r98 - trunk/code/unix

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Thu Sep 22 21:59:43 EDT 2005


Author: tma
Date: 2005-09-22 21:59:42 -0400 (Thu, 22 Sep 2005)
New Revision: 98

Added:
   trunk/code/unix/ftola.s
   trunk/code/unix/snapvectora.s
Removed:
   trunk/code/unix/ftol.nasm
   trunk/code/unix/snapvector.nasm
Modified:
   trunk/code/unix/Makefile
Log:
* Tidied up the makefile, mostly for whitespace
* Removed the q3static target
* Ported the nasm asm to gas asm, thus removing the nasm dependancy


Modified: trunk/code/unix/Makefile
===================================================================
--- trunk/code/unix/Makefile	2005-09-22 03:21:33 UTC (rev 97)
+++ trunk/code/unix/Makefile	2005-09-23 01:59:42 UTC (rev 98)
@@ -2,15 +2,15 @@
 # Quake3 Unix Makefile
 #
 # Currently build for the following:
-#	Linux i386 (full client)
-#	Linux Alpha (dedicated server only) (TTimo: dropped)
-#	FreeBSD i386 (dedicated server only) (TTimo: maybe worth updating)
-#	SGI IRIX (full client) (TTimo: who's in charge - dropped otherwise)
+# Linux i386 (full client)
+# Linux Alpha (dedicated server only) (TTimo: dropped)
+# FreeBSD i386 (dedicated server only) (TTimo: maybe worth updating)
+# SGI IRIX (full client) (TTimo: who's in charge - dropped otherwise)
 #   Linux PPC (full client) (TTimo: dropped)
 #
 # Nov '98 by Zoid <zoid at idsoftware.com>
 #
-# Loki Hacking by Bernd Kreimeier 
+# Loki Hacking by Bernd Kreimeier
 #  and a little more by Ryan C. Gordon.
 #  and a little more by Rafael Barrero
 #
@@ -71,12 +71,10 @@
 SPLNDIR=$(MOUNT_DIR)/splines
 
 # extract version info
-VERSION=$(shell cat ../game/q_shared.h | grep Q3_VERSION | sed -e 's/.*Q3\ \(.*\)"/\1/')
+VERSION=$(shell grep Q3_VERSION ../game/q_shared.h | \
+  sed -e 's/.*Q3\ \(.*\)"/\1/')
 RPM_RELEASE=1
 
-# NOTE: used by dcp rcp targets, not referenced
-#TESTDIR=/home/timo/Id/Quake3-loki/run
-
 #############################################################################
 # SETUP AND BUILD -- LINUX
 #############################################################################
@@ -132,13 +130,19 @@
 
   GL_CFLAGS = -I/usr/X11R6/include
 
-  OPTIMIZE = -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fno-strict-aliasing
+  OPTIMIZE = -O3 -ffast-math -funroll-loops -fomit-frame-pointer \
+    -fno-strict-aliasing
+
   ifeq ($(ARCH),x86_64)
-    OPTIMIZE = -O3 -fomit-frame-pointer -ffast-math -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -fno-strict-aliasing
+    OPTIMIZE = -O3 -fomit-frame-pointer -ffast-math -falign-loops=2 \
+      -falign-jumps=2 -falign-functions=2 -fstrength-reduce \
+      -fno-strict-aliasing
     BASE_CFLAGS += -DHAVE_VM_NATIVE
   else
   ifeq ($(ARCH),i386)
-    OPTIMIZE = -O3 -march=i686 -fomit-frame-pointer -ffast-math -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -fstrength-reduce
+    OPTIMIZE = -O3 -march=i686 -fomit-frame-pointer -ffast-math \
+      -falign-loops=2 -falign-jumps=2 -falign-functions=2 \
+      -fno-strict-aliasing -fstrength-reduce
     BASE_CFLAGS += -DHAVE_VM_NATIVE -DHAVE_VM_COMPILED
   else
   ifeq ($(ARCH),ppc)
@@ -152,7 +156,7 @@
   # bk001206 - MALLOC_CHECK in addition to ZONE_DEBUG
   # TTimo 03/30/2001 temporary took out -Werror for initial merge
   DEBUG_CFLAGS = $(BASE_CFLAGS) -g -DNO_MOUSEGRAB -O0
-	
+
   RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE)
 
   LIBEXT=a
@@ -188,29 +192,27 @@
 
   ifeq ($(ARCH),axp)
     TARGETS=\
-	  $(B)/$(PLATFORM)q3ded
+      $(B)/$(PLATFORM)q3ded
   else
     TARGETS=\
-	  $(B)/$(PLATFORM)quake3 \
-	  $(B)/$(PLATFORM)q3ded \
-	  $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
-	  $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
-	  $(B)/baseq3/ui$(ARCH).$(SHLIBEXT)     \
-	  $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
-	  $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
-	  $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) \
-#	  $(B)/baseq3/vm/qagame.qvm \
-#	  $(B)/baseq3/vm/cgame.qvm \
-#	  $(B)/baseq3/vm/ui.qvm \
-#	  $(B)/missionpack/vm/qagame.qvm \
-#	  $(B)/missionpack/vm/cgame.qvm \
-#	  $(B)/missionpack/vm/ui.qvm
-#	  $(B)/$(PLATFORM)quake3-smp \
+      $(B)/$(PLATFORM)quake3 \
+      $(B)/$(PLATFORM)q3ded \
+      $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
+      $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
+      $(B)/baseq3/ui$(ARCH).$(SHLIBEXT)     \
+      $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
+      $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
+      $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) \
+#      $(B)/baseq3/vm/qagame.qvm \
+#      $(B)/baseq3/vm/cgame.qvm \
+#      $(B)/baseq3/vm/ui.qvm \
+#      $(B)/missionpack/vm/qagame.qvm \
+#      $(B)/missionpack/vm/cgame.qvm \
+#      $(B)/missionpack/vm/ui.qvm
+#      $(B)/$(PLATFORM)quake3-smp \
 
   endif
 
-## $(B)/$(PLATFORM)q3static   \
-
 else # ifeq Linux
 
 #############################################################################
@@ -224,14 +226,14 @@
   CXX=g++
   WINDRES=windres
 
-ifeq ($(ARCH),i386)
-  ARCH=x86
-endif
+  ifeq ($(ARCH),i386)
+    ARCH=x86
+  endif
 
   RPMARCH=$(ARCH)
 
   BASE_CFLAGS =  -pipe -Wall -Wimplicit -Wstrict-prototypes
-  
+
   ifeq ($(strip $(DLL_ONLY)),true)
     BASE_CFLAGS += -DDLL_ONLY
   endif
@@ -241,7 +243,8 @@
   GL_CFLAGS =
   MINGW_CFLAGS = -DDONT_TYPEDEF_INT32
 
-  OPTIMIZE = -O3 -march=i686 -fomit-frame-pointer -ffast-math -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -fstrength-reduce
+  OPTIMIZE = -O3 -march=i686 -fomit-frame-pointer -ffast-math -falign-loops=2 \
+    -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -fstrength-reduce
   BASE_CFLAGS += -DHAVE_VM_NATIVE -DHAVE_VM_COMPILED
 
   DEBUG_CFLAGS=$(BASE_CFLAGS) -g -O0
@@ -275,19 +278,19 @@
   endif
 
   TARGETS=\
-	$(B)/$(PLATFORM)quake3 \
-	$(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
-	$(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
-	$(B)/baseq3/ui$(ARCH).$(SHLIBEXT)     \
-	$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
-	$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
-	$(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
-#	$(B)/baseq3/vm/qagame.qvm \
-#	$(B)/baseq3/vm/cgame.qvm \
-#	$(B)/baseq3/vm/ui.qvm \
-#	$(B)/missionpack/vm/qagame.qvm \
-#	$(B)/missionpack/vm/cgame.qvm \
-#	$(B)/missionpack/vm/ui.qvm
+    $(B)/$(PLATFORM)quake3 \
+    $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
+    $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
+    $(B)/baseq3/ui$(ARCH).$(SHLIBEXT)     \
+    $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
+    $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
+    $(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
+#    $(B)/baseq3/vm/qagame.qvm \
+#    $(B)/baseq3/vm/cgame.qvm \
+#    $(B)/baseq3/vm/ui.qvm \
+#    $(B)/missionpack/vm/qagame.qvm \
+#    $(B)/missionpack/vm/cgame.qvm \
+#    $(B)/missionpack/vm/ui.qvm
 
 else # ifeq mingw32
 
@@ -297,63 +300,66 @@
 
 ifeq ($(PLATFORM),freebsd)
 
-GLIBC= #libc is irrelevant
+  GLIBC= #libc is irrelevant
 
-ifneq (,$(findstring alpha,$(shell uname -m)))
-ARCH=axp
-RPMARCH=alpha
-else #default to i386
-ARCH=i386
-RPMARCH=i386
-endif #alpha test
+  ifneq (,$(findstring alpha,$(shell uname -m)))
+    ARCH=axp
+    RPMARCH=alpha
+  else #default to i386
+    ARCH=i386
+    RPMARCH=i386
+  endif #alpha test
 
 
-BASE_CFLAGS =  -pipe
+  BASE_CFLAGS =  -pipe
 
-GL_CFLAGS = -I/usr/X11R6/include
+  GL_CFLAGS = -I/usr/X11R6/include
 
-DEBUG_CFLAGS=$(BASE_CFLAGS) -g  -Wall -Werror
-ifeq ($(ARCH),axp)
-CC=pgcc
-RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations
-else
-#NEWPGCC=/loki/global/x86/bin/gcc # raistlin012301
-#NEWPGCC=/usr/local/gcc-2.95.2/bin/gcc
-NEWPGCC=/home/raistllin/src/gcc/build/install/bin/gcc
-CC=$(shell if [ -f $(NEWPGCC) ]; then echo $(NEWPGCC); else echo pgcc; fi )
-RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -mtune=pentiumpro -march=pentium -fomit-frame-pointer -pipe -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing - fstrength-reduce
-endif
+  DEBUG_CFLAGS=$(BASE_CFLAGS) -g  -Wall -Werror
 
-LIBEXT=a
+  ifeq ($(ARCH),axp)
+    CC=pgcc
+    RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -ffast-math -funroll-loops \
+      -fomit-frame-pointer -fexpensive-optimizations
+  else
+    CC=pgcc
+    RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -mtune=pentiumpro \
+      -march=pentium -fomit-frame-pointer -pipe -ffast-math \
+      -malign-loops=2 -malign-jumps=2 -malign-functions=2 \
+      -fno-strict-aliasing - fstrength-reduce
+  endif
 
-SHLIBEXT=so
-SHLIBCFLAGS=-fPIC
-SHLIBLDFLAGS=-shared $(LDFLAGS)
+  LIBEXT=a
 
-ARFLAGS=ar rv
-RANLIB=ranlib
+  SHLIBEXT=so
+  SHLIBCFLAGS=-fPIC
+  SHLIBLDFLAGS=-shared $(LDFLAGS)
 
-THREAD_LDFLAGS=-lpthread
-# don't need -ldl (FreeBSD)
-LDFLAGS=-lm
-#GLLDFLAGS=-L/usr/X11R6/lib -L$(MESADIR)/lib -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
-#GLLDFLAGS=-L/usr/X11/lib -lGL -lX11 -lXext -lm
-GLLDFLAGS=-L/usr/X11R6/$(LIB) -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
+  ARFLAGS=ar rv
+  RANLIB=ranlib
 
-ifeq ($(ARCH),axp)
-TARGETS=\
-        $(B)/$(PLATFORM)q3ded
-else
-TARGETS=\
-	$(B)/$(PLATFORM)quake3 \
-	$(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
-	$(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
-	$(B)/baseq3/ui$(ARCH).$(SHLIBEXT)     \
-	$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
-	$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
-	$(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
-endif
+  THREAD_LDFLAGS=-lpthread
+  # don't need -ldl (FreeBSD)
+  LDFLAGS=-lm
 
+  #GLLDFLAGS=-L/usr/X11R6/lib -L$(MESADIR)/lib -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
+  #GLLDFLAGS=-L/usr/X11/lib -lGL -lX11 -lXext -lm
+  GLLDFLAGS=-L/usr/X11R6/$(LIB) -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
+
+  ifeq ($(ARCH),axp)
+    TARGETS=\
+      $(B)/$(PLATFORM)q3ded
+  else
+    TARGETS=\
+      $(B)/$(PLATFORM)quake3 \
+      $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
+      $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
+      $(B)/baseq3/ui$(ARCH).$(SHLIBEXT)     \
+      $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
+      $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
+      $(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
+  endif
+
 else # ifeq freebsd
 
 #############################################################################
@@ -362,29 +368,29 @@
 
 ifeq ($(PLATFORM),irix)
 
-ARCH=mips  #default to MIPS
-GLIBC=  #libc is irrelevant
+  ARCH=mips  #default to MIPS
+  GLIBC=  #libc is irrelevant
 
-CC=cc
-BASE_CFLAGS=-Dstricmp=strcasecmp -Xcpluscomm -woff 1185 -mips3 \
-	-nostdinc -I. -I$(ROOT)/usr/include
-RELEASE_CFLAGS=$(BASE_CFLAGS) -O3
-DEBUG_CFLAGS=$(BASE_CFLAGS) -g
+  CC=cc
+  BASE_CFLAGS=-Dstricmp=strcasecmp -Xcpluscomm -woff 1185 -mips3 \
+    -nostdinc -I. -I$(ROOT)/usr/include
+  RELEASE_CFLAGS=$(BASE_CFLAGS) -O3
+  DEBUG_CFLAGS=$(BASE_CFLAGS) -g
 
-LIBEXT=a
+  LIBEXT=a
 
-SHLIBEXT=so
-SHLIBCFLAGS=
-SHLIBLDFLAGS=-shared
+  SHLIBEXT=so
+  SHLIBCFLAGS=
+  SHLIBLDFLAGS=-shared
 
-ARFLAGS=ar rv
-RANLIB=ranlib
+  ARFLAGS=ar rv
+  RANLIB=ranlib
 
-LDFLAGS=-ldl -lm
-GLLDFLAGS=-L/usr/X11/$(LIB) -lGL -lX11 -lXext -lm
+  LDFLAGS=-ldl -lm
+  GLLDFLAGS=-L/usr/X11/$(LIB) -lGL -lX11 -lXext -lm
 
-TARGETS=$(B)/sgiquake3 \
-	$(B)/q3ded
+  TARGETS=$(B)/sgiquake3 \
+    $(B)/q3ded
 
 else # ifeq IRIX
 
@@ -394,26 +400,26 @@
 
 #CC=egcs
 #BASE_CFLAGS=-Dstricmp=strcasecmp
-#DEBUG_CFLAGS=$(BASE_CFLAGS) -g 
+#DEBUG_CFLAGS=$(BASE_CFLAGS) -g
 #RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3
 
-LIBEXT=a
+  LIBEXT=a
 
-SHLIBEXT=so
-SHLIBCFLAGS=-fPIC
-SHLIBLDFLAGS=-shared
+  SHLIBEXT=so
+  SHLIBCFLAGS=-fPIC
+  SHLIBLDFLAGS=-shared
 
-ARFLAGS=ar rv
-RANLIB=ranlib
+  ARFLAGS=ar rv
+  RANLIB=ranlib
 
-ifeq ($(PLATFORM),freebsd)
-LDFLAGS=-lm
-else
-LDFLAGS=-ldl -lm
-endif # ifeq freebsd
+  ifeq ($(PLATFORM),freebsd)
+    LDFLAGS=-lm
+  else
+    LDFLAGS=-ldl -lm
+  endif # ifeq freebsd
 
-TARGETS=\
-	$(B)/$(PLATFORM)q3ded
+  TARGETS=\
+    $(B)/$(PLATFORM)q3ded
 
 endif #Linux
 endif #mingw32
@@ -421,7 +427,7 @@
 endif #IRIX
 
 ifdef DEFAULT_BASEDIR
-BASE_CFLAGS += -DDEFAULT_BASEDIR=\\\"$(DEFAULT_BASEDIR)\\\"
+  BASE_CFLAGS += -DDEFAULT_BASEDIR=\\\"$(DEFAULT_BASEDIR)\\\"
 endif
 
 DO_CC=$(CC) $(CFLAGS) -o $@ -c $<
@@ -432,11 +438,10 @@
 DO_SHLIB_CC=$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
 DO_SHLIB_DEBUG_CC=$(CC) $(DEBUG_CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
 DO_AS=$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
-DO_NASM=nasm -f elf -o $@  $<
 DO_DED_CC=$(CC) -DDEDICATED -DC_ONLY $(CFLAGS) -o $@ -c $<
-DO_WINDRES=$(WINDRES) -i $< -o $@ 
+DO_WINDRES=$(WINDRES) -i $< -o $@
 
-#DO_LCC=$(LCC) -o $@ -S -Wf-target=bytecode -Wf-g -DQ3_VM -I$(CGDIR) -I$(GDIR)  -I$(UIDIR)  $< 
+#DO_LCC=$(LCC) -o $@ -S -Wf-target=bytecode -Wf-g -DQ3_VM -I$(CGDIR) -I$(GDIR)  -I$(UIDIR)  $<
 
 #### DEFAULT TARGET
 default:build_release
@@ -480,245 +485,243 @@
 #############################################################################
 
 Q3OBJ = \
-	$(B)/client/cl_cgame.o \
-	$(B)/client/cl_cin.o \
-	$(B)/client/cl_console.o \
-	$(B)/client/cl_input.o \
-	$(B)/client/cl_keys.o \
-	$(B)/client/cl_main.o \
-	$(B)/client/cl_net_chan.o \
-	$(B)/client/cl_parse.o \
-	$(B)/client/cl_scrn.o \
-	$(B)/client/cl_ui.o \
-	\
-	$(B)/client/cm_load.o \
-	$(B)/client/cm_patch.o \
-	$(B)/client/cm_polylib.o \
-	$(B)/client/cm_test.o \
-	$(B)/client/cm_trace.o \
-	\
-	$(B)/client/cmd.o \
-	$(B)/client/common.o \
-	$(B)/client/cvar.o \
-	$(B)/client/files.o \
-	$(B)/client/md4.o \
-	$(B)/client/msg.o \
-	$(B)/client/net_chan.o \
-	$(B)/client/huffman.o \
-	\
-	$(B)/client/snd_adpcm.o \
-	$(B)/client/snd_dma.o \
-	$(B)/client/snd_mem.o \
-	$(B)/client/snd_mix.o \
-	$(B)/client/snd_wavelet.o \
-	\
-	$(B)/client/sv_bot.o \
-	$(B)/client/sv_ccmds.o \
-	$(B)/client/sv_client.o \
-	$(B)/client/sv_game.o \
-	$(B)/client/sv_init.o \
-	$(B)/client/sv_main.o \
-	$(B)/client/sv_net_chan.o \
-	$(B)/client/sv_snapshot.o \
-	$(B)/client/sv_world.o \
-	\
-	$(B)/client/q_math.o \
-	$(B)/client/q_shared.o \
-	\
-	$(B)/client/unzip.o \
-	$(B)/client/vm.o \
-	$(B)/client/vm_interpreted.o \
-	\
-	$(B)/client/be_aas_bspq3.o \
-	$(B)/client/be_aas_cluster.o \
-	$(B)/client/be_aas_debug.o \
-	$(B)/client/be_aas_entity.o \
-	$(B)/client/be_aas_file.o \
-	$(B)/client/be_aas_main.o \
-	$(B)/client/be_aas_move.o \
-	$(B)/client/be_aas_optimize.o \
-	$(B)/client/be_aas_reach.o \
-	$(B)/client/be_aas_route.o \
-	$(B)/client/be_aas_routealt.o \
-	$(B)/client/be_aas_sample.o \
-	$(B)/client/be_ai_char.o \
-	$(B)/client/be_ai_chat.o \
-	$(B)/client/be_ai_gen.o \
-	$(B)/client/be_ai_goal.o \
-	$(B)/client/be_ai_move.o \
-	$(B)/client/be_ai_weap.o \
-	$(B)/client/be_ai_weight.o \
-	$(B)/client/be_ea.o \
-	$(B)/client/be_interface.o \
-	$(B)/client/l_crc.o \
-	$(B)/client/l_libvar.o \
-	$(B)/client/l_log.o \
-	$(B)/client/l_memory.o \
-	$(B)/client/l_precomp.o \
-	$(B)/client/l_script.o \
-	$(B)/client/l_struct.o \
-	\
-	$(B)/client/jcapimin.o \
-	$(B)/client/jchuff.o   \
-	$(B)/client/jcinit.o \
-	$(B)/client/jccoefct.o  \
-	$(B)/client/jccolor.o \
-	$(B)/client/jfdctflt.o \
-	$(B)/client/jcdctmgr.o \
-	$(B)/client/jcphuff.o \
-	$(B)/client/jcmainct.o \
-	$(B)/client/jcmarker.o \
-	$(B)/client/jcmaster.o \
-	$(B)/client/jcomapi.o \
-	$(B)/client/jcparam.o \
-	$(B)/client/jcprepct.o \
-	$(B)/client/jcsample.o \
-	$(B)/client/jdapimin.o \
-	$(B)/client/jdapistd.o \
-	$(B)/client/jdatasrc.o \
-	$(B)/client/jdcoefct.o \
-	$(B)/client/jdcolor.o \
-	$(B)/client/jddctmgr.o \
-	$(B)/client/jdhuff.o \
-	$(B)/client/jdinput.o \
-	$(B)/client/jdmainct.o \
-	$(B)/client/jdmarker.o \
-	$(B)/client/jdmaster.o \
-	$(B)/client/jdpostct.o \
-	$(B)/client/jdsample.o \
-	$(B)/client/jdtrans.o \
-	$(B)/client/jerror.o \
-	$(B)/client/jidctflt.o \
-	$(B)/client/jmemmgr.o \
-	$(B)/client/jmemnobs.o \
-	$(B)/client/jutils.o \
-	\
-	$(B)/client/tr_animation.o \
-	$(B)/client/tr_backend.o \
-	$(B)/client/tr_bsp.o \
-	$(B)/client/tr_cmds.o \
-	$(B)/client/tr_curve.o \
-	$(B)/client/tr_flares.o \
-	$(B)/client/tr_font.o \
-	$(B)/client/tr_image.o \
-	$(B)/client/tr_init.o \
-	$(B)/client/tr_light.o \
-	$(B)/client/tr_main.o \
-	$(B)/client/tr_marks.o \
-	$(B)/client/tr_mesh.o \
-	$(B)/client/tr_model.o \
-	$(B)/client/tr_noise.o \
-	$(B)/client/tr_scene.o \
-	$(B)/client/tr_shade.o \
-	$(B)/client/tr_shade_calc.o \
-	$(B)/client/tr_shader.o \
-	$(B)/client/tr_shadows.o \
-	$(B)/client/tr_sky.o \
-	$(B)/client/tr_surface.o \
-	$(B)/client/tr_world.o \
+  $(B)/client/cl_cgame.o \
+  $(B)/client/cl_cin.o \
+  $(B)/client/cl_console.o \
+  $(B)/client/cl_input.o \
+  $(B)/client/cl_keys.o \
+  $(B)/client/cl_main.o \
+  $(B)/client/cl_net_chan.o \
+  $(B)/client/cl_parse.o \
+  $(B)/client/cl_scrn.o \
+  $(B)/client/cl_ui.o \
+  \
+  $(B)/client/cm_load.o \
+  $(B)/client/cm_patch.o \
+  $(B)/client/cm_polylib.o \
+  $(B)/client/cm_test.o \
+  $(B)/client/cm_trace.o \
+  \
+  $(B)/client/cmd.o \
+  $(B)/client/common.o \
+  $(B)/client/cvar.o \
+  $(B)/client/files.o \
+  $(B)/client/md4.o \
+  $(B)/client/msg.o \
+  $(B)/client/net_chan.o \
+  $(B)/client/huffman.o \
+  \
+  $(B)/client/snd_adpcm.o \
+  $(B)/client/snd_dma.o \
+  $(B)/client/snd_mem.o \
+  $(B)/client/snd_mix.o \
+  $(B)/client/snd_wavelet.o \
+  \
+  $(B)/client/sv_bot.o \
+  $(B)/client/sv_ccmds.o \
+  $(B)/client/sv_client.o \
+  $(B)/client/sv_game.o \
+  $(B)/client/sv_init.o \
+  $(B)/client/sv_main.o \
+  $(B)/client/sv_net_chan.o \
+  $(B)/client/sv_snapshot.o \
+  $(B)/client/sv_world.o \
+  \
+  $(B)/client/q_math.o \
+  $(B)/client/q_shared.o \
+  \
+  $(B)/client/unzip.o \
+  $(B)/client/vm.o \
+  $(B)/client/vm_interpreted.o \
+  \
+  $(B)/client/be_aas_bspq3.o \
+  $(B)/client/be_aas_cluster.o \
+  $(B)/client/be_aas_debug.o \
+  $(B)/client/be_aas_entity.o \
+  $(B)/client/be_aas_file.o \
+  $(B)/client/be_aas_main.o \
+  $(B)/client/be_aas_move.o \
+  $(B)/client/be_aas_optimize.o \
+  $(B)/client/be_aas_reach.o \
+  $(B)/client/be_aas_route.o \
+  $(B)/client/be_aas_routealt.o \
+  $(B)/client/be_aas_sample.o \
+  $(B)/client/be_ai_char.o \
+  $(B)/client/be_ai_chat.o \
+  $(B)/client/be_ai_gen.o \
+  $(B)/client/be_ai_goal.o \
+  $(B)/client/be_ai_move.o \
+  $(B)/client/be_ai_weap.o \
+  $(B)/client/be_ai_weight.o \
+  $(B)/client/be_ea.o \
+  $(B)/client/be_interface.o \
+  $(B)/client/l_crc.o \
+  $(B)/client/l_libvar.o \
+  $(B)/client/l_log.o \
+  $(B)/client/l_memory.o \
+  $(B)/client/l_precomp.o \
+  $(B)/client/l_script.o \
+  $(B)/client/l_struct.o \
+  \
+  $(B)/client/jcapimin.o \
+  $(B)/client/jchuff.o   \
+  $(B)/client/jcinit.o \
+  $(B)/client/jccoefct.o  \
+  $(B)/client/jccolor.o \
+  $(B)/client/jfdctflt.o \
+  $(B)/client/jcdctmgr.o \
+  $(B)/client/jcphuff.o \
+  $(B)/client/jcmainct.o \
+  $(B)/client/jcmarker.o \
+  $(B)/client/jcmaster.o \
+  $(B)/client/jcomapi.o \
+  $(B)/client/jcparam.o \
+  $(B)/client/jcprepct.o \
+  $(B)/client/jcsample.o \
+  $(B)/client/jdapimin.o \
+  $(B)/client/jdapistd.o \
+  $(B)/client/jdatasrc.o \
+  $(B)/client/jdcoefct.o \
+  $(B)/client/jdcolor.o \
+  $(B)/client/jddctmgr.o \
+  $(B)/client/jdhuff.o \
+  $(B)/client/jdinput.o \
+  $(B)/client/jdmainct.o \
+  $(B)/client/jdmarker.o \
+  $(B)/client/jdmaster.o \
+  $(B)/client/jdpostct.o \
+  $(B)/client/jdsample.o \
+  $(B)/client/jdtrans.o \
+  $(B)/client/jerror.o \
+  $(B)/client/jidctflt.o \
+  $(B)/client/jmemmgr.o \
+  $(B)/client/jmemnobs.o \
+  $(B)/client/jutils.o \
+  \
+  $(B)/client/tr_animation.o \
+  $(B)/client/tr_backend.o \
+  $(B)/client/tr_bsp.o \
+  $(B)/client/tr_cmds.o \
+  $(B)/client/tr_curve.o \
+  $(B)/client/tr_flares.o \
+  $(B)/client/tr_font.o \
+  $(B)/client/tr_image.o \
+  $(B)/client/tr_init.o \
+  $(B)/client/tr_light.o \
+  $(B)/client/tr_main.o \
+  $(B)/client/tr_marks.o \
+  $(B)/client/tr_mesh.o \
+  $(B)/client/tr_model.o \
+  $(B)/client/tr_noise.o \
+  $(B)/client/tr_scene.o \
+  $(B)/client/tr_shade.o \
+  $(B)/client/tr_shade_calc.o \
+  $(B)/client/tr_shader.o \
+  $(B)/client/tr_shadows.o \
+  $(B)/client/tr_sky.o \
+  $(B)/client/tr_surface.o \
+  $(B)/client/tr_world.o \
 
