r166 - trunk/code/renderer
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Wed Oct 19 18:15:51 EDT 2005
Author: tma
Date: 2005-10-19 18:15:51 -0400 (Wed, 19 Oct 2005)
New Revision: 166
Modified:
trunk/code/renderer/tr_shader.c
Log:
* Fix to buffer overrun in shader parser from misanthropia
Modified: trunk/code/renderer/tr_shader.c
===================================================================
--- trunk/code/renderer/tr_shader.c 2005-10-19 01:51:19 UTC (rev 165)
+++ trunk/code/renderer/tr_shader.c 2005-10-19 22:15:51 UTC (rev 166)
@@ -1438,6 +1438,13 @@
}
stages[s].active = qtrue;
s++;
+
+ // 20051019 misantropia -- fix buffer overrun.
+ if ( s >= MAX_SHADER_STAGES ) {
+ ri.Printf( PRINT_WARNING, "WARNING: too many stages in shader %s\n", shader.name );
+ return qfalse;
+ }
+
continue;
}
// skip stuff that only the QuakeEdRadient needs
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