r138 - in trunk: . code/tools/lcc code/unix

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Tue Oct 4 19:54:51 EDT 2005


Author: tma
Date: 2005-10-04 19:54:51 -0400 (Tue, 04 Oct 2005)
New Revision: 138

Removed:
   trunk/code/unix/Makefile.Game
Modified:
   trunk/Makefile
   trunk/code/tools/lcc/makefile
   trunk/code/unix/Makefile
Log:
* VM game modules now built from the main Makefile


Modified: trunk/Makefile
===================================================================
--- trunk/Makefile	2005-10-04 19:15:34 UTC (rev 137)
+++ trunk/Makefile	2005-10-04 23:54:51 UTC (rev 138)
@@ -1,6 +1,6 @@
 VERSION=1.33_SVN$(shell LANG=C svnversion .)
 
-release debug clean:
+release debug clean distclean:
 	$(MAKE) -C code/unix $@
 
 dist:
@@ -9,4 +9,4 @@
 	tar --force-local -cjf quake3-$(VERSION).tar.bz2 quake3-$(VERSION)
 	rm -rf quake3-$(VERSION)
 
-.PHONY: release debug clean
+.PHONY: release debug clean distclean

Modified: trunk/code/tools/lcc/makefile
===================================================================
--- trunk/code/tools/lcc/makefile	2005-10-04 19:15:34 UTC (rev 137)
+++ trunk/code/tools/lcc/makefile	2005-10-04 23:54:51 UTC (rev 138)
@@ -12,7 +12,7 @@
 endif
 
 CC=gcc
-CFLAGS=-O2 -Wall -fno-strict-aliasing
+LCC_CFLAGS=-O2 -Wall -fno-strict-aliasing
 LDFLAGS=
 LD=gcc
 AR=ar ruv
@@ -22,7 +22,7 @@
 RMDIR=rmdir
 BUILDDIR=build
 TSTDIR=$(BUILDDIR)/$(TARGET)/tst
-B=$(BUILDDIR)/
+BD=$(BUILDDIR)/
 T=$(TSTDIR)/
 
 # $Id: makefile 145 2001-10-17 21:53:10Z timo $
@@ -36,227 +36,227 @@
 	
 all::	q3rcc lburg q3cpp q3lcc bprint liblcc
 
-q3rcc:	makedirs $Bq3rcc$E
-lburg:	makedirs $Blburg$E
-q3cpp:	makedirs $Bq3cpp$E
-q3lcc:	makedirs $Bq3lcc$E
-bprint:	makedirs $Bbprint$E
-liblcc:	makedirs $Bliblcc$A
+q3rcc:	makedirs $(BD)q3rcc$(E)
+lburg:	makedirs $(BD)lburg$(E)
+q3cpp:	makedirs $(BD)q3cpp$(E)
+q3lcc:	makedirs $(BD)q3lcc$(E)
+bprint:	makedirs $(BD)bprint$(E)
+liblcc:	makedirs $(BD)liblcc$(A)
 
-RCCOBJS=$Balloc$O \
-	$Bbind$O \
-	$Bdag$O \
-	$Bdagcheck$O \
-	$Bdecl$O \
-	$Benode$O \
-	$Berror$O \
-	$Bexpr$O \
-	$Bevent$O \
-	$Binit$O \
-	$Binits$O \
-	$Binput$O \
-	$Blex$O \
-	$Blist$O \
-	$Bmain$O \
-	$Boutput$O \
-	$Bprof$O \
-	$Bprofio$O \
-	$Bsimp$O \
-	$Bstmt$O \
-	$Bstring$O \
-	$Bsym$O \
-	$Btrace$O \
-	$Btree$O \
-	$Btypes$O \
-	$Bnull$O \
-	$Bsymbolic$O \
-	$Bgen$O \
-	$Bbytecode$O
+RCCOBJS=$(BD)alloc$O \
+	$(BD)bind$O \
+	$(BD)dag$O \
+	$(BD)dagcheck$O \
+	$(BD)decl$O \
+	$(BD)enode$O \
+	$(BD)error$O \
+	$(BD)expr$O \
+	$(BD)event$O \
+	$(BD)init$O \
+	$(BD)inits$O \
+	$(BD)input$O \
+	$(BD)lex$O \
+	$(BD)list$O \
+	$(BD)main$O \
+	$(BD)output$O \
+	$(BD)prof$O \
+	$(BD)profio$O \
+	$(BD)simp$O \
+	$(BD)stmt$O \
+	$(BD)string$O \
+	$(BD)sym$O \
+	$(BD)trace$O \
+	$(BD)tree$O \
+	$(BD)types$O \
+	$(BD)null$O \
+	$(BD)symbolic$O \
+	$(BD)gen$O \
+	$(BD)bytecode$O
 
-$Bq3rcc$E::	$Bmain$O $Blibrcc$A $(EXTRAOBJS)
-		$(LD) $(LDFLAGS) -o $@ $Bmain$O $(EXTRAOBJS) $Blibrcc$A $(EXTRALIBS)
+$(BD)q3rcc$(E)::	$(BD)main$O $(BD)librcc$(A) $(EXTRAOBJS)
+		$(LD) $(LDFLAGS) -o $@ $(BD)main$O $(EXTRAOBJS) $(BD)librcc$(A) $(EXTRALIBS)
 
-$Blibrcc$A:	$(RCCOBJS)
+$(BD)librcc$(A):	$(RCCOBJS)
 		$(AR) $@ $(RCCOBJS); $(RANLIB) $@ || true
 
 $(RCCOBJS):	src/c.h src/token.h src/config.h
 
-$Balloc$O:	src/alloc.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/alloc.c
-$Bbind$O:	src/bind.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/bind.c
-$Bdag$O:	src/dag.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/dag.c
-$Bdecl$O:	src/decl.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/decl.c
-$Benode$O:	src/enode.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/enode.c
-$Berror$O:	src/error.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/error.c
-$Bevent$O:	src/event.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/event.c
-$Bexpr$O:	src/expr.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/expr.c
-$Bgen$O:	src/gen.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/gen.c
-$Binit$O:	src/init.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/init.c
-$Binits$O:	src/inits.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/inits.c
-$Binput$O:	src/input.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/input.c
-$Blex$O:	src/lex.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/lex.c
-$Blist$O:	src/list.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/list.c
-$Bmain$O:	src/main.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/main.c
-$Bnull$O:	src/null.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/null.c
-$Boutput$O:	src/output.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/output.c
-$Bprof$O:	src/prof.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/prof.c
-$Bprofio$O:	src/profio.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/profio.c
-$Bsimp$O:	src/simp.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/simp.c
-$Bstmt$O:	src/stmt.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/stmt.c
-$Bstring$O:	src/string.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/string.c
-$Bsym$O:	src/sym.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/sym.c
-$Bsymbolic$O:	src/symbolic.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/symbolic.c
-$Bbytecode$O:	src/bytecode.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/bytecode.c
-$Btrace$O:	src/trace.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/trace.c
-$Btree$O:	src/tree.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/tree.c
-$Btypes$O:	src/types.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/types.c
-$Bstab$O:	src/stab.c src/stab.h;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/stab.c
+$(BD)alloc$O:	src/alloc.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/alloc.c
+$(BD)bind$O:	src/bind.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/bind.c
+$(BD)dag$O:	src/dag.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/dag.c
+$(BD)decl$O:	src/decl.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/decl.c
+$(BD)enode$O:	src/enode.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/enode.c
+$(BD)error$O:	src/error.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/error.c
+$(BD)event$O:	src/event.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/event.c
+$(BD)expr$O:	src/expr.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/expr.c
+$(BD)gen$O:	src/gen.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/gen.c
+$(BD)init$O:	src/init.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/init.c
+$(BD)inits$O:	src/inits.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/inits.c
+$(BD)input$O:	src/input.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/input.c
+$(BD)lex$O:	src/lex.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/lex.c
+$(BD)list$O:	src/list.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/list.c
+$(BD)main$O:	src/main.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/main.c
+$(BD)null$O:	src/null.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/null.c
+$(BD)output$O:	src/output.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/output.c
+$(BD)prof$O:	src/prof.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/prof.c
+$(BD)profio$O:	src/profio.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/profio.c
+$(BD)simp$O:	src/simp.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/simp.c
+$(BD)stmt$O:	src/stmt.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/stmt.c
+$(BD)string$O:	src/string.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/string.c
+$(BD)sym$O:	src/sym.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/sym.c
+$(BD)symbolic$O:	src/symbolic.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/symbolic.c
+$(BD)bytecode$O:	src/bytecode.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/bytecode.c
+$(BD)trace$O:	src/trace.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/trace.c
+$(BD)tree$O:	src/tree.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/tree.c
+$(BD)types$O:	src/types.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/types.c
+$(BD)stab$O:	src/stab.c src/stab.h;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/stab.c
 
-$Bdagcheck$O:	$Bdagcheck.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ $Bdagcheck.c
-$Balpha$O:	$Balpha.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ $Balpha.c
-$Bmips$O:	$Bmips.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ $Bmips.c
-$Bsparc$O:	$Bsparc.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ $Bsparc.c
-$Bx86$O:	$Bx86.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ $Bx86.c
-$Bx86linux$O:	$Bx86linux.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ $Bx86linux.c
+$(BD)dagcheck$O:	$(BD)dagcheck.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ $(BD)dagcheck.c
+$(BD)alpha$O:	$(BD)alpha.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ $(BD)alpha.c
+$(BD)mips$O:	$(BD)mips.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ $(BD)mips.c
+$(BD)sparc$O:	$(BD)sparc.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ $(BD)sparc.c
+$(BD)x86$O:	$(BD)x86.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ $(BD)x86.c
+$(BD)x86linux$O:	$(BD)x86linux.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ $(BD)x86linux.c
 