 
-    ifeq ($(ARCH),i386)
-	  Q3OBJ += $(B)/client/vm_x86.o
-    endif
+ifeq ($(ARCH),i386)
+  Q3OBJ += $(B)/client/vm_x86.o
+endif
 
-    ifeq ($(ARCH),x86)
-	  Q3OBJ += $(B)/client/vm_x86.o
-    endif
+ifeq ($(ARCH),x86)
+  Q3OBJ += $(B)/client/vm_x86.o
+endif
 
-    ifeq ($(ARCH),x86_64)
-	  Q3OBJ += $(B)/client/vm_none.o
-    endif
+ifeq ($(ARCH),x86_64)
+  Q3OBJ += $(B)/client/vm_none.o
+endif
 
-    ifeq ($(ARCH),ppc)
-      ifeq ($(DLL_ONLY),false)
-        Q3OBJ += $(B)/client/$(VM_PPC).o
-      endif
-    endif
+ifeq ($(ARCH),ppc)
+  ifeq ($(DLL_ONLY),false)
+    Q3OBJ += $(B)/client/$(VM_PPC).o
+  endif
+endif
 
-#	$(B)/client/jctrans.o \
-
 #platform specific objects
 ifeq ($(PLATFORM),freebsd)
-	Q3POBJ=\
-		$(B)/client/unix_main.o \
-		$(B)/client/unix_net.o \
-		$(B)/client/unix_shared.o \
-		$(B)/client/linux_signals.o \
-		$(B)/client/linux_common.o \
-		$(B)/client/linux_qgl.o \
-		$(B)/client/sdl_glimp.o \
-		$(B)/client/linux_glimp.o \
-		$(B)/client/linux_snd.o \
-		$(B)/client/sdl_snd.o \
-		$(B)/client/snd_mixa.o \
-		$(B)/client/matha.o   \
-		$(B)/client/ftol.o \
-		$(B)/client/snapvector.o
+  Q3POBJ=\
+    $(B)/client/unix_main.o \
+    $(B)/client/unix_net.o \
+    $(B)/client/unix_shared.o \
+    $(B)/client/linux_signals.o \
+    $(B)/client/linux_common.o \
+    $(B)/client/linux_qgl.o \
+    $(B)/client/sdl_glimp.o \
+    $(B)/client/linux_glimp.o \
+    $(B)/client/linux_snd.o \
+    $(B)/client/sdl_snd.o \
+    $(B)/client/snd_mixa.o \
+    $(B)/client/matha.o   \
+    $(B)/client/ftol.o \
+    $(B)/client/snapvector.o
 else
 ifeq ($(PLATFORM),irix)
-	Q3POBJ=\
-		$(B)/client/unix_main.o \
-		$(B)/client/unix_net.o \
-		$(B)/client/unix_shared.o \
-		$(B)/client/irix_qgl.o \
-		$(B)/client/irix_glimp.o \
-		$(B)/client/irix_snd.o
+  Q3POBJ=\
+    $(B)/client/unix_main.o \
+    $(B)/client/unix_net.o \
+    $(B)/client/unix_shared.o \
+    $(B)/client/irix_qgl.o \
+    $(B)/client/irix_glimp.o \
+    $(B)/client/irix_snd.o
 else
 ifeq ($(PLATFORM),mingw32)
-	Q3POBJ=\
-		$(B)/client/linux_common.o \
-		$(B)/client/snd_mixa.o \
-		$(B)/client/matha.o \
-		$(B)/client/win_gamma.o \
-		$(B)/client/win_glimp.o \
-		$(B)/client/win_input.o \
-		$(B)/client/win_main.o \
-		$(B)/client/win_net.o \
-		$(B)/client/win_qgl.o \
-		$(B)/client/win_shared.o \
-		$(B)/client/win_snd.o \
-		$(B)/client/win_syscon.o \
-		$(B)/client/win_wndproc.o \
-		$(B)/client/win_resource.o
+  Q3POBJ=\
+    $(B)/client/linux_common.o \
+    $(B)/client/snd_mixa.o \
+    $(B)/client/matha.o \
+    $(B)/client/win_gamma.o \
+    $(B)/client/win_glimp.o \
+    $(B)/client/win_input.o \
+    $(B)/client/win_main.o \
+    $(B)/client/win_net.o \
+    $(B)/client/win_qgl.o \
+    $(B)/client/win_shared.o \
+    $(B)/client/win_snd.o \
+    $(B)/client/win_syscon.o \
+    $(B)/client/win_wndproc.o \
+    $(B)/client/win_resource.o
 else
 ifeq ($(PLATFORM),linux)
 ifeq ($(ARCH),axp)
-	Q3POBJ=
+  Q3POBJ=
 else
-	Q3POBJ=\
-		$(B)/client/unix_main.o \
-		$(B)/client/unix_net.o \
-		$(B)/client/unix_shared.o \
-		$(B)/client/linux_signals.o \
-		$(B)/client/linux_common.o \
-		$(B)/client/linux_qgl.o \
-		$(B)/client/linux_glimp.o \
-		$(B)/client/sdl_glimp.o \
-		$(B)/client/linux_joystick.o \
-		$(B)/client/linux_snd.o \
-		$(B)/client/sdl_snd.o \
-		$(B)/client/snd_mixa.o \
-		$(B)/client/matha.o \
+  Q3POBJ=\
+    $(B)/client/unix_main.o \
+    $(B)/client/unix_net.o \
+    $(B)/client/unix_shared.o \
+    $(B)/client/linux_signals.o \
+    $(B)/client/linux_common.o \
+    $(B)/client/linux_qgl.o \
+    $(B)/client/linux_glimp.o \
+    $(B)/client/sdl_glimp.o \
+    $(B)/client/linux_joystick.o \
+    $(B)/client/linux_snd.o \
+    $(B)/client/sdl_snd.o \
+    $(B)/client/snd_mixa.o \
+    $(B)/client/matha.o \
 
-	Q3POBJ_SMP=\
-		$(B)/client/unix_main.o \
-		$(B)/client/unix_net.o \
-		$(B)/client/unix_shared.o \
-		$(B)/client/linux_signals.o \
-		$(B)/client/linux_common.o \
-		$(B)/client/linux_qgl.o \
-		$(B)/client/linux_glimp_smp.o \
-		$(B)/client/linux_joystick.o \
-		$(B)/client/linux_snd.o \
-		$(B)/client/sdl_snd.o \
-		$(B)/client/snd_mixa.o \
-		$(B)/client/matha.o
+  Q3POBJ_SMP=\
+    $(B)/client/unix_main.o \
+    $(B)/client/unix_net.o \
+    $(B)/client/unix_shared.o \
+    $(B)/client/linux_signals.o \
+    $(B)/client/linux_common.o \
+    $(B)/client/linux_qgl.o \
+    $(B)/client/linux_glimp_smp.o \
+    $(B)/client/linux_joystick.o \
+    $(B)/client/linux_snd.o \
+    $(B)/client/sdl_snd.o \
+    $(B)/client/snd_mixa.o \
+    $(B)/client/matha.o
 
-    ifeq ($(ARCH),i386)
-		Q3POBJ += $(B)/client/ftol.o $(B)/client/snapvector.o
-		Q3POBJ_SMP += $(B)/client/ftol.o $(B)/client/snapvector.o
-    endif
+  ifeq ($(ARCH),i386)
+    Q3POBJ += $(B)/client/ftola.o $(B)/client/snapvectora.o
+    Q3POBJ_SMP += $(B)/client/ftola.o $(B)/client/snapvectora.o
+  endif
 
 endif #Linux-axp
 endif #Linux
@@ -727,166 +730,170 @@
 endif #FreeBSD
 
 $(B)/$(PLATFORM)quake3 : $(Q3OBJ) $(Q3POBJ)
-	$(CC)  -o $@ $(Q3OBJ) $(Q3POBJ) $(GLLDFLAGS) $(LDFLAGS) 
-# TTimo: splines code requires C++ linking, but splines have not been officially included in the codebase
-#	$(CXX)  -o $@ $(Q3OBJ) $(Q3POBJ) $(GLLDFLAGS) $(LDFLAGS) 
+	$(CC)  -o $@ $(Q3OBJ) $(Q3POBJ) $(GLLDFLAGS) $(LDFLAGS)
 
+# TTimo: splines code requires C++ linking, but splines have
+# not been officially included in the codebase
+#	$(CXX)  -o $@ $(Q3OBJ) $(Q3POBJ) $(GLLDFLAGS) $(LDFLAGS)
+
 $(B)/$(PLATFORM)quake3-smp : $(Q3OBJ) $(Q3POBJ_SMP)
 	$(CC)  -o $@ $(Q3OBJ) $(Q3POBJ_SMP) $(GLLDFLAGS) \
-		$(THREAD_LDFLAGS) $(LDFLAGS) 
+		$(THREAD_LDFLAGS) $(LDFLAGS)
 
-$(B)/client/cl_cgame.o : $(CDIR)/cl_cgame.c; $(DO_CC)   
-$(B)/client/cl_cin.o : $(CDIR)/cl_cin.c; $(DO_CC)       
-$(B)/client/cl_console.o : $(CDIR)/cl_console.c; $(DO_CC)  
-$(B)/client/cl_input.o : $(CDIR)/cl_input.c; $(DO_CC)   
-$(B)/client/cl_keys.o : $(CDIR)/cl_keys.c; $(DO_CC)     
-$(B)/client/cl_main.o : $(CDIR)/cl_main.c; $(DO_CC)     
-$(B)/client/cl_net_chan.o : $(CDIR)/cl_net_chan.c; $(DO_CC)  
-$(B)/client/cl_parse.o : $(CDIR)/cl_parse.c; $(DO_CC)   
-$(B)/client/cl_scrn.o : $(CDIR)/cl_scrn.c; $(DO_CC)    
-$(B)/client/cl_ui.o : $(CDIR)/cl_ui.c; $(DO_CC)         
-$(B)/client/snd_adpcm.o : $(CDIR)/snd_adpcm.c; $(DO_CC)   
-$(B)/client/snd_dma.o : $(CDIR)/snd_dma.c; $(DO_CC)       
-$(B)/client/snd_mem.o : $(CDIR)/snd_mem.c; $(DO_CC)        
-$(B)/client/snd_mix.o : $(CDIR)/snd_mix.c; $(DO_CC)       
-$(B)/client/snd_wavelet.o : $(CDIR)/snd_wavelet.c; $(DO_CC)     
-$(B)/client/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_CC)        
-$(B)/client/sv_client.o : $(SDIR)/sv_client.c; $(DO_CC)     
-$(B)/client/sv_ccmds.o : $(SDIR)/sv_ccmds.c; $(DO_CC)       
-$(B)/client/sv_game.o : $(SDIR)/sv_game.c; $(DO_CC)        
-$(B)/client/sv_init.o : $(SDIR)/sv_init.c; $(DO_CC)        
-$(B)/client/sv_main.o : $(SDIR)/sv_main.c; $(DO_CC)        
-$(B)/client/sv_net_chan.o : $(SDIR)/sv_net_chan.c; $(DO_CC)     
-$(B)/client/sv_snapshot.o : $(SDIR)/sv_snapshot.c; $(DO_CC)      
-$(B)/client/sv_world.o : $(SDIR)/sv_world.c; $(DO_CC)         
-$(B)/client/cm_trace.o : $(CMDIR)/cm_trace.c; $(DO_CC)       
-$(B)/client/cm_load.o : $(CMDIR)/cm_load.c; $(DO_CC)        
-$(B)/client/cm_test.o : $(CMDIR)/cm_test.c; $(DO_CC)        
-$(B)/client/cm_patch.o : $(CMDIR)/cm_patch.c; $(DO_CC)       
-$(B)/client/cm_polylib.o : $(CMDIR)/cm_polylib.c; $(DO_CC)     
-$(B)/client/cmd.o : $(CMDIR)/cmd.c; $(DO_CC)                   
-$(B)/client/common.o : $(CMDIR)/common.c; $(DO_CC)               
-$(B)/client/cvar.o : $(CMDIR)/cvar.c; $(DO_CC)                
-$(B)/client/files.o : $(CMDIR)/files.c; $(DO_CC)              
-$(B)/client/md4.o : $(CMDIR)/md4.c; $(DO_CC)                   
-$(B)/client/msg.o : $(CMDIR)/msg.c; $(DO_CC)                    
+$(B)/client/cl_cgame.o : $(CDIR)/cl_cgame.c; $(DO_CC)
+$(B)/client/cl_cin.o : $(CDIR)/cl_cin.c; $(DO_CC)
+$(B)/client/cl_console.o : $(CDIR)/cl_console.c; $(DO_CC)
+$(B)/client/cl_input.o : $(CDIR)/cl_input.c; $(DO_CC)
+$(B)/client/cl_keys.o : $(CDIR)/cl_keys.c; $(DO_CC)
+$(B)/client/cl_main.o : $(CDIR)/cl_main.c; $(DO_CC)
+$(B)/client/cl_net_chan.o : $(CDIR)/cl_net_chan.c; $(DO_CC)
+$(B)/client/cl_parse.o : $(CDIR)/cl_parse.c; $(DO_CC)
+$(B)/client/cl_scrn.o : $(CDIR)/cl_scrn.c; $(DO_CC)
+$(B)/client/cl_ui.o : $(CDIR)/cl_ui.c; $(DO_CC)
+$(B)/client/snd_adpcm.o : $(CDIR)/snd_adpcm.c; $(DO_CC)
+$(B)/client/snd_dma.o : $(CDIR)/snd_dma.c; $(DO_CC)
+$(B)/client/snd_mem.o : $(CDIR)/snd_mem.c; $(DO_CC)
+$(B)/client/snd_mix.o : $(CDIR)/snd_mix.c; $(DO_CC)
+$(B)/client/snd_wavelet.o : $(CDIR)/snd_wavelet.c; $(DO_CC)
+$(B)/client/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_CC)
+$(B)/client/sv_client.o : $(SDIR)/sv_client.c; $(DO_CC)
+$(B)/client/sv_ccmds.o : $(SDIR)/sv_ccmds.c; $(DO_CC)
+$(B)/client/sv_game.o : $(SDIR)/sv_game.c; $(DO_CC)
+$(B)/client/sv_init.o : $(SDIR)/sv_init.c; $(DO_CC)
+$(B)/client/sv_main.o : $(SDIR)/sv_main.c; $(DO_CC)
+$(B)/client/sv_net_chan.o : $(SDIR)/sv_net_chan.c; $(DO_CC)
+$(B)/client/sv_snapshot.o : $(SDIR)/sv_snapshot.c; $(DO_CC)
+$(B)/client/sv_world.o : $(SDIR)/sv_world.c; $(DO_CC)
+$(B)/client/cm_trace.o : $(CMDIR)/cm_trace.c; $(DO_CC)
+$(B)/client/cm_load.o : $(CMDIR)/cm_load.c; $(DO_CC)
+$(B)/client/cm_test.o : $(CMDIR)/cm_test.c; $(DO_CC)
+$(B)/client/cm_patch.o : $(CMDIR)/cm_patch.c; $(DO_CC)
+$(B)/client/cm_polylib.o : $(CMDIR)/cm_polylib.c; $(DO_CC)
+$(B)/client/cmd.o : $(CMDIR)/cmd.c; $(DO_CC)
+$(B)/client/common.o : $(CMDIR)/common.c; $(DO_CC)
+$(B)/client/cvar.o : $(CMDIR)/cvar.c; $(DO_CC)
+$(B)/client/files.o : $(CMDIR)/files.c; $(DO_CC)
+$(B)/client/md4.o : $(CMDIR)/md4.c; $(DO_CC)
+$(B)/client/msg.o : $(CMDIR)/msg.c; $(DO_CC)
 $(B)/client/net_chan.o : $(CMDIR)/net_chan.c; $(DO_CC)
 $(B)/client/huffman.o : $(CMDIR)/huffman.c; $(DO_CC)
-$(B)/client/q_shared.o : $(GDIR)/q_shared.c; $(DO_CC)         
-$(B)/client/q_math.o : $(GDIR)/q_math.c; $(DO_CC)               
+$(B)/client/q_shared.o : $(GDIR)/q_shared.c; $(DO_CC)
+$(B)/client/q_math.o : $(GDIR)/q_math.c; $(DO_CC)
 
-$(B)/client/be_aas_bspq3.o : $(BLIBDIR)/be_aas_bspq3.c; $(DO_BOT_CC) 
-$(B)/client/be_aas_cluster.o : $(BLIBDIR)/be_aas_cluster.c; $(DO_BOT_CC) 
-$(B)/client/be_aas_debug.o : $(BLIBDIR)/be_aas_debug.c; $(DO_BOT_CC) 
-$(B)/client/be_aas_entity.o : $(BLIBDIR)/be_aas_entity.c; $(DO_BOT_CC) 
-$(B)/client/be_aas_file.o : $(BLIBDIR)/be_aas_file.c; $(DO_BOT_CC) 
-$(B)/client/be_aas_main.o : $(BLIBDIR)/be_aas_main.c; $(DO_BOT_CC) 
-$(B)/client/be_aas_move.o : $(BLIBDIR)/be_aas_move.c; $(DO_BOT_CC) 
-$(B)/client/be_aas_optimize.o : $(BLIBDIR)/be_aas_optimize.c; $(DO_BOT_CC) 
-$(B)/client/be_aas_reach.o : $(BLIBDIR)/be_aas_reach.c; $(DO_BOT_CC) 
-$(B)/client/be_aas_route.o : $(BLIBDIR)/be_aas_route.c; $(DO_BOT_CC) 
-$(B)/client/be_aas_routealt.o : $(BLIBDIR)/be_aas_routealt.c; $(DO_BOT_CC) 
-$(B)/client/be_aas_sample.o : $(BLIBDIR)/be_aas_sample.c; $(DO_BOT_CC) 
-$(B)/client/be_ai_char.o : $(BLIBDIR)/be_ai_char.c; $(DO_BOT_CC) 
-$(B)/client/be_ai_chat.o : $(BLIBDIR)/be_ai_chat.c; $(DO_BOT_CC) 
-$(B)/client/be_ai_gen.o : $(BLIBDIR)/be_ai_gen.c; $(DO_BOT_CC) 
-$(B)/client/be_ai_goal.o : $(BLIBDIR)/be_ai_goal.c; $(DO_BOT_CC) 
-$(B)/client/be_ai_move.o : $(BLIBDIR)/be_ai_move.c; $(DO_BOT_CC) 
-$(B)/client/be_ai_weap.o : $(BLIBDIR)/be_ai_weap.c; $(DO_BOT_CC) 
-$(B)/client/be_ai_weight.o : $(BLIBDIR)/be_ai_weight.c; $(DO_BOT_CC) 
-$(B)/client/be_ea.o : $(BLIBDIR)/be_ea.c; $(DO_BOT_CC) 
-$(B)/client/be_interface.o : $(BLIBDIR)/be_interface.c; $(DO_BOT_CC) 
-$(B)/client/l_crc.o : $(BLIBDIR)/l_crc.c; $(DO_BOT_CC) 
-$(B)/client/l_libvar.o : $(BLIBDIR)/l_libvar.c; $(DO_BOT_CC) 
-$(B)/client/l_log.o : $(BLIBDIR)/l_log.c; $(DO_BOT_CC) 
-$(B)/client/l_memory.o : $(BLIBDIR)/l_memory.c; $(DO_BOT_CC) 
-$(B)/client/l_precomp.o : $(BLIBDIR)/l_precomp.c; $(DO_BOT_CC) 
-$(B)/client/l_script.o : $(BLIBDIR)/l_script.c; $(DO_BOT_CC) 
-$(B)/client/l_struct.o : $(BLIBDIR)/l_struct.c; $(DO_BOT_CC) 
+$(B)/client/be_aas_bspq3.o : $(BLIBDIR)/be_aas_bspq3.c; $(DO_BOT_CC)
+$(B)/client/be_aas_cluster.o : $(BLIBDIR)/be_aas_cluster.c; $(DO_BOT_CC)
+$(B)/client/be_aas_debug.o : $(BLIBDIR)/be_aas_debug.c; $(DO_BOT_CC)
+$(B)/client/be_aas_entity.o : $(BLIBDIR)/be_aas_entity.c; $(DO_BOT_CC)
+$(B)/client/be_aas_file.o : $(BLIBDIR)/be_aas_file.c; $(DO_BOT_CC)
+$(B)/client/be_aas_main.o : $(BLIBDIR)/be_aas_main.c; $(DO_BOT_CC)
+$(B)/client/be_aas_move.o : $(BLIBDIR)/be_aas_move.c; $(DO_BOT_CC)
+$(B)/client/be_aas_optimize.o : $(BLIBDIR)/be_aas_optimize.c; $(DO_BOT_CC)
+$(B)/client/be_aas_reach.o : $(BLIBDIR)/be_aas_reach.c; $(DO_BOT_CC)
+$(B)/client/be_aas_route.o : $(BLIBDIR)/be_aas_route.c; $(DO_BOT_CC)
+$(B)/client/be_aas_routealt.o : $(BLIBDIR)/be_aas_routealt.c; $(DO_BOT_CC)
+$(B)/client/be_aas_sample.o : $(BLIBDIR)/be_aas_sample.c; $(DO_BOT_CC)
+$(B)/client/be_ai_char.o : $(BLIBDIR)/be_ai_char.c; $(DO_BOT_CC)
+$(B)/client/be_ai_chat.o : $(BLIBDIR)/be_ai_chat.c; $(DO_BOT_CC)
+$(B)/client/be_ai_gen.o : $(BLIBDIR)/be_ai_gen.c; $(DO_BOT_CC)
+$(B)/client/be_ai_goal.o : $(BLIBDIR)/be_ai_goal.c; $(DO_BOT_CC)
+$(B)/client/be_ai_move.o : $(BLIBDIR)/be_ai_move.c; $(DO_BOT_CC)
+$(B)/client/be_ai_weap.o : $(BLIBDIR)/be_ai_weap.c; $(DO_BOT_CC)
+$(B)/client/be_ai_weight.o : $(BLIBDIR)/be_ai_weight.c; $(DO_BOT_CC)
+$(B)/client/be_ea.o : $(BLIBDIR)/be_ea.c; $(DO_BOT_CC)
+$(B)/client/be_interface.o : $(BLIBDIR)/be_interface.c; $(DO_BOT_CC)
+$(B)/client/l_crc.o : $(BLIBDIR)/l_crc.c; $(DO_BOT_CC)
+$(B)/client/l_libvar.o : $(BLIBDIR)/l_libvar.c; $(DO_BOT_CC)
+$(B)/client/l_log.o : $(BLIBDIR)/l_log.c; $(DO_BOT_CC)
+$(B)/client/l_memory.o : $(BLIBDIR)/l_memory.c; $(DO_BOT_CC)
+$(B)/client/l_precomp.o : $(BLIBDIR)/l_precomp.c; $(DO_BOT_CC)
+$(B)/client/l_script.o : $(BLIBDIR)/l_script.c; $(DO_BOT_CC)
+$(B)/client/l_struct.o : $(BLIBDIR)/l_struct.c; $(DO_BOT_CC)
 
