreen) {
@@ -5611,11 +5611,11 @@
 	}
 }
 
-int Menu_Count() {
+int Menu_Count(void) {
 	return menuCount;
 }
 
-void Menu_PaintAll() {
+void Menu_PaintAll(void) {
 	int i;
 	if (captureFunc) {
 		captureFunc(captureData);
@@ -5631,11 +5631,11 @@
 	}
 }
 
-void Menu_Reset() {
+void Menu_Reset(void) {
 	menuCount = 0;
 }
 
-displayContextDef_t *Display_GetContext() {
+displayContextDef_t *Display_GetContext(void) {
 	return DC;
 }
  
@@ -5740,7 +5740,7 @@
 
 }
 
-void Display_CacheAll() {
+void Display_CacheAll(void) {
 	int i;
 	for (i = 0; i < menuCount; i++) {
 		Menu_CacheContents(&Menus[i]);

Modified: trunk/code/unix/linux_qgl.c
===================================================================
--- trunk/code/unix/linux_qgl.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/unix/linux_qgl.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -3407,17 +3407,17 @@
 	qglXCopyContext              =  GPA("glXCopyContext");
 	qglXSwapBuffers              =  GPA("glXSwapBuffers");
 
-	qglLockArraysEXT = 0;
-	qglUnlockArraysEXT = 0;
-	qglPointParameterfEXT = 0;
-	qglPointParameterfvEXT = 0;
-	qglColorTableEXT = 0;
-	qgl3DfxSetPaletteEXT = 0;
-	qglSelectTextureSGIS = 0;
-	qglMTexCoord2fSGIS = 0;
-	qglActiveTextureARB = 0;
-	qglClientActiveTextureARB = 0;
-	qglMultiTexCoord2fARB = 0;
+	qglLockArraysEXT = NULL;
+	qglUnlockArraysEXT = NULL;
+	qglPointParameterfEXT = NULL;
+	qglPointParameterfvEXT = NULL;
+	qglColorTableEXT = NULL;
+	qgl3DfxSetPaletteEXT = NULL;
+	qglSelectTextureSGIS = NULL;
+	qglMTexCoord2fSGIS = NULL;
+	qglActiveTextureARB = NULL;
+	qglClientActiveTextureARB = NULL;
+	qglMultiTexCoord2fARB = NULL;
 
 	return qtrue;
 }

Modified: trunk/code/unix/sdl_glimp.c
===================================================================
--- trunk/code/unix/sdl_glimp.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/unix/sdl_glimp.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -1316,13 +1316,13 @@
 
   if (!SDL_WasInit(SDL_INIT_JOYSTICK))
   {
-      Com_Printf( PRINT_ALL, "Calling SDL_Init(SDL_INIT_JOYSTICK)...\n");
+      Com_Printf("Calling SDL_Init(SDL_INIT_JOYSTICK)...\n");
       if (SDL_Init(SDL_INIT_JOYSTICK) == -1)
       {
           Com_Printf("SDL_Init(SDL_INIT_JOYSTICK) failed: %s\n", SDL_GetError());
           return;
       }
-      Com_Printf( PRINT_ALL, "SDL_Init(SDL_INIT_JOYSTICK) passed.\n");
+      Com_Printf("SDL_Init(SDL_INIT_JOYSTICK) passed.\n");
   }
 
   total = SDL_NumJoysticks();

Modified: trunk/code/unix/sdl_snd.c
===================================================================
--- trunk/code/unix/sdl_snd.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/unix/sdl_snd.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -169,13 +169,13 @@
 
     if (!SDL_WasInit(SDL_INIT_AUDIO))
     {
-        Com_Printf( PRINT_ALL, "Calling SDL_Init(SDL_INIT_AUDIO)...\n");
+        Com_Printf("Calling SDL_Init(SDL_INIT_AUDIO)...\n");
         if (SDL_Init(SDL_INIT_AUDIO) == -1)
         {
-		    Com_Printf( PRINT_ALL, "SDL_Init(SDL_INIT_AUDIO) failed: %s\n", SDL_GetError());
+		    Com_Printf("SDL_Init(SDL_INIT_AUDIO) failed: %s\n", SDL_GetError());
             return qfalse;
         }
-        Com_Printf( PRINT_ALL, "SDL_Init(SDL_INIT_AUDIO) passed.\n");
+        Com_Printf("SDL_Init(SDL_INIT_AUDIO) passed.\n");
     }
 
     if (SDL_AudioDriverName(drivername, sizeof (drivername)) == NULL)

Modified: trunk/code/unix/unix_shared.c
===================================================================
--- trunk/code/unix/unix_shared.c	2005-09-23 17:08:25 UTC (rev 100)
+++ trunk/code/unix/unix_shared.c	2005-09-23 17:39:14 UTC (rev 101)
@@ -253,7 +253,7 @@
 		nfiles = 0;
 		Sys_ListFilteredFiles( directory, "", filter, list, &nfiles );
 
-		list[ nfiles ] = 0;
+		list[ nfiles ] = NULL;
 		*numfiles = nfiles;
 
 		if (!nfiles)
@@ -309,7 +309,7 @@
 		nfiles++;
 	}
 
-	list[ nfiles ] = 0;
+	list[ nfiles ] = NULL;
 
 	closedir(fdir);
 
@@ -428,7 +428,7 @@
 #if defined(__linux__)
 // TTimo 
 // sysconf() in libc, POSIX.1 compliant
-unsigned int Sys_ProcessorCount()
+unsigned int Sys_ProcessorCount(void)
 {
   return sysconf(_SC_NPROCESSORS_ONLN);
 }




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