-$Bdagcheck.c:	$Blburg$E src/dagcheck.md; $Blburg src/dagcheck.md $@
-$Balpha.c:	$Blburg$E src/alpha.md;    $Blburg src/alpha.md    $@
-$Bmips.c:	$Blburg$E src/mips.md;     $Blburg src/mips.md     $@
-$Bsparc.c:	$Blburg$E src/sparc.md;    $Blburg src/sparc.md    $@
-$Bx86.c:	$Blburg$E src/x86.md;      $Blburg src/x86.md      $@
-$Bx86linux.c:	$Blburg$E src/x86linux.md; $Blburg src/x86linux.md $@
+$(BD)dagcheck.c:	$(BD)lburg$(E) src/dagcheck.md; $(BD)lburg src/dagcheck.md $@
+$(BD)alpha.c:	$(BD)lburg$(E) src/alpha.md;    $(BD)lburg src/alpha.md    $@
+$(BD)mips.c:	$(BD)lburg$(E) src/mips.md;     $(BD)lburg src/mips.md     $@
+$(BD)sparc.c:	$(BD)lburg$(E) src/sparc.md;    $(BD)lburg src/sparc.md    $@
+$(BD)x86.c:	$(BD)lburg$(E) src/x86.md;      $(BD)lburg src/x86.md      $@
+$(BD)x86linux.c:	$(BD)lburg$(E) src/x86linux.md; $(BD)lburg src/x86linux.md $@
 
-$Bq3rcc.h:	src/rcc.asdl;			$(ASDL_HOME)/bin/asdlGen --c -d $B src/rcc.asdl
-$Bq3rcc$O:	$Brcc.h;			$(CC) $(CFLAGS) -c -Isrc -I$B -I$(ASDL_HOME)/include/asdlGen -o $@ $Brcc.c
-$Basdl$O:	src/asdl.c $Brcc.h src/c.h;	$(CC) $(CFLAGS) -c -Isrc -I$B -I$(ASDL_HOME)/include/asdlGen -o $@ src/asdl.c
-$Bpass2$O:	src/pass2.c $Brcc.h src/c.h;	$(CC) $(CFLAGS) -c -Isrc -I$B -I$(ASDL_HOME)/include/asdlGen -o $@ src/pass2.c
-$B2html$O:	src/2html.c $Brcc.h src/c.h;	$(CC) $(CFLAGS) -c -Isrc -I$B -I$(ASDL_HOME)/include/asdlGen -o $@ src/2html.c
+$(BD)q3rcc.h:	src/rcc.asdl;			$(ASDL_HOME)/bin/asdlGen --c -d $(BD) src/rcc.asdl
+$(BD)q3rcc$O:	$(BD)rcc.h;			$(CC) $(LCC_CFLAGS) -c -Isrc -I$(BD) -I$(ASDL_HOME)/include/asdlGen -o $@ $(BD)rcc.c
+$(BD)asdl$O:	src/asdl.c $(BD)rcc.h src/c.h;	$(CC) $(LCC_CFLAGS) -c -Isrc -I$(BD) -I$(ASDL_HOME)/include/asdlGen -o $@ src/asdl.c
+$(BD)pass2$O:	src/pass2.c $(BD)rcc.h src/c.h;	$(CC) $(LCC_CFLAGS) -c -Isrc -I$(BD) -I$(ASDL_HOME)/include/asdlGen -o $@ src/pass2.c
+$(BD)2html$O:	src/2html.c $(BD)rcc.h src/c.h;	$(CC) $(LCC_CFLAGS) -c -Isrc -I$(BD) -I$(ASDL_HOME)/include/asdlGen -o $@ src/2html.c
 
-$Bpass2$E:	$Bpass2$O $(EXTRAOBJS) $Blibrcc$A;	$(LD) $(LDFLAGS) -o $@ $Bpass2$O $(EXTRAOBJS) $Blibrcc$A $(EXTRALIBS)
-$B2html$E:	$B2html$O $Bq3rcc$O;			$(LD) $(LDFLAGS) -o $@ $B2html$O $Bq3rcc$O $(EXTRALIBS)
+$(BD)pass2$(E):	$(BD)pass2$O $(EXTRAOBJS) $(BD)librcc$(A);	$(LD) $(LDFLAGS) -o $@ $(BD)pass2$O $(EXTRAOBJS) $(BD)librcc$(A) $(EXTRALIBS)
+$(BD)2html$(E):	$(BD)2html$O $(BD)q3rcc$O;			$(LD) $(LDFLAGS) -o $@ $(BD)2html$O $(BD)q3rcc$O $(EXTRALIBS)
 
-$Bbprint$E:	$Bbprint$O;		$(LD) $(LDFLAGS) -o $@ $Bbprint$O 
+$(BD)bprint$(E):	$(BD)bprint$O;		$(LD) $(LDFLAGS) -o $@ $(BD)bprint$O 
 
-$Bbprint$O:	etc/bprint.c;		$(CC) $(CFLAGS) -c -Isrc -o $@ etc/bprint.c
+$(BD)bprint$O:	etc/bprint.c;		$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ etc/bprint.c
 
-$Bq3lcc$E:	$Bq3lcc$O $Bhost$O;	$(LD) $(LDFLAGS) -o $@ $Bq3lcc$O $Bhost$O 
+$(BD)q3lcc$(E):	$(BD)q3lcc$O $(BD)host$O;	$(LD) $(LDFLAGS) -o $@ $(BD)q3lcc$O $(BD)host$O 
 
 SYSTEM=$(shell cc -print-search-dirs | head -n 1 | cut -b 10-)
 
-$Bq3lcc$O:	etc/lcc.c;	$(CC) $(CFLAGS) -c -DTEMPDIR=\"$(TEMPDIR)\" -o $@ etc/lcc.c
-$Bhost$O:	$(HOSTFILE);	$(CC) $(CFLAGS) -c -DSYSTEM=\"$(SYSTEM)\" -o $@ $(HOSTFILE)
+$(BD)q3lcc$O:	etc/lcc.c;	$(CC) $(LCC_CFLAGS) -c -DTEMPDIR=\"$(TEMPDIR)\" -o $@ etc/lcc.c
+$(BD)host$O:	$(HOSTFILE);	$(CC) $(LCC_CFLAGS) -c -DSYSTEM=\"$(SYSTEM)\" -o $@ $(HOSTFILE)
 
-LIBOBJS=$Bassert$O $Bbbexit$O $Byynull$O
+LIBOBJS=$(BD)assert$O $(BD)bbexit$O $(BD)yynull$O
 
-$Bliblcc$A:	$(LIBOBJS);	$(AR) $@ $Bassert$O $Bbbexit$O $Byynull$O; $(RANLIB) $@ || true
+$(BD)liblcc$(A):	$(LIBOBJS);	$(AR) $@ $(BD)assert$O $(BD)bbexit$O $(BD)yynull$O; $(RANLIB) $@ || true
 
-$Bassert$O:	lib/assert.c;	$(CC) $(CFLAGS) -c -o $@ lib/assert.c
-$Byynull$O:	lib/yynull.c;	$(CC) $(CFLAGS) -c -o $@ lib/yynull.c
-$Bbbexit$O:	lib/bbexit.c;	$(CC) $(CFLAGS) -c -o $@ lib/bbexit.c
+$(BD)assert$O:	lib/assert.c;	$(CC) $(LCC_CFLAGS) -c -o $@ lib/assert.c
+$(BD)yynull$O:	lib/yynull.c;	$(CC) $(LCC_CFLAGS) -c -o $@ lib/yynull.c
+$(BD)bbexit$O:	lib/bbexit.c;	$(CC) $(LCC_CFLAGS) -c -o $@ lib/bbexit.c
 
-$Blburg$E:	$Blburg$O $Bgram$O;	$(LD) $(LDFLAGS) -o $@ $Blburg$O $Bgram$O 
+$(BD)lburg$(E):	$(BD)lburg$O $(BD)gram$O;	$(LD) $(LDFLAGS) -o $@ $(BD)lburg$O $(BD)gram$O 
 
-$Blburg$O $Bgram$O:	lburg/lburg.h
+$(BD)lburg$O $(BD)gram$O:	lburg/lburg.h
 
-$Blburg$O:	lburg/lburg.c;	$(CC) $(CFLAGS) -c -Ilburg -o $@ lburg/lburg.c
-$Bgram$O:	lburg/gram.c;	$(CC) $(CFLAGS) -c -Ilburg -o $@ lburg/gram.c
+$(BD)lburg$O:	lburg/lburg.c;	$(CC) $(LCC_CFLAGS) -c -Ilburg -o $@ lburg/lburg.c
+$(BD)gram$O:	lburg/gram.c;	$(CC) $(LCC_CFLAGS) -c -Ilburg -o $@ lburg/gram.c
 
-CPPOBJS=$Bq3cpp$O $Blexer$O $Bnlist$O $Btokens$O $Bmacro$O $Beval$O \
-	$Binclude$O $Bhideset$O $Bgetopt$O $Bunix$O
+CPPOBJS=$(BD)q3cpp$O $(BD)lexer$O $(BD)nlist$O $(BD)tokens$O $(BD)macro$O $(BD)eval$O \
+	$(BD)include$O $(BD)hideset$O $(BD)getopt$O $(BD)unix$O
 