-$(B)/client/jcapimin.o : $(JPDIR)/jcapimin.c; $(DO_CC) 
-$(B)/client/jchuff.o : $(JPDIR)/jchuff.c; $(DO_CC) 
-$(B)/client/jcinit.o : $(JPDIR)/jcinit.c; $(DO_CC) 
-$(B)/client/jccoefct.o : $(JPDIR)/jccoefct.c; $(DO_CC) 
-$(B)/client/jccolor.o : $(JPDIR)/jccolor.c; $(DO_CC) 
-$(B)/client/jfdctflt.o : $(JPDIR)/jfdctflt.c; $(DO_CC) 
-$(B)/client/jcdctmgr.o : $(JPDIR)/jcdctmgr.c; $(DO_CC) 
-$(B)/client/jcmainct.o : $(JPDIR)/jcmainct.c; $(DO_CC) 
-$(B)/client/jcmarker.o : $(JPDIR)/jcmarker.c; $(DO_CC) 
-$(B)/client/jcmaster.o : $(JPDIR)/jcmaster.c; $(DO_CC) 
+$(B)/client/jcapimin.o : $(JPDIR)/jcapimin.c; $(DO_CC)
+$(B)/client/jchuff.o : $(JPDIR)/jchuff.c; $(DO_CC)
+$(B)/client/jcinit.o : $(JPDIR)/jcinit.c; $(DO_CC)
+$(B)/client/jccoefct.o : $(JPDIR)/jccoefct.c; $(DO_CC)
+$(B)/client/jccolor.o : $(JPDIR)/jccolor.c; $(DO_CC)
+$(B)/client/jfdctflt.o : $(JPDIR)/jfdctflt.c; $(DO_CC)
+$(B)/client/jcdctmgr.o : $(JPDIR)/jcdctmgr.c; $(DO_CC)
+$(B)/client/jcmainct.o : $(JPDIR)/jcmainct.c; $(DO_CC)
+$(B)/client/jcmarker.o : $(JPDIR)/jcmarker.c; $(DO_CC)
+$(B)/client/jcmaster.o : $(JPDIR)/jcmaster.c; $(DO_CC)
 $(B)/client/jcomapi.o : $(JPDIR)/jcomapi.c; $(DO_CC)
 $(B)/client/jcparam.o : $(JPDIR)/jcparam.c;  $(DO_CC)
 $(B)/client/jcprepct.o : $(JPDIR)/jcprepct.c; $(DO_CC)
-$(B)/client/jcsample.o : $(JPDIR)/jcsample.c; $(DO_CC) 
+$(B)/client/jcsample.o : $(JPDIR)/jcsample.c; $(DO_CC)
 
-$(B)/client/jdapimin.o : $(JPDIR)/jdapimin.c; $(DO_CC) 
-$(B)/client/jdapistd.o : $(JPDIR)/jdapistd.c; $(DO_CC) 
-$(B)/client/jdatasrc.o : $(JPDIR)/jdatasrc.c; $(DO_CC) 
-$(B)/client/jdcoefct.o : $(JPDIR)/jdcoefct.c; $(DO_CC) 
-$(B)/client/jdcolor.o : $(JPDIR)/jdcolor.c; $(DO_CC) 
-$(B)/client/jcphuff.o : $(JPDIR)/jcphuff.c; $(DO_CC) 
-$(B)/client/jddctmgr.o : $(JPDIR)/jddctmgr.c; $(DO_CC) 
-$(B)/client/jdhuff.o : $(JPDIR)/jdhuff.c; $(DO_CC) 
-$(B)/client/jdinput.o : $(JPDIR)/jdinput.c; $(DO_CC) 
-$(B)/client/jdmainct.o : $(JPDIR)/jdmainct.c; $(DO_CC) 
-$(B)/client/jdmarker.o : $(JPDIR)/jdmarker.c; $(DO_CC) 
-$(B)/client/jdmaster.o : $(JPDIR)/jdmaster.c; $(DO_CC) 
-$(B)/client/jdpostct.o : $(JPDIR)/jdpostct.c; $(DO_CC) 
-$(B)/client/jdsample.o : $(JPDIR)/jdsample.c; $(DO_CC) 
-$(B)/client/jdtrans.o : $(JPDIR)/jdtrans.c; $(DO_CC) 
+$(B)/client/jdapimin.o : $(JPDIR)/jdapimin.c; $(DO_CC)
+$(B)/client/jdapistd.o : $(JPDIR)/jdapistd.c; $(DO_CC)
+$(B)/client/jdatasrc.o : $(JPDIR)/jdatasrc.c; $(DO_CC)
+$(B)/client/jdcoefct.o : $(JPDIR)/jdcoefct.c; $(DO_CC)
+$(B)/client/jdcolor.o : $(JPDIR)/jdcolor.c; $(DO_CC)
+$(B)/client/jcphuff.o : $(JPDIR)/jcphuff.c; $(DO_CC)
+$(B)/client/jddctmgr.o : $(JPDIR)/jddctmgr.c; $(DO_CC)
+$(B)/client/jdhuff.o : $(JPDIR)/jdhuff.c; $(DO_CC)
+$(B)/client/jdinput.o : $(JPDIR)/jdinput.c; $(DO_CC)
+$(B)/client/jdmainct.o : $(JPDIR)/jdmainct.c; $(DO_CC)
+$(B)/client/jdmarker.o : $(JPDIR)/jdmarker.c; $(DO_CC)
+$(B)/client/jdmaster.o : $(JPDIR)/jdmaster.c; $(DO_CC)
+$(B)/client/jdpostct.o : $(JPDIR)/jdpostct.c; $(DO_CC)
+$(B)/client/jdsample.o : $(JPDIR)/jdsample.c; $(DO_CC)
+$(B)/client/jdtrans.o : $(JPDIR)/jdtrans.c; $(DO_CC)
 $(B)/client/jerror.o : $(JPDIR)/jerror.c; $(DO_CC) $(GL_CFLAGS) $(MINGW_CFLAGS)
-$(B)/client/jidctflt.o : $(JPDIR)/jidctflt.c; $(DO_CC) 
-$(B)/client/jmemmgr.o : $(JPDIR)/jmemmgr.c; $(DO_CC) 
+$(B)/client/jidctflt.o : $(JPDIR)/jidctflt.c; $(DO_CC)
+$(B)/client/jmemmgr.o : $(JPDIR)/jmemmgr.c; $(DO_CC)
 $(B)/client/jmemnobs.o : $(JPDIR)/jmemnobs.c; $(DO_CC)  $(GL_CFLAGS) $(MINGW_CFLAGS)
-$(B)/client/jutils.o : $(JPDIR)/jutils.c; $(DO_CC) 
+$(B)/client/jutils.o : $(JPDIR)/jutils.c; $(DO_CC)
 
-$(B)/client/tr_bsp.o : $(RDIR)/tr_bsp.c; $(DO_CC)  $(GL_CFLAGS) 
-$(B)/client/tr_animation.o : $(RDIR)/tr_animation.c; $(DO_CC)  $(GL_CFLAGS) 
-$(B)/client/tr_backend.o : $(RDIR)/tr_backend.c; $(DO_CC)  $(GL_CFLAGS) 
-$(B)/client/tr_cmds.o : $(RDIR)/tr_cmds.c; $(DO_CC)  $(GL_CFLAGS) 
-$(B)/client/tr_curve.o : $(RDIR)/tr_curve.c; $(DO_CC)  $(GL_CFLAGS) 
-$(B)/client/tr_flares.o : $(RDIR)/tr_flares.c; $(DO_CC)  $(GL_CFLAGS) 
-$(B)/client/tr_font.o : $(RDIR)/tr_font.c; $(DO_CC)   $(GL_CFLAGS) 
-$(B)/client/tr_image.o : $(RDIR)/tr_image.c; $(DO_CC)   $(GL_CFLAGS) $(MINGW_CFLAGS) 
-$(B)/client/tr_init.o : $(RDIR)/tr_init.c; $(DO_CC)    $(GL_CFLAGS) 
-$(B)/client/tr_light.o : $(RDIR)/tr_light.c; $(DO_CC)  $(GL_CFLAGS) 
-$(B)/client/tr_main.o : $(RDIR)/tr_main.c; $(DO_CC)   $(GL_CFLAGS) 
-$(B)/client/tr_marks.o : $(RDIR)/tr_marks.c; $(DO_CC)   $(GL_CFLAGS) 
-$(B)/client/tr_mesh.o : $(RDIR)/tr_mesh.c; $(DO_CC)   $(GL_CFLAGS) 
-$(B)/client/tr_model.o : $(RDIR)/tr_model.c; $(DO_CC)   $(GL_CFLAGS) 
-$(B)/client/tr_noise.o : $(RDIR)/tr_noise.c; $(DO_CC)   $(GL_CFLAGS) 
-$(B)/client/tr_scene.o : $(RDIR)/tr_scene.c; $(DO_CC)   $(GL_CFLAGS) 
-$(B)/client/tr_shade.o : $(RDIR)/tr_shade.c; $(DO_CC)   $(GL_CFLAGS) 
-$(B)/client/tr_shader.o : $(RDIR)/tr_shader.c; $(DO_CC)   $(GL_CFLAGS) 
-$(B)/client/tr_shade_calc.o : $(RDIR)/tr_shade_calc.c; $(DO_CC)  $(GL_CFLAGS) 
-$(B)/client/tr_shadows.o : $(RDIR)/tr_shadows.c; $(DO_CC)   $(GL_CFLAGS) 
-$(B)/client/tr_sky.o : $(RDIR)/tr_sky.c; $(DO_CC)   $(GL_CFLAGS) 
-$(B)/client/tr_smp.o : $(RDIR)/tr_smp.c; $(DO_CC)   $(GL_CFLAGS) 
-$(B)/client/tr_stripify.o : $(RDIR)/tr_stripify.c; $(DO_CC)   $(GL_CFLAGS) 
-$(B)/client/tr_subdivide.o : $(RDIR)/tr_subdivide.c; $(DO_CC)   $(GL_CFLAGS) 
-$(B)/client/tr_surface.o : $(RDIR)/tr_surface.c; $(DO_CC)  $(GL_CFLAGS) 
-$(B)/client/tr_world.o : $(RDIR)/tr_world.c; $(DO_CC)   $(GL_CFLAGS) 
+$(B)/client/tr_bsp.o : $(RDIR)/tr_bsp.c; $(DO_CC)  $(GL_CFLAGS)
+$(B)/client/tr_animation.o : $(RDIR)/tr_animation.c; $(DO_CC)  $(GL_CFLAGS)
+$(B)/client/tr_backend.o : $(RDIR)/tr_backend.c; $(DO_CC)  $(GL_CFLAGS)
+$(B)/client/tr_cmds.o : $(RDIR)/tr_cmds.c; $(DO_CC)  $(GL_CFLAGS)
+$(B)/client/tr_curve.o : $(RDIR)/tr_curve.c; $(DO_CC)  $(GL_CFLAGS)
+$(B)/client/tr_flares.o : $(RDIR)/tr_flares.c; $(DO_CC)  $(GL_CFLAGS)
+$(B)/client/tr_font.o : $(RDIR)/tr_font.c; $(DO_CC)   $(GL_CFLAGS)
+$(B)/client/tr_image.o : $(RDIR)/tr_image.c; $(DO_CC)   $(GL_CFLAGS) $(MINGW_CFLAGS)
+$(B)/client/tr_init.o : $(RDIR)/tr_init.c; $(DO_CC)    $(GL_CFLAGS)
+$(B)/client/tr_light.o : $(RDIR)/tr_light.c; $(DO_CC)  $(GL_CFLAGS)
+$(B)/client/tr_main.o : $(RDIR)/tr_main.c; $(DO_CC)   $(GL_CFLAGS)
+$(B)/client/tr_marks.o : $(RDIR)/tr_marks.c; $(DO_CC)   $(GL_CFLAGS)
+$(B)/client/tr_mesh.o : $(RDIR)/tr_mesh.c; $(DO_CC)   $(GL_CFLAGS)
+$(B)/client/tr_model.o : $(RDIR)/tr_model.c; $(DO_CC)   $(GL_CFLAGS)
+$(B)/client/tr_noise.o : $(RDIR)/tr_noise.c; $(DO_CC)   $(GL_CFLAGS)
+$(B)/client/tr_scene.o : $(RDIR)/tr_scene.c; $(DO_CC)   $(GL_CFLAGS)
+$(B)/client/tr_shade.o : $(RDIR)/tr_shade.c; $(DO_CC)   $(GL_CFLAGS)
+$(B)/client/tr_shader.o : $(RDIR)/tr_shader.c; $(DO_CC)   $(GL_CFLAGS)
+$(B)/client/tr_shade_calc.o : $(RDIR)/tr_shade_calc.c; $(DO_CC)  $(GL_CFLAGS)
+$(B)/client/tr_shadows.o : $(RDIR)/tr_shadows.c; $(DO_CC)   $(GL_CFLAGS)
+$(B)/client/tr_sky.o : $(RDIR)/tr_sky.c; $(DO_CC)   $(GL_CFLAGS)
+$(B)/client/tr_smp.o : $(RDIR)/tr_smp.c; $(DO_CC)   $(GL_CFLAGS)
+$(B)/client/tr_stripify.o : $(RDIR)/tr_stripify.c; $(DO_CC)   $(GL_CFLAGS)
+$(B)/client/tr_subdivide.o : $(RDIR)/tr_subdivide.c; $(DO_CC)   $(GL_CFLAGS)
+$(B)/client/tr_surface.o : $(RDIR)/tr_surface.c; $(DO_CC)  $(GL_CFLAGS)
+$(B)/client/tr_world.o : $(RDIR)/tr_world.c; $(DO_CC)   $(GL_CFLAGS)
 
-$(B)/client/unix_qgl.o : $(UDIR)/unix_qgl.c; $(DO_CC)  $(GL_CFLAGS) 
-$(B)/client/unix_main.o : $(UDIR)/unix_main.c; $(DO_CC) 
-$(B)/client/unix_net.o : $(UDIR)/unix_net.c; $(DO_CC) 
-$(B)/client/unix_shared.o : $(UDIR)/unix_shared.c; $(DO_CC) 
-$(B)/client/irix_glimp.o : $(UDIR)/irix_glimp.c; $(DO_CC) 
-$(B)/client/irix_glimp_smp.o : $(UDIR)/irix_glimp.c; $(DO_SMP_CC) 
-$(B)/client/irix_snd.o : $(UDIR)/irix_snd.c; $(DO_CC) 
-$(B)/client/irix_input.o : $(UDIR)/irix_input.c; $(DO_CC) 
+$(B)/client/unix_qgl.o : $(UDIR)/unix_qgl.c; $(DO_CC)  $(GL_CFLAGS)
+$(B)/client/unix_main.o : $(UDIR)/unix_main.c; $(DO_CC)
+$(B)/client/unix_net.o : $(UDIR)/unix_net.c; $(DO_CC)
+$(B)/client/unix_shared.o : $(UDIR)/unix_shared.c; $(DO_CC)
+$(B)/client/irix_glimp.o : $(UDIR)/irix_glimp.c; $(DO_CC)
+$(B)/client/irix_glimp_smp.o : $(UDIR)/irix_glimp.c; $(DO_SMP_CC)
+$(B)/client/irix_snd.o : $(UDIR)/irix_snd.c; $(DO_CC)
+$(B)/client/irix_input.o : $(UDIR)/irix_input.c; $(DO_CC)
 $(B)/client/linux_signals.o : $(UDIR)/linux_signals.c; $(DO_CC)
 $(B)/client/linux_common.o : $(UDIR)/linux_common.c; $(DO_CC)
-$(B)/client/linux_glimp.o : $(UDIR)/linux_glimp.c; $(DO_CC)  $(GL_CFLAGS) 
-$(B)/client/sdl_glimp.o : $(UDIR)/sdl_glimp.c; $(DO_CC)  $(GL_CFLAGS) 
-$(B)/client/linux_glimp_smp.o : $(UDIR)/linux_glimp.c; $(DO_SMP_CC)  $(GL_CFLAGS) 
-$(B)/client/linux_joystick.o : $(UDIR)/linux_joystick.c; $(DO_CC)  
-$(B)/client/linux_qgl.o : $(UDIR)/linux_qgl.c; $(DO_CC)  $(GL_CFLAGS) 
-$(B)/client/linux_input.o : $(UDIR)/linux_input.c; $(DO_CC) 
-$(B)/client/linux_snd.o : $(UDIR)/linux_snd.c; $(DO_CC) 
+$(B)/client/linux_glimp.o : $(UDIR)/linux_glimp.c; $(DO_CC)  $(GL_CFLAGS)
+$(B)/client/sdl_glimp.o : $(UDIR)/sdl_glimp.c; $(DO_CC)  $(GL_CFLAGS)
+$(B)/client/linux_glimp_smp.o : $(UDIR)/linux_glimp.c; $(DO_SMP_CC)  $(GL_CFLAGS)
+$(B)/client/linux_joystick.o : $(UDIR)/linux_joystick.c; $(DO_CC)
+$(B)/client/linux_qgl.o : $(UDIR)/linux_qgl.c; $(DO_CC)  $(GL_CFLAGS)
+$(B)/client/linux_input.o : $(UDIR)/linux_input.c; $(DO_CC)
+$(B)/client/linux_snd.o : $(UDIR)/linux_snd.c; $(DO_CC)
 $(B)/client/sdl_snd.o : $(UDIR)/sdl_snd.c; $(DO_CC)
-$(B)/client/snd_mixa.o : $(UDIR)/snd_mixa.s; $(DO_AS) 
-$(B)/client/matha.o : $(UDIR)/matha.s; $(DO_AS) 
+$(B)/client/snd_mixa.o : $(UDIR)/snd_mixa.s; $(DO_AS)
+$(B)/client/matha.o : $(UDIR)/matha.s; $(DO_AS)
+$(B)/client/ftola.o : $(UDIR)/ftola.s; $(DO_AS)
+$(B)/client/snapvectora.o : $(UDIR)/snapvectora.s; $(DO_AS)
 
 $(B)/client/win_gamma.o : $(W32DIR)/win_gamma.c; $(DO_CC) $(DX_CFLAGS)
 $(B)/client/win_glimp.o : $(W32DIR)/win_glimp.c; $(DO_CC) $(DX_CFLAGS)
@@ -900,107 +907,91 @@
 $(B)/client/win_wndproc.o : $(W32DIR)/win_wndproc.c; $(DO_CC) $(DX_CFLAGS)
 $(B)/client/win_resource.o : $(W32DIR)/winquake.rc; $(DO_WINDRES)
 
-ifeq ($(ARCH),i386)
-$(B)/client/ftol.o : $(UDIR)/ftol.nasm; $(DO_NASM)
-$(B)/client/snapvector.o : $(UDIR)/snapvector.nasm; $(DO_NASM)
-$(B)/client/vm_x86.o : $(CMDIR)/vm_x86.c; $(DO_CC) 
-endif
-
-ifeq ($(ARCH),x86)
-$(B)/client/vm_x86.o : $(CMDIR)/vm_x86.c; $(DO_CC) 
-endif
-
-ifeq ($(ARCH),x86_64)
-$(B)/client/vm_none.o : $(CMDIR)/vm_none.c; $(DO_CC) 
-endif
-
-ifeq ($(ARCH),ppc)
-ifeq ($(DLL_ONLY),false)
+$(B)/client/vm_x86.o : $(CMDIR)/vm_x86.c; $(DO_CC)
+$(B)/client/vm_none.o : $(CMDIR)/vm_none.c; $(DO_CC)
 $(B)/client/$(VM_PPC).o : $(CMDIR)/$(VM_PPC).c; $(DO_CC)
-endif
-endif
 
-$(B)/client/unzip.o : $(CMDIR)/unzip.c; $(DO_CC) 
-$(B)/client/vm.o : $(CMDIR)/vm.c; $(DO_CC) 
-$(B)/client/vm_interpreted.o : $(CMDIR)/vm_interpreted.c; $(DO_CC) 
+$(B)/client/unzip.o : $(CMDIR)/unzip.c; $(DO_CC)
+$(B)/client/vm.o : $(CMDIR)/vm.c; $(DO_CC)
+$(B)/client/vm_interpreted.o : $(CMDIR)/vm_interpreted.c; $(DO_CC)
 
 #############################################################################
-# DEDICATED SERVER                        
+# DEDICATED SERVER
 #############################################################################
 
