r82 - trunk/code/unix
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Sun Sep 4 11:30:26 EDT 2005
Author: icculus
Date: 2005-09-04 11:30:26 -0400 (Sun, 04 Sep 2005)
New Revision: 82
Modified:
trunk/code/unix/sdl_glimp.c
Log:
Removed some tab chars.
Modified: trunk/code/unix/sdl_glimp.c
===================================================================
--- trunk/code/unix/sdl_glimp.c 2005-09-04 14:53:35 UTC (rev 81)
+++ trunk/code/unix/sdl_glimp.c 2005-09-04 15:30:26 UTC (rev 82)
@@ -196,7 +196,7 @@
case SDLK_PAUSE: *key = K_PAUSE; break;
case SDLK_LSHIFT:
- case SDLK_RSHIFT: *key = K_SHIFT; break;
+ case SDLK_RSHIFT: *key = K_SHIFT; break;
case SDLK_LCTRL:
case SDLK_RCTRL: *key = K_CTRL; break;
@@ -220,9 +220,9 @@
{
char ch = (char) keysym->unicode;
if (ch == '~')
- *key = '~'; // console HACK
+ *key = '~'; // console HACK
else if (ch >= 'A' && ch <= 'Z')
- ch = ch - 'A' + 'a';
+ ch = ch - 'A' + 'a';
buf[0] = ch;
}
@@ -252,7 +252,7 @@
{
printf(" unicode: %hx", event->key.keysym.unicode);
if (event->key.keysym.unicode >= '0'
- && event->key.keysym.unicode <= '~') // printable?
+ && event->key.keysym.unicode <= '~') // printable?
printf(" (%c)", (unsigned char)(event->key.keysym.unicode));
}
puts("");
@@ -629,18 +629,18 @@
if (tcolorbits == 24)
sdlcolorbits = 8;
- SDL_GL_SetAttribute( SDL_GL_RED_SIZE, sdlcolorbits );
- SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, sdlcolorbits );
- SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, sdlcolorbits );
- SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, tdepthbits );
- SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, tstencilbits );
- SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
+ SDL_GL_SetAttribute( SDL_GL_RED_SIZE, sdlcolorbits );
+ SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, sdlcolorbits );
+ SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, sdlcolorbits );
+ SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, tdepthbits );
+ SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, tstencilbits );
+ SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
- SDL_WM_SetCaption(WINDOW_CLASS_NAME, WINDOW_CLASS_NAME_BRIEF);
- SDL_ShowCursor(0);
- SDL_EnableUNICODE(1);
- SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
- sdlrepeatenabled = qtrue;
+ SDL_WM_SetCaption(WINDOW_CLASS_NAME, WINDOW_CLASS_NAME_BRIEF);
+ SDL_ShowCursor(0);
+ SDL_EnableUNICODE(1);
+ SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
+ sdlrepeatenabled = qtrue;
if (!(vidscreen = SDL_SetVideoMode(glConfig.vidWidth, glConfig.vidHeight, colorbits, flags)))
{
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