-$Bq3cpp$E:	$(CPPOBJS)
+$(BD)q3cpp$(E):	$(CPPOBJS)
 		$(LD) $(LDFLAGS) -o $@ $(CPPOBJS) 
 
 $(CPPOBJS):	cpp/cpp.h
 
-$Bq3cpp$O:	cpp/cpp.c;	$(CC) $(CFLAGS) -c -Icpp -o $@ cpp/cpp.c
-$Blexer$O:	cpp/lex.c;	$(CC) $(CFLAGS) -c -Icpp -o $@ cpp/lex.c
-$Bnlist$O:	cpp/nlist.c;	$(CC) $(CFLAGS) -c -Icpp -o $@ cpp/nlist.c
-$Btokens$O:	cpp/tokens.c;	$(CC) $(CFLAGS) -c -Icpp -o $@ cpp/tokens.c
-$Bmacro$O:	cpp/macro.c;	$(CC) $(CFLAGS) -c -Icpp -o $@ cpp/macro.c
-$Beval$O:	cpp/eval.c;	$(CC) $(CFLAGS) -c -Icpp -o $@ cpp/eval.c
-$Binclude$O:	cpp/include.c;	$(CC) $(CFLAGS) -c -Icpp -o $@ cpp/include.c
-$Bhideset$O:	cpp/hideset.c;	$(CC) $(CFLAGS) -c -Icpp -o $@ cpp/hideset.c
-$Bgetopt$O:	cpp/getopt.c;	$(CC) $(CFLAGS) -c -Icpp -o $@ cpp/getopt.c
-$Bunix$O:	cpp/unix.c;	$(CC) $(CFLAGS) -c -Icpp -o $@ cpp/unix.c
+$(BD)q3cpp$O:	cpp/cpp.c;	$(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/cpp.c
+$(BD)lexer$O:	cpp/lex.c;	$(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/lex.c
+$(BD)nlist$O:	cpp/nlist.c;	$(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/nlist.c
+$(BD)tokens$O:	cpp/tokens.c;	$(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/tokens.c
+$(BD)macro$O:	cpp/macro.c;	$(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/macro.c
+$(BD)eval$O:	cpp/eval.c;	$(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/eval.c
+$(BD)include$O:	cpp/include.c;	$(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/include.c
+$(BD)hideset$O:	cpp/hideset.c;	$(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/hideset.c
+$(BD)getopt$O:	cpp/getopt.c;	$(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/getopt.c
+$(BD)unix$O:	cpp/unix.c;	$(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/unix.c
 
-test:	$T8q.s \
-	$Tarray.s \
-	$Tcf.s \
-	$Tcq.s \
-	$Tcvt.s \
-	$Tfields.s \
-	$Tfront.s \
-	$Tincr.s \
-	$Tinit.s \
-	$Tlimits.s \
-	$Tparanoia.s \
-	$Tsort.s \
-	$Tspill.s \
-	$Tstdarg.s \
-	$Tstruct.s \
-	$Tswitch.s \
-	$Twf1.s \
-	$Tyacc.s
+test:	$(T)8q.s \
+	$(T)array.s \
+	$(T)cf.s \
+	$(T)cq.s \
+	$(T)cvt.s \
+	$(T)fields.s \
+	$(T)front.s \
+	$(T)incr.s \
+	$(T)init.s \
+	$(T)limits.s \
+	$(T)paranoia.s \
+	$(T)sort.s \
+	$(T)spill.s \
+	$(T)stdarg.s \
+	$(T)struct.s \
+	$(T)switch.s \
+	$(T)wf1.s \
+	$(T)yacc.s
 
-$T8q.s:	tst/8q.c tst/8q.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
-$Tarray.s:	tst/array.c tst/array.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
-$Tcf.s:	tst/cf.c tst/cf.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
-$Tcq.s:	tst/cq.c tst/cq.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
-$Tcvt.s:	tst/cvt.c tst/cvt.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
-$Tfields.s:	tst/fields.c tst/fields.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
-$Tfront.s:	tst/front.c tst/front.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
-$Tincr.s:	tst/incr.c tst/incr.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
-$Tinit.s:	tst/init.c tst/init.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
-$Tlimits.s:	tst/limits.c tst/limits.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
-$Tparanoia.s:	tst/paranoia.c tst/paranoia.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
-$Tsort.s:	tst/sort.c tst/sort.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
-$Tspill.s:	tst/spill.c tst/spill.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
-$Tstdarg.s:	tst/stdarg.c tst/stdarg.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
-$Tstruct.s:	tst/struct.c tst/struct.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
-$Tswitch.s:	tst/switch.c tst/switch.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
-$Twf1.s:	tst/wf1.c tst/wf1.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
-$Tyacc.s:	tst/yacc.c tst/yacc.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
+$(T)8q.s:	tst/8q.c tst/8q.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
+$(T)array.s:	tst/array.c tst/array.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
+$(T)cf.s:	tst/cf.c tst/cf.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
+$(T)cq.s:	tst/cq.c tst/cq.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
+$(T)cvt.s:	tst/cvt.c tst/cvt.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
+$(T)fields.s:	tst/fields.c tst/fields.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
+$(T)front.s:	tst/front.c tst/front.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
+$(T)incr.s:	tst/incr.c tst/incr.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
+$(T)init.s:	tst/init.c tst/init.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
+$(T)limits.s:	tst/limits.c tst/limits.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
+$(T)paranoia.s:	tst/paranoia.c tst/paranoia.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
+$(T)sort.s:	tst/sort.c tst/sort.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
+$(T)spill.s:	tst/spill.c tst/spill.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
+$(T)stdarg.s:	tst/stdarg.c tst/stdarg.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
+$(T)struct.s:	tst/struct.c tst/struct.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
+$(T)switch.s:	tst/switch.c tst/switch.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
+$(T)wf1.s:	tst/wf1.c tst/wf1.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
+$(T)yacc.s:	tst/yacc.c tst/yacc.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
 
 testclean:
-	$(RM) $T8q$E $T8q.s $T8q.2 $T8q.1
-	$(RM) $Tarray$E $Tarray.s $Tarray.2 $Tarray.1
-	$(RM) $Tcf$E $Tcf.s $Tcf.2 $Tcf.1
-	$(RM) $Tcq$E $Tcq.s $Tcq.2 $Tcq.1
-	$(RM) $Tcvt$E $Tcvt.s $Tcvt.2 $Tcvt.1
-	$(RM) $Tfields$E $Tfields.s $Tfields.2 $Tfields.1
-	$(RM) $Tfront$E $Tfront.s $Tfront.2 $Tfront.1
-	$(RM) $Tincr$E $Tincr.s $Tincr.2 $Tincr.1
-	$(RM) $Tinit$E $Tinit.s $Tinit.2 $Tinit.1
-	$(RM) $Tlimits$E $Tlimits.s $Tlimits.2 $Tlimits.1
-	$(RM) $Tparanoia$E $Tparanoia.s $Tparanoia.2 $Tparanoia.1
-	$(RM) $Tsort$E $Tsort.s $Tsort.2 $Tsort.1
-	$(RM) $Tspill$E $Tspill.s $Tspill.2 $Tspill.1
-	$(RM) $Tstdarg$E $Tstdarg.s $Tstdarg.2 $Tstdarg.1
-	$(RM) $Tstruct$E $Tstruct.s $Tstruct.2 $Tstruct.1
-	$(RM) $Tswitch$E $Tswitch.s $Tswitch.2 $Tswitch.1
-	$(RM) $Twf1$E $Twf1.s $Twf1.2 $Twf1.1
-	$(RM) $Tyacc$E $Tyacc.s $Tyacc.2 $Tyacc.1
+	$(RM) $(T)8q$(E) $(T)8q.s $(T)8q.2 $(T)8q.1
+	$(RM) $(T)array$(E) $(T)array.s $(T)array.2 $(T)array.1
+	$(RM) $(T)cf$(E) $(T)cf.s $(T)cf.2 $(T)cf.1
+	$(RM) $(T)cq$(E) $(T)cq.s $(T)cq.2 $(T)cq.1
+	$(RM) $(T)cvt$(E) $(T)cvt.s $(T)cvt.2 $(T)cvt.1
+	$(RM) $(T)fields$(E) $(T)fields.s $(T)fields.2 $(T)fields.1
+	$(RM) $(T)front$(E) $(T)front.s $(T)front.2 $(T)front.1
+	$(RM) $(T)incr$(E) $(T)incr.s $(T)incr.2 $(T)incr.1
+	$(RM) $(T)init$(E) $(T)init.s $(T)init.2 $(T)init.1
+	$(RM) $(T)limits$(E) $(T)limits.s $(T)limits.2 $(T)limits.1
+	$(RM) $(T)paranoia$(E) $(T)paranoia.s $(T)paranoia.2 $(T)paranoia.1
+	$(RM) $(T)sort$(E) $(T)sort.s $(T)sort.2 $(T)sort.1
+	$(RM) $(T)spill$(E) $(T)spill.s $(T)spill.2 $(T)spill.1
+	$(RM) $(T)stdarg$(E) $(T)stdarg.s $(T)stdarg.2 $(T)stdarg.1
+	$(RM) $(T)struct$(E) $(T)struct.s $(T)struct.2 $(T)struct.1
+	$(RM) $(T)switch$(E) $(T)switch.s $(T)switch.2 $(T)switch.1
+	$(RM) $(T)wf1$(E) $(T)wf1.s $(T)wf1.2 $(T)wf1.1
+	$(RM) $(T)yacc$(E) $(T)yacc.s $(T)yacc.2 $(T)yacc.1
 