 Q3DOBJ = \
-	$(B)/ded/sv_bot.o \
-	$(B)/ded/sv_client.o \
-	$(B)/ded/sv_ccmds.o \
-	$(B)/ded/sv_game.o \
-	$(B)/ded/sv_init.o \
-	$(B)/ded/sv_main.o \
-	$(B)/ded/sv_net_chan.o \
-	$(B)/ded/sv_snapshot.o \
-	$(B)/ded/sv_world.o \
-	\
-	$(B)/ded/cm_load.o \
-	$(B)/ded/cm_patch.o \
-	$(B)/ded/cm_polylib.o \
-	$(B)/ded/cm_test.o \
-	$(B)/ded/cm_trace.o \
-	$(B)/ded/cmd.o \
-	$(B)/ded/common.o \
-	$(B)/ded/cvar.o \
-	$(B)/ded/files.o \
-	$(B)/ded/md4.o \
-	$(B)/ded/msg.o \
-	$(B)/ded/net_chan.o \
-	$(B)/ded/huffman.o \
-	\
-	$(B)/ded/q_math.o \
-	$(B)/ded/q_shared.o \
-	\
-	$(B)/ded/unzip.o \
-	$(B)/ded/vm.o \
-	$(B)/ded/vm_interpreted.o \
-	\
-	$(B)/ded/be_aas_bspq3.o \
-	$(B)/ded/be_aas_cluster.o \
-	$(B)/ded/be_aas_debug.o \
-	$(B)/ded/be_aas_entity.o \
-	$(B)/ded/be_aas_file.o \
-	$(B)/ded/be_aas_main.o \
-	$(B)/ded/be_aas_move.o \
-	$(B)/ded/be_aas_optimize.o \
-	$(B)/ded/be_aas_reach.o \
-	$(B)/ded/be_aas_route.o \
-	$(B)/ded/be_aas_routealt.o \
-	$(B)/ded/be_aas_sample.o \
-	$(B)/ded/be_ai_char.o \
-	$(B)/ded/be_ai_chat.o \
-	$(B)/ded/be_ai_gen.o \
-	$(B)/ded/be_ai_goal.o \
-	$(B)/ded/be_ai_move.o \
-	$(B)/ded/be_ai_weap.o \
-	$(B)/ded/be_ai_weight.o \
-	$(B)/ded/be_ea.o \
-	$(B)/ded/be_interface.o \
-	$(B)/ded/l_crc.o \
-	$(B)/ded/l_libvar.o \
-	$(B)/ded/l_log.o \
-	$(B)/ded/l_memory.o \
-	$(B)/ded/l_precomp.o \
-	$(B)/ded/l_script.o \
-	$(B)/ded/l_struct.o \
-	\
-	$(B)/ded/linux_signals.o \
-	$(B)/ded/linux_common.o \
-	$(B)/ded/unix_main.o \
-	$(B)/ded/unix_net.o \
-	$(B)/ded/unix_shared.o \
-	\
-	$(B)/ded/null_client.o \
-	$(B)/ded/null_input.o \
-	$(B)/ded/null_snddma.o
+  $(B)/ded/sv_bot.o \
+  $(B)/ded/sv_client.o \
+  $(B)/ded/sv_ccmds.o \
+  $(B)/ded/sv_game.o \
+  $(B)/ded/sv_init.o \
+  $(B)/ded/sv_main.o \
+  $(B)/ded/sv_net_chan.o \
+  $(B)/ded/sv_snapshot.o \
+  $(B)/ded/sv_world.o \
+  \
+  $(B)/ded/cm_load.o \
+  $(B)/ded/cm_patch.o \
+  $(B)/ded/cm_polylib.o \
+  $(B)/ded/cm_test.o \
+  $(B)/ded/cm_trace.o \
+  $(B)/ded/cmd.o \
+  $(B)/ded/common.o \
+  $(B)/ded/cvar.o \
+  $(B)/ded/files.o \
+  $(B)/ded/md4.o \
+  $(B)/ded/msg.o \
+  $(B)/ded/net_chan.o \
+  $(B)/ded/huffman.o \
+  \
+  $(B)/ded/q_math.o \
+  $(B)/ded/q_shared.o \
+  \
+  $(B)/ded/unzip.o \
+  $(B)/ded/vm.o \
+  $(B)/ded/vm_interpreted.o \
+  \
+  $(B)/ded/be_aas_bspq3.o \
+  $(B)/ded/be_aas_cluster.o \
+  $(B)/ded/be_aas_debug.o \
+  $(B)/ded/be_aas_entity.o \
+  $(B)/ded/be_aas_file.o \
+  $(B)/ded/be_aas_main.o \
+  $(B)/ded/be_aas_move.o \
+  $(B)/ded/be_aas_optimize.o \
+  $(B)/ded/be_aas_reach.o \
+  $(B)/ded/be_aas_route.o \
+  $(B)/ded/be_aas_routealt.o \
+  $(B)/ded/be_aas_sample.o \
+  $(B)/ded/be_ai_char.o \
+  $(B)/ded/be_ai_chat.o \
+  $(B)/ded/be_ai_gen.o \
+  $(B)/ded/be_ai_goal.o \
+  $(B)/ded/be_ai_move.o \
+  $(B)/ded/be_ai_weap.o \
+  $(B)/ded/be_ai_weight.o \
+  $(B)/ded/be_ea.o \
+  $(B)/ded/be_interface.o \
+  $(B)/ded/l_crc.o \
+  $(B)/ded/l_libvar.o \
+  $(B)/ded/l_log.o \
+  $(B)/ded/l_memory.o \
+  $(B)/ded/l_precomp.o \
+  $(B)/ded/l_script.o \
+  $(B)/ded/l_struct.o \
+  \
+  $(B)/ded/linux_signals.o \
+  $(B)/ded/linux_common.o \
+  $(B)/ded/unix_main.o \
+  $(B)/ded/unix_net.o \
+  $(B)/ded/unix_shared.o \
+  \
+  $(B)/ded/null_client.o \
+  $(B)/ded/null_input.o \
+  $(B)/ded/null_snddma.o
 
 ifeq ($(ARCH),i386)
-  Q3DOBJ += $(B)/ded/vm_x86.o $(B)/ded/ftol.o $(B)/ded/snapvector.o
+  Q3DOBJ += $(B)/ded/vm_x86.o $(B)/ded/ftola.o $(B)/ded/snapvectora.o
 endif
 
 ifeq ($(ARCH),x86_64)
@@ -1016,88 +1007,79 @@
 $(B)/$(PLATFORM)q3ded : $(Q3DOBJ)
 	$(CC)  -o $@ $(Q3DOBJ) $(LDFLAGS)
 
-$(B)/ded/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_DED_CC) 
-$(B)/ded/sv_client.o : $(SDIR)/sv_client.c; $(DO_DED_CC) 
-$(B)/ded/sv_ccmds.o : $(SDIR)/sv_ccmds.c; $(DO_DED_CC) 
-$(B)/ded/sv_game.o : $(SDIR)/sv_game.c; $(DO_DED_CC) 
-$(B)/ded/sv_init.o : $(SDIR)/sv_init.c; $(DO_DED_CC) 
-$(B)/ded/sv_main.o : $(SDIR)/sv_main.c; $(DO_DED_CC) 
-$(B)/ded/sv_net_chan.o : $(SDIR)/sv_net_chan.c; $(DO_DED_CC) 
-$(B)/ded/sv_snapshot.o : $(SDIR)/sv_snapshot.c; $(DO_DED_CC) 
-$(B)/ded/sv_world.o : $(SDIR)/sv_world.c; $(DO_DED_CC) 
-$(B)/ded/cm_load.o : $(CMDIR)/cm_load.c; $(DO_DED_CC) 
-$(B)/ded/cm_polylib.o : $(CMDIR)/cm_polylib.c; $(DO_DED_CC) 
-$(B)/ded/cm_test.o : $(CMDIR)/cm_test.c; $(DO_DED_CC) 
-$(B)/ded/cm_trace.o : $(CMDIR)/cm_trace.c; $(DO_DED_CC) 
-$(B)/ded/cm_patch.o : $(CMDIR)/cm_patch.c; $(DO_DED_CC) 
-$(B)/ded/cmd.o : $(CMDIR)/cmd.c; $(DO_DED_CC) 
-$(B)/ded/common.o : $(CMDIR)/common.c; $(DO_DED_CC) 
-$(B)/ded/cvar.o : $(CMDIR)/cvar.c; $(DO_DED_CC) 
-$(B)/ded/files.o : $(CMDIR)/files.c; $(DO_DED_CC) 
-$(B)/ded/md4.o : $(CMDIR)/md4.c; $(DO_DED_CC) 
-$(B)/ded/msg.o : $(CMDIR)/msg.c; $(DO_DED_CC) 
+$(B)/ded/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_DED_CC)
+$(B)/ded/sv_client.o : $(SDIR)/sv_client.c; $(DO_DED_CC)
+$(B)/ded/sv_ccmds.o : $(SDIR)/sv_ccmds.c; $(DO_DED_CC)
+$(B)/ded/sv_game.o : $(SDIR)/sv_game.c; $(DO_DED_CC)
+$(B)/ded/sv_init.o : $(SDIR)/sv_init.c; $(DO_DED_CC)
+$(B)/ded/sv_main.o : $(SDIR)/sv_main.c; $(DO_DED_CC)
+$(B)/ded/sv_net_chan.o : $(SDIR)/sv_net_chan.c; $(DO_DED_CC)
+$(B)/ded/sv_snapshot.o : $(SDIR)/sv_snapshot.c; $(DO_DED_CC)
+$(B)/ded/sv_world.o : $(SDIR)/sv_world.c; $(DO_DED_CC)
+$(B)/ded/cm_load.o : $(CMDIR)/cm_load.c; $(DO_DED_CC)
+$(B)/ded/cm_polylib.o : $(CMDIR)/cm_polylib.c; $(DO_DED_CC)
+$(B)/ded/cm_test.o : $(CMDIR)/cm_test.c; $(DO_DED_CC)
+$(B)/ded/cm_trace.o : $(CMDIR)/cm_trace.c; $(DO_DED_CC)
+$(B)/ded/cm_patch.o : $(CMDIR)/cm_patch.c; $(DO_DED_CC)
+$(B)/ded/cmd.o : $(CMDIR)/cmd.c; $(DO_DED_CC)
+$(B)/ded/common.o : $(CMDIR)/common.c; $(DO_DED_CC)
+$(B)/ded/cvar.o : $(CMDIR)/cvar.c; $(DO_DED_CC)
+$(B)/ded/files.o : $(CMDIR)/files.c; $(DO_DED_CC)
+$(B)/ded/md4.o : $(CMDIR)/md4.c; $(DO_DED_CC)
+$(B)/ded/msg.o : $(CMDIR)/msg.c; $(DO_DED_CC)
 $(B)/ded/net_chan.o : $(CMDIR)/net_chan.c; $(DO_DED_CC)
 $(B)/ded/huffman.o : $(CMDIR)/huffman.c; $(DO_DED_CC)
-$(B)/ded/q_shared.o : $(GDIR)/q_shared.c; $(DO_DED_CC) 
-$(B)/ded/q_math.o : $(GDIR)/q_math.c; $(DO_DED_CC) 
+$(B)/ded/q_shared.o : $(GDIR)/q_shared.c; $(DO_DED_CC)
+$(B)/ded/q_math.o : $(GDIR)/q_math.c; $(DO_DED_CC)
 
-$(B)/ded/be_aas_bspq3.o : $(BLIBDIR)/be_aas_bspq3.c; $(DO_BOT_CC) 
-$(B)/ded/be_aas_cluster.o : $(BLIBDIR)/be_aas_cluster.c; $(DO_BOT_CC) 
-$(B)/ded/be_aas_debug.o : $(BLIBDIR)/be_aas_debug.c; $(DO_BOT_CC) 
-$(B)/ded/be_aas_entity.o : $(BLIBDIR)/be_aas_entity.c; $(DO_BOT_CC) 
-$(B)/ded/be_aas_file.o : $(BLIBDIR)/be_aas_file.c; $(DO_BOT_CC) 
-$(B)/ded/be_aas_main.o : $(BLIBDIR)/be_aas_main.c; $(DO_BOT_CC) 
-$(B)/ded/be_aas_move.o : $(BLIBDIR)/be_aas_move.c; $(DO_BOT_CC) 
-$(B)/ded/be_aas_optimize.o : $(BLIBDIR)/be_aas_optimize.c; $(DO_BOT_CC) 
-$(B)/ded/be_aas_reach.o : $(BLIBDIR)/be_aas_reach.c; $(DO_BOT_CC) 
-$(B)/ded/be_aas_route.o : $(BLIBDIR)/be_aas_route.c; $(DO_BOT_CC) 
-$(B)/ded/be_aas_routealt.o : $(BLIBDIR)/be_aas_routealt.c; $(DO_BOT_CC) 
-$(B)/ded/be_aas_sample.o : $(BLIBDIR)/be_aas_sample.c; $(DO_BOT_CC) 
-$(B)/ded/be_ai_char.o : $(BLIBDIR)/be_ai_char.c; $(DO_BOT_CC) 
-$(B)/ded/be_ai_chat.o : $(BLIBDIR)/be_ai_chat.c; $(DO_BOT_CC) 
-$(B)/ded/be_ai_gen.o : $(BLIBDIR)/be_ai_gen.c; $(DO_BOT_CC) 
-$(B)/ded/be_ai_goal.o : $(BLIBDIR)/be_ai_goal.c; $(DO_BOT_CC) 
-$(B)/ded/be_ai_move.o : $(BLIBDIR)/be_ai_move.c; $(DO_BOT_CC) 
-$(B)/ded/be_ai_weap.o : $(BLIBDIR)/be_ai_weap.c; $(DO_BOT_CC) 
-$(B)/ded/be_ai_weight.o : $(BLIBDIR)/be_ai_weight.c; $(DO_BOT_CC) 
-$(B)/ded/be_ea.o : $(BLIBDIR)/be_ea.c; $(DO_BOT_CC) 
-$(B)/ded/be_interface.o : $(BLIBDIR)/be_interface.c; $(DO_BOT_CC) 
-$(B)/ded/l_crc.o : $(BLIBDIR)/l_crc.c; $(DO_BOT_CC) 
-$(B)/ded/l_libvar.o : $(BLIBDIR)/l_libvar.c; $(DO_BOT_CC) 
-$(B)/ded/l_log.o : $(BLIBDIR)/l_log.c; $(DO_BOT_CC) 
-$(B)/ded/l_memory.o : $(BLIBDIR)/l_memory.c; $(DO_BOT_CC) 
-$(B)/ded/l_precomp.o : $(BLIBDIR)/l_precomp.c; $(DO_BOT_CC) 
-$(B)/ded/l_script.o : $(BLIBDIR)/l_script.c; $(DO_BOT_CC) 
-$(B)/ded/l_struct.o : $(BLIBDIR)/l_struct.c; $(DO_BOT_CC) 
+$(B)/ded/be_aas_bspq3.o : $(BLIBDIR)/be_aas_bspq3.c; $(DO_BOT_CC)
+$(B)/ded/be_aas_cluster.o : $(BLIBDIR)/be_aas_cluster.c; $(DO_BOT_CC)
+$(B)/ded/be_aas_debug.o : $(BLIBDIR)/be_aas_debug.c; $(DO_BOT_CC)
+$(B)/ded/be_aas_entity.o : $(BLIBDIR)/be_aas_entity.c; $(DO_BOT_CC)
+$(B)/ded/be_aas_file.o : $(BLIBDIR)/be_aas_file.c; $(DO_BOT_CC)
+$(B)/ded/be_aas_main.o : $(BLIBDIR)/be_aas_main.c; $(DO_BOT_CC)
+$(B)/ded/be_aas_move.o : $(BLIBDIR)/be_aas_move.c; $(DO_BOT_CC)
+$(B)/ded/be_aas_optimize.o : $(BLIBDIR)/be_aas_optimize.c; $(DO_BOT_CC)
+$(B)/ded/be_aas_reach.o : $(BLIBDIR)/be_aas_reach.c; $(DO_BOT_CC)
+$(B)/ded/be_aas_route.o : $(BLIBDIR)/be_aas_route.c; $(DO_BOT_CC)
+$(B)/ded/be_aas_routealt.o : $(BLIBDIR)/be_aas_routealt.c; $(DO_BOT_CC)
+$(B)/ded/be_aas_sample.o : $(BLIBDIR)/be_aas_sample.c; $(DO_BOT_CC)
+$(B)/ded/be_ai_char.o : $(BLIBDIR)/be_ai_char.c; $(DO_BOT_CC)
+$(B)/ded/be_ai_chat.o : $(BLIBDIR)/be_ai_chat.c; $(DO_BOT_CC)
+$(B)/ded/be_ai_gen.o : $(BLIBDIR)/be_ai_gen.c; $(DO_BOT_CC)
+$(B)/ded/be_ai_goal.o : $(BLIBDIR)/be_ai_goal.c; $(DO_BOT_CC)
+$(B)/ded/be_ai_move.o : $(BLIBDIR)/be_ai_move.c; $(DO_BOT_CC)
+$(B)/ded/be_ai_weap.o : $(BLIBDIR)/be_ai_weap.c; $(DO_BOT_CC)
+$(B)/ded/be_ai_weight.o : $(BLIBDIR)/be_ai_weight.c; $(DO_BOT_CC)
+$(B)/ded/be_ea.o : $(BLIBDIR)/be_ea.c; $(DO_BOT_CC)
+$(B)/ded/be_interface.o : $(BLIBDIR)/be_interface.c; $(DO_BOT_CC)
+$(B)/ded/l_crc.o : $(BLIBDIR)/l_crc.c; $(DO_BOT_CC)
+$(B)/ded/l_libvar.o : $(BLIBDIR)/l_libvar.c; $(DO_BOT_CC)
+$(B)/ded/l_log.o : $(BLIBDIR)/l_log.c; $(DO_BOT_CC)
+$(B)/ded/l_memory.o : $(BLIBDIR)/l_memory.c; $(DO_BOT_CC)
+$(B)/ded/l_precomp.o : $(BLIBDIR)/l_precomp.c; $(DO_BOT_CC)
+$(B)/ded/l_script.o : $(BLIBDIR)/l_script.c; $(DO_BOT_CC)
+$(B)/ded/l_struct.o : $(BLIBDIR)/l_struct.c; $(DO_BOT_CC)
 
 $(B)/ded/linux_signals.o : $(UDIR)/linux_signals.c; $(DO_DED_CC)
 $(B)/ded/linux_common.o : $(UDIR)/linux_common.c; $(DO_DED_CC)
-$(B)/ded/unix_main.o : $(UDIR)/unix_main.c; $(DO_DED_CC) 
-$(B)/ded/unix_net.o : $(UDIR)/unix_net.c; $(DO_DED_CC) 
-$(B)/ded/unix_shared.o : $(UDIR)/unix_shared.c; $(DO_DED_CC) 
+$(B)/ded/unix_main.o : $(UDIR)/unix_main.c; $(DO_DED_CC)
+$(B)/ded/unix_net.o : $(UDIR)/unix_net.c; $(DO_DED_CC)
+$(B)/ded/unix_shared.o : $(UDIR)/unix_shared.c; $(DO_DED_CC)
 
-$(B)/ded/null_client.o : $(NDIR)/null_client.c; $(DO_DED_CC) 
-$(B)/ded/null_input.o : $(NDIR)/null_input.c; $(DO_DED_CC) 
-$(B)/ded/null_snddma.o : $(NDIR)/null_snddma.c; $(DO_DED_CC) 
-$(B)/ded/unzip.o : $(CMDIR)/unzip.c; $(DO_DED_CC) 
-$(B)/ded/vm.o : $(CMDIR)/vm.c; $(DO_DED_CC) 
-$(B)/ded/vm_interpreted.o : $(CMDIR)/vm_interpreted.c; $(DO_DED_CC) 
+$(B)/ded/null_client.o : $(NDIR)/null_client.c; $(DO_DED_CC)
+$(B)/ded/null_input.o : $(NDIR)/null_input.c; $(DO_DED_CC)
+$(B)/ded/null_snddma.o : $(NDIR)/null_snddma.c; $(DO_DED_CC)
+$(B)/ded/unzip.o : $(CMDIR)/unzip.c; $(DO_DED_CC)
+$(B)/ded/vm.o : $(CMDIR)/vm.c; $(DO_DED_CC)
+$(B)/ded/vm_interpreted.o : $(CMDIR)/vm_interpreted.c; $(DO_DED_CC)
 
-ifeq ($(ARCH),i386)
-$(B)/ded/vm_x86.o : $(CMDIR)/vm_x86.c; $(DO_DED_CC) 
-$(B)/ded/ftol.o : $(UDIR)/ftol.nasm; $(DO_NASM)
-$(B)/ded/snapvector.o : $(UDIR)/snapvector.nasm; $(DO_NASM) 
-endif
+$(B)/ded/ftola.o : $(UDIR)/ftola.s; $(DO_AS)
+$(B)/ded/snapvectora.o : $(UDIR)/snapvectora.s; $(DO_AS)
 
-ifeq ($(ARCH),x86_64)
-$(B)/ded/vm_none.o : $(CMDIR)/vm_none.c; $(DO_DED_CC) 
-endif
-
-ifeq ($(ARCH),ppc)
-ifeq ($(DLL_ONLY),false)
+$(B)/ded/vm_x86.o : $(CMDIR)/vm_x86.c; $(DO_DED_CC)
+$(B)/ded/vm_none.o : $(CMDIR)/vm_none.c; $(DO_DED_CC)
 $(B)/ded/$(VM_PPC).o : $(CMDIR)/$(VM_PPC).c; $(DO_DED_CC)
-endif
-endif
 
 
 #############################################################################
@@ -1135,120 +1117,120 @@
 #############################################################################
 
 Q3CGOBJ = \
-	$(B)/baseq3/cgame/bg_misc.o \
-	$(B)/baseq3/cgame/bg_pmove.o \
-	$(B)/baseq3/cgame/bg_slidemove.o \
-	$(B)/baseq3/cgame/cg_consolecmds.o \
-	$(B)/baseq3/cgame/cg_draw.o \
-	$(B)/baseq3/cgame/cg_drawtools.o \
-	$(B)/baseq3/cgame/cg_effects.o \
-	$(B)/baseq3/cgame/cg_ents.o \
-	$(B)/baseq3/cgame/cg_event.o \
-	$(B)/baseq3/cgame/cg_info.o \
-	$(B)/baseq3/cgame/cg_localents.o \
-	$(B)/baseq3/cgame/cg_main.o \
-	$(B)/baseq3/cgame/cg_marks.o \
-	$(B)/baseq3/cgame/cg_players.o \
-	$(B)/baseq3/cgame/cg_playerstate.o \
-	$(B)/baseq3/cgame/cg_predict.o \
-	$(B)/baseq3/cgame/cg_scoreboard.o \
-	$(B)/baseq3/cgame/cg_servercmds.o \
-	$(B)/baseq3/cgame/cg_snapshot.o \
-	$(B)/baseq3/cgame/cg_syscalls.o \
-	$(B)/baseq3/cgame/cg_view.o \
-	$(B)/baseq3/cgame/cg_weapons.o \
-	$(B)/baseq3/cgame/q_math.o \
-	$(B)/baseq3/cgame/q_shared.o
+  $(B)/baseq3/cgame/bg_misc.o \
+  $(B)/baseq3/cgame/bg_pmove.o \
+  $(B)/baseq3/cgame/bg_slidemove.o \
+  $(B)/baseq3/cgame/cg_consolecmds.o \
+  $(B)/baseq3/cgame/cg_draw.o \
+  $(B)/baseq3/cgame/cg_drawtools.o \
+  $(B)/baseq3/cgame/cg_effects.o \
+  $(B)/baseq3/cgame/cg_ents.o \
+  $(B)/baseq3/cgame/cg_event.o \
+  $(B)/baseq3/cgame/cg_info.o \
+  $(B)/baseq3/cgame/cg_localents.o \
+  $(B)/baseq3/cgame/cg_main.o \
+  $(B)/baseq3/cgame/cg_marks.o \
+  $(B)/baseq3/cgame/cg_players.o \
+  $(B)/baseq3/cgame/cg_playerstate.o \
+  $(B)/baseq3/cgame/cg_predict.o \
+  $(B)/baseq3/cgame/cg_scoreboard.o \
+  $(B)/baseq3/cgame/cg_servercmds.o \
+  $(B)/baseq3/cgame/cg_snapshot.o \
+  $(B)/baseq3/cgame/cg_syscalls.o \
+  $(B)/baseq3/cgame/cg_view.o \
+  $(B)/baseq3/cgame/cg_weapons.o \
+  $(B)/baseq3/cgame/q_math.o \
+  $(B)/baseq3/cgame/q_shared.o
 
 $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) : $(Q3CGOBJ)
 	$(CC)  $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ)
 
-$(B)/baseq3/cgame/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC)         
-$(B)/baseq3/cgame/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC)        
-$(B)/baseq3/cgame/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC)        
-$(B)/baseq3/cgame/cg_consolecmds.o : $(CGDIR)/cg_consolecmds.c; $(DO_SHLIB_CC)       
-$(B)/baseq3/cgame/cg_draw.o : $(CGDIR)/cg_draw.c; $(DO_SHLIB_CC)             
-$(B)/baseq3/cgame/cg_drawtools.o : $(CGDIR)/cg_drawtools.c; $(DO_SHLIB_CC)        
-$(B)/baseq3/cgame/cg_effects.o : $(CGDIR)/cg_effects.c; $(DO_SHLIB_CC)           
-$(B)/baseq3/cgame/cg_ents.o : $(CGDIR)/cg_ents.c; $(DO_SHLIB_CC)               
-$(B)/baseq3/cgame/cg_event.o : $(CGDIR)/cg_event.c; $(DO_SHLIB_CC)            
-$(B)/baseq3/cgame/cg_info.o : $(CGDIR)/cg_info.c; $(DO_SHLIB_CC)               
-$(B)/baseq3/cgame/cg_localents.o : $(CGDIR)/cg_localents.c; $(DO_SHLIB_CC)           
-$(B)/baseq3/cgame/cg_main.o : $(CGDIR)/cg_main.c; $(DO_SHLIB_CC)                   
-$(B)/baseq3/cgame/cg_marks.o : $(CGDIR)/cg_marks.c; $(DO_SHLIB_CC)                 
-$(B)/baseq3/cgame/cg_players.o : $(CGDIR)/cg_players.c; $(DO_SHLIB_CC)             
-$(B)/baseq3/cgame/cg_playerstate.o : $(CGDIR)/cg_playerstate.c; $(DO_SHLIB_CC)        
-$(B)/baseq3/cgame/cg_predict.o : $(CGDIR)/cg_predict.c; $(DO_SHLIB_CC)        
-$(B)/baseq3/cgame/cg_scoreboard.o : $(CGDIR)/cg_scoreboard.c; $(DO_SHLIB_CC)        
-$(B)/baseq3/cgame/cg_servercmds.o : $(CGDIR)/cg_servercmds.c; $(DO_SHLIB_CC)        
-$(B)/baseq3/cgame/cg_snapshot.o : $(CGDIR)/cg_snapshot.c; $(DO_SHLIB_CC)             
-$(B)/baseq3/cgame/cg_syscalls.o : $(CGDIR)/cg_syscalls.c; $(DO_SHLIB_CC)        
-$(B)/baseq3/cgame/cg_view.o : $(CGDIR)/cg_view.c; $(DO_SHLIB_CC)                     
-$(B)/baseq3/cgame/cg_weapons.o : $(CGDIR)/cg_weapons.c; $(DO_SHLIB_CC)               
-$(B)/baseq3/cgame/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC)                       
-$(B)/baseq3/cgame/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)                     
+$(B)/baseq3/cgame/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_consolecmds.o : $(CGDIR)/cg_consolecmds.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_draw.o : $(CGDIR)/cg_draw.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_drawtools.o : $(CGDIR)/cg_drawtools.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_effects.o : $(CGDIR)/cg_effects.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_ents.o : $(CGDIR)/cg_ents.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_event.o : $(CGDIR)/cg_event.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_info.o : $(CGDIR)/cg_info.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_localents.o : $(CGDIR)/cg_localents.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_main.o : $(CGDIR)/cg_main.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_marks.o : $(CGDIR)/cg_marks.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_players.o : $(CGDIR)/cg_players.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_playerstate.o : $(CGDIR)/cg_playerstate.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_predict.o : $(CGDIR)/cg_predict.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_scoreboard.o : $(CGDIR)/cg_scoreboard.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_servercmds.o : $(CGDIR)/cg_servercmds.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_snapshot.o : $(CGDIR)/cg_snapshot.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_syscalls.o : $(CGDIR)/cg_syscalls.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_view.o : $(CGDIR)/cg_view.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_weapons.o : $(CGDIR)/cg_weapons.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)
 
 #############################################################################
 ## MISSIONPACK CGAME
 #############################################################################
 
 MPCGOBJ = \
-	$(B)/missionpack/cgame/bg_misc.o \
-	$(B)/missionpack/cgame/bg_pmove.o \
-	$(B)/missionpack/cgame/bg_slidemove.o \
-	$(B)/missionpack/cgame/cg_consolecmds.o \
-	$(B)/missionpack/cgame/cg_newdraw.o \
-	$(B)/missionpack/cgame/cg_draw.o \
-	$(B)/missionpack/cgame/cg_drawtools.o \
-	$(B)/missionpack/cgame/cg_effects.o \
-	$(B)/missionpack/cgame/cg_ents.o \
-	$(B)/missionpack/cgame/cg_event.o \
-	$(B)/missionpack/cgame/cg_info.o \
-	$(B)/missionpack/cgame/cg_localents.o \
-	$(B)/missionpack/cgame/cg_main.o \
-	$(B)/missionpack/cgame/cg_marks.o \
-	$(B)/missionpack/cgame/cg_players.o \
-	$(B)/missionpack/cgame/cg_playerstate.o \
-	$(B)/missionpack/cgame/cg_predict.o \
-	$(B)/missionpack/cgame/cg_scoreboard.o \
-	$(B)/missionpack/cgame/cg_servercmds.o \
-	$(B)/missionpack/cgame/cg_snapshot.o \
-	$(B)/missionpack/cgame/cg_syscalls.o \
-	$(B)/missionpack/cgame/cg_view.o \
-	$(B)/missionpack/cgame/cg_weapons.o \
-	$(B)/missionpack/cgame/q_math.o \
-	$(B)/missionpack/cgame/q_shared.o \
-	$(B)/missionpack/cgame/ui_shared.o
+  $(B)/missionpack/cgame/bg_misc.o \
+  $(B)/missionpack/cgame/bg_pmove.o \
+  $(B)/missionpack/cgame/bg_slidemove.o \
+  $(B)/missionpack/cgame/cg_consolecmds.o \
+  $(B)/missionpack/cgame/cg_newdraw.o \
+  $(B)/missionpack/cgame/cg_draw.o \
+  $(B)/missionpack/cgame/cg_drawtools.o \
+  $(B)/missionpack/cgame/cg_effects.o \
+  $(B)/missionpack/cgame/cg_ents.o \
+  $(B)/missionpack/cgame/cg_event.o \
+  $(B)/missionpack/cgame/cg_info.o \
+  $(B)/missionpack/cgame/cg_localents.o \
+  $(B)/missionpack/cgame/cg_main.o \
+  $(B)/missionpack/cgame/cg_marks.o \
+  $(B)/missionpack/cgame/cg_players.o \
+  $(B)/missionpack/cgame/cg_playerstate.o \
+  $(B)/missionpack/cgame/cg_predict.o \
+  $(B)/missionpack/cgame/cg_scoreboard.o \
+  $(B)/missionpack/cgame/cg_servercmds.o \
+  $(B)/missionpack/cgame/cg_snapshot.o \
+  $(B)/missionpack/cgame/cg_syscalls.o \
+  $(B)/missionpack/cgame/cg_view.o \
+  $(B)/missionpack/cgame/cg_weapons.o \
+  $(B)/missionpack/cgame/q_math.o \
+  $(B)/missionpack/cgame/q_shared.o \
+  $(B)/missionpack/cgame/ui_shared.o
 
 $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) : $(MPCGOBJ)
 	$(CC) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ)
 
-$(B)/missionpack/cgame/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC)     -DMISSIONPACK 
-$(B)/missionpack/cgame/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC)    -DMISSIONPACK 
-$(B)/missionpack/cgame/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC)   -DMISSIONPACK 
-$(B)/missionpack/cgame/cg_consolecmds.o : $(CGDIR)/cg_consolecmds.c; $(DO_SHLIB_CC)   -DMISSIONPACK 
+$(B)/missionpack/cgame/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC)     -DMISSIONPACK
+$(B)/missionpack/cgame/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC)    -DMISSIONPACK
+$(B)/missionpack/cgame/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC)   -DMISSIONPACK
+$(B)/missionpack/cgame/cg_consolecmds.o : $(CGDIR)/cg_consolecmds.c; $(DO_SHLIB_CC)   -DMISSIONPACK
 $(B)/missionpack/cgame/cg_newdraw.o : $(CGDIR)/cg_newdraw.c; $(DO_SHLIB_CC)         -DMISSIONPACK
-$(B)/missionpack/cgame/cg_draw.o : $(CGDIR)/cg_draw.c; $(DO_SHLIB_CC)    -DMISSIONPACK  
-$(B)/missionpack/cgame/cg_drawtools.o : $(CGDIR)/cg_drawtools.c; $(DO_SHLIB_CC)    -DMISSIONPACK 
-$(B)/missionpack/cgame/cg_effects.o : $(CGDIR)/cg_effects.c; $(DO_SHLIB_CC)       -DMISSIONPACK 
-$(B)/missionpack/cgame/cg_ents.o : $(CGDIR)/cg_ents.c; $(DO_SHLIB_CC)           -DMISSIONPACK 
-$(B)/missionpack/cgame/cg_event.o : $(CGDIR)/cg_event.c; $(DO_SHLIB_CC)        -DMISSIONPACK 
-$(B)/missionpack/cgame/cg_info.o : $(CGDIR)/cg_info.c; $(DO_SHLIB_CC)           -DMISSIONPACK 
-$(B)/missionpack/cgame/cg_localents.o : $(CGDIR)/cg_localents.c; $(DO_SHLIB_CC)   -DMISSIONPACK 
-$(B)/missionpack/cgame/cg_main.o : $(CGDIR)/cg_main.c; $(DO_SHLIB_CC)             -DMISSIONPACK 
-$(B)/missionpack/cgame/cg_marks.o : $(CGDIR)/cg_marks.c; $(DO_SHLIB_CC)          -DMISSIONPACK  
-$(B)/missionpack/cgame/cg_players.o : $(CGDIR)/cg_players.c; $(DO_SHLIB_CC)       -DMISSIONPACK 
-$(B)/missionpack/cgame/cg_playerstate.o : $(CGDIR)/cg_playerstate.c; $(DO_SHLIB_CC)  -DMISSIONPACK 
-$(B)/missionpack/cgame/cg_predict.o : $(CGDIR)/cg_predict.c; $(DO_SHLIB_CC)  -DMISSIONPACK 
-$(B)/missionpack/cgame/cg_scoreboard.o : $(CGDIR)/cg_scoreboard.c; $(DO_SHLIB_CC)  -DMISSIONPACK 
-$(B)/missionpack/cgame/cg_servercmds.o : $(CGDIR)/cg_servercmds.c; $(DO_SHLIB_CC)  -DMISSIONPACK 
-$(B)/missionpack/cgame/cg_snapshot.o : $(CGDIR)/cg_snapshot.c; $(DO_SHLIB_CC)       -DMISSIONPACK 
-$(B)/missionpack/cgame/cg_syscalls.o : $(CGDIR)/cg_syscalls.c; $(DO_SHLIB_CC)  -DMISSIONPACK 
-$(B)/missionpack/cgame/cg_view.o : $(CGDIR)/cg_view.c; $(DO_SHLIB_CC)               -DMISSIONPACK 
-$(B)/missionpack/cgame/cg_weapons.o : $(CGDIR)/cg_weapons.c; $(DO_SHLIB_CC)        -DMISSIONPACK  
-$(B)/missionpack/cgame/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC)                 -DMISSIONPACK 
-$(B)/missionpack/cgame/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)             -DMISSIONPACK 
-$(B)/missionpack/cgame/ui_shared.o : $(UIDIR)/ui_shared.c; $(DO_SHLIB_CC)             -DMISSIONPACK 
+$(B)/missionpack/cgame/cg_draw.o : $(CGDIR)/cg_draw.c; $(DO_SHLIB_CC)    -DMISSIONPACK
+$(B)/missionpack/cgame/cg_drawtools.o : $(CGDIR)/cg_drawtools.c; $(DO_SHLIB_CC)    -DMISSIONPACK
+$(B)/missionpack/cgame/cg_effects.o : $(CGDIR)/cg_effects.c; $(DO_SHLIB_CC)       -DMISSIONPACK
+$(B)/missionpack/cgame/cg_ents.o : $(CGDIR)/cg_ents.c; $(DO_SHLIB_CC)           -DMISSIONPACK
+$(B)/missionpack/cgame/cg_event.o : $(CGDIR)/cg_event.c; $(DO_SHLIB_CC)        -DMISSIONPACK
+$(B)/missionpack/cgame/cg_info.o : $(CGDIR)/cg_info.c; $(DO_SHLIB_CC)           -DMISSIONPACK
+$(B)/missionpack/cgame/cg_localents.o : $(CGDIR)/cg_localents.c; $(DO_SHLIB_CC)   -DMISSIONPACK
+$(B)/missionpack/cgame/cg_main.o : $(CGDIR)/cg_main.c; $(DO_SHLIB_CC)             -DMISSIONPACK
+$(B)/missionpack/cgame/cg_marks.o : $(CGDIR)/cg_marks.c; $(DO_SHLIB_CC)          -DMISSIONPACK
+$(B)/missionpack/cgame/cg_players.o : $(CGDIR)/cg_players.c; $(DO_SHLIB_CC)       -DMISSIONPACK
+$(B)/missionpack/cgame/cg_playerstate.o : $(CGDIR)/cg_playerstate.c; $(DO_SHLIB_CC)  -DMISSIONPACK
+$(B)/missionpack/cgame/cg_predict.o : $(CGDIR)/cg_predict.c; $(DO_SHLIB_CC)  -DMISSIONPACK
+$(B)/missionpack/cgame/cg_scoreboard.o : $(CGDIR)/cg_scoreboard.c; $(DO_SHLIB_CC)  -DMISSIONPACK
+$(B)/missionpack/cgame/cg_servercmds.o : $(CGDIR)/cg_servercmds.c; $(DO_SHLIB_CC)  -DMISSIONPACK
+$(B)/missionpack/cgame/cg_snapshot.o : $(CGDIR)/cg_snapshot.c; $(DO_SHLIB_CC)       -DMISSIONPACK
+$(B)/missionpack/cgame/cg_syscalls.o : $(CGDIR)/cg_syscalls.c; $(DO_SHLIB_CC)  -DMISSIONPACK
+$(B)/missionpack/cgame/cg_view.o : $(CGDIR)/cg_view.c; $(DO_SHLIB_CC)               -DMISSIONPACK
+$(B)/missionpack/cgame/cg_weapons.o : $(CGDIR)/cg_weapons.c; $(DO_SHLIB_CC)        -DMISSIONPACK
+$(B)/missionpack/cgame/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC)                 -DMISSIONPACK
+$(B)/missionpack/cgame/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)             -DMISSIONPACK
+$(B)/missionpack/cgame/ui_shared.o : $(UIDIR)/ui_shared.c; $(DO_SHLIB_CC)             -DMISSIONPACK
 
 
 
@@ -1257,77 +1239,77 @@
 #############################################################################
 
 Q3GOBJ = \
-	$(B)/baseq3/game/ai_chat.o \
-	$(B)/baseq3/game/ai_cmd.o \
-	$(B)/baseq3/game/ai_dmnet.o \
-	$(B)/baseq3/game/ai_dmq3.o \
-	$(B)/baseq3/game/ai_main.o \
-	$(B)/baseq3/game/ai_team.o \
-	$(B)/baseq3/game/ai_vcmd.o \
-	$(B)/baseq3/game/bg_misc.o \
-	$(B)/baseq3/game/bg_pmove.o \
-	$(B)/baseq3/game/bg_slidemove.o \
-	$(B)/baseq3/game/g_active.o \
-	$(B)/baseq3/game/g_arenas.o \
-	$(B)/baseq3/game/g_bot.o \
-	$(B)/baseq3/game/g_client.o \
-	$(B)/baseq3/game/g_cmds.o \
-	$(B)/baseq3/game/g_combat.o \
-	$(B)/baseq3/game/g_items.o \
-	$(B)/baseq3/game/g_main.o \
-	$(B)/baseq3/game/g_mem.o \
-	$(B)/baseq3/game/g_misc.o \
-	$(B)/baseq3/game/g_missile.o \
-	$(B)/baseq3/game/g_mover.o \
-	$(B)/baseq3/game/g_session.o \
-	$(B)/baseq3/game/g_spawn.o \
-	$(B)/baseq3/game/g_svcmds.o \
-	$(B)/baseq3/game/g_syscalls.o \
-	$(B)/baseq3/game/g_target.o \
-	$(B)/baseq3/game/g_team.o \
-	$(B)/baseq3/game/g_trigger.o \
-	$(B)/baseq3/game/g_utils.o \
-	$(B)/baseq3/game/g_weapon.o \
-	\
-	$(B)/baseq3/game/q_math.o \
-	$(B)/baseq3/game/q_shared.o
+  $(B)/baseq3/game/ai_chat.o \
+  $(B)/baseq3/game/ai_cmd.o \
+  $(B)/baseq3/game/ai_dmnet.o \
+  $(B)/baseq3/game/ai_dmq3.o \
+  $(B)/baseq3/game/ai_main.o \
+  $(B)/baseq3/game/ai_team.o \
+  $(B)/baseq3/game/ai_vcmd.o \
+  $(B)/baseq3/game/bg_misc.o \
+  $(B)/baseq3/game/bg_pmove.o \
+  $(B)/baseq3/game/bg_slidemove.o \
+  $(B)/baseq3/game/g_active.o \
+  $(B)/baseq3/game/g_arenas.o \
+  $(B)/baseq3/game/g_bot.o \
+  $(B)/baseq3/game/g_client.o \
+  $(B)/baseq3/game/g_cmds.o \
+  $(B)/baseq3/game/g_combat.o \
+  $(B)/baseq3/game/g_items.o \
+  $(B)/baseq3/game/g_main.o \
+  $(B)/baseq3/game/g_mem.o \
+  $(B)/baseq3/game/g_misc.o \
+  $(B)/baseq3/game/g_missile.o \
+  $(B)/baseq3/game/g_mover.o \
+  $(B)/baseq3/game/g_session.o \
+  $(B)/baseq3/game/g_spawn.o \
+  $(B)/baseq3/game/g_svcmds.o \
+  $(B)/baseq3/game/g_syscalls.o \
+  $(B)/baseq3/game/g_target.o \
+  $(B)/baseq3/game/g_team.o \
+  $(B)/baseq3/game/g_trigger.o \
+  $(B)/baseq3/game/g_utils.o \
+  $(B)/baseq3/game/g_weapon.o \
+  \
+  $(B)/baseq3/game/q_math.o \
+  $(B)/baseq3/game/q_shared.o
 
 $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) : $(Q3GOBJ)
 	$(CC)  $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ)
 
-$(B)/baseq3/game/ai_chat.o : $(GDIR)/ai_chat.c; $(DO_SHLIB_CC)     
-$(B)/baseq3/game/ai_cmd.o : $(GDIR)/ai_cmd.c; $(DO_SHLIB_CC)       
-$(B)/baseq3/game/ai_dmnet.o : $(GDIR)/ai_dmnet.c; $(DO_SHLIB_CC)   
-$(B)/baseq3/game/ai_dmq3.o : $(GDIR)/ai_dmq3.c; $(DO_SHLIB_CC)       
-$(B)/baseq3/game/ai_main.o : $(GDIR)/ai_main.c; $(DO_SHLIB_CC)      
-$(B)/baseq3/game/ai_team.o : $(GDIR)/ai_team.c; $(DO_SHLIB_CC)  
-$(B)/baseq3/game/ai_vcmd.o : $(GDIR)/ai_vcmd.c; $(DO_SHLIB_CC)     
-$(B)/baseq3/game/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC)     
-$(B)/baseq3/game/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC)     
-$(B)/baseq3/game/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC)    
-$(B)/baseq3/game/g_active.o : $(GDIR)/g_active.c; $(DO_SHLIB_CC)       
-$(B)/baseq3/game/g_arenas.o : $(GDIR)/g_arenas.c; $(DO_SHLIB_CC)       
-$(B)/baseq3/game/g_bot.o : $(GDIR)/g_bot.c; $(DO_SHLIB_CC)            
-$(B)/baseq3/game/g_client.o : $(GDIR)/g_client.c; $(DO_SHLIB_CC)      
-$(B)/baseq3/game/g_cmds.o : $(GDIR)/g_cmds.c; $(DO_SHLIB_CC)          
-$(B)/baseq3/game/g_combat.o : $(GDIR)/g_combat.c; $(DO_SHLIB_CC)       
-$(B)/baseq3/game/g_items.o : $(GDIR)/g_items.c; $(DO_SHLIB_CC)          
-$(B)/baseq3/game/g_main.o : $(GDIR)/g_main.c; $(DO_SHLIB_CC)            
-$(B)/baseq3/game/g_mem.o : $(GDIR)/g_mem.c; $(DO_SHLIB_CC)               
-$(B)/baseq3/game/g_misc.o : $(GDIR)/g_misc.c; $(DO_SHLIB_CC)             
-$(B)/baseq3/game/g_missile.o : $(GDIR)/g_missile.c; $(DO_SHLIB_CC)        
-$(B)/baseq3/game/g_mover.o : $(GDIR)/g_mover.c; $(DO_SHLIB_CC)          
-$(B)/baseq3/game/g_session.o : $(GDIR)/g_session.c; $(DO_SHLIB_CC)       
-$(B)/baseq3/game/g_spawn.o : $(GDIR)/g_spawn.c; $(DO_SHLIB_CC)          
-$(B)/baseq3/game/g_svcmds.o : $(GDIR)/g_svcmds.c; $(DO_SHLIB_CC)         
-$(B)/baseq3/game/g_syscalls.o : $(GDIR)/g_syscalls.c; $(DO_SHLIB_CC)    
-$(B)/baseq3/game/g_target.o : $(GDIR)/g_target.c; $(DO_SHLIB_CC)        
-$(B)/baseq3/game/g_team.o : $(GDIR)/g_team.c; $(DO_SHLIB_CC)           
-$(B)/baseq3/game/g_trigger.o : $(GDIR)/g_trigger.c; $(DO_SHLIB_CC)       
-$(B)/baseq3/game/g_utils.o : $(GDIR)/g_utils.c; $(DO_SHLIB_CC)          
-$(B)/baseq3/game/g_weapon.o : $(GDIR)/g_weapon.c; $(DO_SHLIB_CC)       
-$(B)/baseq3/game/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC)            
-$(B)/baseq3/game/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)       
+$(B)/baseq3/game/ai_chat.o : $(GDIR)/ai_chat.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/ai_cmd.o : $(GDIR)/ai_cmd.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/ai_dmnet.o : $(GDIR)/ai_dmnet.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/ai_dmq3.o : $(GDIR)/ai_dmq3.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/ai_main.o : $(GDIR)/ai_main.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/ai_team.o : $(GDIR)/ai_team.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/ai_vcmd.o : $(GDIR)/ai_vcmd.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_active.o : $(GDIR)/g_active.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_arenas.o : $(GDIR)/g_arenas.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_bot.o : $(GDIR)/g_bot.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_client.o : $(GDIR)/g_client.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_cmds.o : $(GDIR)/g_cmds.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_combat.o : $(GDIR)/g_combat.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_items.o : $(GDIR)/g_items.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_main.o : $(GDIR)/g_main.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_mem.o : $(GDIR)/g_mem.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_misc.o : $(GDIR)/g_misc.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_missile.o : $(GDIR)/g_missile.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_mover.o : $(GDIR)/g_mover.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_session.o : $(GDIR)/g_session.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_spawn.o : $(GDIR)/g_spawn.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_svcmds.o : $(GDIR)/g_svcmds.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_syscalls.o : $(GDIR)/g_syscalls.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_target.o : $(GDIR)/g_target.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_team.o : $(GDIR)/g_team.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_trigger.o : $(GDIR)/g_trigger.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_utils.o : $(GDIR)/g_utils.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_weapon.o : $(GDIR)/g_weapon.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)
 
 
 #############################################################################
@@ -1335,77 +1317,77 @@
 #############################################################################
 