 install::	all
-	install -s -m 0755 $Bq3lcc$E ../
-	install -s -m 0755 $Bq3cpp$E ../
-	install -s -m 0755 $Bq3rcc$E ../
+	install -s -m 0755 $(BD)q3lcc$(E) ../
+	install -s -m 0755 $(BD)q3cpp$(E) ../
+	install -s -m 0755 $(BD)q3rcc$(E) ../
 
 uninstall::
-	-$(RM) ../q3lcc$E
-	-$(RM) ../q3cpp$E
-	-$(RM) ../q3rcc$E
+	-$(RM) ../q3lcc$(E)
+	-$(RM) ../q3cpp$(E)
+	-$(RM) ../q3rcc$(E)
 
 clean::		testclean
-		$(RM) $B*$O
-		$(RM) $Bdagcheck.c $Balpha.c $Bmips.c $Bx86.c $Bsparc.c $Bx86linux.c $Bgram.c
-		$(RM) $Brcc.c $Brcc.h
-		$(RM) $Brcc1$E $Brcc1$E $B1rcc$E $B2rcc$E
-		$(RM) $B*.ilk
+		$(RM) $(BD)*$O
+		$(RM) $(BD)dagcheck.c $(BD)alpha.c $(BD)mips.c $(BD)x86.c $(BD)sparc.c $(BD)x86linux.c $(BD)gram.c
+		$(RM) $(BD)rcc.c $(BD)rcc.h
+		$(RM) $(BD)rcc1$(E) $(BD)rcc1$(E) $(BD)1rcc$(E) $(BD)2rcc$(E)
+		$(RM) $(BD)*.ilk
 
 clobber::	clean
-		$(RM) $Bq3rcc$E $B2html$E $Bpass2$E $Blburg$E $Bq3cpp$E $Bq3lcc$E $Bbprint$E $B*$A
-		$(RM) $B*.pdb $B*.pch
+		$(RM) $(BD)q3rcc$(E) $(BD)2html$(E) $(BD)pass2$(E) $(BD)lburg$(E) $(BD)q3cpp$(E) $(BD)q3lcc$(E) $(BD)bprint$(E) $(BD)*$(A)
+		$(RM) $(BD)*.pdb $(BD)*.pch
 
 RCCSRCS=src/alloc.c \
 	src/bind.c \
@@ -287,20 +287,20 @@
 	src/bytecode.c \
 	src/gen.c \
 	src/stab.c \
-	$Bdagcheck.c \
-	$Balpha.c \
-	$Bmips.c \
-	$Bsparc.c \
-	$Bx86linux.c \
-	$Bx86.c
+	$(BD)dagcheck.c \
+	$(BD)alpha.c \
+	$(BD)mips.c \
+	$(BD)sparc.c \
+	$(BD)x86linux.c \
+	$(BD)x86.c
 
-C=$Bq3lcc -A -d0.6 -Wo-lccdir=$(BUILDDIR) -Isrc -I$(BUILDDIR)
-triple:	$Bq3rcc$E $Bq3lcc$E $Bq3cpp$E
-	$C -o $B1rcc$E -B$B  $(RCCSRCS)
-	$C -o $B2rcc$E -B$B1 $(RCCSRCS)
-	strip $B1rcc$E $B2rcc$E
-	dd if=$B1rcc$E of=$Brcc1$E bs=512 skip=1
-	dd if=$B2rcc$E of=$Brcc2$E bs=512 skip=1
-	if cmp $Brcc1$E $Brcc2$E; then \
-		mv $B2rcc$E $Bq3rcc$E; \
-		$(RM) $B1rcc$E $Bq3rcc[12]$E; fi
+C=$(BD)q3lcc -A -d0.6 -Wo-lccdir=$(BUILDDIR) -Isrc -I$(BUILDDIR)
+triple:	$(BD)q3rcc$(E) $(BD)q3lcc$(E) $(BD)q3cpp$(E)
+	$C -o $(BD)1rcc$(E) -B$(BD)  $(RCCSRCS)
+	$C -o $(BD)2rcc$(E) -B$(BD)1 $(RCCSRCS)
+	strip $(BD)1rcc$(E) $(BD)2rcc$(E)
+	dd if=$(BD)1rcc$(E) of=$(BD)rcc1$(E) bs=512 skip=1
+	dd if=$(BD)2rcc$(E) of=$(BD)rcc2$(E) bs=512 skip=1
+	if cmp $(BD)rcc1$(E) $(BD)rcc2$(E); then \
+		mv $(BD)2rcc$(E) $(BD)q3rcc$(E); \
+		$(RM) $(BD)1rcc$(E) $(BD)q3rcc[12]$(E); fi

Modified: trunk/code/unix/Makefile
===================================================================
--- trunk/code/unix/Makefile	2005-10-04 19:15:34 UTC (rev 137)
+++ trunk/code/unix/Makefile	2005-10-04 23:54:51 UTC (rev 138)
@@ -194,12 +194,12 @@
       $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
       $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
       $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) \
-#      $(B)/baseq3/vm/qagame.qvm \
-#      $(B)/baseq3/vm/cgame.qvm \
-#      $(B)/baseq3/vm/ui.qvm \
-#      $(B)/missionpack/vm/qagame.qvm \
-#      $(B)/missionpack/vm/cgame.qvm \
-#      $(B)/missionpack/vm/ui.qvm
+      $(B)/baseq3/vm/cgame.qvm \
+      $(B)/baseq3/vm/qagame.qvm \
+      $(B)/baseq3/vm/ui.qvm \
+      $(B)/missionpack/vm/qagame.qvm \
+      $(B)/missionpack/vm/cgame.qvm \
+      $(B)/missionpack/vm/ui.qvm
 #      $(B)/$(PLATFORM)quake3-smp \
 
   endif
@@ -244,6 +244,8 @@
   SHLIBCFLAGS=
   SHLIBLDFLAGS=-shared $(LDFLAGS)
 
+  BINEXT=.exe
+
   LDFLAGS= -mwindows -lwsock32 -lgdi32 -lwinmm -lole32
   GLLDFLAGS=
 
@@ -266,13 +268,13 @@
     $(B)/baseq3/ui$(ARCH).$(SHLIBEXT)     \
     $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
     $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
-    $(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
-#    $(B)/baseq3/vm/qagame.qvm \
-#    $(B)/baseq3/vm/cgame.qvm \
-#    $(B)/baseq3/vm/ui.qvm \
-#    $(B)/missionpack/vm/qagame.qvm \
-#    $(B)/missionpack/vm/cgame.qvm \
-#    $(B)/missionpack/vm/ui.qvm
+    $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) \
+    $(B)/baseq3/vm/cgame.qvm \
+    $(B)/baseq3/vm/qagame.qvm \
+    $(B)/baseq3/vm/ui.qvm \
+    $(B)/missionpack/vm/qagame.qvm \
+    $(B)/missionpack/vm/cgame.qvm \
+    $(B)/missionpack/vm/ui.qvm
 
 else # ifeq mingw32
 
@@ -325,12 +327,19 @@
   else
     TARGETS=\
       $(B)/$(PLATFORM)quake3 \
+      $(B)/$(PLATFORM)q3ded \
       $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
       $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
       $(B)/baseq3/ui$(ARCH).$(SHLIBEXT)     \
       $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
       $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
-      $(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
+      $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) \
+      $(B)/baseq3/vm/cgame.qvm \
+      $(B)/baseq3/vm/qagame.qvm \
+      $(B)/baseq3/vm/ui.qvm \
+      $(B)/missionpack/vm/qagame.qvm \
+      $(B)/missionpack/vm/cgame.qvm \
+      $(B)/missionpack/vm/ui.qvm
   endif
 
 else # ifeq freebsd
@@ -357,8 +366,8 @@
   LDFLAGS=-ldl -lm
   GLLDFLAGS=-L/usr/X11/$(LIB) -lGL -lX11 -lXext -lm
 
-  TARGETS=$(B)/sgiquake3 \
-    $(B)/q3ded
+  TARGETS=$(B)/$(PLATFORM)quake3 \
+    $(B)/$(PLATFORM)q3ded
 
 else # ifeq IRIX
 
@@ -404,9 +413,25 @@
 DO_DED_CC=$(CC) -DDEDICATED -DC_ONLY $(CFLAGS) -o $@ -c $<
 DO_WINDRES=$(WINDRES) -i $< -o $@
 
-#DO_LCC=$(LCC) -o $@ -S -Wf-target=bytecode -Wf-g -DQ3_VM -I$(CGDIR) -I$(GDIR)  -I$(UIDIR)  $<
+#############################################################################
+# QVM BUILD TOOLS
+#############################################################################
 