 MPGOBJ = \
-	$(B)/missionpack/game/ai_chat.o \
-	$(B)/missionpack/game/ai_cmd.o \
-	$(B)/missionpack/game/ai_dmnet.o \
-	$(B)/missionpack/game/ai_dmq3.o \
-	$(B)/missionpack/game/ai_main.o \
-	$(B)/missionpack/game/ai_team.o \
-	$(B)/missionpack/game/ai_vcmd.o \
-	$(B)/missionpack/game/bg_misc.o \
-	$(B)/missionpack/game/bg_pmove.o \
-	$(B)/missionpack/game/bg_slidemove.o \
-	$(B)/missionpack/game/g_active.o \
-	$(B)/missionpack/game/g_arenas.o \
-	$(B)/missionpack/game/g_bot.o \
-	$(B)/missionpack/game/g_client.o \
-	$(B)/missionpack/game/g_cmds.o \
-	$(B)/missionpack/game/g_combat.o \
-	$(B)/missionpack/game/g_items.o \
-	$(B)/missionpack/game/g_main.o \
-	$(B)/missionpack/game/g_mem.o \
-	$(B)/missionpack/game/g_misc.o \
-	$(B)/missionpack/game/g_missile.o \
-	$(B)/missionpack/game/g_mover.o \
-	$(B)/missionpack/game/g_session.o \
-	$(B)/missionpack/game/g_spawn.o \
-	$(B)/missionpack/game/g_svcmds.o \
-	$(B)/missionpack/game/g_syscalls.o \
-	$(B)/missionpack/game/g_target.o \
-	$(B)/missionpack/game/g_team.o \
-	$(B)/missionpack/game/g_trigger.o \
-	$(B)/missionpack/game/g_utils.o \
-	$(B)/missionpack/game/g_weapon.o \
-	\
-	$(B)/missionpack/game/q_math.o \
-	$(B)/missionpack/game/q_shared.o
+  $(B)/missionpack/game/ai_chat.o \
+  $(B)/missionpack/game/ai_cmd.o \
+  $(B)/missionpack/game/ai_dmnet.o \
+  $(B)/missionpack/game/ai_dmq3.o \
+  $(B)/missionpack/game/ai_main.o \
+  $(B)/missionpack/game/ai_team.o \
+  $(B)/missionpack/game/ai_vcmd.o \
+  $(B)/missionpack/game/bg_misc.o \
+  $(B)/missionpack/game/bg_pmove.o \
+  $(B)/missionpack/game/bg_slidemove.o \
+  $(B)/missionpack/game/g_active.o \
+  $(B)/missionpack/game/g_arenas.o \
+  $(B)/missionpack/game/g_bot.o \
+  $(B)/missionpack/game/g_client.o \
+  $(B)/missionpack/game/g_cmds.o \
+  $(B)/missionpack/game/g_combat.o \
+  $(B)/missionpack/game/g_items.o \
+  $(B)/missionpack/game/g_main.o \
+  $(B)/missionpack/game/g_mem.o \
+  $(B)/missionpack/game/g_misc.o \
+  $(B)/missionpack/game/g_missile.o \
+  $(B)/missionpack/game/g_mover.o \
+  $(B)/missionpack/game/g_session.o \
+  $(B)/missionpack/game/g_spawn.o \
+  $(B)/missionpack/game/g_svcmds.o \
+  $(B)/missionpack/game/g_syscalls.o \
+  $(B)/missionpack/game/g_target.o \
+  $(B)/missionpack/game/g_team.o \
+  $(B)/missionpack/game/g_trigger.o \
+  $(B)/missionpack/game/g_utils.o \
+  $(B)/missionpack/game/g_weapon.o \
+  \
+  $(B)/missionpack/game/q_math.o \
+  $(B)/missionpack/game/q_shared.o
 
 $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) : $(MPGOBJ)
 	$(CC) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ)
 
-$(B)/missionpack/game/ai_chat.o : $(GDIR)/ai_chat.c; $(DO_SHLIB_CC)    -DMISSIONPACK 
-$(B)/missionpack/game/ai_cmd.o : $(GDIR)/ai_cmd.c; $(DO_SHLIB_CC)      -DMISSIONPACK 
-$(B)/missionpack/game/ai_dmnet.o : $(GDIR)/ai_dmnet.c; $(DO_SHLIB_CC)  -DMISSIONPACK 
-$(B)/missionpack/game/ai_dmq3.o : $(GDIR)/ai_dmq3.c; $(DO_SHLIB_CC)    -DMISSIONPACK   
-$(B)/missionpack/game/ai_main.o : $(GDIR)/ai_main.c; $(DO_SHLIB_CC)    -DMISSIONPACK  
-$(B)/missionpack/game/ai_team.o : $(GDIR)/ai_team.c; $(DO_SHLIB_CC)    -DMISSIONPACK 
-$(B)/missionpack/game/ai_vcmd.o : $(GDIR)/ai_vcmd.c; $(DO_SHLIB_CC)    -DMISSIONPACK 
-$(B)/missionpack/game/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC)    -DMISSIONPACK 
-$(B)/missionpack/game/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC)    -DMISSIONPACK 
-$(B)/missionpack/game/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC)  -DMISSIONPACK  
-$(B)/missionpack/game/g_active.o : $(GDIR)/g_active.c; $(DO_SHLIB_CC)      -DMISSIONPACK 
-$(B)/missionpack/game/g_arenas.o : $(GDIR)/g_arenas.c; $(DO_SHLIB_CC)      -DMISSIONPACK 
-$(B)/missionpack/game/g_bot.o : $(GDIR)/g_bot.c; $(DO_SHLIB_CC)           -DMISSIONPACK 
-$(B)/missionpack/game/g_client.o : $(GDIR)/g_client.c; $(DO_SHLIB_CC)     -DMISSIONPACK 
-$(B)/missionpack/game/g_cmds.o : $(GDIR)/g_cmds.c; $(DO_SHLIB_CC)         -DMISSIONPACK 
-$(B)/missionpack/game/g_combat.o : $(GDIR)/g_combat.c; $(DO_SHLIB_CC)      -DMISSIONPACK 
-$(B)/missionpack/game/g_items.o : $(GDIR)/g_items.c; $(DO_SHLIB_CC)         -DMISSIONPACK 
-$(B)/missionpack/game/g_main.o : $(GDIR)/g_main.c; $(DO_SHLIB_CC)          -DMISSIONPACK  
-$(B)/missionpack/game/g_mem.o : $(GDIR)/g_mem.c; $(DO_SHLIB_CC)             -DMISSIONPACK  
-$(B)/missionpack/game/g_misc.o : $(GDIR)/g_misc.c; $(DO_SHLIB_CC)            -DMISSIONPACK 
-$(B)/missionpack/game/g_missile.o : $(GDIR)/g_missile.c; $(DO_SHLIB_CC)      -DMISSIONPACK  
-$(B)/missionpack/game/g_mover.o : $(GDIR)/g_mover.c; $(DO_SHLIB_CC)        -DMISSIONPACK  
-$(B)/missionpack/game/g_session.o : $(GDIR)/g_session.c; $(DO_SHLIB_CC)     -DMISSIONPACK  
-$(B)/missionpack/game/g_spawn.o : $(GDIR)/g_spawn.c; $(DO_SHLIB_CC)         -DMISSIONPACK 
-$(B)/missionpack/game/g_svcmds.o : $(GDIR)/g_svcmds.c; $(DO_SHLIB_CC)       -DMISSIONPACK  
-$(B)/missionpack/game/g_syscalls.o : $(GDIR)/g_syscalls.c; $(DO_SHLIB_CC)   -DMISSIONPACK 
-$(B)/missionpack/game/g_target.o : $(GDIR)/g_target.c; $(DO_SHLIB_CC)       -DMISSIONPACK 
-$(B)/missionpack/game/g_team.o : $(GDIR)/g_team.c; $(DO_SHLIB_CC)         -DMISSIONPACK  
-$(B)/missionpack/game/g_trigger.o : $(GDIR)/g_trigger.c; $(DO_SHLIB_CC)    -DMISSIONPACK   
-$(B)/missionpack/game/g_utils.o : $(GDIR)/g_utils.c; $(DO_SHLIB_CC)        -DMISSIONPACK  
-$(B)/missionpack/game/g_weapon.o : $(GDIR)/g_weapon.c; $(DO_SHLIB_CC)      -DMISSIONPACK 
-$(B)/missionpack/game/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC)          -DMISSIONPACK  
-$(B)/missionpack/game/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)      -DMISSIONPACK 
+$(B)/missionpack/game/ai_chat.o : $(GDIR)/ai_chat.c; $(DO_SHLIB_CC)    -DMISSIONPACK
+$(B)/missionpack/game/ai_cmd.o : $(GDIR)/ai_cmd.c; $(DO_SHLIB_CC)      -DMISSIONPACK
+$(B)/missionpack/game/ai_dmnet.o : $(GDIR)/ai_dmnet.c; $(DO_SHLIB_CC)  -DMISSIONPACK
+$(B)/missionpack/game/ai_dmq3.o : $(GDIR)/ai_dmq3.c; $(DO_SHLIB_CC)    -DMISSIONPACK
+$(B)/missionpack/game/ai_main.o : $(GDIR)/ai_main.c; $(DO_SHLIB_CC)    -DMISSIONPACK
+$(B)/missionpack/game/ai_team.o : $(GDIR)/ai_team.c; $(DO_SHLIB_CC)    -DMISSIONPACK
+$(B)/missionpack/game/ai_vcmd.o : $(GDIR)/ai_vcmd.c; $(DO_SHLIB_CC)    -DMISSIONPACK
+$(B)/missionpack/game/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC)    -DMISSIONPACK
+$(B)/missionpack/game/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC)    -DMISSIONPACK
+$(B)/missionpack/game/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC)  -DMISSIONPACK
+$(B)/missionpack/game/g_active.o : $(GDIR)/g_active.c; $(DO_SHLIB_CC)      -DMISSIONPACK
+$(B)/missionpack/game/g_arenas.o : $(GDIR)/g_arenas.c; $(DO_SHLIB_CC)      -DMISSIONPACK
+$(B)/missionpack/game/g_bot.o : $(GDIR)/g_bot.c; $(DO_SHLIB_CC)           -DMISSIONPACK
+$(B)/missionpack/game/g_client.o : $(GDIR)/g_client.c; $(DO_SHLIB_CC)     -DMISSIONPACK
+$(B)/missionpack/game/g_cmds.o : $(GDIR)/g_cmds.c; $(DO_SHLIB_CC)         -DMISSIONPACK
+$(B)/missionpack/game/g_combat.o : $(GDIR)/g_combat.c; $(DO_SHLIB_CC)      -DMISSIONPACK
+$(B)/missionpack/game/g_items.o : $(GDIR)/g_items.c; $(DO_SHLIB_CC)         -DMISSIONPACK
+$(B)/missionpack/game/g_main.o : $(GDIR)/g_main.c; $(DO_SHLIB_CC)          -DMISSIONPACK
+$(B)/missionpack/game/g_mem.o : $(GDIR)/g_mem.c; $(DO_SHLIB_CC)             -DMISSIONPACK
+$(B)/missionpack/game/g_misc.o : $(GDIR)/g_misc.c; $(DO_SHLIB_CC)            -DMISSIONPACK
+$(B)/missionpack/game/g_missile.o : $(GDIR)/g_missile.c; $(DO_SHLIB_CC)      -DMISSIONPACK
+$(B)/missionpack/game/g_mover.o : $(GDIR)/g_mover.c; $(DO_SHLIB_CC)        -DMISSIONPACK
+$(B)/missionpack/game/g_session.o : $(GDIR)/g_session.c; $(DO_SHLIB_CC)     -DMISSIONPACK
+$(B)/missionpack/game/g_spawn.o : $(GDIR)/g_spawn.c; $(DO_SHLIB_CC)         -DMISSIONPACK
+$(B)/missionpack/game/g_svcmds.o : $(GDIR)/g_svcmds.c; $(DO_SHLIB_CC)       -DMISSIONPACK
+$(B)/missionpack/game/g_syscalls.o : $(GDIR)/g_syscalls.c; $(DO_SHLIB_CC)   -DMISSIONPACK
+$(B)/missionpack/game/g_target.o : $(GDIR)/g_target.c; $(DO_SHLIB_CC)       -DMISSIONPACK
+$(B)/missionpack/game/g_team.o : $(GDIR)/g_team.c; $(DO_SHLIB_CC)         -DMISSIONPACK
+$(B)/missionpack/game/g_trigger.o : $(GDIR)/g_trigger.c; $(DO_SHLIB_CC)    -DMISSIONPACK
+$(B)/missionpack/game/g_utils.o : $(GDIR)/g_utils.c; $(DO_SHLIB_CC)        -DMISSIONPACK
+$(B)/missionpack/game/g_weapon.o : $(GDIR)/g_weapon.c; $(DO_SHLIB_CC)      -DMISSIONPACK
+$(B)/missionpack/game/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC)          -DMISSIONPACK
+$(B)/missionpack/game/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)      -DMISSIONPACK
 
 
 
@@ -1462,52 +1444,52 @@
 $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) : $(Q3UIOBJ)
 	$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ)
 
-$(B)/baseq3/ui/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_addbots.o : $(Q3UIDIR)/ui_addbots.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_atoms.o : $(Q3UIDIR)/ui_atoms.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_cinematics.o : $(Q3UIDIR)/ui_cinematics.c; $(DO_SHLIB_CC) 
+$(B)/baseq3/ui/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_addbots.o : $(Q3UIDIR)/ui_addbots.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_atoms.o : $(Q3UIDIR)/ui_atoms.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_cinematics.o : $(Q3UIDIR)/ui_cinematics.c; $(DO_SHLIB_CC)
 $(B)/baseq3/ui/ui_cdkey.o : $(Q3UIDIR)/ui_cdkey.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_confirm.o : $(Q3UIDIR)/ui_confirm.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_connect.o : $(Q3UIDIR)/ui_connect.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_controls2.o : $(Q3UIDIR)/ui_controls2.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_credits.o : $(Q3UIDIR)/ui_credits.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_demo2.o : $(Q3UIDIR)/ui_demo2.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_display.o : $(Q3UIDIR)/ui_display.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_gameinfo.o : $(Q3UIDIR)/ui_gameinfo.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_ingame.o : $(Q3UIDIR)/ui_ingame.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_loadconfig.o : $(Q3UIDIR)/ui_loadconfig.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_main.o : $(Q3UIDIR)/ui_main.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_menu.o : $(Q3UIDIR)/ui_menu.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_mfield.o : $(Q3UIDIR)/ui_mfield.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_mods.o : $(Q3UIDIR)/ui_mods.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_network.o : $(Q3UIDIR)/ui_network.c; $(DO_SHLIB_CC) 
+$(B)/baseq3/ui/ui_confirm.o : $(Q3UIDIR)/ui_confirm.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_connect.o : $(Q3UIDIR)/ui_connect.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_controls2.o : $(Q3UIDIR)/ui_controls2.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_credits.o : $(Q3UIDIR)/ui_credits.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_demo2.o : $(Q3UIDIR)/ui_demo2.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_display.o : $(Q3UIDIR)/ui_display.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_gameinfo.o : $(Q3UIDIR)/ui_gameinfo.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_ingame.o : $(Q3UIDIR)/ui_ingame.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_loadconfig.o : $(Q3UIDIR)/ui_loadconfig.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_main.o : $(Q3UIDIR)/ui_main.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_menu.o : $(Q3UIDIR)/ui_menu.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_mfield.o : $(Q3UIDIR)/ui_mfield.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_mods.o : $(Q3UIDIR)/ui_mods.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_network.o : $(Q3UIDIR)/ui_network.c; $(DO_SHLIB_CC)
 $(B)/baseq3/ui/ui_options.o : $(Q3UIDIR)/ui_options.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_playermodel.o : $(Q3UIDIR)/ui_playermodel.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_players.o : $(Q3UIDIR)/ui_players.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_playersettings.o : $(Q3UIDIR)/ui_playersettings.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_preferences.o : $(Q3UIDIR)/ui_preferences.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_qmenu.o : $(Q3UIDIR)/ui_qmenu.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_quit.o : $(Q3UIDIR)/ui_quit.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_removebots.o : $(Q3UIDIR)/ui_removebots.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_saveconfig.o : $(Q3UIDIR)/ui_saveconfig.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_serverinfo.o : $(Q3UIDIR)/ui_serverinfo.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_servers2.o : $(Q3UIDIR)/ui_servers2.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_setup.o : $(Q3UIDIR)/ui_setup.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_sound.o : $(Q3UIDIR)/ui_sound.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_sparena.o : $(Q3UIDIR)/ui_sparena.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_specifyserver.o : $(Q3UIDIR)/ui_specifyserver.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_splevel.o : $(Q3UIDIR)/ui_splevel.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_sppostgame.o : $(Q3UIDIR)/ui_sppostgame.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_spskill.o : $(Q3UIDIR)/ui_spskill.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_startserver.o : $(Q3UIDIR)/ui_startserver.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_team.o : $(Q3UIDIR)/ui_team.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_teamorders.o : $(Q3UIDIR)/ui_teamorders.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_syscalls.o : $(UIDIR)/ui_syscalls.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/ui_video.o : $(Q3UIDIR)/ui_video.c; $(DO_SHLIB_CC) 
+$(B)/baseq3/ui/ui_playermodel.o : $(Q3UIDIR)/ui_playermodel.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_players.o : $(Q3UIDIR)/ui_players.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_playersettings.o : $(Q3UIDIR)/ui_playersettings.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_preferences.o : $(Q3UIDIR)/ui_preferences.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_qmenu.o : $(Q3UIDIR)/ui_qmenu.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_quit.o : $(Q3UIDIR)/ui_quit.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_removebots.o : $(Q3UIDIR)/ui_removebots.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_saveconfig.o : $(Q3UIDIR)/ui_saveconfig.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_serverinfo.o : $(Q3UIDIR)/ui_serverinfo.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_servers2.o : $(Q3UIDIR)/ui_servers2.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_setup.o : $(Q3UIDIR)/ui_setup.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_sound.o : $(Q3UIDIR)/ui_sound.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_sparena.o : $(Q3UIDIR)/ui_sparena.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_specifyserver.o : $(Q3UIDIR)/ui_specifyserver.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_splevel.o : $(Q3UIDIR)/ui_splevel.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_sppostgame.o : $(Q3UIDIR)/ui_sppostgame.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_spskill.o : $(Q3UIDIR)/ui_spskill.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_startserver.o : $(Q3UIDIR)/ui_startserver.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_team.o : $(Q3UIDIR)/ui_team.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_teamorders.o : $(Q3UIDIR)/ui_teamorders.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_syscalls.o : $(UIDIR)/ui_syscalls.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_video.o : $(Q3UIDIR)/ui_video.c; $(DO_SHLIB_CC)
 
 # bk001205 - these wre the only SHLIB compiles in 1.17
-$(B)/baseq3/ui/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC) 
-$(B)/baseq3/ui/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC) 
+$(B)/baseq3/ui/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)
 
 
 
@@ -1516,605 +1498,38 @@
 #############################################################################
 
 MPUIOBJ = \
-	$(B)/missionpack/ui/ui_atoms.o \
-	$(B)/missionpack/ui/ui_gameinfo.o \
-	$(B)/missionpack/ui/ui_main.o \
-	$(B)/missionpack/ui/ui_players.o \
-	$(B)/missionpack/ui/ui_syscalls.o \
-	$(B)/missionpack/ui/ui_util.o \
-	$(B)/missionpack/ui/ui_shared.o \
-	\
-	$(B)/missionpack/ui/bg_misc.o \
-	\
-	$(B)/missionpack/ui/q_math.o \
-	$(B)/missionpack/ui/q_shared.o
-#	$(B)/missionpack/ui/ui_atoms.o \
-#	$(B)/missionpack/ui/ui_gameinfo.o \
-#	$(B)/missionpack/ui/ui_main.o \
-#	$(B)/missionpack/ui/ui_players.o \
-#	$(B)/missionpack/ui/ui_syscalls.o \
-#	$(B)/missionpack/ui/ui_util.o \
-#	$(B)/missionpack/ui/ui_shared.o \
-#	\
-#	$(B)/missionpack/ui/bg_misc.o \
-#	$(B)/missionpack/ui/bg_lib.o \
-#	\
-#	$(B)/missionpack/ui/q_math.o \
-#	$(B)/missionpack/ui/q_shared.o
+  $(B)/missionpack/ui/ui_atoms.o \
+  $(B)/missionpack/ui/ui_gameinfo.o \
+  $(B)/missionpack/ui/ui_main.o \
+  $(B)/missionpack/ui/ui_players.o \
+  $(B)/missionpack/ui/ui_syscalls.o \
+  $(B)/missionpack/ui/ui_util.o \
+  $(B)/missionpack/ui/ui_shared.o \
+  \
+  $(B)/missionpack/ui/bg_misc.o \
+  \
+  $(B)/missionpack/ui/q_math.o \
+  $(B)/missionpack/ui/q_shared.o
 
 $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) : $(MPUIOBJ)
 	$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ)
 
-$(B)/missionpack/ui/ui_atoms.o : $(UIDIR)/ui_atoms.c; $(DO_SHLIB_CC)  -DMISSIONPACK  
-$(B)/missionpack/ui/ui_gameinfo.o : $(UIDIR)/ui_gameinfo.c; $(DO_SHLIB_CC)  -DMISSIONPACK  
-$(B)/missionpack/ui/ui_main.o : $(UIDIR)/ui_main.c; $(DO_SHLIB_CC)  -DMISSIONPACK  
-$(B)/missionpack/ui/ui_players.o : $(UIDIR)/ui_players.c; $(DO_SHLIB_CC)  -DMISSIONPACK  
-$(B)/missionpack/ui/ui_syscalls.o : $(UIDIR)/ui_syscalls.c; $(DO_SHLIB_CC)  -DMISSIONPACK  
+$(B)/missionpack/ui/ui_atoms.o : $(UIDIR)/ui_atoms.c; $(DO_SHLIB_CC)  -DMISSIONPACK
+$(B)/missionpack/ui/ui_gameinfo.o : $(UIDIR)/ui_gameinfo.c; $(DO_SHLIB_CC)  -DMISSIONPACK
+$(B)/missionpack/ui/ui_main.o : $(UIDIR)/ui_main.c; $(DO_SHLIB_CC)  -DMISSIONPACK
+$(B)/missionpack/ui/ui_players.o : $(UIDIR)/ui_players.c; $(DO_SHLIB_CC)  -DMISSIONPACK
+$(B)/missionpack/ui/ui_syscalls.o : $(UIDIR)/ui_syscalls.c; $(DO_SHLIB_CC)  -DMISSIONPACK
 $(B)/missionpack/ui/ui_util.o : $(UIDIR)/ui_util.c; $(DO_SHLIB_CC)  -DMISSIONPACK
 $(B)/missionpack/ui/ui_shared.o : $(UIDIR)/ui_shared.c; $(DO_SHLIB_CC)  -DMISSIONPACK
 
-$(B)/missionpack/ui/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC)  -DMISSIONPACK  
-$(B)/missionpack/ui/bg_lib.o : $(GDIR)/bg_lib.c; $(DO_SHLIB_CC)  -DMISSIONPACK  
+$(B)/missionpack/ui/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC)  -DMISSIONPACK
+$(B)/missionpack/ui/bg_lib.o : $(GDIR)/bg_lib.c; $(DO_SHLIB_CC)  -DMISSIONPACK
 
-$(B)/missionpack/ui/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC)     -DMISSIONPACK  
-$(B)/missionpack/ui/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)  -DMISSIONPACK  
+$(B)/missionpack/ui/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC)     -DMISSIONPACK
+$(B)/missionpack/ui/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)  -DMISSIONPACK
 
 
-
-
-
 #############################################################################
-## Q3 STATIC (DEBUG) BUILD
-#############################################################################
-
-Q3SOBJ = \
-	$(B)/q3static/cl_cgame.o \
-	$(B)/q3static/cl_cin.o \
-	$(B)/q3static/cl_console.o \
-	$(B)/q3static/cl_input.o \
-	$(B)/q3static/cl_keys.o \
-	$(B)/q3static/cl_main.o \
-	$(B)/q3static/cl_net_chan.o \
-	$(B)/q3static/cl_parse.o \
-	$(B)/q3static/cl_scrn.o \
-	$(B)/q3static/cl_ui.o \
-	\
-	$(B)/q3static/cm_load.o \
-	$(B)/q3static/cm_patch.o \
-	$(B)/q3static/cm_polylib.o \
-	$(B)/q3static/cm_test.o \
-	$(B)/q3static/cm_trace.o \
-	\
-	$(B)/q3static/cmd.o \
-	$(B)/q3static/common.o \
-	$(B)/q3static/cvar.o \
-	$(B)/q3static/files.o \
-	$(B)/q3static/md4.o \
-	$(B)/q3static/msg.o \
-	$(B)/q3static/net_chan.o \
-	\
-	$(B)/q3static/snd_adpcm.o \
-	$(B)/q3static/snd_dma.o \
-	$(B)/q3static/snd_mem.o \
-	$(B)/q3static/snd_mix.o \
-	$(B)/q3static/snd_wavelet.o \
-	\
-	$(B)/q3static/sv_bot.o \
-	$(B)/q3static/sv_ccmds.o \
-	$(B)/q3static/sv_client.o \
-	$(B)/q3static/sv_game.o \
-	$(B)/q3static/sv_init.o \
-	$(B)/q3static/sv_main.o \
-	$(B)/q3static/sv_net_chan.o \
-	$(B)/q3static/sv_snapshot.o \
-	$(B)/q3static/sv_world.o \
-	\
-	$(B)/q3static/unzip.o \
-	$(B)/q3static/vm.o \
-	$(B)/q3static/vm_interpreted.o \
-	\
-	$(B)/q3static/be_aas_bspq3.o \
-	$(B)/q3static/be_aas_cluster.o \
-	$(B)/q3static/be_aas_debug.o \
-	$(B)/q3static/be_aas_entity.o \
-	$(B)/q3static/be_aas_file.o \
-	$(B)/q3static/be_aas_main.o \
-	$(B)/q3static/be_aas_move.o \
-	$(B)/q3static/be_aas_optimize.o \
-	$(B)/q3static/be_aas_reach.o \
-	$(B)/q3static/be_aas_route.o \
-	$(B)/q3static/be_aas_routealt.o \
-	$(B)/q3static/be_aas_sample.o \
-	$(B)/q3static/be_ai_char.o \
-	$(B)/q3static/be_ai_chat.o \
-	$(B)/q3static/be_ai_gen.o \
-	$(B)/q3static/be_ai_goal.o \
-	$(B)/q3static/be_ai_move.o \
-	$(B)/q3static/be_ai_weap.o \
-	$(B)/q3static/be_ai_weight.o \
-	$(B)/q3static/be_ea.o \
-	$(B)/q3static/be_interface.o \
-	$(B)/q3static/l_crc.o \
-	$(B)/q3static/l_libvar.o \
-	$(B)/q3static/l_log.o \
-	$(B)/q3static/l_memory.o \
-	$(B)/q3static/l_precomp.o \
-	$(B)/q3static/l_script.o \
-	$(B)/q3static/l_struct.o \
-	\
-	$(B)/q3static/jcapimin.o \
-	$(B)/q3static/jchuff.o   \
-	$(B)/q3static/jcinit.o \
-	$(B)/q3static/jccoefct.o  \
-	$(B)/q3static/jccolor.o \
-	$(B)/q3static/jfdctflt.o \
-	$(B)/q3static/jcdctmgr.o \
-	$(B)/q3static/jcphuff.o \
-	$(B)/q3static/jcmainct.o \
-	$(B)/q3static/jcmarker.o \
-	$(B)/q3static/jcmaster.o \
-	$(B)/q3static/jcomapi.o \
-	$(B)/q3static/jcparam.o \
-	$(B)/q3static/jcprepct.o \
-	$(B)/q3static/jcsample.o \
-	$(B)/q3static/jdapimin.o \
-	$(B)/q3static/jdapistd.o \
-	$(B)/q3static/jdatasrc.o \
-	$(B)/q3static/jdcoefct.o \
-	$(B)/q3static/jdcolor.o \
-	$(B)/q3static/jddctmgr.o \
-	$(B)/q3static/jdhuff.o \
-	$(B)/q3static/jdinput.o \
-	$(B)/q3static/jdmainct.o \
-	$(B)/q3static/jdmarker.o \
-	$(B)/q3static/jdmaster.o \
-	$(B)/q3static/jdpostct.o \
-	$(B)/q3static/jdsample.o \
-	$(B)/q3static/jdtrans.o \
-	$(B)/q3static/jerror.o \
-	$(B)/q3static/jidctflt.o \
-	$(B)/q3static/jmemmgr.o \
-	$(B)/q3static/jmemnobs.o \
-	$(B)/q3static/jutils.o \
-	\
-	$(B)/q3static/tr_animation.o \
-	$(B)/q3static/tr_backend.o \
-	$(B)/q3static/tr_bsp.o \
-	$(B)/q3static/tr_cmds.o \
-	$(B)/q3static/tr_curve.o \
-	$(B)/q3static/tr_flares.o \
-	$(B)/q3static/tr_font.o \
-	$(B)/q3static/tr_image.o \
-	$(B)/q3static/tr_init.o \
-	$(B)/q3static/tr_light.o \
-	$(B)/q3static/tr_main.o \
-	$(B)/q3static/tr_marks.o \
-	$(B)/q3static/tr_mesh.o \
-	$(B)/q3static/tr_model.o \
-	$(B)/q3static/tr_noise.o \
-	$(B)/q3static/tr_scene.o \
-	$(B)/q3static/tr_shade.o \
-	$(B)/q3static/tr_shade_calc.o \
-	$(B)/q3static/tr_shader.o \
-	$(B)/q3static/tr_shadows.o \
-	$(B)/q3static/tr_sky.o \
-	$(B)/q3static/tr_surface.o \
-	$(B)/q3static/tr_world.o \
-	\
-	$(B)/q3static/unix_main.o \
-	$(B)/q3static/unix_net.o \
-	$(B)/q3static/unix_shared.o \
-	\
-	$(B)/q3static/linux_qgl.o \
-	$(B)/q3static/sdl_glimp.o \
-	$(B)/q3static/linux_glimp.o \
-	$(B)/q3static/linux_joystick.o \
-	$(B)/q3static/linux_snd.o \
-	$(B)/q3static/sdl_snd.o \
-	$(B)/q3static/snd_mixa.o \
-	$(B)/q3static/matha.o
-
-ifeq ($(ARCH),i386)
-  Q3SOBJ += $(B)/q3static/vm_x86.o
-endif
-
-ifeq ($(ARCH),x86_64)
-  Q3SOBJ += $(B)/q3static/vm_none.o
-endif
-
-ifeq ($(ARCH),ppc)
-  ifeq ($(DLL_ONLY),false)
-    Q3SOBJ += $(B)/q3static/$(VM_PPC).o
-  endif
-endif
-
-
-$(B)/q3static/cl_cgame.o : $(CDIR)/cl_cgame.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/cl_cin.o : $(CDIR)/cl_cin.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/cl_console.o : $(CDIR)/cl_console.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/cl_input.o : $(CDIR)/cl_input.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/cl_keys.o : $(CDIR)/cl_keys.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/cl_main.o : $(CDIR)/cl_main.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/cl_net_chan.o : $(CDIR)/cl_net_chan.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/cl_parse.o : $(CDIR)/cl_parse.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/cl_scrn.o : $(CDIR)/cl_scrn.c; $(DO_CC) -DQ3_STATIC    
-$(B)/q3static/cl_ui.o : $(CDIR)/cl_ui.c; $(DO_CC) -DQ3_STATIC         
-$(B)/q3static/snd_adpcm.o : $(CDIR)/snd_adpcm.c; $(DO_CC) -DQ3_STATIC   
-$(B)/q3static/snd_dma.o : $(CDIR)/snd_dma.c; $(DO_CC) -DQ3_STATIC       
-$(B)/q3static/snd_mem.o : $(CDIR)/snd_mem.c; $(DO_CC) -DQ3_STATIC        
-$(B)/q3static/snd_mix.o : $(CDIR)/snd_mix.c; $(DO_CC) -DQ3_STATIC       
-$(B)/q3static/snd_wavelet.o : $(CDIR)/snd_wavelet.c; $(DO_CC) -DQ3_STATIC     
-$(B)/q3static/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_CC) -DQ3_STATIC        
-$(B)/q3static/sv_client.o : $(SDIR)/sv_client.c; $(DO_CC) -DQ3_STATIC     
-$(B)/q3static/sv_ccmds.o : $(SDIR)/sv_ccmds.c; $(DO_CC) -DQ3_STATIC       
-$(B)/q3static/sv_game.o : $(SDIR)/sv_game.c; $(DO_CC) -DQ3_STATIC        
-$(B)/q3static/sv_init.o : $(SDIR)/sv_init.c; $(DO_CC) -DQ3_STATIC        
-$(B)/q3static/sv_main.o : $(SDIR)/sv_main.c; $(DO_CC) -DQ3_STATIC        
-$(B)/q3static/sv_net_chan.o : $(SDIR)/sv_net_chan.c; $(DO_CC) -DQ3_STATIC     
-$(B)/q3static/sv_snapshot.o : $(SDIR)/sv_snapshot.c; $(DO_CC) -DQ3_STATIC      
-$(B)/q3static/sv_world.o : $(SDIR)/sv_world.c; $(DO_CC) -DQ3_STATIC         
-$(B)/q3static/cm_trace.o : $(CMDIR)/cm_trace.c; $(DO_CC) -DQ3_STATIC       
-$(B)/q3static/cm_load.o : $(CMDIR)/cm_load.c; $(DO_CC) -DQ3_STATIC        
-$(B)/q3static/cm_test.o : $(CMDIR)/cm_test.c; $(DO_CC) -DQ3_STATIC        
-$(B)/q3static/cm_patch.o : $(CMDIR)/cm_patch.c; $(DO_CC) -DQ3_STATIC       
-$(B)/q3static/cm_polylib.o : $(CMDIR)/cm_polylib.c; $(DO_CC) -DQ3_STATIC     
-$(B)/q3static/cmd.o : $(CMDIR)/cmd.c; $(DO_CC) -DQ3_STATIC                   
-$(B)/q3static/common.o : $(CMDIR)/common.c; $(DO_CC) -DQ3_STATIC               
-$(B)/q3static/cvar.o : $(CMDIR)/cvar.c; $(DO_CC) -DQ3_STATIC                
-$(B)/q3static/files.o : $(CMDIR)/files.c; $(DO_CC) -DQ3_STATIC              
-$(B)/q3static/md4.o : $(CMDIR)/md4.c; $(DO_CC) -DQ3_STATIC                   
-$(B)/q3static/msg.o : $(CMDIR)/msg.c; $(DO_CC) -DQ3_STATIC                    
-$(B)/q3static/net_chan.o : $(CMDIR)/net_chan.c; $(DO_CC) -DQ3_STATIC
-
-$(B)/q3static/be_aas_bspq3.o : $(BLIBDIR)/be_aas_bspq3.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/be_aas_cluster.o : $(BLIBDIR)/be_aas_cluster.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/be_aas_debug.o : $(BLIBDIR)/be_aas_debug.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/be_aas_entity.o : $(BLIBDIR)/be_aas_entity.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/be_aas_file.o : $(BLIBDIR)/be_aas_file.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/be_aas_main.o : $(BLIBDIR)/be_aas_main.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/be_aas_move.o : $(BLIBDIR)/be_aas_move.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/be_aas_optimize.o : $(BLIBDIR)/be_aas_optimize.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/be_aas_reach.o : $(BLIBDIR)/be_aas_reach.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/be_aas_route.o : $(BLIBDIR)/be_aas_route.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/be_aas_routealt.o : $(BLIBDIR)/be_aas_routealt.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/be_aas_sample.o : $(BLIBDIR)/be_aas_sample.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/be_ai_char.o : $(BLIBDIR)/be_ai_char.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/be_ai_chat.o : $(BLIBDIR)/be_ai_chat.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/be_ai_gen.o : $(BLIBDIR)/be_ai_gen.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/be_ai_goal.o : $(BLIBDIR)/be_ai_goal.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/be_ai_move.o : $(BLIBDIR)/be_ai_move.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/be_ai_weap.o : $(BLIBDIR)/be_ai_weap.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/be_ai_weight.o : $(BLIBDIR)/be_ai_weight.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/be_ea.o : $(BLIBDIR)/be_ea.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/be_interface.o : $(BLIBDIR)/be_interface.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/l_crc.o : $(BLIBDIR)/l_crc.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/l_libvar.o : $(BLIBDIR)/l_libvar.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/l_log.o : $(BLIBDIR)/l_log.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/l_memory.o : $(BLIBDIR)/l_memory.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/l_precomp.o : $(BLIBDIR)/l_precomp.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/l_script.o : $(BLIBDIR)/l_script.c; $(DO_BOT_CC) -DQ3_STATIC 
-$(B)/q3static/l_struct.o : $(BLIBDIR)/l_struct.c; $(DO_BOT_CC) -DQ3_STATIC 
-
-$(B)/q3static/jcapimin.o : $(JPDIR)/jcapimin.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jchuff.o : $(JPDIR)/jchuff.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jcinit.o : $(JPDIR)/jcinit.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jccoefct.o : $(JPDIR)/jccoefct.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jccolor.o : $(JPDIR)/jccolor.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jfdctflt.o : $(JPDIR)/jfdctflt.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jcdctmgr.o : $(JPDIR)/jcdctmgr.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jcmainct.o : $(JPDIR)/jcmainct.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jcmarker.o : $(JPDIR)/jcmarker.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jcmaster.o : $(JPDIR)/jcmaster.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jcomapi.o : $(JPDIR)/jcomapi.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jcparam.o : $(JPDIR)/jcparam.c;  $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jcprepct.o : $(JPDIR)/jcprepct.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jcsample.o : $(JPDIR)/jcsample.c; $(DO_CC) -DQ3_STATIC 
-
-$(B)/q3static/jdapimin.o : $(JPDIR)/jdapimin.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jdapistd.o : $(JPDIR)/jdapistd.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jdatasrc.o : $(JPDIR)/jdatasrc.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jdcoefct.o : $(JPDIR)/jdcoefct.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jdcolor.o : $(JPDIR)/jdcolor.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jcphuff.o : $(JPDIR)/jcphuff.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jddctmgr.o : $(JPDIR)/jddctmgr.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jdhuff.o : $(JPDIR)/jdhuff.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jdinput.o : $(JPDIR)/jdinput.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jdmainct.o : $(JPDIR)/jdmainct.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jdmarker.o : $(JPDIR)/jdmarker.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jdmaster.o : $(JPDIR)/jdmaster.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jdpostct.o : $(JPDIR)/jdpostct.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jdsample.o : $(JPDIR)/jdsample.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jdtrans.o : $(JPDIR)/jdtrans.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jerror.o : $(JPDIR)/jerror.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jidctflt.o : $(JPDIR)/jidctflt.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jmemmgr.o : $(JPDIR)/jmemmgr.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jmemnobs.o : $(JPDIR)/jmemnobs.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/jutils.o : $(JPDIR)/jutils.c; $(DO_CC) -DQ3_STATIC 
-
-$(B)/q3static/tr_bsp.o : $(RDIR)/tr_bsp.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/tr_animation.o : $(RDIR)/tr_animation.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/tr_backend.o : $(RDIR)/tr_backend.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/tr_cmds.o : $(RDIR)/tr_cmds.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/tr_curve.o : $(RDIR)/tr_curve.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/tr_flares.o : $(RDIR)/tr_flares.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_font.o : $(RDIR)/tr_font.c; $(DO_CC) -DQ3_STATIC  
-$(B)/q3static/tr_image.o : $(RDIR)/tr_image.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/tr_init.o : $(RDIR)/tr_init.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/tr_light.o : $(RDIR)/tr_light.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/tr_main.o : $(RDIR)/tr_main.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/tr_marks.o : $(RDIR)/tr_marks.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/tr_mesh.o : $(RDIR)/tr_mesh.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/tr_model.o : $(RDIR)/tr_model.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/tr_noise.o : $(RDIR)/tr_noise.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/tr_scene.o : $(RDIR)/tr_scene.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/tr_shade.o : $(RDIR)/tr_shade.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/tr_shader.o : $(RDIR)/tr_shader.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/tr_shade_calc.o : $(RDIR)/tr_shade_calc.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/tr_shadows.o : $(RDIR)/tr_shadows.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/tr_sky.o : $(RDIR)/tr_sky.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/tr_smp.o : $(RDIR)/tr_smp.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/tr_stripify.o : $(RDIR)/tr_stripify.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/tr_subdivide.o : $(RDIR)/tr_subdivide.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/tr_surface.o : $(RDIR)/tr_surface.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/tr_world.o : $(RDIR)/tr_world.c; $(DO_CC) -DQ3_STATIC 
-
-$(B)/q3static/unix_qgl.o : $(UDIR)/unix_qgl.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/unix_main.o : $(UDIR)/unix_main.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/unix_net.o : $(UDIR)/unix_net.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/unix_shared.o : $(UDIR)/unix_shared.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/sdl_glimp.o : $(UDIR)/sdl_glimp.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/linux_glimp.o : $(UDIR)/linux_glimp.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/linux_joystick.o : $(UDIR)/linux_joystick.c; $(DO_CC) -DQ3_STATIC  
-$(B)/q3static/linux_qgl.o : $(UDIR)/linux_qgl.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/linux_input.o : $(UDIR)/linux_input.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/linux_snd.o : $(UDIR)/linux_snd.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/sdl_snd.o : $(UDIR)/sdl_snd.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/snd_mixa.o : $(UDIR)/snd_mixa.s; $(DO_AS) 
-$(B)/q3static/matha.o : $(UDIR)/matha.s; $(DO_AS) 
-$(B)/q3static/unzip.o : $(CMDIR)/unzip.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/vm.o : $(CMDIR)/vm.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/vm_interpreted.o : $(CMDIR)/vm_interpreted.c; $(DO_CC) -DQ3_STATIC 
-
-ifeq ($(ARCH),i386)
-  $(B)/q3static/vm_x86.o : $(CMDIR)/vm_x86.c; $(DO_CC) -DQ3_STATIC
-endif
-
-ifeq ($(ARCH),x86_64)
-  $(B)/q3static/vm_none.o : $(CMDIR)/vm_none.c; $(DO_CC) -DQ3_STATIC
-endif
-
-ifeq ($(ARCH),ppc)
-ifeq ($(DLL_ONLY),false)
-$(B)/q3static/$(VM_PPC).o : $(CMDIR)/$(VM_PPC).c; $(DO_CC) -DQ3_STATIC
-endif
-endif
-
-$(B)/q3static/ahoptim.o  : $(FTDIR)/ahoptim.c;   $(DO_CC) -DQ3_STATIC
-$(B)/q3static/autohint.o : $(FTDIR)/autohint.c;  $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ftbase.o   : $(FTDIR)/ftbase.c;    $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ftdebug.o  : $(FTDIR)/ftdebug.c;   $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ftglyph.o  : $(FTDIR)/ftglyph.c;   $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ftinit.o   : $(FTDIR)/ftinit.c;    $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ftmm.o     : $(FTDIR)/ftmm.c;      $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ftsystem.o : $(FTDIR)/ftsystem.c;  $(DO_CC) -DQ3_STATIC
-$(B)/q3static/raster1.o  : $(FTDIR)/raster1.c;   $(DO_CC) -DQ3_STATIC -DFT_FLAT_COMPILE
-$(B)/q3static/sfnt.o     : $(FTDIR)/sfnt.c;      $(DO_CC) -DQ3_STATIC
-$(B)/q3static/sfobjs.o   : $(FTDIR)/sfobjs.c;    $(DO_CC) -DQ3_STATIC
-$(B)/q3static/smooth.o   : $(FTDIR)/smooth.c;    $(DO_CC) -DQ3_STATIC -DFT_FLAT_COMPILE
-$(B)/q3static/truetype.o : $(FTDIR)/truetype.c;  $(DO_CC) -DQ3_STATIC
-
-## add BASEQ3 CGAME
-Q3SOBJ += \
-	$(B)/q3static/cg_consolecmds.o \
-	$(B)/q3static/cg_draw.o \
-	$(B)/q3static/cg_drawtools.o \
-	$(B)/q3static/cg_effects.o \
-	$(B)/q3static/cg_ents.o \
-	$(B)/q3static/cg_event.o \
-	$(B)/q3static/cg_info.o \
-	$(B)/q3static/cg_localents.o \
-	$(B)/q3static/cg_main.o \
-	$(B)/q3static/cg_marks.o \
-	$(B)/q3static/cg_players.o \
-	$(B)/q3static/cg_playerstate.o \
-	$(B)/q3static/cg_predict.o \
-	$(B)/q3static/cg_scoreboard.o \
-	$(B)/q3static/cg_servercmds.o \
-	$(B)/q3static/cg_snapshot.o \
-	$(B)/q3static/cg_syscalls.o \
-	$(B)/q3static/cg_view.o \
-	$(B)/q3static/cg_weapons.o
-
-$(B)/q3static/cg_consolecmds.o : $(CGDIR)/cg_consolecmds.c; $(DO_CC) -DQ3_STATIC       
-$(B)/q3static/cg_draw.o : $(CGDIR)/cg_draw.c; $(DO_CC) -DQ3_STATIC             
-$(B)/q3static/cg_drawtools.o : $(CGDIR)/cg_drawtools.c; $(DO_CC) -DQ3_STATIC        
-$(B)/q3static/cg_effects.o : $(CGDIR)/cg_effects.c; $(DO_CC) -DQ3_STATIC           
-$(B)/q3static/cg_ents.o : $(CGDIR)/cg_ents.c; $(DO_CC) -DQ3_STATIC               
-$(B)/q3static/cg_event.o : $(CGDIR)/cg_event.c; $(DO_CC) -DQ3_STATIC            
-$(B)/q3static/cg_info.o : $(CGDIR)/cg_info.c; $(DO_CC) -DQ3_STATIC               
-$(B)/q3static/cg_localents.o : $(CGDIR)/cg_localents.c; $(DO_CC) -DQ3_STATIC           
-$(B)/q3static/cg_main.o : $(CGDIR)/cg_main.c; $(DO_CC) -DQ3_STATIC                   
-$(B)/q3static/cg_marks.o : $(CGDIR)/cg_marks.c; $(DO_CC) -DQ3_STATIC                 
-$(B)/q3static/cg_players.o : $(CGDIR)/cg_players.c; $(DO_CC) -DQ3_STATIC             
-$(B)/q3static/cg_playerstate.o : $(CGDIR)/cg_playerstate.c; $(DO_CC) -DQ3_STATIC        
-$(B)/q3static/cg_predict.o : $(CGDIR)/cg_predict.c; $(DO_CC) -DQ3_STATIC        
-$(B)/q3static/cg_scoreboard.o : $(CGDIR)/cg_scoreboard.c; $(DO_CC) -DQ3_STATIC        
-$(B)/q3static/cg_servercmds.o : $(CGDIR)/cg_servercmds.c; $(DO_CC) -DQ3_STATIC        
-$(B)/q3static/cg_snapshot.o : $(CGDIR)/cg_snapshot.c; $(DO_CC) -DQ3_STATIC             
-$(B)/q3static/cg_syscalls.o : $(CGDIR)/cg_syscalls.c; $(DO_CC) -DQ3_STATIC        
-$(B)/q3static/cg_view.o : $(CGDIR)/cg_view.c; $(DO_CC) -DQ3_STATIC                     
-$(B)/q3static/cg_weapons.o : $(CGDIR)/cg_weapons.c; $(DO_CC) -DQ3_STATIC 
-
-## add BASEQ3 GAME
-Q3SOBJ += \
-	$(B)/q3static/ai_chat.o \
-	$(B)/q3static/ai_cmd.o \
-	$(B)/q3static/ai_dmnet.o \
-	$(B)/q3static/ai_dmq3.o \
-	$(B)/q3static/ai_main.o \
-	$(B)/q3static/ai_team.o \
-	$(B)/q3static/ai_vcmd.o \
-	$(B)/q3static/g_active.o \
-	$(B)/q3static/g_arenas.o \
-	$(B)/q3static/g_bot.o \
-	$(B)/q3static/g_client.o \
-	$(B)/q3static/g_cmds.o \
-	$(B)/q3static/g_combat.o \
-	$(B)/q3static/g_items.o \
-	$(B)/q3static/g_main.o \
-	$(B)/q3static/g_mem.o \
-	$(B)/q3static/g_misc.o \
-	$(B)/q3static/g_missile.o \
-	$(B)/q3static/g_mover.o \
-	$(B)/q3static/g_session.o \
-	$(B)/q3static/g_spawn.o \
-	$(B)/q3static/g_svcmds.o \
-	$(B)/q3static/g_target.o \
-	$(B)/q3static/g_team.o \
-	$(B)/q3static/g_trigger.o \
-	$(B)/q3static/g_utils.o \
-	$(B)/q3static/g_weapon.o \
-	\
-	$(B)/q3static/g_syscalls.o
-
-$(B)/q3static/ai_chat.o : $(GDIR)/ai_chat.c; $(DO_CC) -DQ3_STATIC     
-$(B)/q3static/ai_cmd.o : $(GDIR)/ai_cmd.c; $(DO_CC) -DQ3_STATIC       
-$(B)/q3static/ai_dmnet.o : $(GDIR)/ai_dmnet.c; $(DO_CC) -DQ3_STATIC   
-$(B)/q3static/ai_dmq3.o : $(GDIR)/ai_dmq3.c; $(DO_CC) -DQ3_STATIC       
-$(B)/q3static/ai_main.o : $(GDIR)/ai_main.c; $(DO_CC) -DQ3_STATIC      
-$(B)/q3static/ai_team.o : $(GDIR)/ai_team.c; $(DO_CC) -DQ3_STATIC     
-$(B)/q3static/ai_vcmd.o : $(GDIR)/ai_vcmd.c; $(DO_CC) -DQ3_STATIC     
-$(B)/q3static/g_active.o : $(GDIR)/g_active.c; $(DO_CC) -DQ3_STATIC       
-$(B)/q3static/g_arenas.o : $(GDIR)/g_arenas.c; $(DO_CC) -DQ3_STATIC       
-$(B)/q3static/g_bot.o : $(GDIR)/g_bot.c; $(DO_CC) -DQ3_STATIC            
-$(B)/q3static/g_client.o : $(GDIR)/g_client.c; $(DO_CC) -DQ3_STATIC      
-$(B)/q3static/g_cmds.o : $(GDIR)/g_cmds.c; $(DO_CC) -DQ3_STATIC          
-$(B)/q3static/g_combat.o : $(GDIR)/g_combat.c; $(DO_CC) -DQ3_STATIC       
-$(B)/q3static/g_items.o : $(GDIR)/g_items.c; $(DO_CC) -DQ3_STATIC          
-$(B)/q3static/g_main.o : $(GDIR)/g_main.c; $(DO_CC) -DQ3_STATIC            
-$(B)/q3static/g_mem.o : $(GDIR)/g_mem.c; $(DO_CC) -DQ3_STATIC               
-$(B)/q3static/g_misc.o : $(GDIR)/g_misc.c; $(DO_CC) -DQ3_STATIC             
-$(B)/q3static/g_missile.o : $(GDIR)/g_missile.c; $(DO_CC) -DQ3_STATIC        
-$(B)/q3static/g_mover.o : $(GDIR)/g_mover.c; $(DO_CC) -DQ3_STATIC          
-$(B)/q3static/g_session.o : $(GDIR)/g_session.c; $(DO_CC) -DQ3_STATIC       
-$(B)/q3static/g_spawn.o : $(GDIR)/g_spawn.c; $(DO_CC) -DQ3_STATIC          
-$(B)/q3static/g_svcmds.o : $(GDIR)/g_svcmds.c; $(DO_CC) -DQ3_STATIC         
-$(B)/q3static/g_syscalls.o : $(GDIR)/g_syscalls.c; $(DO_CC) -DQ3_STATIC    
-$(B)/q3static/g_target.o : $(GDIR)/g_target.c; $(DO_CC) -DQ3_STATIC        
-$(B)/q3static/g_team.o : $(GDIR)/g_team.c; $(DO_CC) -DQ3_STATIC           
-$(B)/q3static/g_trigger.o : $(GDIR)/g_trigger.c; $(DO_CC) -DQ3_STATIC       
-$(B)/q3static/g_utils.o : $(GDIR)/g_utils.c; $(DO_CC) -DQ3_STATIC          
-$(B)/q3static/g_weapon.o : $(GDIR)/g_weapon.c; $(DO_CC) -DQ3_STATIC             
-
-## add BASEQ3 UI
-Q3SOBJ += \
-        $(B)/q3static/ui_addbots.o \
-        $(B)/q3static/ui_atoms.o \
-        $(B)/q3static/ui_cdkey.o \
-        $(B)/q3static/ui_cinematics.o \
-        $(B)/q3static/ui_confirm.o \
-        $(B)/q3static/ui_connect.o \
-        $(B)/q3static/ui_controls2.o \
-        $(B)/q3static/ui_credits.o \
-        $(B)/q3static/ui_demo2.o \
-        $(B)/q3static/ui_display.o \
-        $(B)/q3static/ui_gameinfo.o \
-        $(B)/q3static/ui_ingame.o \
-        $(B)/q3static/ui_loadconfig.o \
-        $(B)/q3static/ui_main.o \
-        $(B)/q3static/ui_menu.o \
-        $(B)/q3static/ui_mfield.o \
-        $(B)/q3static/ui_mods.o \
-        $(B)/q3static/ui_network.o \
-        $(B)/q3static/ui_options.o \
-        $(B)/q3static/ui_playermodel.o \
-        $(B)/q3static/ui_players.o \
-        $(B)/q3static/ui_playersettings.o \
-        $(B)/q3static/ui_preferences.o \
-        $(B)/q3static/ui_qmenu.o \
-        $(B)/q3static/ui_removebots.o \
-        $(B)/q3static/ui_saveconfig.o \
-        $(B)/q3static/ui_serverinfo.o \
-        $(B)/q3static/ui_servers2.o \
-        $(B)/q3static/ui_setup.o \
-        $(B)/q3static/ui_sound.o \
-        $(B)/q3static/ui_sparena.o \
-        $(B)/q3static/ui_specifyserver.o \
-        $(B)/q3static/ui_splevel.o \
-        $(B)/q3static/ui_sppostgame.o \
-        $(B)/q3static/ui_spskill.o \
-        $(B)/q3static/ui_startserver.o \
-        $(B)/q3static/ui_team.o \
-        $(B)/q3static/ui_teamorders.o \
-        $(B)/q3static/ui_video.o \
-	\
-	$(B)/q3static/ui_syscalls.o
-
-$(B)/q3static/ui_addbots.o : $(Q3UIDIR)/ui_addbots.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_atoms.o : $(Q3UIDIR)/ui_atoms.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_cinematics.o : $(Q3UIDIR)/ui_cinematics.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_cdkey.o : $(Q3UIDIR)/ui_cdkey.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_confirm.o : $(Q3UIDIR)/ui_confirm.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_connect.o : $(Q3UIDIR)/ui_connect.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_controls2.o : $(Q3UIDIR)/ui_controls2.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_credits.o : $(Q3UIDIR)/ui_credits.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_demo2.o : $(Q3UIDIR)/ui_demo2.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_display.o : $(Q3UIDIR)/ui_display.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_gameinfo.o : $(Q3UIDIR)/ui_gameinfo.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_ingame.o : $(Q3UIDIR)/ui_ingame.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_loadconfig.o : $(Q3UIDIR)/ui_loadconfig.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_main.o : $(Q3UIDIR)/ui_main.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_menu.o : $(Q3UIDIR)/ui_menu.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_mfield.o : $(Q3UIDIR)/ui_mfield.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_mods.o : $(Q3UIDIR)/ui_mods.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_network.o : $(Q3UIDIR)/ui_network.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_options.o : $(Q3UIDIR)/ui_options.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_playermodel.o : $(Q3UIDIR)/ui_playermodel.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_players.o : $(Q3UIDIR)/ui_players.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_playersettings.o : $(Q3UIDIR)/ui_playersettings.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_preferences.o : $(Q3UIDIR)/ui_preferences.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_qmenu.o : $(Q3UIDIR)/ui_qmenu.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_quit.o : $(Q3UIDIR)/ui_quit.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_removebots.o : $(Q3UIDIR)/ui_removebots.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_saveconfig.o : $(Q3UIDIR)/ui_saveconfig.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_serverinfo.o : $(Q3UIDIR)/ui_serverinfo.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_servers2.o : $(Q3UIDIR)/ui_servers2.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_setup.o : $(Q3UIDIR)/ui_setup.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_sound.o : $(Q3UIDIR)/ui_sound.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_sparena.o : $(Q3UIDIR)/ui_sparena.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_specifyserver.o : $(Q3UIDIR)/ui_specifyserver.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_splevel.o : $(Q3UIDIR)/ui_splevel.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_sppostgame.o : $(Q3UIDIR)/ui_sppostgame.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_spskill.o : $(Q3UIDIR)/ui_spskill.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_startserver.o : $(Q3UIDIR)/ui_startserver.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_team.o : $(Q3UIDIR)/ui_team.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_teamorders.o : $(Q3UIDIR)/ui_teamorders.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_syscalls.o : $(Q3UIDIR)/ui_syscalls.c; $(DO_CC) -DQ3_STATIC 
-$(B)/q3static/ui_video.o : $(Q3UIDIR)/ui_video.c; $(DO_CC) -DQ3_STATIC 
-
-
-## add shared files
-Q3SOBJ += \
-	$(B)/q3static/bg_misc.o \
-	$(B)/q3static/bg_pmove.o \
-	$(B)/q3static/bg_slidemove.o \
-        $(B)/q3static/q_math.o \
-        $(B)/q3static/q_shared.o
-
-## shared files
-$(B)/q3static/q_math.o : $(GDIR)/q_math.c; $(DO_CC) -DQ3_STATIC               
-$(B)/q3static/q_shared.o : $(GDIR)/q_shared.c; $(DO_CC) -DQ3_STATIC      
-$(B)/q3static/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_CC) -DQ3_STATIC  
-$(B)/q3static/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_CC) -DQ3_STATIC    
-
-
-
-$(B)/$(PLATFORM)q3static : $(Q3SOBJ) 
-	$(CC) $(CFLAGS) -o $@ $(Q3SOBJ)  $(GLLDFLAGS) $(LDFLAGS) 
-
-
-#############################################################################
 # RPM
 #############################################################################
 