-#### DEFAULT TARGET
+Q3LCC=../tools/q3lcc$(BINEXT)
+Q3ASM=../tools/q3asm$(BINEXT)
+
+$(Q3LCC):
+	$(MAKE) -C ../tools/lcc install
+
+$(Q3ASM):
+	$(MAKE) -C ../tools/asm install
+
+DO_Q3LCC=$(Q3LCC) -o $@ -S -DQ3_VM -I$(CGDIR) -I$(GDIR) -I$(UIDIR) $<
+
+#############################################################################
+# MAIN TARGETS
+#############################################################################
+
 default:build_release
 
 debug: build_debug
@@ -1054,41 +1079,13 @@
 $(B)/ded/$(VM_PPC).o : $(CMDIR)/$(VM_PPC).c; $(DO_DED_CC)
 
 
-#############################################################################
-## QVM
-#############################################################################
 
-$(B)/baseq3/vm/cgame.qvm:
-	cd $(CGDIR) && ./cgame.sh
-	mv /tmp/quake3/baseq3/vm/cgame.qvm $@
-
-$(B)/baseq3/vm/ui.qvm:
-	cd $(Q3UIDIR) && ./q3_ui.sh
-	mv /tmp/quake3/baseq3/vm/ui.qvm $@
-
-$(B)/baseq3/vm/qagame.qvm:
-	cd $(GDIR) && ./game.sh
-	mv /tmp/quake3/baseq3/vm/qagame.qvm $@
-
-$(B)/missionpack/vm/cgame.qvm:
-	cd $(CGDIR) && ./cgame_ta.sh
-	mv /tmp/quake3/missionpack/vm/cgame.qvm $@
-
-$(B)/missionpack/vm/qagame.qvm:
-	cd $(GDIR) && ./game_ta.sh
-	mv /tmp/quake3/missionpack/vm/qagame.qvm $@
-
-$(B)/missionpack/vm/ui.qvm:
-	cd $(UIDIR) && ./ui.sh
-	mv /tmp/quake3/missionpack/vm/ui.qvm $@
-
-
-
 #############################################################################
 ## BASEQ3 CGAME
 #############################################################################
 
-Q3CGOBJ = \
+Q3CGOBJ_ = \
+  $(B)/baseq3/cgame/cg_main.o \
   $(B)/baseq3/game/bg_misc.o \
   $(B)/baseq3/game/bg_pmove.o \
   $(B)/baseq3/game/bg_slidemove.o \
@@ -1100,7 +1097,6 @@
   $(B)/baseq3/cgame/cg_event.o \
   $(B)/baseq3/cgame/cg_info.o \
   $(B)/baseq3/cgame/cg_localents.o \
-  $(B)/baseq3/cgame/cg_main.o \
   $(B)/baseq3/cgame/cg_marks.o \
   $(B)/baseq3/cgame/cg_players.o \
   $(B)/baseq3/cgame/cg_playerstate.o \
@@ -1108,20 +1104,26 @@
   $(B)/baseq3/cgame/cg_scoreboard.o \
   $(B)/baseq3/cgame/cg_servercmds.o \
   $(B)/baseq3/cgame/cg_snapshot.o \
-  $(B)/baseq3/cgame/cg_syscalls.o \
   $(B)/baseq3/cgame/cg_view.o \
   $(B)/baseq3/cgame/cg_weapons.o \
   $(B)/baseq3/game/q_math.o \
   $(B)/baseq3/game/q_shared.o
 
+Q3CGOBJ = $(Q3CGOBJ_) $(B)/baseq3/cgame/cg_syscalls.o
+Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
+
 $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) : $(Q3CGOBJ)
 	$(CC)  $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ)
 
+$(B)/baseq3/vm/cgame.qvm: $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM)
+	$(Q3ASM) -o $@ $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm
+
 #############################################################################
 ## MISSIONPACK CGAME
 #############################################################################
 
-MPCGOBJ = \
+MPCGOBJ_ = \
+  $(B)/missionpack/cgame/cg_main.o \
   $(B)/missionpack/game/bg_misc.o \
   $(B)/missionpack/game/bg_pmove.o \
   $(B)/missionpack/game/bg_slidemove.o \
@@ -1134,7 +1136,6 @@
   $(B)/missionpack/cgame/cg_event.o \
   $(B)/missionpack/cgame/cg_info.o \
   $(B)/missionpack/cgame/cg_localents.o \
-  $(B)/missionpack/cgame/cg_main.o \
   $(B)/missionpack/cgame/cg_marks.o \
   $(B)/missionpack/cgame/cg_players.o \
   $(B)/missionpack/cgame/cg_playerstate.o \
@@ -1142,23 +1143,29 @@
   $(B)/missionpack/cgame/cg_scoreboard.o \
   $(B)/missionpack/cgame/cg_servercmds.o \
   $(B)/missionpack/cgame/cg_snapshot.o \
-  $(B)/missionpack/cgame/cg_syscalls.o \
   $(B)/missionpack/cgame/cg_view.o \
   $(B)/missionpack/cgame/cg_weapons.o \
   $(B)/missionpack/game/q_math.o \
   $(B)/missionpack/game/q_shared.o \
   $(B)/missionpack/ui/ui_shared.o
 
+MPCGOBJ = $(MPCGOBJ_) $(B)/missionpack/cgame/cg_syscalls.o
+MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm
+
 $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) : $(MPCGOBJ)
 	$(CC) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ)
 
+$(B)/missionpack/vm/cgame.qvm: $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM)
+	$(Q3ASM) -o $@ $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm
 
 
+
 #############################################################################
 ## BASEQ3 GAME
 #############################################################################
 
-Q3GOBJ = \
+Q3GOBJ_ = \
+  $(B)/baseq3/game/g_main.o \
   $(B)/baseq3/game/ai_chat.o \
   $(B)/baseq3/game/ai_cmd.o \
   $(B)/baseq3/game/ai_dmnet.o \
@@ -1176,7 +1183,6 @@
   $(B)/baseq3/game/g_cmds.o \
   $(B)/baseq3/game/g_combat.o \
   $(B)/baseq3/game/g_items.o \
-  $(B)/baseq3/game/g_main.o \
   $(B)/baseq3/game/g_mem.o \
   $(B)/baseq3/game/g_misc.o \
   $(B)/baseq3/game/g_missile.o \
@@ -1184,7 +1190,6 @@
   $(B)/baseq3/game/g_session.o \
   $(B)/baseq3/game/g_spawn.o \
   $(B)/baseq3/game/g_svcmds.o \
-  $(B)/baseq3/game/g_syscalls.o \
   $(B)/baseq3/game/g_target.o \
   $(B)/baseq3/game/g_team.o \
   $(B)/baseq3/game/g_trigger.o \
@@ -1194,14 +1199,21 @@
   $(B)/baseq3/game/q_math.o \
   $(B)/baseq3/game/q_shared.o
 
+Q3GOBJ = $(Q3GOBJ_) $(B)/baseq3/game/g_syscalls.o
+Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
+
 $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) : $(Q3GOBJ)
 	$(CC)  $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ)
 
+$(B)/baseq3/vm/qagame.qvm: $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM)
+	$(Q3ASM) -o $@ $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm
+
 #############################################################################
 ## MISSIONPACK GAME
 #############################################################################
 
-MPGOBJ = \
+MPGOBJ_ = \
+  $(B)/missionpack/game/g_main.o \
   $(B)/missionpack/game/ai_chat.o \
   $(B)/missionpack/game/ai_cmd.o \
   $(B)/missionpack/game/ai_dmnet.o \
@@ -1219,7 +1231,6 @@
   $(B)/missionpack/game/g_cmds.o \
   $(B)/missionpack/game/g_combat.o \
   $(B)/missionpack/game/g_items.o \
-  $(B)/missionpack/game/g_main.o \
   $(B)/missionpack/game/g_mem.o \
   $(B)/missionpack/game/g_misc.o \
   $(B)/missionpack/game/g_missile.o \
@@ -1227,7 +1238,6 @@
   $(B)/missionpack/game/g_session.o \
   $(B)/missionpack/game/g_spawn.o \
   $(B)/missionpack/game/g_svcmds.o \
-  $(B)/missionpack/game/g_syscalls.o \
   $(B)/missionpack/game/g_target.o \
   $(B)/missionpack/game/g_team.o \
   $(B)/missionpack/game/g_trigger.o \
@@ -1237,74 +1247,84 @@
   $(B)/missionpack/game/q_math.o \
   $(B)/missionpack/game/q_shared.o
 
+MPGOBJ = $(MPGOBJ_) $(B)/missionpack/game/g_syscalls.o
+MPGVMOBJ = $(MPGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm
+
 $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) : $(MPGOBJ)
 	$(CC) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ)
 
+$(B)/missionpack/vm/qagame.qvm: $(MPGVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM)
+	$(Q3ASM) -o $@ $(MPGVMOBJ) $(GDIR)/g_syscalls.asm
 
 
+
 #############################################################################
 ## BASEQ3 UI
 #############################################################################
 