@@ -2145,7 +1560,7 @@
 	cp $(BUILD_NAME).spec $(RPMROOT)/SPECS/.
 	cd $(RPMROOT)/SPECS; $(RPM) $(RPMFLAGS) $(BUILD_NAME).spec
 	rm -rf $(RPMDIR)
-	mv $(RPMROOT)/RPMS/$(RPMARCH)/$(BUILD_NAME)-$(VERSION)-$(RPM_RELEASE).$(RPMARCH).rpm archives/$(BUILD_NAME)-$(VERSION)-$(RPM_RELEASE).$(RPMARCH).rpm 
+	mv $(RPMROOT)/RPMS/$(RPMARCH)/$(BUILD_NAME)-$(VERSION)-$(RPM_RELEASE).$(RPMARCH).rpm archives/$(BUILD_NAME)-$(VERSION)-$(RPM_RELEASE).$(RPMARCH).rpm
 
 copyfiles:
 	@if [ ! -d $(COPYDIR) ]; then echo "You need to set COPYDIR to where you installed Quake III!"; false; fi

Deleted: trunk/code/unix/ftol.nasm
===================================================================
--- trunk/code/unix/ftol.nasm	2005-09-22 03:21:33 UTC (rev 97)
+++ trunk/code/unix/ftol.nasm	2005-09-23 01:59:42 UTC (rev 98)
@@ -1,151 +0,0 @@
-;===========================================================================
-;Copyright (C) 1999-2005 Id Software, Inc.
-;
-;This file is part of Quake III Arena source code.
-;
-;Quake III Arena source code is free software; you can redistribute it
-;and/or modify it under the terms of the GNU General Public License as
-;published by the Free Software Foundation; either version 2 of the License,
-;or (at your option) any later version.
-;
-;Quake III Arena source code is distributed in the hope that it will be
-;useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-;MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-;GNU General Public License for more details.
-;
-;You should have received a copy of the GNU General Public License
-;along with Foobar; if not, write to the Free Software
-;Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-;===========================================================================
-
-;
-; qftol -- fast floating point to long conversion.
-;
-
-segment .data
-
-temp    dd 0.0
-fpucw   dd 0
-
-; Precision Control Field , 2 bits / 0x0300 
-; PC24 0x0000   Single precision (24 bits). 
-; PC53 0x0200   Double precision (53 bits). 
-; PC64 0x0300   Extended precision (64 bits).
-
-; Rounding Control Field, 2 bits / 0x0C00
-; RCN  0x0000   Rounding to nearest (even). 
-; RCD  0x0400   Rounding down (directed, minus). 
-; RCU  0x0800   Rounding up (directed plus).
-; RC0  0x0C00   Rounding towards zero (chop mode).
-
-
-; rounding towards nearest (even)
-cw027F  dd 0x027F ; double precision
-cw037F  dd 0x037F ; extended precision
-
-; rounding towards zero (chop mode)
-cw0E7F  dd 0x0E7F ; double precision
-cw0F7F  dd 0x0F7F ; extended precision
-
-
-segment .text
-
-;
-; int qftol( void ) - default control word
-;
-
-global qftol
-
-qftol: 
-        fistp dword [temp]
-        mov eax, [temp]
-        ret
-
-
-;
-; int qftol027F( void ) - DirectX FPU 
-;
-
-global qftol027F
-
-qftol027F:
-	fnstcw [fpucw]
-	fldcw  [cw027F]  
-        fistp dword [temp]
-	fldcw  [fpucw]
-        mov eax, [temp]
-        ret
-
-;
-; int qftol037F( void ) - Linux FPU 
-;
-
-global qftol037F
-
-qftol037F:
-	fnstcw [fpucw]
-	fldcw  [cw037F]  
-        fistp dword [temp]
-	fldcw  [fpucw]
-        mov eax, [temp]
-        ret
-
-
-;
-; int qftol0F7F( void ) - ANSI
-;
-
-global qftol0F7F
-
-qftol0F7F:
-	fnstcw [fpucw]
-	fldcw  [cw0F7F]  
-        fistp dword [temp]
-	fldcw  [fpucw]
-        mov eax, [temp]
-        ret
-
-;
-; int qftol0E7F( void ) 
-;
-
-global qftol0E7F
-
-qftol0E7F:
-	fnstcw [fpucw]
-	fldcw  [cw0E7F]  
-        fistp dword [temp]
-	fldcw  [fpucw]
-        mov eax, [temp]
-        ret
-
-
-
-;
-; long Q_ftol( float q )
-;
-
-global Q_ftol
-
-Q_ftol:
-        fld dword [esp+4]  
-        fistp dword [temp]
-        mov eax, [temp]
-        ret
-
-
-;
-; long qftol0F7F( float q ) - Linux FPU 
-;
-
-global Q_ftol0F7F
-
-Q_ftol0F7F:
-	fnstcw [fpucw]
-	fld dword [esp+4]  
-	fldcw  [cw0F7F]  
-        fistp dword [temp]
-	fldcw  [fpucw]
-        mov eax, [temp]
-        ret
-

Added: trunk/code/unix/ftola.s
===================================================================
--- trunk/code/unix/ftola.s	2005-09-22 03:21:33 UTC (rev 97)
+++ trunk/code/unix/ftola.s	2005-09-23 01:59:42 UTC (rev 98)
@@ -0,0 +1,161 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+===========================================================================
+*/
+
+//
+// qftol -- fast floating point to long conversion.
+//
+
+// 23/09/05 Ported to gas by intel2gas, best supporting actor Tim Angus
+// <tim at ngus.net>
+
+#define GLQUAKE 1 // don't include unneeded defs
+#include "qasm.h"
+
+#ifdef id386
+
+.data
+
+temp:   .float    0.0
+fpucw:  .long     0
+
+// Precision Control Field , 2 bits / 0x0300
+// PC24 0x0000   Single precision (24 bits).
+// PC53 0x0200   Double precision (53 bits).
+// PC64 0x0300   Extended precision (64 bits).
+
+// Rounding Control Field, 2 bits / 0x0C00
+// RCN  0x0000   Rounding to nearest (even).
+// RCD  0x0400   Rounding down (directed, minus).
+// RCU  0x0800   Rounding up (directed plus).
+// RC0  0x0C00   Rounding towards zero (chop mode).
+
+
+// rounding towards nearest (even)
+cw027F: .long     0x027F
+cw037F: .long     0x037F
+
+// rounding towards zero (chop mode)
+cw0E7F: .long     0x0E7F
+cw0F7F: .long     0x0F7F
+
+
+.text
+
+//
+// int qftol( void ) - default control word
+//
+
+.global C(qftol)
+
+C(qftol):
+        fistpl temp
+        movl temp,%eax
+        ret
+
+
+//
+// int qftol027F( void ) - DirectX FPU
+//
+
+.global C(qftol027F)
+
+C(qftol027F):
+        fnstcw fpucw
+        fldcw  cw027F
+        fistpl temp
+        fldcw  fpucw
+        movl temp,%eax
+        ret
+
+//
+// int qftol037F( void ) - Linux FPU
+//
+
+.global C(qftol037F)
+
+C(qftol037F):
+        fnstcw fpucw
+        fldcw  cw037F
+        fistpl temp
+        fldcw  fpucw
+        movl temp,%eax
+        ret
+
+
+//
+// int qftol0F7F( void ) - ANSI
+//
+
+.global C(qftol0F7F)
+
+C(qftol0F7F):
+        fnstcw fpucw
+        fldcw  cw0F7F
+        fistpl temp
+        fldcw  fpucw
+        movl temp,%eax
+        ret
+
+//
+// int qftol0E7F( void )
+//
+
+.global C(qftol0E7F)
+
+C(qftol0E7F):
+        fnstcw fpucw
+        fldcw  cw0E7F
+        fistpl temp
+        fldcw  fpucw
+        movl temp,%eax
+        ret
+
+
+
+//
+// long Q_ftol( float q )
+//
+
+.global C(Q_ftol)
+
+C(Q_ftol):
+        flds 4(%esp)
+        fistpl temp
+        movl temp,%eax
+        ret
+
+
+//
+// long qftol0F7F( float q ) - Linux FPU
+//
+
+.global C(Q_ftol0F7F)
+
+C(Q_ftol0F7F):
+        fnstcw fpucw
+        flds 4(%esp)
+        fldcw  cw0F7F
+        fistpl temp
+        fldcw  fpucw
+        movl temp,%eax
+        ret
+#endif

Deleted: trunk/code/unix/snapvector.nasm
===================================================================
--- trunk/code/unix/snapvector.nasm	2005-09-22 03:21:33 UTC (rev 97)
+++ trunk/code/unix/snapvector.nasm	2005-09-23 01:59:42 UTC (rev 98)
@@ -1,95 +0,0 @@
-;===========================================================================
-;Copyright (C) 1999-2005 Id Software, Inc.
-;
-;This file is part of Quake III Arena source code.
-;
-;Quake III Arena source code is free software; you can redistribute it
-;and/or modify it under the terms of the GNU General Public License as
-;published by the Free Software Foundation; either version 2 of the License,
-;or (at your option) any later version.
-;
-;Quake III Arena source code is distributed in the hope that it will be
-;useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-;MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-;GNU General Public License for more details.
-;
-;You should have received a copy of the GNU General Public License
-;along with Foobar; if not, write to the Free Software
-;Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-;===========================================================================
-
-;
-; Sys_SnapVector NASM code (Andrew Henderson)
-; See win32/win_shared.c for the Win32 equivalent
-; This code is provided to ensure that the
-;  rounding behavior (and, if necessary, the
-;  precision) of DLL and QVM code are identical
-;  e.g. for network-visible operations.
-; See ftol.nasm for operations on a single float,
-;  as used in compiled VM and DLL code that does
-;  not use this system trap.
-;
-
-
-segment .data
-
-fpucw	dd	0
-cw037F  dd 0x037F   ; Rounding to nearest (even). 
-
-segment .text
-
-; void Sys_SnapVector( float *v )
-global Sys_SnapVector
-Sys_SnapVector:
-	push 	eax
-	push 	ebp
-	mov	ebp, esp
-
-	fnstcw	[fpucw]
-	mov	eax, dword [ebp + 12]
-	fldcw	[cw037F]	
-	fld	dword [eax]
-	fistp	dword [eax]
-	fild	dword [eax]
-	fstp	dword [eax]
-	fld	dword [eax + 4]
-	fistp	dword [eax + 4]
-	fild	dword [eax + 4]
-	fstp	dword [eax + 4]
-	fld	dword [eax + 8]
-	fistp	dword [eax + 8]
-	fild	dword [eax + 8]
-	fstp	dword [eax + 8]
-	fldcw	[fpucw]
-	
-	pop ebp
-	pop eax
-	ret
-	
-; void Sys_SnapVectorCW( float *v, unsigned short int cw )
-global Sys_SnapVectorCW
-Sys_SnapVector_cw:
-	push 	eax
-	push 	ebp
-	mov	ebp, esp
-
-	fnstcw	[fpucw]
-	mov	eax, dword [ebp + 12]
-	fldcw	[ebp + 16]	
-	fld	dword [eax]
-	fistp	dword [eax]
-	fild	dword [eax]
-	fstp	dword [eax]	
-	fld	dword [eax + 4]
-	fistp	dword [eax + 4]
-	fild	dword [eax + 4]
-	fstp	dword [eax + 4]
-	fld	dword [eax + 8]
-	fistp	dword [eax + 8]
-	fild	dword [eax + 8]
-	fstp	dword [eax + 8]
-	fldcw	[fpucw]
-	
-	pop ebp
-	pop eax
-	ret
\ No newline at end of file

Added: trunk/code/unix/snapvectora.s
===================================================================
--- trunk/code/unix/snapvectora.s	2005-09-22 03:21:33 UTC (rev 97)
+++ trunk/code/unix/snapvectora.s	2005-09-23 01:59:42 UTC (rev 98)
@@ -0,0 +1,104 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+===========================================================================
+*/
+
+//
+// Sys_SnapVector NASM code (Andrew Henderson)
+// See win32/win_shared.c for the Win32 equivalent
+// This code is provided to ensure that the
+//  rounding behavior (and, if necessary, the
+//  precision) of DLL and QVM code are identical
+//  e.g. for network-visible operations.
+// See ftol.nasm for operations on a single float,
+//  as used in compiled VM and DLL code that does
+//  not use this system trap.
+//
+
+// 23/09/05 Ported to gas by intel2gas, best supporting actor Tim Angus
+// <tim at ngus.net>
+
+#define GLQUAKE 1 // don't include unneeded defs
+#include "qasm.h"
+
+#ifdef id386
+.data
+
+fpucw:  .long   0
+cw037F: .long   0x037F
+
+.text
+
+// void Sys_SnapVector( float *v )
+.global C(Sys_SnapVector)
+C(Sys_SnapVector):
+        pushl   %eax
+        pushl   %ebp
+        movl    %esp,%ebp
+
+        fnstcw  fpucw
+        movl    12(%ebp),%eax
+        fldcw   cw037F
+        flds    (%eax)
+        fistpl  (%eax)
+        fildl   (%eax)
+        fstps   (%eax)
+        flds    4(%eax)
+        fistpl  4(%eax)
+        fildl   4(%eax)
+        fstps   4(%eax)
+        flds    8(%eax)
+        fistpl  8(%eax)
+        fildl   8(%eax)
+        fstps   8(%eax)
+        fldcw   fpucw
+
+        popl %ebp
+        popl %eax
+        ret
+
+// void Sys_SnapVectorCW( float *v, unsigned short int cw )
+.global C(Sys_SnapVectorCW)
+C(Sys_SnapVector_cw):
+        pushl   %eax
+        pushl   %ebp
+        movl    %esp,%ebp
+
+        fnstcw  fpucw
+        movl    12(%ebp),%eax
+        fldcw   16(%ebp)
+        flds    (%eax)
+        fistpl  (%eax)
+        fildl   (%eax)
+        fstps   (%eax)
+        flds    4(%eax)
+        fistpl  4(%eax)
+        fildl   4(%eax)
+        fstps   4(%eax)
+        flds    8(%eax)
+        fistpl  8(%eax)
+        fildl   8(%eax)
+        fstps   8(%eax)
+        fldcw   fpucw
+
+        popl %ebp
+        popl %eax
+        ret
+#endif




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