-Q3UIOBJ = \
-	$(B)/baseq3/game/bg_misc.o \
-	$(B)/baseq3/ui/ui_addbots.o \
-	$(B)/baseq3/ui/ui_atoms.o \
-	$(B)/baseq3/ui/ui_cdkey.o \
-	$(B)/baseq3/ui/ui_cinematics.o \
-	$(B)/baseq3/ui/ui_confirm.o \
-	$(B)/baseq3/ui/ui_connect.o \
-	$(B)/baseq3/ui/ui_controls2.o \
-	$(B)/baseq3/ui/ui_credits.o \
-	$(B)/baseq3/ui/ui_demo2.o \
-	$(B)/baseq3/ui/ui_display.o \
-	$(B)/baseq3/ui/ui_gameinfo.o \
-	$(B)/baseq3/ui/ui_ingame.o \
-	$(B)/baseq3/ui/ui_loadconfig.o \
-	$(B)/baseq3/ui/ui_main.o \
-	$(B)/baseq3/ui/ui_menu.o \
-	$(B)/baseq3/ui/ui_mfield.o \
-	$(B)/baseq3/ui/ui_mods.o \
-	$(B)/baseq3/ui/ui_network.o \
-	$(B)/baseq3/ui/ui_options.o \
-	$(B)/baseq3/ui/ui_playermodel.o \
-	$(B)/baseq3/ui/ui_players.o \
-	$(B)/baseq3/ui/ui_playersettings.o \
-	$(B)/baseq3/ui/ui_preferences.o \
-	$(B)/baseq3/ui/ui_qmenu.o \
-	$(B)/baseq3/ui/ui_removebots.o \
-	$(B)/baseq3/ui/ui_saveconfig.o \
-	$(B)/baseq3/ui/ui_serverinfo.o \
-	$(B)/baseq3/ui/ui_servers2.o \
-	$(B)/baseq3/ui/ui_setup.o \
-	$(B)/baseq3/ui/ui_sound.o \
-	$(B)/baseq3/ui/ui_sparena.o \
-	$(B)/baseq3/ui/ui_specifyserver.o \
-	$(B)/baseq3/ui/ui_splevel.o \
-	$(B)/baseq3/ui/ui_sppostgame.o \
-	$(B)/baseq3/ui/ui_spskill.o \
-	$(B)/baseq3/ui/ui_startserver.o \
-	$(B)/missionpack/ui/ui_syscalls.o \
-	$(B)/baseq3/ui/ui_team.o \
-	$(B)/baseq3/ui/ui_teamorders.o \
-	$(B)/baseq3/ui/ui_video.o \
-	\
-	$(B)/baseq3/game/q_math.o \
-	$(B)/baseq3/game/q_shared.o
+Q3UIOBJ_ = \
+  $(B)/baseq3/ui/ui_main.o \
+  $(B)/baseq3/game/bg_misc.o \
+  $(B)/baseq3/ui/ui_addbots.o \
+  $(B)/baseq3/ui/ui_atoms.o \
+  $(B)/baseq3/ui/ui_cdkey.o \
+  $(B)/baseq3/ui/ui_cinematics.o \
+  $(B)/baseq3/ui/ui_confirm.o \
+  $(B)/baseq3/ui/ui_connect.o \
+  $(B)/baseq3/ui/ui_controls2.o \
+  $(B)/baseq3/ui/ui_credits.o \
+  $(B)/baseq3/ui/ui_demo2.o \
+  $(B)/baseq3/ui/ui_display.o \
+  $(B)/baseq3/ui/ui_gameinfo.o \
+  $(B)/baseq3/ui/ui_ingame.o \
+  $(B)/baseq3/ui/ui_loadconfig.o \
+  $(B)/baseq3/ui/ui_menu.o \
+  $(B)/baseq3/ui/ui_mfield.o \
+  $(B)/baseq3/ui/ui_mods.o \
+  $(B)/baseq3/ui/ui_network.o \
+  $(B)/baseq3/ui/ui_options.o \
+  $(B)/baseq3/ui/ui_playermodel.o \
+  $(B)/baseq3/ui/ui_players.o \
+  $(B)/baseq3/ui/ui_playersettings.o \
+  $(B)/baseq3/ui/ui_preferences.o \
+  $(B)/baseq3/ui/ui_qmenu.o \
+  $(B)/baseq3/ui/ui_removebots.o \
+  $(B)/baseq3/ui/ui_saveconfig.o \
+  $(B)/baseq3/ui/ui_serverinfo.o \
+  $(B)/baseq3/ui/ui_servers2.o \
+  $(B)/baseq3/ui/ui_setup.o \
+  $(B)/baseq3/ui/ui_sound.o \
+  $(B)/baseq3/ui/ui_sparena.o \
+  $(B)/baseq3/ui/ui_specifyserver.o \
+  $(B)/baseq3/ui/ui_splevel.o \
+  $(B)/baseq3/ui/ui_sppostgame.o \
+  $(B)/baseq3/ui/ui_spskill.o \
+  $(B)/baseq3/ui/ui_startserver.o \
+  $(B)/baseq3/ui/ui_team.o \
+  $(B)/baseq3/ui/ui_teamorders.o \
+  $(B)/baseq3/ui/ui_video.o \
+  \
+  $(B)/baseq3/game/q_math.o \
+  $(B)/baseq3/game/q_shared.o
 
+Q3UIOBJ = $(Q3UIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
+Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
+
 $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) : $(Q3UIOBJ)
 	$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ)
 
+$(B)/baseq3/vm/ui.qvm: $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM)
+	$(Q3ASM) -o $@ $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm
+
 #############################################################################
 ## MISSIONPACK UI
 #############################################################################
 
-MPUIOBJ = \
+MPUIOBJ_ = \
+  $(B)/missionpack/ui/ui_main.o \
   $(B)/missionpack/ui/ui_atoms.o \
   $(B)/missionpack/ui/ui_gameinfo.o \
-  $(B)/missionpack/ui/ui_main.o \
   $(B)/missionpack/ui/ui_players.o \
-  $(B)/missionpack/ui/ui_syscalls.o \
   $(B)/missionpack/ui/ui_util.o \
   $(B)/missionpack/ui/ui_shared.o \
   \
@@ -1313,11 +1333,17 @@
   $(B)/missionpack/game/q_math.o \
   $(B)/missionpack/game/q_shared.o
 
+MPUIOBJ = $(MPUIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
+MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
+
 $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) : $(MPUIOBJ)
 	$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ)
 
+$(B)/missionpack/vm/ui.qvm: $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM)
+	$(Q3ASM) -o $@ $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm
 
 
+
 #############################################################################
 ## GAME MODULE RULES
 #############################################################################
@@ -1325,23 +1351,43 @@
 $(B)/baseq3/cgame/%.o: $(CGDIR)/%.c
 	$(DO_SHLIB_CC)
 
+$(B)/baseq3/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC) 
+	$(DO_Q3LCC)
+
 $(B)/missionpack/cgame/%.o: $(CGDIR)/%.c
 	$(DO_SHLIB_CC) -DMISSIONPACK
 
+$(B)/missionpack/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC)
+	$(DO_Q3LCC) -DMISSIONPACK
+
+
 $(B)/baseq3/game/%.o: $(GDIR)/%.c
 	$(DO_SHLIB_CC)
 
+$(B)/baseq3/game/%.asm: $(GDIR)/%.c $(Q3LCC)
+	$(DO_Q3LCC)
+
 $(B)/missionpack/game/%.o: $(GDIR)/%.c
 	$(DO_SHLIB_CC) -DMISSIONPACK
 
+$(B)/missionpack/game/%.asm: $(GDIR)/%.c $(Q3LCC)
+	$(DO_Q3LCC) -DMISSIONPACK
+
+
 $(B)/baseq3/ui/%.o: $(Q3UIDIR)/%.c
 	$(DO_SHLIB_CC)
 
+$(B)/baseq3/ui/%.asm: $(Q3UIDIR)/%.c $(Q3LCC)
+	$(DO_Q3LCC)
+
 $(B)/missionpack/ui/%.o: $(UIDIR)/%.c
 	$(DO_SHLIB_CC) -DMISSIONPACK
 
+$(B)/missionpack/ui/%.asm: $(UIDIR)/%.c $(Q3LCC)
+	$(DO_Q3LCC) -DMISSIONPACK
 
 
+
 #############################################################################
 # MISC
 #############################################################################
@@ -1367,31 +1413,14 @@
 	install -s -m 0755 $(BR)/missionpack/ui$(ARCH).$(SHLIBEXT) \
 					$(COPYDIR)/missionpack/.
 
-# TTimo: FIXME: doesn't clean the binary and .so
-
 clean:clean-debug clean-release
 
-clean2: clean-bins
-	rm -f $(Q3OBJ) $(Q3POBJ) $(Q3POBJ_SMP) $(Q3DOBJ) $(MPGOBJ) $(Q3GOBJ) $(Q3CGOBJ) $(MPCGOBJ) $(Q3UIOBJ) $(MPUIOBJ)
-	rm -f $(CGDIR)/vm/*.asm
-	rm -f $(GDIR)/vm/*.asm
-	rm -f $(UIDIR)/vm/*.asm
-	rm -f $(Q3UIDIR)/vm/*.asm
-
-# TTimo: linuxq3ded linuxquake3 linuxquake3-smp .. hardcoded the names .. maybe not such a good thing
-# FIXME: also, removing the *.so is crappy .. I just want to avoid rm -rf debugi386-glibc to save the symlinks to pk3's for testing
-clean-bins:
-	if [ -d $(B) ];then (find $(B) -name '*.so' -exec rm {} \;)fi
-	rm -f $(B)/linuxq3ded
-	rm -f $(B)/linuxquake3
-	rm -f $(B)/linuxquake3-smp
-	rm -f $(B)/baseq3/vm/cgame.qvm
-	rm -f $(B)/baseq3/vm/ui.qvm
-	rm -f $(B)/baseq3/vm/qagame.qvm
-	rm -f $(B)/missionpack/vm/cgame.qvm
-	rm -f $(B)/missionpack/vm/qagame.qvm
-	rm -f $(B)/missionpack/vm/ui.qvm
+clean2:
 	if [ -d $(B) ];then (find $(B) -name '*.d' -exec rm {} \;)fi
+	rm -f $(Q3OBJ) $(Q3POBJ) $(Q3POBJ_SMP) $(Q3DOBJ) \
+		$(MPGOBJ) $(Q3GOBJ) $(Q3CGOBJ) $(MPCGOBJ) $(Q3UIOBJ) $(MPUIOBJ) \
+		$(MPGVMOBJ) $(Q3GVMOBJ) $(Q3CGVMOBJ) $(MPCGVMOBJ) $(Q3UIVMOBJ) $(MPUIVMOBJ)
+	rm -f $(TARGETS)
 
 clean-debug:
 	$(MAKE) clean2 B=$(BD) CFLAGS="$(DEBUG_CFLAGS)"
@@ -1399,6 +1428,10 @@
 clean-release:
 	$(MAKE) clean2 B=$(BR) CFLAGS="$(DEBUG_CFLAGS)"
 
+distclean: clean
+	$(MAKE) -C ../tools/asm clean uninstall
+	$(MAKE) -C ../tools/lcc clean uninstall
+
 #############################################################################
 # DEPENDENCIES
 #############################################################################

Deleted: trunk/code/unix/Makefile.Game
===================================================================
--- trunk/code/unix/Makefile.Game	2005-10-04 19:15:34 UTC (rev 137)
+++ trunk/code/unix/Makefile.Game	2005-10-04 23:54:51 UTC (rev 138)
@@ -1,285 +0,0 @@
-#
-# Quake3 Unix Game Makefile
-#
-# GNU Make required
-#
-
-###
-### These paths are where you probably want to change things
-###
-
-#The main Quake3 directory
-BDIR=..
-
-#This is the game dir
-GAMEDIR=baseq3
-
-#Where the source is, assumed to be same directory as this Makefile
-SRCDIR=.
-
-#Location of binaries
-BINDIR=../bin
-LCC=$(BINDIR)/lcc # -lccdir=$(BINDIR)/
-Q3ASM=$(BINDIR)/q3asm
-
-
-#############################################################################
-##
-## You shouldn't have to touch anything below here
-##
-#############################################################################
-
-GDIR=$(SRCDIR)/game
-CGDIR=$(SRCDIR)/cgame
-UIDIR=$(SRCDIR)/ui
-
-LCCFLAGS=-DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\cgame -I..\game -I..\ui
-
-DO_LCC=$(LCC) $(LCCFLAGS) -o $@ -c $<
-
-TARGETS=\
-	$(BDIR)/$(GAMEDIR)/vm/cgame.qvm \
-	$(BDIR)/$(GAMEDIR)/vm/qagame.qvm \
-	$(BDIR)/$(GAMEDIR)/vm/ui.qvm
-
-default: makedir $(TARGETS)
-
-makedir:
-	@-mkdir $(GDIR)/vm
-	@-mkdir $(CGDIR)/vm
-	@-mkdir $(UIDIR)/vm
-
-#############################################################################
-# GAME VM
-#############################################################################
-
-##NOTE:  g_main must be first.  Control passes to first function in the vm
-
-GVMASM = \
-	$(GDIR)/vm/g_main.asm \
-	$(GDIR)/vm/bg_misc.asm \
-	$(GDIR)/vm/bg_lib.asm \
-	$(GDIR)/vm/bg_pmove.asm \
-	$(GDIR)/vm/bg_slidemove.asm \
-	$(GDIR)/vm/q_math.asm \
-	$(GDIR)/vm/q_shared.asm \
-	$(GDIR)/vm/ai_dmnet.asm \
-	$(GDIR)/vm/ai_dmq3.asm \
-	$(GDIR)/vm/ai_team.asm \
-	$(GDIR)/vm/ai_main.asm \
-	$(GDIR)/vm/ai_chat.asm \
-	$(GDIR)/vm/ai_cmd.asm \
-	$(GDIR)/vm/g_active.asm \
-	$(GDIR)/vm/g_arenas.asm \
-	$(GDIR)/vm/g_bot.asm \
-	$(GDIR)/vm/g_client.asm \
-	$(GDIR)/vm/g_cmds.asm \
-	$(GDIR)/vm/g_combat.asm \
-	$(GDIR)/vm/g_items.asm \
-	$(GDIR)/vm/g_mem.asm \
-	$(GDIR)/vm/g_misc.asm \
-	$(GDIR)/vm/g_missile.asm \
-	$(GDIR)/vm/g_mover.asm \
-	$(GDIR)/vm/g_session.asm \
-	$(GDIR)/vm/g_spawn.asm \
-	$(GDIR)/vm/g_svcmds.asm \
-	$(GDIR)/vm/g_target.asm \
-	$(GDIR)/vm/g_team.asm \
-	$(GDIR)/vm/g_trigger.asm \
-	$(GDIR)/vm/g_utils.asm \
-	$(GDIR)/vm/g_weapon.asm
-
-$(BDIR)/$(GAMEDIR)/vm/qagame.qvm : $(GVMASM)
-	$(Q3ASM) -o $@ $(GVMASM) $(SRCDIR)/game/g_syscalls.asm
-
-$(GDIR)/vm/ai_chat.asm : $(GDIR)/ai_chat.c; $(DO_LCC) 
-$(GDIR)/vm/ai_cmd.asm : $(GDIR)/ai_cmd.c; $(DO_LCC) 
-$(GDIR)/vm/ai_dmnet.asm : $(GDIR)/ai_dmnet.c; $(DO_LCC) 
-$(GDIR)/vm/ai_dmq3.asm : $(GDIR)/ai_dmq3.c; $(DO_LCC) 
-$(GDIR)/vm/ai_main.asm : $(GDIR)/ai_main.c; $(DO_LCC) 
-$(GDIR)/vm/ai_team.asm : $(GDIR)/ai_team.c; $(DO_LCC) 
-$(GDIR)/vm/bg_lib.asm : $(GDIR)/bg_lib.c; $(DO_LCC) 
-$(GDIR)/vm/bg_misc.asm : $(GDIR)/bg_misc.c; $(DO_LCC) 
-$(GDIR)/vm/bg_pmove.asm : $(GDIR)/bg_pmove.c; $(DO_LCC) 
-$(GDIR)/vm/bg_slidemove.asm : $(GDIR)/bg_slidemove.c; $(DO_LCC) 
-$(GDIR)/vm/g_active.asm : $(GDIR)/g_active.c; $(DO_LCC) 
-$(GDIR)/vm/g_arenas.asm : $(GDIR)/g_arenas.c; $(DO_LCC) 
-$(GDIR)/vm/g_bot.asm : $(GDIR)/g_bot.c; $(DO_LCC) 
-$(GDIR)/vm/g_client.asm : $(GDIR)/g_client.c; $(DO_LCC) 
-$(GDIR)/vm/g_cmds.asm : $(GDIR)/g_cmds.c; $(DO_LCC) 
-$(GDIR)/vm/g_combat.asm : $(GDIR)/g_combat.c; $(DO_LCC) 
-$(GDIR)/vm/g_items.asm : $(GDIR)/g_items.c; $(DO_LCC) 
-$(GDIR)/vm/g_main.asm : $(GDIR)/g_main.c; $(DO_LCC) 
-$(GDIR)/vm/g_mem.asm : $(GDIR)/g_mem.c; $(DO_LCC) 
-$(GDIR)/vm/g_misc.asm : $(GDIR)/g_misc.c; $(DO_LCC) 
-$(GDIR)/vm/g_missile.asm : $(GDIR)/g_missile.c; $(DO_LCC) 
-$(GDIR)/vm/g_mover.asm : $(GDIR)/g_mover.c; $(DO_LCC) 
-$(GDIR)/vm/g_session.asm : $(GDIR)/g_session.c; $(DO_LCC) 
-$(GDIR)/vm/g_spawn.asm : $(GDIR)/g_spawn.c; $(DO_LCC) 
-$(GDIR)/vm/g_svcmds.asm : $(GDIR)/g_svcmds.c; $(DO_LCC) 
-$(GDIR)/vm/g_target.asm : $(GDIR)/g_target.c; $(DO_LCC) 
-$(GDIR)/vm/g_team.asm : $(GDIR)/g_team.c; $(DO_LCC) 
-$(GDIR)/vm/g_trigger.asm : $(GDIR)/g_trigger.c; $(DO_LCC) 
-$(GDIR)/vm/g_utils.asm : $(GDIR)/g_utils.c; $(DO_LCC) 
-$(GDIR)/vm/g_weapon.asm : $(GDIR)/g_weapon.c; $(DO_LCC) 
-$(GDIR)/vm/q_math.asm : $(GDIR)/q_math.c; $(DO_LCC) 
-$(GDIR)/vm/q_shared.asm : $(GDIR)/q_shared.c; $(DO_LCC) 
-
-$(BDIR)/$(GAMEDIR)/vm/cgame.qvm : 
-	echo cgame.qvm disabled
-
-$(BDIR)/$(GAMEDIR)/vm/ui.qvm : 
-	echo ui.qvm disabled
-
-#############################################################################
-# CGAME
-#############################################################################
-
-CGOBJ = \
-	$(SRCDIR)/cgame/bg_lib.o \
-	$(SRCDIR)/cgame/bg_misc.o \
-	$(SRCDIR)/cgame/bg_pmove.o \
-	$(SRCDIR)/cgame/bg_slidemove.o \
-	$(SRCDIR)/cgame/cg_consolecmds.o \
-	$(SRCDIR)/cgame/cg_draw.o \
-	$(SRCDIR)/cgame/cg_drawtools.o \
-	$(SRCDIR)/cgame/cg_effects.o \
-	$(SRCDIR)/cgame/cg_ents.o \
-	$(SRCDIR)/cgame/cg_event.o \
-	$(SRCDIR)/cgame/cg_info.o \
-	$(SRCDIR)/cgame/cg_localents.o \
-	$(SRCDIR)/cgame/cg_main.o \
-	$(SRCDIR)/cgame/cg_marks.o \
-	$(SRCDIR)/cgame/cg_players.o \
-	$(SRCDIR)/cgame/cg_playerstate.o \
-	$(SRCDIR)/cgame/cg_predict.o \
-	$(SRCDIR)/cgame/cg_scoreboard.o \
-	$(SRCDIR)/cgame/cg_servercmds.o \
-	$(SRCDIR)/cgame/cg_snapshot.o \
-	$(SRCDIR)/cgame/cg_view.o \
-	$(SRCDIR)/cgame/cg_weapons.o \
-	$(SRCDIR)/cgame/q_math.o \
-	$(SRCDIR)/cgame/q_shared.o
-
-$(SRCDIR)/cgame$(ARCH).$(SHLIBEXT) : $(CGOBJ)
-	$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(CGOBJ)
-
-$(SRCDIR)/cgame/bg_lib.o : $(GDIR)/bg_lib.c; $(DO_SHLIB_CC) 
-$(SRCDIR)/cgame/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC) 
-$(SRCDIR)/cgame/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC) 
-$(SRCDIR)/cgame/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC) 
-$(SRCDIR)/cgame/cg_consolecmds.o : $(CGDIR)/cg_consolecmds.c; $(DO_SHLIB_CC) 
-$(SRCDIR)/cgame/cg_draw.o : $(CGDIR)/cg_draw.c; $(DO_SHLIB_CC) 
-$(SRCDIR)/cgame/cg_drawtools.o : $(CGDIR)/cg_drawtools.c; $(DO_SHLIB_CC) 
-$(SRCDIR)/cgame/cg_effects.o : $(CGDIR)/cg_effects.c; $(DO_SHLIB_CC) 
-$(SRCDIR)/cgame/cg_ents.o : $(CGDIR)/cg_ents.c; $(DO_SHLIB_CC) 
-$(SRCDIR)/cgame/cg_event.o : $(CGDIR)/cg_event.c; $(DO_SHLIB_CC) 
-$(SRCDIR)/cgame/cg_info.o : $(CGDIR)/cg_info.c; $(DO_SHLIB_CC) 
-$(SRCDIR)/cgame/cg_localents.o : $(CGDIR)/cg_localents.c; $(DO_SHLIB_CC) 
-$(SRCDIR)/cgame/cg_main.o : $(CGDIR)/cg_main.c; $(DO_SHLIB_CC) 
-$(SRCDIR)/cgame/cg_marks.o : $(CGDIR)/cg_marks.c; $(DO_SHLIB_CC) 
-$(SRCDIR)/cgame/cg_players.o : $(CGDIR)/cg_players.c; $(DO_SHLIB_CC) 
-$(SRCDIR)/cgame/cg_playerstate.o : $(CGDIR)/cg_playerstate.c; $(DO_SHLIB_CC) 
-$(SRCDIR)/cgame/cg_predict.o : $(CGDIR)/cg_predict.c; $(DO_SHLIB_CC) 
-$(SRCDIR)/cgame/cg_scoreboard.o : $(CGDIR)/cg_scoreboard.c; $(DO_SHLIB_CC) 
-$(SRCDIR)/cgame/cg_servercmds.o : $(CGDIR)/cg_servercmds.c; $(DO_SHLIB_CC) 
-$(SRCDIR)/cgame/cg_snapshot.o : $(CGDIR)/cg_snapshot.c; $(DO_SHLIB_CC) 
-$(SRCDIR)/cgame/cg_view.o : $(CGDIR)/cg_view.c; $(DO_SHLIB_CC) 
-$(SRCDIR)/cgame/cg_weapons.o : $(CGDIR)/cg_weapons.c; $(DO_SHLIB_CC) 
-$(SRCDIR)/cgame/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC) 
-$(SRCDIR)/cgame/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC) 
-
-#############################################################################
-# UI
-#############################################################################
-
-UIOBJ = \
-	$(SRCDIR)/ui/bg_lib.o \
-	$(SRCDIR)/ui/bg_misc.o \
-	$(SRCDIR)/ui/ui_addbots.o \
-	$(SRCDIR)/ui/ui_atoms.o \
-	$(SRCDIR)/ui/ui_cinematics.o \
-	$(SRCDIR)/ui/ui_confirm.o \
-	$(SRCDIR)/ui/ui_connect.o \
-	$(SRCDIR)/ui/ui_controls2.o \
-	$(SRCDIR)/ui/ui_credits.o \
-	$(SRCDIR)/ui/ui_demo2.o \
-	$(SRCDIR)/ui/ui_display.o \
-	$(SRCDIR)/ui/ui_gameinfo.o \
-	$(SRCDIR)/ui/ui_ingame.o \
-	$(SRCDIR)/ui/ui_loadconfig.o \
-	$(SRCDIR)/ui/ui_main.o \
-	$(SRCDIR)/ui/ui_menu.o \
-	$(SRCDIR)/ui/ui_mfield.o \
-	$(SRCDIR)/ui/ui_network.o \
-	$(SRCDIR)/ui/ui_playermodel.o \
-	$(SRCDIR)/ui/ui_players.o \
-	$(SRCDIR)/ui/ui_playersettings.o \
-	$(SRCDIR)/ui/ui_preferences.o \
-	$(SRCDIR)/ui/ui_qmenu.o \
-	$(SRCDIR)/ui/ui_saveconfig.o \
-	$(SRCDIR)/ui/ui_serverinfo.o \
-	$(SRCDIR)/ui/ui_servers2.o \
-	$(SRCDIR)/ui/ui_setup.o \
-	$(SRCDIR)/ui/ui_sound.o \
-	$(SRCDIR)/ui/ui_sparena.o \
-	$(SRCDIR)/ui/ui_specifyserver.o \
-	$(SRCDIR)/ui/ui_splevel.o \
-	$(SRCDIR)/ui/ui_sppostgame.o \
-	$(SRCDIR)/ui/ui_spskill.o \
-	$(SRCDIR)/ui/ui_startserver.o \
-	$(SRCDIR)/ui/ui_team.o \
-	$(SRCDIR)/ui/ui_video.o \
-	\
-	$(SRCDIR)/ui/q_math.o \
-	$(SRCDIR)/ui/q_shared.o
-
-$(SRCDIR)/ui$(ARCH).$(SHLIBEXT) : $(UIOBJ)
-	$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(UIOBJ)
-
-$(SRCDIR)/ui/bg_lib.o : $(GDIR)/bg_lib.c; $(DO_CC) 
-$(SRCDIR)/ui/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_addbots.o : $(UIDIR)/ui_addbots.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_atoms.o : $(UIDIR)/ui_atoms.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_cinematics.o : $(UIDIR)/ui_cinematics.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_confirm.o : $(UIDIR)/ui_confirm.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_connect.o : $(UIDIR)/ui_connect.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_controls2.o : $(UIDIR)/ui_controls2.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_credits.o : $(UIDIR)/ui_credits.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_demo2.o : $(UIDIR)/ui_demo2.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_display.o : $(UIDIR)/ui_display.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_gameinfo.o : $(UIDIR)/ui_gameinfo.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_ingame.o : $(UIDIR)/ui_ingame.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_loadconfig.o : $(UIDIR)/ui_loadconfig.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_main.o : $(UIDIR)/ui_main.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_menu.o : $(UIDIR)/ui_menu.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_mfield.o : $(UIDIR)/ui_mfield.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_network.o : $(UIDIR)/ui_network.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_playermodel.o : $(UIDIR)/ui_playermodel.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_players.o : $(UIDIR)/ui_players.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_playersettings.o : $(UIDIR)/ui_playersettings.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_preferences.o : $(UIDIR)/ui_preferences.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_qmenu.o : $(UIDIR)/ui_qmenu.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_quit.o : $(UIDIR)/ui_quit.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_saveconfig.o : $(UIDIR)/ui_saveconfig.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_serverinfo.o : $(UIDIR)/ui_serverinfo.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_servers2.o : $(UIDIR)/ui_servers2.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_setup.o : $(UIDIR)/ui_setup.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_sound.o : $(UIDIR)/ui_sound.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_sparena.o : $(UIDIR)/ui_sparena.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_specifyserver.o : $(UIDIR)/ui_specifyserver.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_splevel.o : $(UIDIR)/ui_splevel.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_sppostgame.o : $(UIDIR)/ui_sppostgame.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_spskill.o : $(UIDIR)/ui_spskill.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_startserver.o : $(UIDIR)/ui_startserver.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_team.o : $(UIDIR)/ui_team.c; $(DO_CC) 
-$(SRCDIR)/ui/ui_video.o : $(UIDIR)/ui_video.c; $(DO_CC) 
-$(SRCDIR)/ui/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC) 
-$(SRCDIR)/ui/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC) 
-
-#############################################################################
-# MISC
-#############################################################################
-
-clean:
-	rm -f $(GVMASM)




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